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Old 11-02-2012, 12:12 AM   Top  -  End  -  #91
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) III

Too bad Falcon still has what, 14 attacks to go before he can make use of the Killing Edge?

I really want to get him in as many fights as he can survive; the sooner he reaches Sword C Rank, the sooner he can start using that Killing Edge and becoming truly dangerous.

(Incidentally, I never understood why the Wo Dao/Shamshir is typically a late-game weapon. It's a freaking D Rank.)

EDIT: Make that 12 attacks.

Last edited by Ascaloth : 11-02-2012 at 12:15 AM.
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Old 11-02-2012, 12:14 AM   Top  -  End  -  #92
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Default Re: Fire Emblem: Close Horizons (OOC) III

Quote:
Originally Posted by Acanous View Post
Do we know what Lloyd is going?
Hugo going assassin doesn't strike me as a bad plan.
Two assassins in the same party, though. Things would either be awesome for both or crappy for one.
I had questioned what assassins got in this game in the previous thread. I might use the FE13 version which got bows in addition to lethality. Currently Llyod's promotion is going to hinge on what his stats look like prior to promotion. I'd like him to go assassin, but that may not be the better choice in the long run. Also like Sairyu said earlier, we're getting another thief and the party is splitting so they won't clash roles too much. Though why worry about Lloyd's promotion now, he's hardly gaining exp for it to be a semi-future concern.
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Old 11-02-2012, 12:16 AM   Top  -  End  -  #93
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) III

That's true. We really need a map wherin Lloyd gets some love. A Stealth map is fairly appropriate for the early game, and most FE's I've played have 2 or 3 within the first 12 maps.

edit: shouldn't Argoth's Incap tag be gone?

Last edited by Acanous : 11-02-2012 at 12:20 AM.
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Old 11-02-2012, 12:19 AM   Top  -  End  -  #94
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) III

Quote:
Originally Posted by Nohbdy View Post
I had questioned what assassins got in this game in the previous thread. I might use the FE13 version which got bows in addition to lethality. Currently Llyod's promotion is going to hinge on what his stats look like prior to promotion. I'd like him to go assassin, but that may not be the better choice in the long run. Also like Sairyu said earlier, we're getting another thief and the party is splitting so they won't clash roles too much. Though why worry about Lloyd's promotion now, he's hardly gaining exp for it to be a semi-future concern.
Wait what, we're splitting the party at some point? Won't we need another Lord character for that?

For myself, I figure it'll be interesting if we make Lloyd the Rogue, and make Reyn the second Assassin. Give the latter a Killer Lance, and he brings something new to the table; a Lance Silencer.

Last edited by Ascaloth : 11-02-2012 at 12:20 AM.
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Old 11-02-2012, 12:22 AM   Top  -  End  -  #95
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) III

Sairyu has said something about another Lord already in the works. They fly. Nothing else is known about them, including who is playing it, what gender, what class.

Edit: Thinking back on it, as much as it would gimp some of the party, having 4 assassins would be pretty sweet from a story point of view.
We'd get people asking if we were the assassin's guild.

Further edit: Sticking Roland on one of the Center East-Facing Ballistas would be awesome, too. Milk that x4 WXP, then do it again when we go south.

Given 6 turns to take the East, and 4 to take South, that's 40 WXP. Roland could hit A rank as soon as next map.

Not that it REALLY matters, but dang it's good to get out of the way.

Last edited by Acanous : 11-02-2012 at 12:26 AM.
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Old 11-02-2012, 12:23 AM   Top  -  End  -  #96
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Default Re: Fire Emblem: Close Horizons (OOC) III

We're splitting the party? I must've missed that...

Edit: No, I saw about the second lord. I didn't figure the party was splitting, though.

@Acanous- I haven't played Radiant Dawn. Funny thing is, in the GBA ones, there are actually times where you'll want two people picking locks. (At least in Sacred Stones, there's that one map where you have a limited number of turns and multiple places to loot)
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Last edited by Penguinator : 11-02-2012 at 12:24 AM.
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Old 11-02-2012, 12:28 AM   Top  -  End  -  #97
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Default Re: Fire Emblem: Close Horizons (OOC) III

Whether I go Dances or staves depends on how many healers we have in Nina's group.
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Old 11-02-2012, 12:56 AM   Top  -  End  -  #98
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) III

Hey Sairyu, how many maps until we split, anyhow?
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Old 11-02-2012, 01:08 AM   Top  -  End  -  #99
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) III

Come to think of it. Kasanip, what happened to Falcon's hat?
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Old 11-02-2012, 01:17 AM   Top  -  End  -  #100
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) III

@Acanous
Stealth map in... 2 or 3... maybe 4 maps? Depends on what the group winds up doing, but it's on the table.

