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Old 10-28-2012, 07:49 PM   Top  -  End  -  #1
Anarion
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Default The Heart of the Dragon (OOC)

Having a rule is like having decided in advance what to do. When the occasion for action arises one does not have to reconsider the matter for one's mind is already made up.

-Joseph Raz

The Heart of the Dragon

A Mage: The Awakening Chronicle

IC thread

Starring
Thanqol as Vulcan
The Druid Droid as Mara
SiuiS as Flouresce


Welcome to Hong Kong. A world center of business. A city with one of the densest populations on the entire planet. 7 million people rub shoulders with each other every day, on trains, on the streets, in the huge skyscrapers that define life in the city. The city is located in the tropics. Air conditioning keeps the skyscrapers cool, but with the mass of people, it’s fighting a losing battle. In summer, walking outside is to be soaking wet immediately because the humidity is so great.

But there’s more to the city than just the heat. The sense of stagnation is everywhere. Every morning, 7 million people get up, they go to work, and they grind away, for hours and hours, until they collapse to sleep so they can do it again. The world center of business! One of the highest per capita incomes in the entire world! A beacon of beauty and architecture! Hah. Look at anyone in the street, and you’ll see the truth: it’s a sweetshop writ large, people pressed together like cattle, building up because it’s the only direction left to build. The use of that per capita income is to feed it back into the system, shopping at high-end labels for overpriced goods. The spirits love it, and only feed the greed and suffering more.

And that’s the way that some people like it. The ultra-rich, the plutocrats. The guys that have the corner offices at the top of the skyscrapers, and the owners of the hotels and casinos over in Macau, where the masses go to waste away the tiny bit of disposable income left to them, to give them the illusion of hope. Because, after all, giving them hope first makes their despair so much sweeter.

It’s funny though. Something has changed recently. A chip in the monumental edifice that the city has become. A stirring that has made the managers in their offices sit up and take notice, at least for a few seconds before most of them just adjusted their ties and went back to crunching numbers. It might have been new construction, or maybe a critical mass in population and imports that did it, but the leylines in the city have shifted. They’re still a tangled mess weaving in between the skyscrapers like they were before, but some of them have reconnected with a broader network, and new resonance began flowing into the city. It didn’t exactly have the flavor of hope, that would be asking too much, but it did have the flavor of release, of change and fresh plans.

This chip in the city’s oppression was all it took. For in a city this size, there are enough mages, paying enough attention to start looking for details. And some of them even had friends they could call. The last two months have seen an influx of mages to the city, primarily coming from mainland China, but a few people had kept their old British connections and some came in from there as well. The cabals went from small, quiet groups in hiding to active forces, with the numbers to make something happen. Some of them started poking around, looking for places with strong resonance. The Adamantine Arrow and the Silver Ladder started making land deals, looking for the intersection points of the leylines. In the case of the arrow they plan to protect and harness them. In the case of the Silver Ladder, they have somewhat grander plans to reshape the whole city. Other mages around the city simply packed in to the spaces meant for smaller cabals and started experimenting, probing the existing order for signs of weakness. Tension was building and it felt like something was going to happen.

Then, just a few days ago, the Free Council pulled the damn fool move of taking out a train on the way to work to get at a Seer. Or at least, most everyone else in the city is claiming that it’s the Free Council and that's why they did it. Nobody has had the chance to ask them directly, as they’ve been underground (possibly literally) since that day. According to the secondhand version that’s making its way around the city, the story goes that a major Seer was boarding the train to head to work. Who it was varies by the teller, but everyone seems to agree that he had a high-ranking position with a Hong Kong bank. He gets in, looks at his watch, and immediately runs back out, like maybe he forgot something. About 10 seconds later, the doors close, and about a minute after that, the whole train and a huge section of track go up in a fireball. This whole event has several consequences. First of all, the Free Council missed, and they know that they just killed a huge group of innocent people for no reason; second of all, everyone knows that an act that blatant must be met with a certain amount of reprisal, and the Seers are still the single greatest power in Hong Kong.

And that’s where we start.

Mood: Stagnation and urban decay
Hong Kong is absolutely packed with people, all crammed into not enough living space and filled with buildings over 50 stories and it’s really wet and hot most of the year. The city isn’t chaotic, it’s oppressive. You can’t walk 3 blocks before it’s an effort of will just to put one foot in front of the other. The “chip” has improved things somewhat, at least to the level of being tolerable, but the essential character of the city has not changed…yet.

