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Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
I think what we're doing is instant run-off, so if someone's first choice doesn't win, then their vote counts for their second choice instead. I'm not sure if we are doing that, though, so maybe you're right.
__________________ Last edited by Sodalite : Today at 12:00 AM.
I give out a few different arrays of skill point distribution and we vote if we want a focused or a broad skill set or something in between. After we have the array we vote what skill get's the points. Does this sound okay?
The natural cap of a skill is 6. After this step we can add one more point to one of the patrol skills (on of the above beside Cook) and then we have a step called Tally where each skill that got activated will get another +1. This is the final value of the skill.
A wide array of skills in general is usefull because you get more out of the Tally. Also this is a mouse that is supposed to be able to work on missions alone so keep that in mind.
He still could put it all really focused though.
To help you, here we have the skills right now
Pathfinder 2
Scout 1
Apiarist 1
Insectrist 1
Smith 1
Edit: I forgot a Step! Shame on me. Besides voting for the Skill array above please also vote for
"How do you convince other Mice that you are right or to do what you need?"
In this step we get a social skill.
Chose on of this skills: Orator - Talking to groups of mice and making big speeches Persuader - talking to a single mouse to make him to your wish Deciver - verbal tricks and other naughty stuff. Bascialy the two other skills are being honest and nice to other mice, this one is lying, intimidating or fast talking
__________________
Quote:
Originally Posted by kyoryu
I swear, about 50% of what makes BW awesome is the little stuff like that that's applicable to just about any system.
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Quote:
Originally Posted by toapat
Orator, Apiarist, insectrist.
???
We have to vote for 1 social skill and for one array.
I am sorry but there are no more opportunities to get points in the "crafty" skills like Apiarist and Insectrist.
The only skills we still can get points in are the Patrol Skills, but we will get to that later.
__________________
Quote:
Originally Posted by kyoryu
I swear, about 50% of what makes BW awesome is the little stuff like that that's applicable to just about any system.
The Atlas is also goofy but it has that whole "Stay Puft Marshmallow Man" menacing smile thing going for it. The guy who drew that one up was obviously taken to the Nutcracker when he was a child... and he was screaming in terror the entire time.
Spoiler
Quote:
Originally Posted by Enterti, Cogidubnus
Glyphstone, out of all the playground I think you scare me the most...
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Quote:
Originally Posted by Siegel
???
We have to vote for 1 social skill and for one array.
I am sorry but there are no more opportunities to get points in the "crafty" skills like Apiarist and Insectrist.
The only skills we still can get points in are the Patrol Skills, but we will get to that later.
The second step is called "What kind of experience do you have in the Guard?"
In this step we get 8 points that we can spend on a group of skills called the Patrol skills (and Cook, because that's what you can choose extra as a Patrol guard)
The Patrol skills are the skills most often used in conflicts in the game.
They are Fighter, Hunter, Survivalist, Weather Watcher, Pathfinder, Scout, Instructor and Healer
To make voting easier we will vote on that as a two step process. At first we choose if we want to spend them focused or spread. In the next round we will vote for the skills to give points too.
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Persuader, because it seems the best option for a single honest mouse.
4, I like the mix between spread and focus, this way all our other votes determined what will be 'focused' on, while this(and next) one give us the baseline.
In addition it will make the next vote a lot easier as we won't have to worry about orders.
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Quote:
Originally Posted by Shir
Persuader
you can convince others with your logic. 2 Pathfinder, scout, survivalist.
you are at home outdoors
I'll second this one.
__________________
Quote:
Originally Posted by Xefas:
"I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
In my playgroup, persuader is great, while orator is rarely useful, and nobody even has points in deceiver, being honest guard mice. Another reason my vote goes to persuader is that I don't see our mouse being particularly good at the other two, looking at the rest of what we've picked for him. As for the arrays of skills, I vote array 3, putting in 3 points to both fighter and hunter, and 2 in scout. I like the idea that our fairly youthful, able-bodied guard mouse is adept at combating wild animals and other mice alike. I chose scout because it yet again fits our theme and is quite useful for many more things than just, well, scouting.
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
So array five is leading with 2 votes more than 2 and 4. I will give this until this afternoon and then we can talk about what skills to buy with this points.
__________________
Quote:
Originally Posted by kyoryu
I swear, about 50% of what makes BW awesome is the little stuff like that that's applicable to just about any system.
I think anyone should rate 5 skills with ranks 1 (lowest) to 5 (highest) and i will count these together to get what skills got the most votes etc. etc. etc.
We already have 2 points in pathfinder and 1 in scout. Let the voting continue.
The Atlas is also goofy but it has that whole "Stay Puft Marshmallow Man" menacing smile thing going for it. The guy who drew that one up was obviously taken to the Nutcracker when he was a child... and he was screaming in terror the entire time.
Spoiler
Quote:
Originally Posted by Enterti, Cogidubnus
Glyphstone, out of all the playground I think you scare me the most...