Map 5 will likely be the 'interior of Lord Calem's manor'. I'm probably also going to have to look at some floor plans while I draw it up.

As for the split, it's going to be more of a "there are two lords and you can choose to split the party up to cover multiple geographical locations" thing than "two lords split the party up NOW". The 'split' as it is, will occur as soon as you're able to be in 'not Eben' any longer.

For larger-scale maps, you'd obviously want to band together, but if, for example, you're collecting McGuffins and it's a race-against-others, you may want to split.



Edit: The split is a large reason as to why I drew up that Eben-area hex map.

@Nohbdy
I could go for that (bows + silencer).

@Ascaloth
It's lategame because it's better. Same thing goes for Xslayers vs Xreavers.

@Penguinator
I always liked Legault better... and not only because he comes with the Hard mode bonus. >_<

Last edited by Sairyu : 11-02-2012 at 01:32 AM.
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Old 11-02-2012, 01:42 AM   Top  -  End  -  #101
GrassyGnoll
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Default Re: Fire Emblem: Close Horizons (OOC) III

Scatter draft (assuming we can repel Domni despite our DM)
[insert valorous rallying cry]
Quote:
Lloyd to E3

Nina to F6, attack Merc 12

Imeena to F5, rescue Nina

Influence Galer to take and deposit Nina

Durnock to G2

Callum to F3

(append; have Nina/Durnock chug vulneraries)
~
(Ballista 7 will be back shortly)

Madeline to D13, heal Wotan

Wotan to E10 (edge of Ballista 5 range)

Paris to E11

Hugo to D11

Adele to F12

(Adele will probably stay behind w/ N infantry to repel the cavalry; Wotan, Hugo & Paris to reinforce the West)
~

Oren to C-B15

Falcon to L15

Roland to H10, shop
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Last edited by GrassyGnoll : 11-02-2012 at 02:23 AM.
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Old 11-02-2012, 01:52 AM   Top  -  End  -  #102
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) III

I think I might prefer Wham's plan, myself.
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Old 11-02-2012, 02:09 AM   Top  -  End  -  #103
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) III

Well, Roland will go with Grassy's plan. Wham didn't even mention him D:
:p
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Old 11-02-2012, 02:44 AM   Top  -  End  -  #104
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) III

Hey guys, posting this in advance in case I forget to later today (and in case anyone forgot):

I'm away for the weekend but should be back Sunday night in time for the update. I will not have internet access and will thus be absent from this (and all other) threads.
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Old 11-02-2012, 03:35 AM   Top  -  End  -  #105
Kasanip
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Default Re: Fire Emblem: Close Horizons (OOC) III

Quote:
Originally Posted by Ascaloth View Post
Come to think of it. Kasanip, what happened to Falcon's hat?
Madeline has Falcon's hat. It was given before Falcon left. Probably it can be returned later, but Madeline is with Paris.
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Old 11-02-2012, 08:12 AM   Top  -  End  -  #106
Water_and_Wind
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Default Re: Fire Emblem: Close Horizons (OOC) III

"Look here, cripple," Falcon says to Edgar.
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Old 11-02-2012, 08:24 AM   Top  -  End  -  #107
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) III

Huh. Did I have him say something unintended?

EDIT: Oh. OH. LOL.

Last edited by Ascaloth : 11-02-2012 at 08:25 AM.
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Old 11-02-2012, 08:41 AM   Top  -  End  -  #108
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) III

Ha ha ha

Fantastic
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Old 11-02-2012, 08:49 AM   Top  -  End  -  #109
Rising Phoenix
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Default Re: Fire Emblem: Close Horizons (OOC) III

Quote:
Originally Posted by Water_and_Wind View Post
"Look here, cripple," Falcon says to Edgar.
...and the penny dropped...lol
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Old 11-02-2012, 09:27 AM   Top  -  End  -  #110
Penguinator
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Default Re: Fire Emblem: Close Horizons (OOC) III

Quote:
Originally Posted by Illven View Post
Whether I go Dances or staves depends on how many healers we have in Nina's group.
Either way, if Paris isn't with Nina, she'll probably go axe crazy.