Themes: Freedom vs. control, wealth vs. poverty.
These themes are related. Most of the city consists of people just barely managing to scrape by, working for far less than they’re worth and receiving no benefits or anything that does more than feed and clothe them. The direction of the city is controlled by a very small number of movers and shakers. The biggest businessmen, the government leaders, and the casino owners have been the ones calling the shots. After all, lurking in the background is the Chinese government itself, with the whispered threat that even the city’s illusion of freedom can only exist as long as it’s making exorbitant amounts of money.

However, people still live here. They love, they think, they create. And with 7 million of them, at least a few find ways to express themselves and take a road of their own choosing. Finding those narrow ways is the great challenge in the place.

City rules:
Space premium: The city is extremely crowded and people are used to the “one-bump rule” meaning that it’s not rude for someone to slam into you while walking as long as they don’t do it more than once. Real estate, whether purchased via sanctum or resource dots, costs one extra dot than normal.

Easily influenced: The masses here are especially gullible and uncaring. Efforts to convince them of things are extremely easy, especially with creative efforts or performances. Spell effects are less likely to be improbable in general, and efforts by the PCs to cover up improbable effects with any kind of social roll (especially expression) receive a +2 bonus.

Major Organizations
Spoiler


Significant Influences
Fate:Zero
Skyscraper Graveyard (I'm not gonna lie, I'm pretty sure I'm ripping off Thanqol heavily, whether consciously or not)
Magic: The Gathering Return to Ravnica (especially Izzet)
The Dark Knight Rises

Music
Slow Cheetah-Red Hot Chili Peppers
Sewer Metro Underground VIP -Flutter Rex
Calling-The World Ends With You
Vinyl's Last Stand-Mandopony
Angel-Masive Attack

Seers
Mahler's Symphony #6, 2nd movement, also known as the "The Tragic"-Seer theme.
Audience with the Devil-Hilltop Hoods
Handlebars-Flobots


NPC Cabals

The Boxers
The Musketeers
The Council of Shu-Han
10,000 Corridors
The Soul's Freedom
Truth
Hong Kong University Consilium

Seers of the Throne
Mammon Hong Kong
Macau Seers


Character thoughts


Thanqol is going to be playing a Seer of the Throne, which means he's going to know an insider's perspective of the events outlined above, which are only presented from the most general viewpoint that everybody knows. The orders are also being tight with information, so I depending on everyone else's characters, there's a discussion to be had about how much each of you knows about events in the city and from what perspective that knowledge came.

I think it's also worth considering whether your characters are part of the small number that were in the city for the long term, or part of the new arrivals.

We also need to have a discussion about why you three are working together when this chronicle starts. It's pretty much guaranteed to be unusual.

Game Rules

Characters will be created using the system detailed below. Because you're all starting out with some experience, rather than as new mages, you all have 35 XP in addition to the amounts detailed in the spoilers.

XP-Based Character Generation for World of Darkness

Spoiler

I'm also going to be trying the modified paradox system we switched over to in Skyscraper Graveyard.

Thanqol, would you be so kind as to repost for us the new paradox rules (I think your Skyscraper Graveyard OP still has the old paradox rules)?

Other stuff
Spoiler


Expected start date is not until December. There is much still to be done, and I need to finish Book of Spirits at least, as resonance and leylines are playing a key role here.
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Old 10-28-2012, 08:17 PM   Top  -  End  -  #2
the_druid_droid
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Default Re: The Heart of the Dragon (OOC)

Aww, yes! Time to get Mara written up and thrown out for consideration.
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Old 10-28-2012, 08:40 PM   Top  -  End  -  #3
SiuiS
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Default Re: The Heart of the Dragon (OOC)

Beautiful. Very generic until I read influences. The last one galvanized.

I have yet to really look into Hong Kong. My last foreign game ended up with me studying maps of Japan and going over cheap but plentiful dissertations on cultural perspective. I think I will forego that level of intimacy this time. I will look into it though, so I can affix my ideas to a concrete conception.

Character generation is actually a breath of fresh air. I've been pondering and feel somewhat constrained by the base set up, unless; will we be starting experienced, or at base 0? Whichever. I have several ideas, two of which can be found here; Guerrera and Flouresce.
Guerrera is ultimately unimaginative, though. Doesn't feel right for this game, but that may change once interpersonal connections begin to surface. She is the one I can think of as having the least reason to be here, save as an envoy from a UK consillium.
Flouresce would be a native, or a near-native. He would be one of the people who doesn't really care so much for the politics. His concept is strong in Spirit, though, and he would be an experiment; Flouresce would play aggressively, with me taking a lot of leeway for granted when using immediate spirit presence. Dictating that a nearby spirit is called, asserting that such a spirit is nearby. Setting up some of the background noise, as it were. Taking a mile when an inch is perceived. It is understandable that this is not something anyone wants to put up with right now.

