D&D 3e/3.5e/d20The forum for conversations specifically related to the rules and procedures of Dungeons & Dragons 3rd Edition, 3.5 Edition, or any fantasy game using the d20 system or a variant thereof (commercially published or not).
Inspired by Cranthis' Versus challenges, and I hope Cranthis doesn't mind, but here's a silly one.
Drunken Master Thrower vs. Drunken Master Specialist.
The rules of the versus challenges in general:
Quote:
Originally Posted by Cranthis
I'm going to give you guys two 3.5 classes, sometimes drastically different, sometimes very similar. I want to hear your opinions on who would win between the two, and why. The only rule is "Don't use tiers as your only means of explanation". This isn't any sort of contest, it is just a side by side comparison of classes.
Use your own logic, and your own builds if you want, and explain which side you think wins.
This thread is for gathering general opinions, and is not intended to copy anything similar that may have been done already, excluding my own posts.
In ths case, you need to have at least one level of Drunken Master in your build, and one level of the other prestige class (Master Thrower or Master Specialist).
Let's limit books to core + completes.
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"remember: no matter where you go... there you are." - Buckaroo Banzai
Last edited by Allanimal : 10-26-2012 at 12:50 AM.
Reason: Fix link in quote
Cranthis approves. But Cranthis also thinks you should have submitted this as a suggestion. But please, carry on!
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Admiral Cranthis, Inventor of the Cranthis (Sandwich) and the Gnomish Paratroopers, and rider of Chuckles, the dire pig.
Characters:
Drunken Master Thrower, because a drunk throwing knives. Or hammers. Or ale mugs. Or chairs. You get the idea.
His improvised thrown weapon can also target your touch AC, or a whole bunch of other neat tricks. I'm not going into a big build vs build here, but the sheer awesome of the concept is what I'm drawing from here.
Maybe throw in some hulking hurler or something for the ability to throw tables and other large tavern furniture at opponents.
Oh man, I can participate now! I'm going to agree with Kane0. A drunken wizard doesn't sound very effective. But a drunk guy throwing stuff everywhere does.
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Admiral Cranthis, Inventor of the Cranthis (Sandwich) and the Gnomish Paratroopers, and rider of Chuckles, the dire pig.
Characters:
Except in the case of Drunken Masters. Drunken Master ignores the actual damage of Alcohol and replaces it with stacking CON and something else.
Actually...
Quote:
Originally Posted by Complete Warrior - The Drunken Master's Drink Like A Demon Ability
Every bottle or tankard of alcohol he consumes during combat reduces his Wisdom and Intelligence by 2 points each, but increases his Strength or Constitution (character’s choice) by 2 points. A drunken master may benefit from a number of drinks equal to his class level.
This means the Drunken Master Specialist would lose spellcasting effectiveness every time this ability is used, but there is still a wide array of spells to use, even while drunk...
Of course the Drunken Master Thrower just gets better with drink... Which is actually kind of funny to think about.
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"remember: no matter where you go... there you are." - Buckaroo Banzai
Not illegal (and it largely doesn't matter due to Divine Salient Abilities), but Moradin has 14 levels in Expert. WotC decided that the God of all Dwarves took an NPC class.
Quote:
Originally Posted by Sith_Happens
Wow. Next dwarf I meet in-game I'm totally figuring out a way to rag on him about that.
If you lose int and wis then you need a cha caster. Sorc FTW!
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Quote:
Originally Posted by Kazyan
Nah, the material component of that spell is a Mindraped Ice Assassin of a Rudimentary Intelligence Shadesteel Golem with a Craft Contingent Shapechange on it. Not worth the trouble.
Spoiler
Characters: Grath - Southern Comfort Campaign
Prizes: Eglath - 2nd Place Iron Chef XXXII
This is easy. Wizard 3/Master Specialist 10/ Monk 2/ Drunken Master 1/ISTOV or whatever 4 should be able to defeat any master thrower short of Anthrowhale's AMF fighter, which goes pretty far out of core+completes.
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Quote:
Originally Posted by eggs
I thought we were arguing whether Magic Missile could crank out Riemann sums...
So, Cobra Strike Monk2/Wizard3/MasterSpecialist3/DrunkenMaster1/Incantatrix10/X2 and then just ignore the Drunken Master abilities. If you feel like it, grab Carmendine Monk. But you have 9th level spells, and kung-fu.
Edit: Ninja'd while I looked up Drunken Master Prereqs.