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D&D 3e/3.5e/d20 The forum for conversations specifically related to the rules and procedures of Dungeons & Dragons 3rd Edition, 3.5 Edition, or any fantasy game using the d20 system or a variant thereof (commercially published or not).

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Old 10-29-2012, 07:40 PM   Top  -  End  -  #1
Blueiji
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Default Best 3.5e Third Party Books?

The title of the thread pretty much sums up the topic of the thread. Note that I'm not asking for an argument on which book is the best, just suggestions as to which ones are good. Basically, which third party books are comprehensive, interesting, and worth buying?

I've heard that Untapped Potential, Hyperconscious, Secrets of Pact Magic, and Bastards & Bloodlines are all good. Does anyone have opinions on those?
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Old 10-29-2012, 08:08 PM   Top  -  End  -  #2
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Default Re: Best 3.5e Third Party Books?

Quote:
Originally Posted by Blueiji View Post
The title of the thread pretty much sums up the topic of the thread. Note that I'm not asking for an argument on which book is the best, just suggestions as to which ones are good. Basically, which third party books are comprehensive, interesting, and worth buying?

I've heard that Untapped Potential, Hyperconscious, Secrets of Pact Magic, and Bastards & Bloodlines are all good. Does anyone have opinions on those?
The first three are normally among my top recommendations, and even though I'm not a huge fan of B&B specifically, Green Ronin does good work.

If you're into monster books, Necromancer Games' Tomes of Horrors are a lot of fun - lots of traditional monsters like leprechauns and sea serpents, plus older editions' staples like nilbogs (snilbog?), flail snails and froghemoths, and other out-there monsters in the same spirit of the older games (my favorite examples are a maneating land-clam and an undead tornado with fists to punch things). Green Ronin's Advanced Bestiary is also very useful on the monster front - it's essentially a full length monster manual-type book filled with templates.

The other book that really filled a useful niche was Bastion's Into the Green, which is a Sandstorm/Frostburn/Stormwrack-type environment resource about forests and jungles.

Last edited by eggs : 10-29-2012 at 08:09 PM.
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Old 10-29-2012, 08:54 PM   Top  -  End  -  #3
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Default Re: Best 3.5e Third Party Books?

Quote:
Originally Posted by eggs View Post
The first three are normally among my top recommendations, and even though I'm not a huge fan of B&B specifically, Green Ronin does good work.

If you're into monster books, Necromancer Games' Tomes of Horrors are a lot of fun - lots of traditional monsters like leprechauns and sea serpents, plus older editions' staples like nilbogs (snilbog?), flail snails and froghemoths, and other out-there monsters in the same spirit of the older games (my favorite examples are a maneating land-clam and an undead tornado with fists to punch things). Green Ronin's Advanced Bestiary is also very useful on the monster front - it's essentially a full length monster manual-type book filled with templates.

The other book that really filled a useful niche was Bastion's Into the Green, which is a Sandstorm/Frostburn/Stormwrack-type environment resource about forests and jungles.
Thanks! Into the Green sounds especially interesting so I'll make sure to check that out.

What Green Ronin books, in particular, would you suggest?

EDIT: Flail Snails sound hilarious, I'll have to try and obtain that book.
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Last edited by Blueiji : 10-29-2012 at 08:58 PM. Reason: To add a tidbit concerning Flail Snails
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Old 10-29-2012, 09:08 PM   Top  -  End  -  #4
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Default Re: Best 3.5e Third Party Books?

Book of Erotic Fantasy is a great read. It is exactly what it says on the cover, but done quite well.
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Old 10-29-2012, 09:13 PM   Top  -  End  -  #5
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Default Re: Best 3.5e Third Party Books?

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Book of Erotic Fantasy is a great read. It is exactly what it says on the cover, but done quite well.
Nooooooo.....