My third concept is the one who is most alive in my head. An acanthus with a strong Prime bent, whimsical, and high presence. An indiscriminate and irreverent flirt. Somewhere between my own more gregarious nature, Amun and Jack, and Starry. The idea came to a head when I thought through a scene;

Quote:
"Looks like we're gonna have to get through this with naught but our wits, firm moral structure, and a plot that could crack a walnut!"

"...plot?"

"It's a pony joke. I meant my ass. I mean, have you seen that thing?" *slap* "I mean damn! How could you not? You should check it out if you've missed it. Or well, don't like, check me out, that's kinda creepy but if you happen to have your eye caught through the day like, by accident, I wouldn't blame you."
And that's what has had me giggling for the last week or so. An irreverent charmer.

What do you, O Taoiseacht, think? And cabal-mates? Your opinions matter, too. Just this once.
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Old 10-28-2012, 08:56 PM   Top  -  End  -  #4
Anarion
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Default Re: The Heart of the Dragon (OOC)

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Originally Posted by SiuiS View Post
What do you, O Taoiseacht, think? And cabal-mates? Your opinions matter, too. Just this once.
I think you're going to be without an Obrimos.

Of the two detailed ones you listed, Guerrera is most similar to Thanqol's character and will give you guys two Moros. But they might get along well, so there's that. Flouresce would have a good reason to be in Hong Kong. From his perspective, the city is an ultimate fixer-upper, and the kind of life and beliefs he has are pretty much directly at odds with the city's resonance.

The Acanthus is more vague and I'm not sure what you'd be planning to do with him/her.
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Old 10-28-2012, 09:02 PM   Top  -  End  -  #5
Thanqol
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Default Re: The Heart of the Dragon (OOC)

Hello, I'm Thanqol, and sometimes I'm a jerk.


Anarion, updated Paradox houserule is in Skyscraper Graveyard 2. Also, starting XPs, if any?


So, Vulcan. Vulcan is a bit difficult to describe. A mixture of Rarity and Discord, flavoured by a deep undercurrent of cynicism. Another influence I'm struggling to articulate. Materialist and artist both. Changed a lot in my mind recently, revised sheet and backstory soon coming.

Essentially, for this gig to work, she has to be working for you guys for some reason. I can't take party leadership because otherwise this will be a Seer game. I need ideas for how this happened; maybe she's paying a debt, maybe she's being blackmailed, or held prisoner, or offered something she can't get anywhere else or something. I'm not sure, this depends on your characters.
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Old 10-28-2012, 09:09 PM   Top  -  End  -  #6
Anarion
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Originally Posted by Thanqol View Post
Anarion, updated Paradox houserule is in Skyscraper Graveyard 2. Also, starting XPs, if any?
Hmm. I kinda like the 35 starting xp so you guys actually have some power. But we're also going to attempt the modified character creation rules. So I need to go look up the number you quoted when we discussed that and add 35. I'll go find the paradox rules too.

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Originally Posted by Thanqol View Post
So, Vulcan. Vulcan is a bit difficult to describe. A mixture of Rarity and Discord, flavoured by a deep undercurrent of cynicism. Another influence I'm struggling to articulate. Materialist and artist both. Changed a lot in my mind recently, revised sheet and backstory soon coming.

Essentially, for this gig to work, she has to be working for you guys for some reason. I can't take party leadership because otherwise this will be a Seer game. I need ideas for how this happened; maybe she's paying a debt, maybe she's being blackmailed, or held prisoner, or offered something she can't get anywhere else or something. I'm not sure, this depends on your characters.
cool.
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Old 10-28-2012, 09:56 PM   Top  -  End  -  #7
SiuiS
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Default Re: The Heart of the Dragon (OOC)

One of the definin features of the Acanthus is Destiny 4+. Sometimes life doesn't have a plan. Sometimes there is no big change of direction, no galvanizing moment. And sometimes they I unseen because you probably woul have been there anyway.

