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Old 11-15-2012, 10:03 AM   Top  -  End  -  #481
Cavelcade
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Default Re: OOC Toes in the Water IV

Well, don't put them in front of Kurt, he's going to shoot, let Miriam make him big and then charge.

We don't know if they're all barbarians - or even if any of them are. Rage is just one item in our arsenal. And remember, running mightn't make much difference if you run straight into the others!

In any case, I'm going to take the shot now, and assume everyone does as well.
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Old 11-15-2012, 12:29 PM   Top  -  End  -  #482
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Default Re: OOC Toes in the Water IV

Quote:
Originally Posted by achinca View Post
Zman,

things developing at work potentially ugly. So if I do not post, don't hold up the fight. Here is what she will do:

1) Enlarge Kurt
2) Bless everyone
3) Heal as needed
4) Attack as needed
5) Use hold person or sound burst if situation gets dire for one PC

Thanks man.

A
Hope things get better, Achinca. And don't forget Bull's Strength on Valen!
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Old 11-15-2012, 12:34 PM   Top  -  End  -  #483
Zman
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Default Re: OOC Toes in the Water IV

I'll be able to post in an hour or two.

Coffee, of course it's winnable...every combat is. It's just a matter of odds and choices.
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Old 11-15-2012, 12:41 PM   Top  -  End  -  #484
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Quote:
Originally Posted by Zman View Post
I'll be able to post in an hour or two.

Coffee, of course it's winnable...every combat is. It's just a matter of odds and choices.
I don't think we'd win against a full-grown dragon. I think we should take out the orcs with spears and bows first, then the ones with axes, then the leader.

EDIT: Hang on, I've got 8 vials of spider venom. And that deals 1d6 Str damage, while Natalia uses Dex to hit...
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Last edited by CoffeeIncluded : 11-15-2012 at 12:44 PM.
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Old 11-15-2012, 01:28 PM   Top  -  End  -  #485
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Default Re: OOC Toes in the Water IV

Quote:
Originally Posted by CoffeeIncluded View Post
Hope things get better, Achinca. And don't forget Bull's Strength on Valen!
just a quick hop in to say that Valen has been given the bull strength already.
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Old 11-15-2012, 01:30 PM   Top  -  End  -  #486
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Default Re: OOC Toes in the Water IV

Okay, I need to know how many items you are giving me so I can mark them down properly

EDIT: Also the cloak Natalia put around Mithril's shoulders. My notes don't have marked down what it is and I am having trouble finding the spot.
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Last edited by athedia : 11-15-2012 at 01:33 PM.
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Old 11-15-2012, 01:32 PM   Top  -  End  -  #487
Admiral
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Default Re: OOC Toes in the Water IV

Do you really think Kurt should charge? I think that would put him in a lot of danger while we (especially Miriam the healer) are catching up to him.

We did well against the ogres because we teamed up on them once they approached (Natalia, Valen and Kurt flanking do a lot of damage, and then Shiny can apply color spray as needed). Splitting Kurt off leads to situations more like the dire wolf. (Though splitting a few of them off with a diversion like Valen did last time might work too).
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Old 11-15-2012, 01:37 PM   Top  -  End  -  #488
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Quote:
Originally Posted by athedia View Post
Okay, I need to know how many items you are giving me so I can mark them down properly

EDIT: Also the cloak Natalia put around Mithril's shoulders. My notes don't have marked down what it is and I am having trouble finding the spot.
It's a +1 cloak of resistance.

Quote:
Originally Posted by Admiral View Post
Do you really think Kurt should charge? I think that would put him in a lot of danger while we (especially Miriam the healer) are catching up to him.