Here's a quote that summarizes my thoughts on this book quite well:

Quote:
BoEF has a lot of content that's maturely-written, balanced, or useful in an actual game. Pick two.
Though it does have one of the funniest lines in a gaming book ever:

Quote:
Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
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Really though, you're looking at a shapeshifted angel of some sort getting all Discovery Channel about how exactly Friendship Is Magic.

Please don't ask questions like this.
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It is fairly hard to render a body into a form a necromancer can't do SOMETHING with it. They are the Martha Stewart's of spellcasters.
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Old 10-29-2012, 09:19 PM   Top  -  End  -  #6
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Default Re: Best 3.5e Third Party Books?

Well, the base classes all suck, (No pun intended) but the PrC's in there are well balanced and decently written. The Feats are about as useful as Heroes of Horror's, and the sample adventures are pretty epic.
Oh, and the spells are good.
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Old 10-29-2012, 09:25 PM   Top  -  End  -  #7
123456789blaaa
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Default Re: Best 3.5e Third Party Books?

Quote:
Originally Posted by Acanous View Post
Well, the base classes all suck, (No pun intended) but the PrC's in there are well balanced and decently written. The Feats are about as useful as Heroes of Horror's, and the sample adventures are pretty epic.
Oh, and the spells are good.
But how many times are you going to use those prestige classes in-game? For the same amount of money you could have gotten a book that's full of great content and is much more likely to be allowed.

Also, I reccomend anything by dreamscarred press (the guys who did untapped potential). The company was partly co-founded by 3 very famous optimizers of the old WOTC boards. This is why the content is much more balanced than is normal for 3rd party.
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Really though, you're looking at a shapeshifted angel of some sort getting all Discovery Channel about how exactly Friendship Is Magic.

Please don't ask questions like this.
Quote:
Originally Posted by Fouredged Sword View Post
It is fairly hard to render a body into a form a necromancer can't do SOMETHING with it. They are the Martha Stewart's of spellcasters.

Last edited by 123456789blaaa : 10-29-2012 at 09:27 PM.
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Old 10-29-2012, 10:08 PM   Top  -  End  -  #8
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Default Re: Best 3.5e Third Party Books?

I rather like Guildcraft for a more urban adventure.
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Old 10-29-2012, 10:58 PM   Top  -  End  -  #9
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Default Re: Best 3.5e Third Party Books?

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I rather like Guildcraft for a more urban adventure.
Thanks, I'll check that one out too.

Does anyone know of any third party books devoted to Incarnum or Martial Initiators?

Or perhaps even an entirely new subsystem? That would be cool.
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Old 10-29-2012, 11:02 PM   Top  -  End  -  #10
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But how many times are you going to use those prestige classes in-game? For the same amount of money you could have gotten a book that's full of great content and is much more likely to be allowed.
I don't know about you, but if I didn't get the book banned with my Cleric Hammer build, I would use Metaphysical Spellshaper all the time!
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Old 10-29-2012, 11:49 PM   Top  -  End  -  #11
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Default Re: Best 3.5e Third Party Books?

Quote:
Originally Posted by Acanous View Post
Well, the base classes all suck, (No pun intended) but the PrC's in there are well balanced and decently written. The Feats are about as useful as Heroes of Horror's, and the sample adventures are pretty epic.
Oh, and the spells are good.
Actually, my group has had some positive experiences using the BoEF. Analyze Ancestry is actually a really useful spell in a feudal society when people start trying to mess with the succession. Throw in Voice of the Prophet, and do the big reveal in open court, makes for a pretty compelling scene actually.
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Old 10-30-2012, 12:26 AM   Top  -  End  -  #12
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Default Re: Best 3.5e Third Party Books?

BoEF has some nice stuff, some interesting stuff, and some not so nice stuff.

It's definitely aimed at a niche market within the PNP RPG market though. Unless your group is reasonably mature and fairly comfortable in their sexuallity, simply bringing it to the table can cause a bit of a row. Definitely way more suited to a group of close, long-term friends than your FLGS group.