They are more than the other two, driven. If I've ever seen a media version of this character (who is a rehash and has been with me for twenty years now) it would be the Doctor. No real rhyme or reason on the surface. Magic is happening. Big magic, the high grade Supernal stuff, and so that's where I'll be. It's where destiny pulls me, for good or ill. Have you heard the phrase "leading a charmed life"? That's where I'd be going. Utterly self motivated in the sense thy the characterization can play off itself if need be.

I feel like a hippy trying to explain a high. It is made worse by there being no point, no structure and no actual information in that post. XD

This one, hereafter Taoseaicht/Chief, would have a prime, then fate, then time leaning. 4 dots destiny, striking looks () and I was goin to ask about the possibility of the seer merit, Luxury, under a different guise. And depending on how many points required, either imbue an item myself or start with it. Very little expressible narrative, but the one I most want to play. I may save them for. Bigger cabal though.

Flouresce would have a broader focus, a familiar, and a nice chunk of XP towards promoting that familiar - he would be a combat power. Huge spirit bias, detached, businesslike and brusque. The dark side of Areta-who-was-to-be. I have somewhat of a disconnect as I don't do dance all that well, but I can pretend its the same as other, ecstatic activities.

Guerrera is bland. She is an angry feminist religious zealot ("Bland, you say? Is she hot?" "Dude, one narrator at a time!") who I honestly cannot find a reason to not conflate the Orishas and Exarchs for, except the Exarchs are Gildas. When designed she was a purposeful step away from my usual arcana, but so is Chief, and Chief is more engaging.



I'm gonna need to see this Mara, before I can go much further.
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Old 10-28-2012, 10:00 PM   Top  -  End  -  #8
Anarion
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Default Re: The Heart of the Dragon (OOC)

SiuiS, I have no clue at this point. Other than putting a big negative on the luxury merit. That's a Seer perk. You want it, you join the Seers. Vulcan can totally hook you up.


And now, I found the XP rules, but still not the detailed thing about how we're handling paradox. Are you sure you don't have it, somewhere Thanqol? I'm not just talking about soaking the dice, but also all that stuff about how it builds up during a scene with all the mages.

XP-Based Character Generation for World of Darkness
(Add 35 as you're all starting out with some experience already.)
Spoiler
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Old 10-28-2012, 10:01 PM   Top  -  End  -  #9
the_druid_droid
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Default Re: The Heart of the Dragon (OOC)

Ok, so instead of the massive infodump I was considering, I think I'll try and introduce this character idea in stages.

First up, the big influences on the character idea were mostly centered around mining the Path Tarot symbolism for interesting themes, as well as some background reading on Chinese philosophy and the Tao. There's also my desire to mix up some of my usual RPG character conceits.

Spoilered for being more of an info dump than I expected...
Spoiler
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Old 10-28-2012, 10:16 PM   Top  -  End  -  #10
Anarion
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Default Re: The Heart of the Dragon (OOC)

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but suffice it to say I'm being pretty evil to Samantha in all this.
Sounds appropriate for a Mastigos.


In other news, after scouring our Skyscraper Graveyard thread for a while, I've simply grabbed the line in the OP about soaking paradox as lethal, rather than bashing. However, I explicitly recall an idea about changing how we count paradox in a scene as the sum of all vulgar spells cast, rather than per character, and I can't find that one.
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Old 10-28-2012, 10:19 PM   Top  -  End  -  #11
SiuiS
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Default Re: The Heart of the Dragon (OOC)

Ignoring spoilers for the nonce.

Paradox increases normally per character per scene. I believe every additional vulgar spell increases your paradox pool by 1, sleeper witnesses by 2, etc.
From what I read him discussing on RPG.net, it's per area per scene. If Mage A casts a vulgar spell, that's one die. Mage B casts a vulgar spell, and his pool is 2 dice, because of Mage A's +1. Is that what you meant?

And rather than actual luxury, I was going for being well-off. Taken care of, and able to liquidiize assets, but unlike resources doing so actually drops the merit by a dot. I could achieve the same but better with resources, it was just a thematic. I'd like to have a hand in business ventures and gambling. The life of a whale is such that you get the best suite and free drinks, but you've only got enough liquid cash for half a big Mac.

And now Tia cruelly read things!
Oh phone, y u so Iron Hoof?
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Old 10-28-2012, 10:23 PM   Top  -  End  -  #12
Anarion
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I'd like to have a hand in business ventures and gambling.
That's, like, explicitly the thing that Mammon is doing in this game that you couldn't possibly be involved with if you aren't a Seer or a mortal servant. Business ventures and gambling is their entire scheme.


