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Old 10-31-2012, 10:57 PM   Top  -  End  -  #31
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) III

@Sairyu,

Erm, Falcon just stabbed Edgar in the thigh...

Consolidating WhamBamSam's plan with clearer instructions

North/Centre

Quote:
If Roland needs to reach N-E5 to capture the North CT, then Falcon to N-E14 and Shoves Roland to N-E12 so that Roland is in range to Capture. Otherwise, Falcon to N-H16.

Roland to N-E7 (or N-E5 if the previous assumption is correct) to Capture the North CT.

Oren moves to N-L15.

Paris moves to C-A13, Drops Madeline at N-O13.

Wotan moves to C-D14 and Takes a Vulnerary.

West

Wham's plans
Quote:
Lloyd takes Nina and drops her at W-E2.

Imeena moves to C-J2 and Takes a Vulnerary.

Callum moves to C-K1.

Durnock moves to C-J1 and Takes a Vulnerary.
I would recommend pushing Lloyd as far forward as he can go without getting targeted, so as to put him in a position to possibly Steal either the Statuette from Gunther or otherwise the Guiding Ring from Gilles. Imeena and Callum should go forward with Lloyd so they can Rescue him once he's done picking pockets.

This is my plan;

Lloyd to W-K1. This should put him out of Gunther's reach, while leaving him still in range to reach Gunther's current position for the Statuette lift.

Imeena to W-J2, Takes a Vulnerary. The idea is that she'll be in position to Rescue Lloyd, and canto to W-N1 the following Turn. Problem with that is, that leaves her in range of Gunther and Gilles, but if there's any member of our party who's tough enough to take punishment from both of them at once...

Callum to W-I1, drops Nina at W-I2. The idea is that he can move down to W-M1, Take Lloyd from Imeena and canto back to W-J1 the following Turn. Two birds are killed with this one stone; we secure our prize with the main body of the party, and free up Imeena to tank Gunther and Gilles without any handicaps.

Durnock to W-J2, so we can use him for any utility purposes like Shoving or Trading.

This all hinges on the Lions sticking around to fight, and Gunther not moving from his present position, but if it all works out we'll score ourselves a MacGuffin. I suspect Gunther and Domni will come in hot pursuit if we manage to take the Statuette from them though, so we'll need to have the West group Influence Galer's boys to block their paths with their bodies while they run like hell.

Last edited by Ascaloth : 10-31-2012 at 10:57 PM.
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Old 10-31-2012, 11:00 PM   Top  -  End  -  #32
Illven
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Default Re: Fire Emblem: Close Horizons (OOC) III

Plan looks good.
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Old 10-31-2012, 11:15 PM   Top  -  End  -  #33
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Default Re: Fire Emblem: Close Horizons (OOC) III

Can we not finish my sprite jobs when I'm in the middle of them? That always ticks me off.
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Old 10-31-2012, 11:49 PM   Top  -  End  -  #34
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) III

Plan looks fine from here. I has no finished sprite yet 0.o
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Old 10-31-2012, 11:55 PM   Top  -  End  -  #35
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) III

Erm guys, which plans are we talking about here? WhamBamSam's, or my revised edition for the West group?
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Old 10-31-2012, 11:57 PM   Top  -  End  -  #36
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Default Re: Fire Emblem: Close Horizons (OOC) III

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Originally Posted by Acanous View Post
Plan looks fine from here. I has no finished sprite yet 0.o
I'm not sure it's worth it. I can only get him to look right with a headband by changing his hair entirely.
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Old 11-01-2012, 12:01 AM   Top  -  End  -  #37
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Default Re: Fire Emblem: Close Horizons (OOC) III

We can get the statuette just by killing Gunther, and if he's still on the map one turn from now, we have a pretty good shot at it. Imeena is now fast enough to double him regardless of what he's got equipped, and Callum also exists.
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Old 11-01-2012, 12:10 AM   Top  -  End  -  #38
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) III

Oh, right. OF COURSE I had to forget about that. *headdesk*

Then your plan sounds good, but I still think Lloyd should try to go as far forward as he can, just in case he gets a chance at Gilles' Guiding Ring. Maybe have Imeena to W-J2 and Callum to W-K1 first, then Lloyd to W-J1 to Take and Drop Nina at W-I1? Durnock can go to W-I2.
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Old 11-01-2012, 12:17 AM   Top  -  End  -  #39
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) III