I'm not big on 3rd party stuff for the most part, but if you wanna try a more political campaign (and are fond of feudal Japan) the d20 rokugan books are kind of interesting. Monsters of Rokugan can work in any game though, and one of the water-demon thingies lets you do the "Dark Link" fights from legend of zelda in a game.
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Old 10-30-2012, 12:37 AM   Top  -  End  -  #13
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Originally Posted by Blueiji View Post
Thanks! Into the Green sounds especially interesting so I'll make sure to check that out.

What Green Ronin books, in particular, would you suggest?
Pretty much the ones oriented toward DMs. The Advanced Bestiary I mentioned is probably their best and most applicable. Following that, Book of Fiends is well done in the vein of the Fiendish Codices, but I should probably qualify that by saying that its writers did go for a gross-out factor. Beyond that, it's pretty much just a question of whether you're into the premise of a campaign setting; if you are, GR usually has pretty good production values and adequate coverage of a setting to provide backstory, interesting plothooks and to answer any questions that might arise.

The major weak point in GR's materials is usually their player content. The classes just tend to be dry and somewhat weaker than related WotC material (in the case of casters, that's not a bad thing; when their Paladin-like classes crop up, it can be a problem).

Last edited by eggs : 10-30-2012 at 12:44 AM.
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Old 10-30-2012, 09:32 AM   Top  -  End  -  #14
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Quote:
Originally Posted by Acanous View Post
Well, the base classes all suck, (No pun intended) but the PrC's in there are well balanced and decently written. The Feats are about as useful as Heroes of Horror's, and the sample adventures are pretty epic.
Oh, and the spells are good.

It is true base classes all are just a very small spin on something you already have, by I used water down Tantrist, for PG-13 games, as a blood mage. IT has worked out well so far.

Just think of it this way, when your g/f or b/f gets in the mood, bring out your BOEF and say to them with a straight face.

" How about we LARP tonight"

Last edited by silverwolfer : 10-30-2012 at 09:33 AM.
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Old 10-30-2012, 09:39 AM   Top  -  End  -  #15
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Originally Posted by 123456789blaaa View Post
But how many times are you going to use those prestige classes in-game? For the same amount of money you could have gotten a book that's full of great content and is much more likely to be allowed.

Also, I reccomend anything by dreamscarred press (the guys who did untapped potential). The company was partly co-founded by 3 very famous optimizers of the old WOTC boards. This is why the content is much more balanced than is normal for 3rd party.
By any chance do you know who are they?
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Old 10-30-2012, 09:45 AM   Top  -  End  -  #16
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Originally Posted by silverwolfer View Post
It is true base classes all are just a very small spin on something you already have, by I used water down Tantrist, for PG-13 games, as a blood mage. IT has worked out well so far.

Just think of it this way, when your g/f or b/f gets in the mood, bring out your BOEF and say to them with a straight face.

" How about we LARP tonight"
Even personal experiences with doing that aside, that sounds like a terrible idea. The last thing I want to do is being thinking about DnD. Heck, with my ADD I'm more likely get distracted by a optimization idea than getting anything done.
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Old 10-30-2012, 10:08 AM   Top  -  End  -  #17
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hahah, I can just see someone having BOEF and a Trojan Catalog, trying to get the best items and stats.
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Old 10-30-2012, 10:21 AM   Top  -  End  -  #18
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By any chance do you know who are they?
Tempest Stormwind, Radical Taoist, Bacris and DisposableHero were responsible for Untapped Potential. Later books tend toward less familiar CO names.

Last edited by eggs : 10-30-2012 at 04:33 PM.
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Old 10-30-2012, 10:37 AM   Top  -  End  -  #19
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Quote:
Also, I reccomend anything by dreamscarred press (the guys who did untapped potential). The company was partly co-founded by 3 very famous optimizers of the old WOTC boards. This is why the content is much more balanced than is normal for 3rd party. anything written by WotC.
Fixed that for you.

Last edited by Rejakor : 10-30-2012 at 10:37 AM.
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Old 10-30-2012, 10:38 AM   Top  -  End  -  #20
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Default Re: Best 3.5e Third Party Books?