Thanks for the info on paradoxes. Maybe that was the whole thing? It sounds close.
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Old 10-28-2012, 10:29 PM   Top  -  End  -  #13
the_druid_droid
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Default Re: The Heart of the Dragon (OOC)

Post the second, or where DD goes a bit more into the theory of the character. Before jumping back in to more concrete details without rhyme or reason.

[/totallynotanacanthus]

Anyway, the big ideas I'm shooting for as background themes are:

Unity, Duality and Multiplicity and their relation to the Tao. Basically as I was reading, there was this idea of a progression Tao -> One -> Two -> Three -> Ten Thousand -> Tao. Combined with my desire to play a Mastigos, the two arising from one thing is what led me to the idea that Sam might be suffering from bipolar disorder, where she has two separate poles, or facets to her personality. Her mental state also gives a thematic transition into her Awakening. Part of her new life as a Mage is seeking to understand the big facets of herself that were previously split into those "poles" and kind of internally categorizing them.

Control Here the idea is lifted from the Tarot. The Devil's imagery is about control, being a slave or being a master of your desires and yourself. Sam is now trying to gain control through magic and knowledge, and may extend that idea even as far as Goetia or direct Astral shaping. On a more emotional level for her, it's about finally being able to take charge and pull back from the edge of a manic or depressive episode, instead of feeling like a victim with something wrong in her head. Now, with her Awakened understanding, she can say no to unwanted mental states.
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Old 10-28-2012, 10:35 PM   Top  -  End  -  #14
SiuiS
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That's, like, explicitly the thing that Mammon is doing in this game that you couldn't possibly be involved with if you aren't a Seer or a mortal servant. Business ventures and gambling is their entire scheme.
I did notice that. Despite my inherent desire to img like a jackdaw over my shinies, having everything bought out don under me by a global conspiracy of jerks because I threw around a small amount of weight upon arrival would cement my desire for sticking around.

...

That's going into the potential backstory, nice and tidy.

EDIT: a clash of conceits, Chief would e a foreigner abroad. There has to be a business somewhere in the world that isn't Mammon, was the thought (before I saw Mammon as a thing here even!)

Quote:
Thanks for the info on paradoxes. Maybe that was the whole thing? It sounds close.
You're welcome. It's surreal, in that I swear Thanqol has never mentioned this anywhere on this forum. There's the point where you suggested pattern scouring, it was pointed out that such was lethal, and took forever to heal, and that is tied closely in my mind with the paradox thing becaus I recall soaking being resistant lethal damage as a house rule from Armory: reloaded. I suppose my inability to properly use my quote powers stems from my three month gangbang all over the concept of a steady sleep schedule. Ask Tiki Snakes? I believe he was directly involved.

Thanqol, do you have any personality traits for Vulcan, other than Seer and Forges Thaumium eventually? I'm getting concepts going but there's an open lack of feed. I need more concepts for which to forge mental wiring so I can complete the circuit.
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Old 10-28-2012, 10:54 PM   Top  -  End  -  #15
the_druid_droid
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Default Re: The Heart of the Dragon (OOC)

Post the third, wherein DD goes into the details he promised he would in the previous post, but didn't.

After her Awakening, Sam drastically reduced contact with her parents. They were there, but she finally enrolled in college and was spending a lot of time with her mentor, Satori, under the guise of having a new therapist.

At the same time, her connection to her grandmother remained pretty strong, calling and writing letters at least once a week, in addition to sort of keeping an eye on her with Scrying. Now, a little while ago, her father had occasion to travel to Hong Kong on business and he took his mother along, as a chance to let her see her home country again after so many years away.

Unfortunately, the Free Council attack happened to be on the train her father and grandmother were riding that day. When the news hit the international airwaves, she first thought that the coincidence was too great, but the feeling kept nagging her and she finally scryed. That was how she found out that both of them were killed in the attack. The official word came a few days later.

Now, Sam's pulled strings to be the Arrow's representative in Hong Kong. They had a connection to the city through Satori and a few others from Sam's neighborhood, and nominally she's there to help the other Arrows defend the new ley line patterns. Privately, she's there for blood. She wants to know who's responsible and make them pay for taking away one of the two people she truly cared for. Currently she's so set on vengeance that she's willing to work with anyone who's opposing the Free Council, including the Seers. Sort of an "enemy of my enemy" situation.

This is both the reason for her appearance, and why she'd be open to working with Vulcan, although specifics obviously still need hashing out and some things may change.
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Old 10-28-2012, 11:20 PM   Top  -  End  -  #16
Anarion
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Post the third, wherein DD goes into the details he promised he would in the previous post, but didn't.