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I'm not sure it's worth it. I can only get him to look right with a headband by changing his hair entirely.
I'm cool with a hair change. So long as it's the same colour, changing the style is fine.
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Old 11-01-2012, 12:20 AM   Top  -  End  -  #40
Illven
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Default Re: Fire Emblem: Close Horizons (OOC) III

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Oh, right. OF COURSE I had to forget about that. *headdesk*

Then your plan sounds good, but I still think Lloyd should try to go as far forward as he can, just in case he gets a chance at Gilles' Guiding Ring. Maybe have Imeena to W-J2 and Callum to W-K1 first, then Lloyd to W-J1 to Take and Drop Nina at W-I1? Durnock can go to W-I2.
I agree with this specifically.
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Old 11-01-2012, 12:38 AM   Top  -  End  -  #41
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Default Re: Fire Emblem: Close Horizons (OOC) III

I totally have a Roland mug. Just can't upload it from my phone, and couldn't get to other internet today. If you want to see what it would look like, look in my zombie apocalypse game. There's an NPC named Toshi who is modelled off of Franz and wearing a headband. That's what Roland will look like, except his skin color would be the one Penguinator changed it to. And his armor would be metal, not rocks.
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Old 11-01-2012, 12:45 AM   Top  -  End  -  #42
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Default Re: Fire Emblem: Close Horizons (OOC) III

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I'm cool with a hair change. So long as it's the same colour, changing the style is fine.


Yeah, but this is rather a bit different.
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Old 11-01-2012, 12:51 AM   Top  -  End  -  #43
Rising Phoenix
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Default Re: Fire Emblem: Close Horizons (OOC) III

Quote:
Originally Posted by Penguinator View Post


Yeah, but this is rather a bit different.
Nice :)... text tax
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Old 11-01-2012, 12:53 AM   Top  -  End  -  #44
WhamBamSam
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Default Re: Fire Emblem: Close Horizons (OOC) III

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Originally Posted by Ascaloth View Post
Oh, right. OF COURSE I had to forget about that. *headdesk*

Then your plan sounds good, but I still think Lloyd should try to go as far forward as he can, just in case he gets a chance at Gilles' Guiding Ring. Maybe have Imeena to W-J2 and Callum to W-K1 first, then Lloyd to W-J1 to Take and Drop Nina at W-I1? Durnock can go to W-I2.
I'm a little worried that if he sees us coming for him,Gunther will send the archers back to the balistae to cover his retreat and moving our less sturdy troops forward will get one of them KO'd. Or are the balistae out of ammo yet?
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Old 11-01-2012, 01:00 AM   Top  -  End  -  #45
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) III

Ballistas #1-3 have shot something like a combined 10 times this entire map. So... no, they're still very much in operational condition.
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Old 11-01-2012, 01:05 AM   Top  -  End  -  #46
Illven
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Originally Posted by WhamBamSam View Post
I'm a little worried that if he sees us coming for him,Gunther will send the archers back to the balistae to cover his retreat and moving our less sturdy troops forward will get one of them KO'd. Or are the balistae out of ammo yet?
Can the archers shoot right after getting on the ballistia? If so, then I'd say just send Imeena and Callum.
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Old 11-01-2012, 01:22 AM   Top  -  End  -  #47
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) III

Hmmm, okay. Nix the whole moving Lloyd forward thing, then. The plan looks good.
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Old 11-01-2012, 01:29 AM   Top  -  End  -  #48
Rising Phoenix
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Default Re: Fire Emblem: Close Horizons (OOC) III

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Originally Posted by Illven View Post
Can the archers shoot right after getting on the ballistia? If so, then I'd say just send Imeena and Callum.
In all the FE games I've played they can.
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Old 11-01-2012, 01:32 AM   Top  -  End  -  #49
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) III

They can shoot as soon as they claim a ballista.
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Old 11-01-2012, 01:49 AM   Top  -  End  -  #50
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) III

Next Falcon post is up, in which he becomes truly terrifying.
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Old 11-01-2012, 01:56 AM   Top  -  End  -  #51
Illven
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Hmmm, okay. Nix the whole moving Lloyd forward thing, then. The plan looks good.
And the Nina moving forward, or is she being carried by Callum?
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Old 11-01-2012, 01:58 AM   Top  -  End  -  #52
Ascaloth
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Callum has Nina, I think. Basically, default back to WhamBamSam's original West plan.
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Old 11-01-2012, 02:45 AM   Top  -  End  -  #53
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) III

Seems like WhamBamSam's plan is the one then.