Quote:
Originally Posted by Sairyu View Post
As for the split, it's going to be more of a "there are two lords and you can choose to split the party up to cover multiple geographical locations" thing than "two lords split the party up NOW". The 'split' as it is, will occur as soon as you're able to be in 'not Eben' any longer.
That's comforting.

Quote:
@Penguinator
I always liked Legault better... and not only because he comes with the Hard mode bonus. >_<
See, I haven't even finished it once.
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Old 11-02-2012, 12:07 PM   Top  -  End  -  #111
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Default Re: Fire Emblem: Close Horizons (OOC) III

Quote:
Originally Posted by Acanous View Post
Well, Roland will go with Grassy's plan. Wham didn't even mention him D:
:p
Quote:
Having Roland do some shopping his a good idea. I don't remember what's for sale in the shops, but at the very least we might want to stock up on vulneraries or something, depending on whether we still want to take the East before going South to end the map.
How Roland behaves in my plan was dependent on whether we decided to take the East before finishing the map and what the shops have. Given that it seems we are going East, I'd say that Roland should stock up on vulneraries unless the Armory has things that we really want, like Javelins or Hand Axes.

Also, I'll be away from tomorrow morning until Monday evening, so after tonight I won't be responding to this thread for a few days.
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Old 11-02-2012, 12:18 PM   Top  -  End  -  #112
Nohbdy
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Default Re: Fire Emblem: Close Horizons (OOC) III

@Saiyru:

Kinda a minor thing, but I edited Lloyd's sprite to make him not have his shoulder cut off. It'd been bugging me for awhile.
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Old 11-02-2012, 02:33 PM   Top  -  End  -  #113
Sairyu
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Alright, I updated Lloyd's portrait.

And now I'm out; see y'all in about two days.
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Old 11-02-2012, 04:45 PM   Top  -  End  -  #114
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Default Re: Fire Emblem: Close Horizons (OOC) III

Hugo as an Assassin, eh? Hm....

Anyways, do I go through some sort of IC procedure from being incapped to being mobile?
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Old 11-02-2012, 05:09 PM   Top  -  End  -  #115
Illven
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Hey, Penguinator. I have a question

You mentioned having to go OOC to get Paris to join us. How were we supposed to do it IC?
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Old 11-02-2012, 05:29 PM   Top  -  End  -  #116
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) III

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Originally Posted by Hydranova View Post
Hugo as an Assassin, eh? Hm....

Anyways, do I go through some sort of IC procedure from being incapped to being mobile?
Nope, you're up now. Or at least you should be.

When we get that other Lord, I'm pretty sure Roland's going to end up on "Team B" most of the time. He seems to fill the role of the Lancer.
Question is who's going to end up with him :p

Last edited by Acanous : 11-02-2012 at 05:39 PM.
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Old 11-02-2012, 10:50 PM   Top  -  End  -  #117
Penguinator
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Default Re: Fire Emblem: Close Horizons (OOC) III

Quote:
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Hey, Penguinator. I have a question

You mentioned having to go OOC to get Paris to join us. How were we supposed to do it IC?
Uh... what?
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Old 11-02-2012, 11:14 PM   Top  -  End  -  #118
Illven
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Quote:
Originally Posted by Penguinator View Post
Uh... what?
You stated that you thought it was out of character for Paris to join us at first.

How would we have gotten Paris to join us, completely in character.
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Old 11-02-2012, 11:29 PM   Top  -  End  -  #119
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Default Re: Fire Emblem: Close Horizons (OOC) III

Quote:
Originally Posted by Illven View Post
You stated that you thought it was out of character for Paris to join us at first.

How would we have gotten Paris to join us, completely in character.
Oh. Probably brute force. It makes a bit more sense that she would follow people that had knocked her out, rather than randomly joining a group of Osulians, against a direct order from her cult. As a Lawful character.

I'm writing some backstory (which will probably come up through support conversations) that makes her joining the party somewhat more plausible.
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Last edited by Penguinator : 11-02-2012 at 11:29 PM.
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Old 11-02-2012, 11:41 PM   Top  -  End  -  #120
Illven
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Quote:
Originally Posted by Penguinator View Post
Oh. Probably brute force. It makes a bit more sense that she would follow people that had knocked her out, rather than randomly joining a group of Osulians, against a direct order from her cult. As a Lawful character.

I'm writing some backstory (which will probably come up through support conversations) that makes her joining the party somewhat more plausible.
Okay, I was just wondering.
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