After her Awakening, Sam drastically reduced contact with her parents. They were there, but she finally enrolled in college and was spending a lot of time with her mentor, Satori, under the guise of having a new therapist.

At the same time, her connection to her grandmother remained pretty strong, calling and writing letters at least once a week, in addition to sort of keeping an eye on her with Scrying. Now, a little while ago, her father had occasion to travel to Hong Kong on business and he took his mother along, as a chance to let her see her home country again after so many years away.

Unfortunately, the Free Council attack happened to be on the train her father and grandmother were riding that day. When the news hit the international airwaves, she first thought that the coincidence was too great, but the feeling kept nagging her and she finally scryed. That was how she found out that both of them were killed in the attack. The official word came a few days later.

Now, Sam's pulled strings to be the Arrow's representative in Hong Kong. They had a connection to the city through Satori and a few others from Sam's neighborhood, and nominally she's there to help the other Arrows defend the new ley line patterns. Privately, she's there for blood. She wants to know who's responsible and make them pay for taking away one of the two people she truly cared for. Currently she's so set on vengeance that she's willing to work with anyone who's opposing the Free Council, including the Seers. Sort of an "enemy of my enemy" situation.

This is both the reason for her appearance, and why she'd be open to working with Vulcan, although specifics obviously still need hashing out and some things may change.


Alright, cool. Agonizing, but cool. I'll introduce NPC cabals in the coming days, but here's what the Arrow think is going on.
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Old 10-28-2012, 11:37 PM   Top  -  End  -  #17
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Do you have any idea as to which arcanum Mara would focus on? I know it's a silly question but it gives me a sense of spectrum and scale.

Mara is animated by vengeance. Vulcan by... Wow Thanqol, that is inarticulable. Do us a favor luv? Have your next character easier to understand than an irishman's surname in writing? XD

I will discount Guerrera for now, as the only unique feature she brims to the table is skill with a machete, and I find cabals of all women slightly unrealistic. She's a chance to play low wisdom without idiot ball, though. Hm.

Flouresce doesn't seem motivated though. Not by anything of value externally. I think he might be an apostate, or perhaps free councilor posing as an apostate. The problem with a stoic character is the stoicism. I can't get behind his eyes, not yet. A tandem persona; why would a neon-sign dragon come to this city? Perhaps the relationship of master and familiar is two-way.

Our untitled Acanthus would show up out of the blue like it was the most natural thing, and be peeved you forgot to set a place for them. Mysterium, but less Librarian an more Indiana Jones. Crystal Skull? That wasn't a movie idea, that was my last assignment. Why else do you think it didn't mesh with the trilogy? Has the easiest in for Vulcan - my fate and yours are entertained. You will work for me. Don't bother fighting. Just come along. Oh, and what's your name and what do you do? A Moros? Wonderful! I was afraid I would be lucky to get a sleepwalker.


The answer of course is to make all the characters and see which one looks like fun :3
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Old 10-28-2012, 11:42 PM   Top  -  End  -  #18
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Vulcan is easy to understand. She's a nihilist in the actual sense of that word. As in, she does not believe that life has objectively identifiable meaning. She's a Seer because why not? She gets a nice place and freedom to do what she wants and might as well enjoy yourself because nothing else matters, so let's just go straight to the pleasure centers of the brain.

Put her someplace else, doing something else, and she's not a Seer anymore, unless the other stuff sucks more than being a Seer.
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Old 10-28-2012, 11:48 PM   Top  -  End  -  #19
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Alright, cool. Agonizing, but cool. I'll introduce NPC cabals in the coming days, but here's what the Arrow think is going on.
Mara is, in general, not a very happy pony. On the flipside, her original incarnation was angsty but without much to really be unhappy with. This way, she has motivation. Also a possibly-even chance of becoming a burn-the-world-Sclestus.

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Do you have any idea as to which arcanum Mara would focus on? I know it's a silly question but it gives me a sense of spectrum and scale.
Mind. Absolutely. Strictly speaking, my advancement path for her is staying pretty narrow in Mind and Space for several dots. She just doesn't have a lot of interest in some of the other Arcana. One of her features is being slightly solipsistic.

Also, Anarion - some mechanics questions:

First, are we playing by the variant where we can total up unused character gen XP and spend the lump sum anywhere, or is it reserved to increase only the originally intended set of stats?

