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Old 11-06-2012, 02:09 PM   Top  -  End  -  #91
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Battle Map and Battle Chart should be up-to-date.

Also, here is the stat block for the Box Cutter (it will be added to Blake's sheet):
Box Cutter|__(m)|1d3+__|--|18-20(x2)|S|--|0|0
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Old 11-06-2012, 04:13 PM   Top  -  End  -  #92
GunnDancer
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Rolling to hit and for damage on Zombie 3 (naturally)

C'mon dice gods! Be kind to me!

(1d20+2)[13]

Damage

(1d4+2)[3]
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Old 11-06-2012, 04:38 PM   Top  -  End  -  #93
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Zombie3's Defense:
(1d20-1)[4] (C'mon Victor!)

Wahoo... you hit (and in the head too)! Congratulations. She is, however, still up and about. I added the damage to her on the Battle Chart and to your Sheet for the Serving Tray!

Umbranar: Mason is up!
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Last edited by Erasmas : 11-06-2012 at 04:44 PM.
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Old 11-06-2012, 04:42 PM   Top  -  End  -  #94
GunnDancer
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

You know what dawned on me and is making me laugh? I keep setting up Thump to take out these zombies! I'm not complaining in the least (c'mon Thump, keep the trend going and split that buggers head open!) but I think I should get some points in "Assist the bad a** Russian girl*!

That or points in "Meat Shield"!
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Old 11-06-2012, 04:47 PM   Top  -  End  -  #95
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

You just might, Gunn! I am handling the doling out of Action Points sorta like Achievements with Xbox. You do cool things (or sometimes terrible things on accident) and you might get rewarded! Keep up this streak... and you very well might earn your second Action Point.


Moomoo: Francois will be going after Mason and Zombie6 (that's right... another is about to join the party)!

Also, do the Battle Chart and the Battle Map help at all? Are they something that you would like for me to keep doing, or could you all care less?
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Last edited by Erasmas : 11-06-2012 at 04:52 PM.
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Old 11-07-2012, 12:53 AM   Top  -  End  -  #96
Umbranar
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Is it possible to pick up the zombie kiddo and trow her across.the counter to Zombie 4?
I mean the thing weight probably about 30/40 pounds and I have amazing strength. If possible I take that square and do some kiddo tossing.

Battlemap is very useful to me.

Last edited by Umbranar : 11-07-2012 at 12:54 AM.
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Old 11-07-2012, 08:04 AM   Top  -  End  -  #97
moomoo
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

A question for when my turn comes up, can I get to zombie 4 or 3, or is it to small to get there with all the others standing between me and them?
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Old 11-07-2012, 08:26 AM   Top  -  End  -  #98
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Quote:
Originally Posted by GunnDancer View Post
You know what dawned on me and is making me laugh? I keep setting up Thump to take out these zombies! I'm not complaining in the least (c'mon Thump, keep the trend going and split that buggers head open!) but I think I should get some points in "Assist the bad a** Russian girl*!

That or points in "Meat Shield"!
Well then...

Step right up to the plate, Zombie #3!

(d20+2)[4]

(d6+2)[5]

If this thing ALSO dies.... my kill tally is going up faster than a monkey up a tree to grab a shiny banana.

EDIT: Wow... those are... uhh... Unless it rolls another natural 1?
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Last edited by Thump : 11-07-2012 at 08:26 AM.
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Old 11-07-2012, 09:05 AM   Top  -  End  -  #99
razorback
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Quote:
Also, do the Battle Chart and the Battle Map help at all? Are they something that you would like for me to keep doing, or could you all care less?
Yes. One thing about PbP that I have trouble with is keeping track of where everyone is.
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Old 11-07-2012, 11:44 AM   Top  -  End  -  #100
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Excellent, thank you guys for the feedback! I will continue to update it. And yeah, Razor... I have the same problem, even as a GM, so having it helps me tremendously as well.

Umbranar: That is definitely an action that you could attempt, though you might have trouble getting to Zombie3 from where you are currently. If you move past Blake and around behind the stove/sink area, your 30' movement would only get you diagonal to her. I would say that you could attempt a "counter slide" over the area to the right of the stove... but that's the griddle and Mason would know that it is still hot. So, you could still attempt to move normally and then try it... but you would suffer penalties to grappling her because of the counter's corner being in your way. So, it's your choice... I will give you another couple of hours to see if you pop back on. If not, I will just take the attempt as your action so as not to hold up combat for another day!