We did well against the ogres because we teamed up on them once they approached (Natalia, Valen and Kurt flanking do a lot of damage, and then Shiny can apply color spray as needed). Splitting Kurt off leads to situations more like the dire wolf. (Though splitting a few of them off with a diversion like Valen did last time might work too).
I think the strategy should be to let them come to us. We fire our (cross)bows at them as they charge, aiming at the less experienced orcs with bows and spears first (get them out of the battle early), then the orcs with hide armor and greataxes, and save the leader for last. Henry and Mithril should hang back and fire their bows at them. Mithril should throw the acid flasks and alchemist fires, and Shiny should join in once he runs out of spells. Shiny or Natalia should chuck a bag of caltrops on the ground to slow the orcs down, and then we need to team up. Maybe Henry should get the +1 magic longsword so he can defend himself if they get closer. Should Natalia poison one of her weapons? I think she should; it's worth a shot.

Seriously though, get the weaker ones first! Cavelcade, what were you doing firing at the larger orc?!

I'm also a bit concerned about the noise above the ridge. Is it the roc, more orcs, or something else?
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Last edited by CoffeeIncluded : 11-15-2012 at 02:01 PM.
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Old 11-15-2012, 02:14 PM   Top  -  End  -  #489
Zman
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Default Re: OOC Toes in the Water IV

I don't necessarily agree with Coffee's plan. Letting the biggest and meanest Orcs run around and swing at us while we down the ones least likely to do damage seems a bit silly.... especially since they are the ones that are likely to stay at range.
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Old 11-15-2012, 02:16 PM   Top  -  End  -  #490
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Default Re: OOC Toes in the Water IV

Initiative
Miriam(d20+1)[16]
Kurt(d20+2)[17]
Shiny(d20+2)[11]
Natalia(d20+7)[27]
Mithril(d20+2)[14]
Valen (d20+2)[17]

Orcs (d20)[19]

Ok, Looks like the only PreInit attacks are Kurt and Shiny. Looks like Natalia will be scattering Caltrops preInit as well.

Now we are on the Initiative Order.

Block Initiative
Natalia,
Orcs,
Miriam, Kurt, Valen,
Mithril, Shiny

Active buffs are Bulls Strength

Last edited by Zman : 11-15-2012 at 02:20 PM.
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Old 11-15-2012, 02:22 PM   Top  -  End  -  #491
CoffeeIncluded
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Default Re: OOC Toes in the Water IV

Quote:
Originally Posted by Zman View Post
I don't necessarily agree with Coffee's plan. Letting the biggest and meanest Orcs run around and swing at us while we down the ones least likely to do damage seems a bit silly.... especially since they are the ones that are likely to stay at range.
I figured that hopefully by the time the big mean melee orcs actually get to us, the weaker ranged orcs will be down and the orcs with axes will be down or close.
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Old 11-15-2012, 02:46 PM   Top  -  End  -  #492
Zman
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Quote:
Originally Posted by achinca View Post
just a quick hop in to say that Valen has been given the bull strength already.
Thanks much, I'll email you a copy of the map when I can.

Quote:
Originally Posted by athedia View Post
Okay, I need to know how many items you are giving me so I can mark them down properly

EDIT: Also the cloak Natalia put around Mithril's shoulders. My notes don't have marked down what it is and I am having trouble finding the spot.
OOC Its a cloak of Resistance +1 though you technically do not know that, you know its is faintly abjurative in nature.

Quote:
Originally Posted by Admiral View Post
Do you really think Kurt should charge? I think that would put him in a lot of danger while we (especially Miriam the healer) are catching up to him.

We did well against the ogres because we teamed up on them once they approached (Natalia, Valen and Kurt flanking do a lot of damage, and then Shiny can apply color spray as needed). Splitting Kurt off leads to situations more like the dire wolf. (Though splitting a few of them off with a diversion like Valen did last time might work too).
Kurt Charging isn't likely the best option as yet.
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Old 11-15-2012, 02:47 PM   Top  -  End  -  #493
Zman
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Default Re: OOC Toes in the Water IV

Coffee, you missed what I was saying.

You DID throw your Caltrops as the preinitative action, you can shoot your crossbow this round as your action.

