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Old 10-30-2012, 08:20 PM   Top  -  End  -  #181
Jormengand
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Default Re: WH40K, Jormengand VS The Blazing Aura.

Quote:
Originally Posted by blazing_aura View Post
No, you've already decided that you would fire it, I don't think i'm even allowed to allow you to retcon back to that stage, it's just something you have to curse over and remember for next time.
Fair do's. Have a go at the kroot, then...
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Old 10-30-2012, 08:20 PM   Top  -  End  -  #182
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

I've also just realized that you haven't taken off the 4 kroot that I killed last turn.
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Old 10-30-2012, 08:21 PM   Top  -  End  -  #183
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

and if you're still doing it, then overwatch
Krak Missiles
(2d6)[4][4](8)
Storm Bolters
(4d6)[3][3][6][5](17)
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Old 10-30-2012, 08:22 PM   Top  -  End  -  #184
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

same storm bolter shot probably
to wound on a 3+
(1d6)[6](6)
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Old 10-30-2012, 08:23 PM   Top  -  End  -  #185
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

have fun charging with 2 kroot.
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Old 10-30-2012, 08:23 PM   Top  -  End  -  #186
Jormengand
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Default Re: WH40K, Jormengand VS The Blazing Aura.

Quote:
Originally Posted by blazing_aura View Post
I've also just realized that you haven't taken off the 4 kroot that I killed last turn.
Did you? Oh, yeah. They'll all be dead by the end anyway.

BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE!
(2d6)[8]
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Old 10-30-2012, 08:25 PM   Top  -  End  -  #187
Jormengand
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Default Re: WH40K, Jormengand VS The Blazing Aura.

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Originally Posted by blazing_aura View Post
have fun charging with 2 kroot.
SKULLS TO KHORNE!
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Old 10-30-2012, 08:27 PM   Top  -  End  -  #188
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

I thought you were Nurgle?
anyway I believe that is in range so My Librarian (I5) goes first
3 attacks weapon skill 5 on 4 is a 3+
(3d6)[1][4][2](7)
might as well do Lightning claws as well, especially cos they go next with I4
4 attacks weapon skill 4 so 4+
(4d6)[6][6][4][2](18)
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Old 10-30-2012, 08:27 PM   Top  -  End  -  #189
Jormengand
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Default Re: WH40K, Jormengand VS The Blazing Aura.

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I thought you were Nurgle?
Undivided, bitch. Why did you think the b'sides were PINK?
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Old 10-30-2012, 08:28 PM   Top  -  End  -  #190
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

so to wound
Librarian needs a 3+
(1d6)[1](1)
Lightning claws need a 3+ but re-roll fails
(3d6)[4][4][6](14)
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Old 10-30-2012, 08:29 PM   Top  -  End  -  #191
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

cos you ran out of colors
P.S you're Kroot didn't even get to attack.
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Old 10-30-2012, 08:30 PM   Top  -  End  -  #192
Jormengand
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Default Re: WH40K, Jormengand VS The Blazing Aura.

Khorne cares nothing whose blood is spilt! Turns for the turn god! Metagaming for the metagaming throne!

Yeah, it's your turn. You know where everyone is, don't you?
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Old 10-30-2012, 08:33 PM   Top  -  End  -  #193
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

Quote:
Originally Posted by Jormengand View Post
Khorne cares nothing whose blood is spilt! Turns for the turn god! Metagaming for the metagaming throne!

Yeah, it's your turn. You know where everyone is, don't you?
I can make an up to date map for everything yes, oh and btw roll to see if the drop pod arrives, 3+ needed.
(1d6)[1](1)

and would you believe it's only turn 3?
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Old 10-30-2012, 08:34 PM   Top  -  End  -  #194
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

well he'll arrive automatically next turn then. And then the real fun will begin.
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Old 10-30-2012, 08:35 PM   Top  -  End  -  #195
Jormengand
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Default Re: WH40K, Jormengand VS The Blazing Aura.