Moomoo: You have the same issue. You are blocked because your party members are all engaged (nullifying movement through their squares). You could take the same path that I just described to Umbranar, but (obviously) only one of you could occupy the diagonal space in question.

Thump: Ouch... not a critical miss, luckily, but ouch nonetheless. I will make the countering rolls as soon as Viola's turn pops up!
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Last edited by Erasmas : 11-07-2012 at 11:49 AM.
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Old 11-07-2012, 03:50 PM   Top  -  End  -  #101
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Alright, posting for Umbranar so that we can move on!

Zombie3:
(1d20+4)[13] (Attack of Opportunity - versus Mason)
(1d4+2)[5] (slam/claw damage, if it hits)
(1d20+4)[7] (Opposed Grapple check; +4 for cover)

Mason:
(1d20+0)[3] (Defense Roll - versus Zombie3)
(1d20+4)[12] (Opposed Grapple check)
(1d20+3)[10] (Strength check - lifting & throwing)
(1d20-3)[13] (Thrown Attack; -4 for throwing a heavy and unwieldy "weapon")
(1d6+3)[5] (Damage, if needed)
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Old 11-07-2012, 04:32 PM   Top  -  End  -  #102
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Razor: Jim may take an Attack of Opportunity against Zombie6 as it comes completely up the stairs to stand beside him. However, he also needs a defense roll (just in case he doesn't kill it with his AoO)!

Zombie6:
Female Middle-Eastern Crewoman {Francois & Mason both know as Yasmine... she used to be very attractive and a favorite 'pursuit' of many of the men - crew and passengers alike.}
(1d20-1)[18] (Defense Roll - versus Jim)
(1d20+3)[11] (Attack Roll - versus Jim... if still alive)
(1d4+2)[3] (Bite Damage, if it hits)



Francois
Viola
Jim

You're up, in that order!
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Last edited by Erasmas : 11-07-2012 at 04:40 PM.
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Old 11-08-2012, 02:22 AM   Top  -  End  -  #103
Umbranar
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Yeah sorry for the delay, im ok with speeding up.
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Old 11-08-2012, 12:10 PM   Top  -  End  -  #104
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

No worries! I am just worried about losing people (as it looks like we might have already lost HZ).


Thump: Viola's turn!
Razor: Jim is on deck! And I still need those rolls from you, please (once again, I will give a couple more hours and then GM-Bot these)!
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Old 11-08-2012, 12:29 PM   Top  -  End  -  #105
Umbranar
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Map aint up to date after my zombie flinging :P
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Old 11-08-2012, 01:35 PM   Top  -  End  -  #106
Thump
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

I've decided to use Google Translate for rough translations of what she'd be saying in Russian. For those here who speak Russian (if any), excuse the illiteracy of GT.

She does have some right to swear though, she's supposed to be recovering, not fighting zombies with a broken leg.
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Old 11-08-2012, 01:39 PM   Top  -  End  -  #107
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Umbranar: Mason goes near the top of the round. I have only been updating the Battle Map at the end of each round.

Thump: Viola can actually attack Zombie3 or Zombie4 from where she is. The corner of the prep table would provide them some cover, but they are also both prone!
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Old 11-08-2012, 01:56 PM   Top  -  End  -  #108
GunnDancer
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Haha Thump you are very mean in Russian! It's not as if Victor was asking to get bitten and clawed by zombies! He's a pentathlete, not a zombie fighter! Though... give him an epee' foil and he'll show you! That or a pistol... or a horse... okay yeah a lot of his skills aren't useful right now lol.
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Old 11-08-2012, 02:12 PM   Top  -  End  -  #109
Thump
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Gunn: Viola is a bit pissed off right now, so she can't really help that. But yeah... she's (about) your equal in fighting, and a bit faster.

Esramas: Well, she can't do much about that, because she can't move past her teammates, and she doesn't feel like stepping on a zombie.