Edit: Caltrops are the big C

Last edited by Zman : 11-15-2012 at 02:51 PM.
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Old 11-15-2012, 02:50 PM   Top  -  End  -  #494
CoffeeIncluded
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Quote:
Originally Posted by Zman View Post
Coffee, you missed what I was saying.

You DID throw your Caltrops as the preinitative action, you can shoot your crossbow this round as your action.
Sorry, I thought I could do both and so that's how I rolled. Never mind the crossbow; I'll do that action in a moment; I'm a bit tied up right now.
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Old 11-15-2012, 02:53 PM   Top  -  End  -  #495
Zman
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Default Re: OOC Toes in the Water IV

@Cavelcade
How does Kurt have 41 HP? My math says he should have 35? 12 + 7 + 7 +9(Con).
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Old 11-15-2012, 03:37 PM   Top  -  End  -  #496
CoffeeIncluded
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Default Re: OOC Toes in the Water IV

Uh, Natalia didn't fire her crossbow in the regular round. And what about Henry? He's with us and can attack too, right?
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Old 11-15-2012, 03:42 PM   Top  -  End  -  #497
CoffeeIncluded
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Default Re: OOC Toes in the Water IV

Sorry, let me reroll for damage. Damn, I really should have applied the poison during the surprise round. I was in a rush and didn't think of it at the moment. But I really think my blade's got to be poisoned; if one of the orcs takes strength damage it'll make things much easier for us.

I hope the thing on the cliffs is the roc. If it swoops down then that'll cut short the fight right thre. I don't think we can handle reinforcements.

(d8)[6]
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Old 11-15-2012, 03:52 PM   Top  -  End  -  #498
Zman
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Default Re: OOC Toes in the Water IV

No, it took you two actions. Your initiative action is already complete. You can save that shot for next round.


How on earth would you get caltrops out, spread them enough to be effective, all while aiming and firing a crossbow?

That is two actions. Sorry.

And if you did, it would be a -4 penalaty for the off hand with the caltrops they are not a light weapon.

Edit: It takes at least a move action to slather poison on a blade, possibly a standard. You can look it up.

Last edited by Zman : 11-15-2012 at 03:53 PM.
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Old 11-15-2012, 03:58 PM   Top  -  End  -  #499
CoffeeIncluded
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Quote:
Originally Posted by Zman View Post
No, it took you two actions. Your initiative action is already complete. You can save that shot for next round.


How on earth would you get caltrops out, spread them enough to be effective, all while aiming and firing a crossbow?

That is two actions. Sorry.

And if you did, it would be a -4 penalaty for the off hand with the caltrops they are not a light weapon.

Edit: It takes at least a move action to slather poison on a blade, possibly a standard. You can look it up.
That's why I said to scratch the crossbow shot; I didn't know. I thought I'd be flinging the bag, and then the bag would burst and scatter the caltrops. So I just 86'ed the crossbow shot and made that my action this round, which was why I rerolled. The numbers changed. Frankly I should just delete that whole post.

Why didn't the others get any actions?
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Last edited by CoffeeIncluded : 11-15-2012 at 04:01 PM.
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Old 11-15-2012, 04:09 PM   Top  -  End  -  #500
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Quote:
Originally Posted by CoffeeIncluded View Post
That's why I said to scratch the crossbow shot; I didn't know. I thought I'd be flinging the bag, and then the bag would burst and scatter the caltrops. So I just 86'ed the crossbow shot and made that my action this round, which was why I rerolled. The numbers changed. Frankly I should just delete that whole post.

Why didn't the others get any actions?
Because no one else declared anything that would work and I tried to keep things moving.

Ok then, you took the shot on your Initiative before they all moved up.
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Old 11-15-2012, 04:14 PM   Top  -  End  -  #501
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Quote:
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Because no one else declared anything that would work and I tried to keep things moving.

Ok then, you took the shot on your Initiative before they all moved up.
I figured they all fired their crossbows.

Thanks, Zman. Oh, and Achinca said that Miriam was going to enlarge Kurt this round and Bless in the next.