If you want to give Untapped Potential a test drive, most of its content is available on the DSP wiki for free:

http://dsp-d20-srd.wikidot.com/

Some of the other books' content (like Mind Divine) is there as well.
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Old 10-30-2012, 10:42 AM   Top  -  End  -  #21
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I rather like Guildcraft for a more urban adventure.
As a lover of urban adventures I have to ask: what is in Guildcraft? From the title, I'd assume rules for running guilds and businesses, which I don't really think I need, but is there anything else good in there?
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Old 10-30-2012, 10:47 AM   Top  -  End  -  #22
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hahah, I can just see someone having BOEF and a Trojan Catalog, trying to get the best items and stats.
It's not funny!

... okay, it's really funny.
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Old 10-30-2012, 11:46 AM   Top  -  End  -  #23
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A great Spell from BoEF is a 6th level Cleric Spell: Body to Body. Cast upon the party at the begining of the day, Get your Persistent Spells cast on you, and spread them to the party as well. Need to heal that injured party member, cast a heal spell upon yourself, and it will heal everyone.
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Old 10-30-2012, 06:26 PM   Top  -  End  -  #24
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Fixed that for you.

Oh I don't know. I think Tome of Battle and the binding section of Tome of Magic were both pretty good in terms of balance.
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Really though, you're looking at a shapeshifted angel of some sort getting all Discovery Channel about how exactly Friendship Is Magic.

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It is fairly hard to render a body into a form a necromancer can't do SOMETHING with it. They are the Martha Stewart's of spellcasters.
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Old 10-30-2012, 06:38 PM   Top  -  End  -  #25
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Oh I don't know. I think Tome of Battle and the binding section of Tome of Magic were both pretty good in terms of balance.
Eh... ToM.... once brokenly bad class, one mediocre, and one T3. So like 1/3 balanced.
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Old 10-30-2012, 08:25 PM   Top  -  End  -  #26
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Eh... ToM.... once brokenly bad class, one mediocre, and one T3. So like 1/3 balanced.
Quote:
Originally Posted by 123456789blaaa View Post
Oh I don't know. I think Tome of Battle and the binding section of Tome of Magic were both pretty good in terms of balance.
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Really though, you're looking at a shapeshifted angel of some sort getting all Discovery Channel about how exactly Friendship Is Magic.

Please don't ask questions like this.
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It is fairly hard to render a body into a form a necromancer can't do SOMETHING with it. They are the Martha Stewart's of spellcasters.
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Old 10-30-2012, 08:32 PM   Top  -  End  -  #27
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I derp and I herp. Sorry.
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Old 10-30-2012, 08:49 PM   Top  -  End  -  #28
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Tempest Stormwind, Radical Taoist, Bacris and DisposableHero were responsible for Untapped Potential. Later books tend toward less familiar CO names.
Wow. I feel like I've been living under a rock for not having heard of this before now then.
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Old 10-30-2012, 10:45 PM   Top  -  End  -  #29
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Does Secrets of Pact Magic actually have more stuff for Binders, the class?
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Old 10-30-2012, 10:54 PM   Top  -  End  -  #30
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Default Re: Best 3.5e Third Party Books?

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Originally Posted by Kelb_Panthera View Post
I'm not big on 3rd party stuff for the most part, but if you wanna try a more political campaign (and are fond of feudal Japan) the d20 rokugan books are kind of interesting. Monsters of Rokugan can work in any game though, and one of the water-demon thingies lets you do the "Dark Link" fights from legend of zelda in a game.
Is the Rokugan stuff the same as the Oriental Adventures sourcebook?

So the current list of good third part books to acquire seems to amount to the following.

- Hyperconscious
- Untapped Potential
- Secrets of Pact Magic
- Tome of Horrors
- Advanced Bestiary
- Into the Green
- Guildcraft
- Book of Fiends

Did I miss anything?
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