EDIT: Hang on... can she stomp on one of the zombie's heads?
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Last edited by Thump : 11-08-2012 at 02:12 PM.
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Old 11-08-2012, 02:21 PM   Top  -  End  -  #110
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Thump: Like I said, you can actually hit them from where you are... without moving. It would just be around the corner of the prep table. But you could certainly stomp on one of them if you'd like. It might hurt if you do it with your bad leg, but there you go!
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Old 11-08-2012, 02:33 PM   Top  -  End  -  #111
Thump
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

I was thinking of doing so next turn as a cinematic sort of thing for the ROC (Rule of Cool).
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Old 11-08-2012, 02:43 PM   Top  -  End  -  #112
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Okay, sounds good. So, Viola is passing... it is now Jim's turn. And seeing that Razor is most likely not checking in for now... I will GM-Bot his turn in order to maintain pace!
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Last edited by Erasmas : 11-08-2012 at 02:53 PM.
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Old 11-08-2012, 03:04 PM   Top  -  End  -  #113
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

I will settle Jim's AoO first, and then... his turn. If he doesn't drop Zombie6 with his AoO, then he will attack her again. If he does drop her, then he will move to Zombie3 (and will add an additional +4 to his attack).

I will roll and resolve the Zombies' actions next.

Jim's Stuff:
(1d20+0)[12] (To Hit - versus Zombie6)
(1d6)[4] (Chair damage, if hit)
(1d20+0)[10] (To Hit - versus Zombie6 again, apparently)
(1d6)[3] (Chair damage, if hit)

Zombie6's Defense:
(1d20-1)[18] (versus Jim's AoO)
(1d20-2)[6] (Reflex save - top of stairs)
(1d20-1)[7] (versus Jim; if needed)
(1d20-2)[5] (Reflex save - top of stairs)
(1d6)[2] (Falling damage, if she tumbles down)
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Last edited by Erasmas : 11-08-2012 at 03:05 PM.
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Old 11-08-2012, 03:20 PM   Top  -  End  -  #114
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Zombie4:
(1d20+3)[22] (To Hit)
(1d6+3)[6] (Slam/Claw damage, if it hits)

Jim:
(1d20+0)[5] (Defense - versus Zombie4)
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Old 11-08-2012, 03:38 PM   Top  -  End  -  #115
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Zombie7:
(Another) Middle Eastern Crewoman (Yasmine's less-attractive older sister; named Nadia)
(1d20+3)[23] (Attack Roll - versus Mason)
(1d6+3)[7] (Bite damage, if hit)

Oh no! Mason just got a Critical Hit on him... and it dealt 14 points of damage! Yeesh!

I will GM-Bot Blake's turn too.
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Last edited by Erasmas : 11-08-2012 at 03:48 PM.
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Old 11-08-2012, 03:46 PM   Top  -  End  -  #116
GunnDancer
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Um... so how many of these adventures usually start off with a TPK??
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Old 11-08-2012, 03:54 PM   Top  -  End  -  #117
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

LOL... it's never been an issue before. I really do think that this forum roller has it in for you guys!

Blake:
(1d20+0)[12] (To Hit; +2 for charging)
(1d4+0)[1] (Broom handle damage, if hit; also +2 for charging)

Zombie7:
(1d20-1)[4] (Defense Roll - versus Blake)

It is also now:
Victor's turn!
Mason on deck
Zombie6
Francois on second deck (after Zombie6 - down the stairs)
Viola on third deck
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Last edited by Erasmas : 11-08-2012 at 04:54 PM.
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Old 11-08-2012, 04:05 PM   Top  -  End  -  #118
Erasmas
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Sorry guys... I believe in you! You can do it!

Battle Map and Battle Chart should now be up to date.
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Old 11-08-2012, 04:35 PM   Top  -  End  -  #119
GunnDancer
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Okay, rolling for damage on Zombie 3, I think that is the child zombie?

Also, I'm using my action point to really make this stick!

[roll]1d20+2+1d6[/roll]

and Damage

(1d4+2)[5]
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Old 11-08-2012, 04:36 PM   Top  -  End  -  #120
GunnDancer
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Default Re: Sea of the Dead [Dead End - d20 Zombie Apocalypse OOC)]

Okay.... don't know why that didn't work but rolling to hit!

(keep damage though!)

[roll0]
[roll1]
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