Did Henry run for it?
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Last edited by CoffeeIncluded : 11-15-2012 at 04:15 PM.
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Old 11-15-2012, 04:23 PM   Top  -  End  -  #502
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Originally Posted by CoffeeIncluded View Post
I figured they all fired their crossbows.

Thanks, Zman. Oh, and Achinca said that Miriam was going to enlarge Kurt this round and Bless in the next.

Did Henry run for it?
Truth be told I forgot about Henry.... I'll have to add him in there somewhere.
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Old 11-15-2012, 04:26 PM   Top  -  End  -  #503
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Quote:
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Truth be told I forgot about Henry.... I'll have to add him in there somewhere.
Good, we'll need him in the fight. He can fire his bow and maybe use Morton's longsword in melee if he has to, though he should stick to shooting. Definitely stick to shooting. And Mithril and Shiny (once his spells run out) should lob the disposable items; two rounds of 1d6 fire damage will add up.
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Old 11-15-2012, 04:31 PM   Top  -  End  -  #504
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Default Re: OOC Toes in the Water IV

Now watch as I miss on the next crossbow shot when I would have hit with this one. What's their AC anyway?
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Old 11-15-2012, 04:31 PM   Top  -  End  -  #505
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Good, we'll need him in the fight. He can fire his bow and maybe use Morton's longsword in melee if he has to, though he should stick to shooting. Definitely stick to shooting. And Mithril and Shiny (once his spells run out) should lob the disposable items; two rounds of 1d6 fire damage will add up.
If the Orcs get to us and we are down to throwing d6 fire at them, they will gut us.
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Old 11-15-2012, 04:33 PM   Top  -  End  -  #506
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Now watch as I miss on the next crossbow shot when I would have hit with this one. What's their AC anyway?
12/14/16 I believe.
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Old 11-15-2012, 04:36 PM   Top  -  End  -  #507
CoffeeIncluded
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Quote:
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If the Orcs get to us and we are down to throwing d6 fire at them, they will gut us.
For Mithril it's arguably better than shooting bolts. But I think that's a very likely possibility anyway. The getting gutted, I mean.

I should have mentioned the 5-foot step, shouldn't I. I thought I did. Stupid forgetting minor details.
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Last edited by CoffeeIncluded : 11-15-2012 at 04:40 PM.
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Old 11-15-2012, 04:40 PM   Top  -  End  -  #508
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For Mithril it's arguably better than shooting bolts. But I think that's a very likely possibility anyway. The getting gutted, I mean.

I should have mentioned the 5-foot step, shouldn't I. I thought I did. Stupid forgetting minor details.
I don't think you get 5' steps in difficult terrain, I will have to look that up.

Edit: You can 5' step in DT.

Also, for Mithril, not being really close is a big big plus. She will need to get her ahnds on a wand of magic missiles(lvl3) or something.

Last edited by Zman : 11-15-2012 at 04:42 PM.
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Old 11-15-2012, 04:46 PM   Top  -  End  -  #509
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Quote:
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I don't think you get 5' steps in difficult terrain, I will have to look that up.

Edit: You can 5' step in DT.

Also, for Mithril, not being really close is a big big plus. She will need to get her ahnds on a wand of magic missiles(lvl3) or something.
And of course that would have made it hit, right.

But throwing it means--Ah. 10-foot range. Right. Yeah, crossbow might be better then. She really needs to keep her distance, and needs the wand just as badly. Maybe we can put it in a holster and she can fire it like a gun?
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Last edited by CoffeeIncluded : 11-15-2012 at 04:52 PM.
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Old 11-15-2012, 04:54 PM   Top  -  End  -  #510
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Quote:
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And of course that would have made it hit, right.

But throwing it means--Ah. 10-foot range. Right. Yeah, crossbow might be better then. She really needs to keep her distance, and needs the wand just as badly. Maybe we can put it in a holster and she can fire it like a gun?
You would have had to step in front of Kurt, and your Orders were to stay behind the caltrops.....
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