Second, please have a look at Telepathy (Mind 3) in the core. To your reading, would that be the spell to go to for actually reading people's thoughts, in addition to communicating with them? Additionally, provided Mara didn't "speak" mentally, would Disbelief not be an issue with targeting sleepers? I ask because the wording seems to suggest a variety of possible interpretations and I'm considering taking it as a rote.
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Old 10-28-2012, 11:52 PM   Top  -  End  -  #20
Thanqol
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Mind. Absolutely. Strictly speaking, my advancement path for her is staying pretty narrow in Mind and Space for several dots. She just doesn't have a lot of interest in some of the other Arcana. One of her features is being slightly solipsistic.

Also, Anarion - some mechanics questions:

First, are we playing by the variant where we can total up unused character gen XP and spend the lump sum anywhere, or is it reserved to increase only the originally intended set of stats?

Second, please have a look at Telepathy (Mind 3) in the core. To your reading, would that be the spell to go to for actually reading people's thoughts, in addition to communicating with them? Additionally, provided Mara didn't "speak" mentally, would Disbelief not be an issue with targeting sleepers? I ask because the wording seems to suggest a variety of possible interpretations and I'm considering taking it as a rote.
I'm also specci'ng Matter/Mind (Uncrowned King Legacy down the line) and am also taking Telepathy as a Rote. In my mind and personal ruling it absolutely allows reading of surface thoughts; equivalent to opening a phone line to someone's brain and just not saying anything into your end, letting them mutter to themselves.

Sheet soonish, should answer most questions once it's up.
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Old 10-29-2012, 12:00 AM   Top  -  End  -  #21
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CHARACTER SHEET

Sumi Mukuro

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AKA The Silver Collared Administrator
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“Logic is the beginning, not the end, of Wisdom.”
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Tracks:
MANA 7/10
WILLPOWER 4/5
HEALTH 7/7

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Old 10-29-2012, 12:03 AM   Top  -  End  -  #22
SiuiS
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Default Re: The Heart of the Dragon (OOC)

Actual nihilists are depressing. There is very little teneble platform from
Which to negotiate with them. I hope that proves untrue, here.

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One of your features is being slightly solipsistic.
Fixed her for you

Quote:
Also, Anarion - some mechanics questions:

First, are we playing by the variant where we can total up unused character gen XP and spend the lump sum anywhere, or is it reserved to increase only the originally intended set of stats?
Good question.

Quote:
Second, please have a look at Telepathy (Mind 3) in the core. To your reading, would that be the spell to go to for actually reading people's thoughts, in addition to communicating with them? Additionally, provided Mara didn't "speak" mentally, would Disbelief not be an issue with targeting sleepers? I ask because the wording seems to suggest a variety of possible interpretations and I'm considering taking it as a rote.
As a general principle, if Arcana 1 pets you singe people with heat, you could tone it down and generate warmth. The arcanum descriptors show the upper hard cap; there is some fuzziness were you can go above, but that is max capacity. You never have to operate at Max capacity.

...


...


...


Idea. Unrelated. Magical traditions allows for leeway as to what is and is not covert, and disbelief and such. Could magical traditions (Santeria) be used to get around disbelief affecting zombies?
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Old 10-29-2012, 12:04 AM   Top  -  End  -  #23
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Mara is, in general, not a very happy pony.
Well, now I want to hug her.

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Originally Posted by the_druid_droid View Post
Also, Anarion - some mechanics questions:

First, are we playing by the variant where we can total up unused character gen XP and spend the lump sum anywhere, or is it reserved to increase only the originally intended set of stats?

Second, please have a look at Telepathy (Mind 3) in the core. To your reading, would that be the spell to go to for actually reading people's thoughts, in addition to communicating with them? Additionally, provided Mara didn't "speak" mentally, would Disbelief not be an issue with targeting sleepers? I ask because the wording seems to suggest a variety of possible interpretations and I'm considering taking it as a rote.
For the XP, do you have a preference? My reading is that you have to spend that XP within its category and leftovers are simply spent part of the way towards another dot. But if you guys think it wouldn't be heinously overpowering to pool the leftover XP, we can try it that way. If somepony manages to pull out a gnosis 5 character at character gen though, you don't get to pool the XP.