Any errata that I'm missing?

----------

@Ascaloth
I'll have his Edgar's pain/agony addled response in the update.

I'm pretty sure that Falcon's pressing up against the 'reasonable enough' amount of actions for a 10-min 'turn' already anyways.
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Old 11-01-2012, 02:47 AM   Top  -  End  -  #54
Ascaloth
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@Sairyu,

Not that I know of, WBS's plan is pretty solid as is.

And now I'm wondering whether I've managed to leave everyone else speechless this time round. >_>
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Old 11-01-2012, 03:18 AM   Top  -  End  -  #55
Rising Phoenix
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Default Re: Fire Emblem: Close Horizons (OOC) III

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Originally Posted by Ascaloth View Post
@Sairyu,

Not that I know of, WBS's plan is pretty solid as is.

And now I'm wondering whether I've managed to leave everyone else speechless this time round. >_>
Huh? Your torturing is mild... trust me...
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Old 11-01-2012, 03:20 AM   Top  -  End  -  #56
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) III

Like I said, Falcon's just getting started.

I do wonder how far I can push the envelope in these forums, though.

EDIT: I mean, Steilo's Matthew Paulder suggests I can take things pretty far, but eh.

Last edited by Ascaloth : 11-01-2012 at 03:21 AM.
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Old 11-01-2012, 07:01 AM   Top  -  End  -  #57
Herpestidae
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Default Re: Fire Emblem: Close Horizons (OOC) III

Well, here's Tyra, changes and all:

Character Name: Tyra Sodlan
Player Name: Herpestidae

Age: 'Tis but a number. Somewhere in the range of 18-23.

Martial Cleric: For crunch purposes, a Pegasus Troubador. Moves like a Pegasus. Rescues like a Pegasus. Takes effective damage like a Pegasus. Just... doesn't ride a Pegasus, by fluff.

Pegasus: 265-> 260% Growths
Nino 3: 260-> 290% Growths
40->34 Stat Points: 290 -> 320% Growths
StatBaseBase CostGrowthCost
HP1686030
MAG665555
SKL555050
SPD555555
LCK444040
DEF223535
RES445555
Con: 7 (0 Stat Points)
Weapon Levels: Staff D
Skills: N/A
Special: N/A
Affinity: Light
Inventory: Heal Staff, Vulnerary

Backstory:
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Personality:
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Last edited by Herpestidae : 11-15-2012 at 09:51 PM.
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Old 11-01-2012, 07:33 AM   Top  -  End  -  #58
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) III

Quote:
Originally Posted by Penguinator View Post


Yeah, but this is rather a bit different.
Whoa. That's...almost perfect for post-promotion (Ranger) o.0
Where did you find hair like that?
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Old 11-01-2012, 07:43 AM   Top  -  End  -  #59
Herpestidae
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Default Re: Fire Emblem: Close Horizons (OOC) III

Quote:
Originally Posted by Acanous View Post
Whoa. That's...almost perfect for post-promotion (Ranger) o.0
Where did you find hair like that?
That one female Hero person... forgot her name.

Also:


Roland seems like the kind of person who'd have neat hair, so I think this fits him better, at least for now.
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Last edited by Herpestidae : 11-01-2012 at 07:44 AM.
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Old 11-01-2012, 07:43 AM   Top  -  End  -  #60
Penguinator
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Default Re: Fire Emblem: Close Horizons (OOC) III

Quote:
Originally Posted by Acanous View Post
Whoa. That's...almost perfect for post-promotion (Ranger) o.0
Where did you find hair like that?
It's Echidna's.
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