Quote:
Originally Posted by blazing_aura View Post
well he'll arrive automatically next turn then. And then the real fun will begin.
Froggy has good fun with dreadnaughts. As do furball and Vre'gan.

Excuse me if it's slightly half past one, but I'm going to bed now.
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Old 10-30-2012, 09:09 PM   Top  -  End  -  #196
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

Quote:
Originally Posted by Jormengand View Post
Froggy has good fun with dreadnaughts. As do furball and Vre'gan.

Excuse me if it's slightly half past one, but I'm going to bed now.
yeah I'm following suit (oh and Dreadnoughts have fun with froggies, furball and Verigan)
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Old 11-01-2012, 04:18 PM   Top  -  End  -  #197
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

Right, first things first, my segeant and bolter guy (the two man squad) are shooting at your Crisis battle suit, or rather they're shooting at your drones.
first number is normal guy, second is Sergeant, if he get's a 6 to hit I choose who I put it on. 3+
(2d6)[2][4](6)
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Old 11-01-2012, 04:20 PM   Top  -  End  -  #198
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

right so Sergeant is the only one to hit, so he needs a 3+ to wound the gun drone

(1d6)[6]
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Old 11-01-2012, 04:21 PM   Top  -  End  -  #199
Jormengand
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Default Re: WH40K, Jormengand VS The Blazing Aura.

(1d6)[6] drone armour.
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Old 11-01-2012, 04:23 PM   Top  -  End  -  #200
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

damn that's good armour on the drone.
right the tactical squad you've ever so helpfully place yourself in front of.

bolters
(6d6)[3][1][6][5][3][6](24)
Plasma Gun
(2d6)[2][1](3)
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Old 11-01-2012, 04:25 PM   Top  -  End  -  #201
Jormengand
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Default Re: WH40K, Jormengand VS The Blazing Aura.

Things are getting hot in here...
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Old 11-01-2012, 04:26 PM   Top  -  End  -  #202
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

right armour save for the get's hot
(1d6)[4]

5 hits from the bolters
wounding on a 3+ because the majority of models have T3.
(5d6)[6][2][5][4][1](18)
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Old 11-01-2012, 04:29 PM   Top  -  End  -  #203
Jormengand
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Default Re: WH40K, Jormengand VS The Blazing Aura.

Two armours are definitely for the drones. (2d6)[3][4](7)
One armour might be for the drones, and I hope it is. (1d6)[6]
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Old 11-01-2012, 04:32 PM   Top  -  End  -  #204
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

damn there good drones, only one is down.
Onto more heavy stuff, Terminators, shooting at Broadsides (unsurprisingly)
Librarian first, Psychic Shriek
Psychic test
(2d6)[5][2](7)
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Old 11-01-2012, 04:33 PM   Top  -  End  -  #205
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

You now get to try and Deny the witch.
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Old 11-01-2012, 04:36 PM   Top  -  End  -  #206
Jormengand
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Default Re: WH40K, Jormengand VS The Blazing Aura.

Quote:
Originally Posted by blazing_aura View Post
You now get to try and Deny the witch.
DENY! ALL THE WITCH!

(1d6)[1]
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Old 11-01-2012, 04:38 PM   Top  -  End  -  #207
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

yay so it's 3d6 - your leadership of 8
(3d6-8)[0]
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Old 11-01-2012, 04:41 PM   Top  -  End  -  #208
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

well damn, rest of the termies
Krak Missiles
(2d6)[5][3](8)
Storm Bolter
(2d6)[4][3](7)
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Old 11-01-2012, 04:42 PM   Top  -  End  -  #209
blazing_aura
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Default Re: WH40K, Jormengand VS The Blazing Aura.

so everything hits, wounding
Krak Missiles (will cause instant death if this passes and you fail your armour save) 2+
(2d6)[1][4](5)
Storm Bolters 4+
(2d6)[5][1](6)
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Old 11-01-2012, 04:44 PM   Top  -  End  -  #210
Jormengand
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Default Re: WH40K, Jormengand VS The Blazing Aura.

(1d6)[4] Missile
(1d6)[3] Stormer.
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