With telepathy, I read it liberally. So, I think that for sure you can read surface thoughts, it says as much in the spell (and with mind 4 you can go deeper). Disbelief is caused by "contacting" a sleeper, which to me means you have to open communication on your end. If you use the spell and stay totally silent and just listen to their thoughts, I don't think it triggers disbelief.
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Old 10-29-2012, 12:12 AM   Top  -  End  -  #24
Thanqol
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For the XP, do you have a preference? My reading is that you have to spend that XP within its category and leftovers are simply spent part of the way towards another dot. But if you guys think it wouldn't be heinously overpowering to pool the leftover XP, we can try it that way. If somepony manages to pull out a gnosis 5 character at character gen though, you don't get to pool the XP.
My preference is actually having to keep it within it's category, especially when we have some starting XP we can spend to round out any lacks.
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Old 10-29-2012, 12:14 AM   Top  -  End  -  #25
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For the XP, do you have a preference? My reading is that you have to spend that XP within its category and leftovers are simply spent part of the way towards another dot. But if you guys think it wouldn't be heinously overpowering to pool the leftover XP, we can try it that way. If somepony manages to pull out a gnosis 5 character at character gen though, you don't get to pool the XP.
Yeah, I think the first option is probably the better. Depending on loadout, a pool could give you a lot of extra XP to roll around in, and we're adding 35 general on top. I'm fine with leaving it as partway to another dot.

Quote:
With telepathy, I read it liberally. So, I think that for sure you can read surface thoughts, it says as much in the spell (and with mind 4 you can go deeper). Disbelief is caused by "contacting" a sleeper, which to me means you have to open communication on your end. If you use the spell and stay totally silent and just listen to their thoughts, I don't think it triggers disbelief.
Ok, I wanted to be sure there, but that's pretty much how I read it too. Good we're all on the same page.

My character sheet should be up soonish, as soon as I can figure out a couple details (read: it may technically be tomorrow because it's late here and I'm fiddling).
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Old 10-29-2012, 12:22 AM   Top  -  End  -  #26
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CHARACTER SHEET

Sumi Mukuro

AKA Vulcan
AKA The Silver Collared Overseer
Female Seer of the Throne Moros
“Logic is the beginning, not the end, of Wisdom.”
Theme: Power Slipping

Tracks:
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WILLPOWER 5/5
HEALTH 7/7

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Thanqol, how are you calculating some of those rotes? I only get 12 on sorcerer's forge: 5 int+4 crafts+3 matter=12. Is the 14 you listed including a cast with high speech?

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Idea. Unrelated. Magical traditions allows for leeway as to what is and is not covert, and disbelief and such. Could magical traditions (Santeria) be used to get around disbelief affecting zombies?
Um, not really. People will think you're doing Santeria as opposed to Mage magic, but they'll still think it's magic. If you could dress up a zombie to seem like a drugged out regular human, then you could get it past disbelief.
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Old 10-29-2012, 12:26 AM   Top  -  End  -  #27
Thanqol
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Thanqol, how are you calculating some of those rotes? I only get 12 on sorcerer's forge: 5 int+4 crafts+3 matter=12. Is the 14 you listed including a cast with high speech?
Whoops, an artifact from when I set Crafts at 5. It does include a +1 from the Mammon Rote Specialities (Crafts, Computer, Persuasion - fitting with their role as Evil Free Council)
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Old 10-29-2012, 12:30 AM   Top  -  End  -  #28
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Whoops, an artifact from when I set Crafts at 5. It does include a +1 from the Mammon Rote Specialities (Crafts, Computer, Persuasion - fitting with their role as Evil Free Council)
Illuminating the inner temple should be 13 as well, since you also have computers at 4. Looks good otherwise. I look forward to matter sight, describing a wire-frame over everything is going to be an interesting task.
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Old 10-29-2012, 12:34 AM   Top  -  End  -  #29
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Default Re: The Heart of the Dragon (OOC)

One more clarification - the OP says that sites removed from the masses carry a 1 dot penalty. Does this apply to any Sanctum/Hallow, or just to ones that are supposed to be less in the thick of the city?
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Old 10-29-2012, 12:35 AM   Top  -  End  -  #30
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Um, not really. People will think you're doing Santeria as opposed to Mage magic, but they'll still think it's magic. If you could dress up a zombie to seem like a drugged out regular human, then you could get it past disbelief.
Yeah, just got my laptop back online. It's only no +2 for witnessing vulgar magic on paradox rolls. Poo.

And a familiar is capped at being a lesser jaggling/rank 1 spirit. Double poo!


Man. Everyone else is making character sheets and here I am sitting around with an open notebook like a sucker. Ah well. Closing time. Cath y'all in about an hour, hour and a half.
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