Updated World Map:
Okay, that entire picture is the world map. It is not completely detailed yet, and is not final. It repeats east/west at the far right end, where I've redrawn (poorly) the westernmost tips of continents 1 and 2. The black circles are the poles. The horizontal line is the equator, obviously. The arrows are the directions the plates under them are going. There are some erased lines that still show, but it's easy to tell.
I did not take into account the fact that the land near the poles is going to be scrunched up, and the land at the equator bloated, let's imagine that the map shows an equalized view of the land (where one inch is always X miles, everywhere on the map).
For now, let's ignore all the land east of the purple line. I haven't decided if I want it there or not yet. I think that, as drawn, my three continents aren't large enough to be all the land mass of the planet, so I toyed with adding another section.
The red lines are the rifts where the continents are breaking apart. Continent #1 contains two continental plates, the southern one is colliding with (and going underneath) the northern one at the mountain range just south of the equator. The southern one is splitting with itself at the small red line (a valley that is flooding with seawater). That mountain range where the continents are colliding is this world's Himalayas - the Sky Pillars. The orange section is where I want the world's largest desert to be (the Sea of Fire), more on that later.
The three mountain ranges with the green dots next to them aren't final, I'm not sure if I want them there. They are old ranges, from previous collisions. They need to be somewhere, however.
I haven't added in any lakes, self-contained seas, or rivers, but they will all be in there eventually. I want to make use of lakes, small and large. I'm thinking more than earth has today.
The four closest islands to continent #1 are actually part of the continent, but are isolated due to flooding, similar to the UK. The shelf continues far to the west, to the north-south running island chain. You can somewhat see the line. I think I made the line/islands too far out. I also need to add in more islands, with a few tiny ocean plates like southeast asia has. On a similar note, the area where #1 is closest to #3 is probably going to have its own little plate, making it volcanic and giving it several little islands (like the carribean? is it volcanic?).
The west coast and islands of continent #1 are going to be tropical jungles, as is the northeastern tip. If the mountain range with the green dot is actually there, then everything west of it is jungle or fertile grassland.
I want the south edge of the Sky Pillars to be like the south edge of the Himalayas; abrupt. To the north of that line is rolling mountains for hundreds of miles. The north side is supposed to be arid and hot. I wanted the east end of the south side to be temperate and rainy, with the west end being dry and warm, but I think it would be the opposite as drawn. I also think I drew the line a bit too far north for the south end to be temperate at all - I need to do something about that, but I'm not sure what. Perhaps if the mountain range with the green dot extended further south? I don't know if two perpendicular mountain ranges can exist like that.
The land around the sea with the thin red line is going to be mostly temperate, and probably the most fertile in the world. Let's call it "The Cradle". That's going to be the "europe" of this world, with many kingdoms all near each other. I figure with two lines of mountains that both catch the easterly rains from the ocean to the west (along with an inner sea - the Crimson Sea), it will be plenty rainy with many rivers.
I just read that when rifting happens, it creates mountains on both sides of the rift...that seemed counter-intuitive to me, so I apparently need to make a lot more mountains along the red-line sea coasts. I figured the inner sea-coasts would be low and flat, probably swampy near the water, but if they're supposed to be mountainous...
The western archipelagos of continents 1 & 2 are pretty close to the poles, but I expect them to be a lot like british columbia - cool and wet.
Continent #2, I haven't put as much thought into. I imagine that the very north edge is going to be tundra, maybe with some ice covering the edge and extending into the ocean a bit. I imagine that, in general, it will be forested west and north, and steppes south and east. Beyond that, I don't have anything.
Continent #3, I'm even less sure about. I know that I want its east edge to be mountainous, just like continent #1. However, I picture its mountains to be like the ones on the west side of north america - not currently colliding with the ocean plate, but sliding along it. They won't be as tall or forbidding as the ones on the south end of #1. I think #3 will be mostly dry, with scrub deserts and tan-colored plains, any forests will probably be boreal and northern, except for jungle along the east coast and south tip.
On continents 2 & 3, most of the population will be along the coasts of the red-line seas. Continent #1 will likewise have people living on its coasts all along the west, north, and eastern edges, but not nearly as many as around the Crimson Sea.
I want the Cradle to be temperate, with deciduous trees, and snow in the winter. Near the southern mountains of continent #1, I want boreal forests and snow, with a "cold" climate. However, I know that since pretty much all of the southern hemisphere of this world is ocean, it will likely not be cold at all. Should I place another continent somewhere in the south hemisphere to make it believable?
