I am the bottleneck - the vice from which no RP escapes! Be cowed, yee filthy mongre- oh what's this, a post, from me? Absurd.
Edit: do we 'actually' have an alternate out route or is Aisha lying through her teeth just as hard as Bergliot is?
Nope. Unfortunately the first three maps are going to be railroad. After this you'll have more a free reign (giving me enough time to prepare accodingly of course :))
Well, I figured Aisha is not lying, she did have to arrive at the prison by some means. There's a reason I made it a two-person dinghy; it would make the boat not an option for a full party, so that won't interfere with RP's plans.
I fully expect RP to do something to make the dinghy unusable anyway; have it get washed away by the waves, or otherwise discovered by the Azurites. Aisha will keep insisting that Bergliot come with her on the dinghy until that point, because that would be in character for her.
Well, I figured Aisha is not lying, she did have to arrive at the prison by some means. There's a reason I made it a two-person dinghy; it would make the boat not an option for a full party, so that won't interfere with RP's plans.
I fully expect RP to do something to make the dinghy unusable anyway; have it get washed away by the waves, or otherwise discovered by the Azurites. Aisha will keep insisting that Bergliot come with her on the dinghy until that point, because that would be in character for her.
Seriously now, I should have given the previous post more thought. What you suggest is perfectly fine and would likely bypass the security of the Azurites. But it's certainly not big enough for the party.
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Perhaps you would like to plan who opens the door in your next turn? Nothing will happen on enemy phase this turn. I will pause the update once you have opened the door to let you plan accordingly.
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I'd rather Aisha opens the door so that we have two units that can potentially open doors, but that'll take an extra turn. So, let's just have Octamus open the door and Lillian can rescue him if there's a wall of enemies waiting.
Otherwise everyone piles out as far as they can and Solomon goes all the way in front because he's got the defensive stats to tank any hate.
Hmm... also Bergliot should have 2 WEXP, because that's how much a Heal staff gives on use (Mend is 3). Unless you're simplifying to 1/use for weapons, a decision that I can sympathise with.
I'd rather Aisha opens the door so that we have two units that can potentially open doors, but that'll take an extra turn. So, let's just have Octamus open the door and Lillian can rescue him if there's a wall of enemies waiting.
Otherwise everyone piles out as far as they can and Solomon goes all the way in front because he's got the defensive stats to tank any hate.
Hmm... also Bergliot should have 2 WEXP, because that's how much a Heal staff gives on use (Mend is 3). Unless you're simplifying to 1/use for weapons, a decision that I can sympathise with.
...I thought that all basic weapons gave 1 WEXP... I'll have to think about this a tad more...
Edit: Ok I'll update accordingly then.
And no there's nothing dangerous outside the doors just yet.
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Assuming we're going to level 20 before promoting, it doesn't really matter. Unless, that is, you plan on introducing status effects earlier rather than later, in which case we'll need the 2WEXP/use because Restore is C and with 2 healers I doubt we're going to wind up grinding out 40 heals on one of them.
Assuming we're going to level 20 before promoting, it doesn't really matter. Unless, that is, you plan on introducing status effects earlier rather than later, in which case we'll need the 2WEXP/use because Restore is C and with 2 healers I doubt we're going to wind up grinding out 40 heals on one of them.
I can also introduce an arm's scroll or two as well.
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