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No land at the poles means ocean water freely circulates from the equator, moderating global temperatures.
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Does this counter-balance the icehouse effect of a (recently broken) supercontinent? Those inner seas are at least a thousand miles wide, so they've had plenty of time to affect the climate.
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You're not likely to see much ice pack, and then only in the dead of winter. There will also be boreal forest farther north than on Earth, in areas that would otherwise be tundra (due to the absence of permafrost).
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Will there be any tundra at all?
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What is the diagonal line on the east coast? A mountain range?
That would form a barrier against the moonsoon, resulting in a steamy coastal region fronting vast expanses of steppe and desert beyond the mountains.
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Yes, pretty much. I mostly guessed this. I know the inner seas will mitigate the dryness, but probably not enough to keep #3 from being mostly dry.
Also, on earth, the rockies/andies line is mostly north/south, whereas this line is very diagonal...which is why I asked if that would have any strange effects.
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The superocean would generate extremely powerful cyclonic storms. Like super-typhoons.
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This is what I expected. Where would these things hit? Above, I decided that on the southern hemisphere part of #1, the wind was going to blow east from west. I bet those western islands get smacked hard, but what about the eastern mountain ranges? Do they get hit with west-roving storms? I know next to nothing about wind patterns, cells, jet streams, and so on.
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There would be small volcanic islands all over the place. You're also likely to see large island arcs (like the Japanese Archipelago or the Aleutian Islands) just offshore from the supercontinent, where the oceanic plate is subducting beneath the separating continental plates.
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Okay, cool. I like the idea of tons of little islands. I did have some island arcs. I figure that my world is a flipped version of ours when it comes to that: we have the rockies and andies forming a strong western boundary on earth, whereas eastern asia mostly just slopes off into the sea gradually, with tons of islands and wet coastal areas (exceptions exist, of course).
Anyway, my point is that in my world, all those island chains are going to be on the west side.
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The continental interiors would be dry, but not hyperarid because of the inland seas. The seas themselves, however, would be more saline than the superocean, and could -- absent an outlet -- even periodically dessicate, leaving behind exposed abyssal plains covered in salt pan and a few large brine lakes. This happened to the Mediterranean at least once (~5 million years ago), due to the closure of the Strait of Gibraltar.
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They're not so much seas as thin strips of ocean. It's much more apparent with this updated map.
I do want a sea or two somewhere on this map that is mostly inland and has done that before, probably on continent #3.
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It seems as though you are accounting for tectonic plate shift and trying to make this world as real as possible (a noble goal), given that, I think that the nature of the continent and the way that it is spreading would cause a major group of islands on some part of the globe. The main reason would be because the tectonic plates are moving away from each other and crashing into other plates behind them. Just an idea.
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Yes, I'm trying to make it as realistic as possible, while still allowing for some creative license.
So, you mean somewhere way out in the middle of the ocean? Or like what I have to the west of continent #1?
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The interior of the continents would be "relatively dry", but more than distance from the sea, desserts are affected by mountains that block the movement of clouds. And the sea in the middle should indeed help to add extra moisture to the air.
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I've taken that into account in a few places, but I don't know where the clouds are going to be coming from in all areas.
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Islands are not a problem, as most pacific islands seem to originate from underwater volcanos that rise above sea level. You can have as many or as few as you want to.
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Perfect.
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But climate is incredibly complicated and not particularly well understood, so even in the best case scenario you would have to make a lot of guessing when it comes to creating vegetation patterns for that world.
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I figured, but I want to learn as much as I can before I do that.
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Out of a hunch, I would say put lush jungles on the shores of the central sea near the equator followed by steppes farther inland. Rain would collect near large mountains and so on one side you would have more moisture and on the other side less moisture than average, depending on the direction of the wind.
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Advice taken.
As for the moons and other planet, I was just wondering if it was possible to have another inhabited planet instead of a moon. Imagine looking up at night and seeing a small earth instead of the moon - if it had cities, you'd see them during its night. If it were night for you and day for them (on your side of them), that woul be quite a sight.
I had an idea for a world where monsters/evil races would "come down" periodically to raid/hunt on the pc's planet, via teleportation/gate magic.
Ideally, the pc's planet and the moon-planet would orbit each other while orbiting the sun, and each would spin. That doesn't seem possible, so I may have to handwave it, if I go for that.