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Old 11-15-2012, 01:43 PM   Top  -  End  -  #121
Knaight
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Pathfinder
Survivalist
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Old 11-15-2012, 07:56 PM   Top  -  End  -  #122
Spamotron
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

I'm on the Pathfinder/Scout bandwagon.
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Old 11-15-2012, 08:08 PM   Top  -  End  -  #123
Randomatic
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

I'll vote

Hunter
Scout
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Old 11-15-2012, 08:11 PM   Top  -  End  -  #124
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

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Hunter
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Old 11-16-2012, 06:58 AM   Top  -  End  -  #125
Siegel
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

I vote
Healer
Instructor
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Originally Posted by kyoryu View Post
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Last edited by Siegel : 11-16-2012 at 06:58 AM.
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Old 11-16-2012, 10:29 AM   Top  -  End  -  #126
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Survivalist
Weather Watcher
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Old 11-17-2012, 08:53 PM   Top  -  End  -  #127
Shir
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Pathfinder
Scout
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Old 11-19-2012, 05:27 PM   Top  -  End  -  #128
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

It's been a while now, can I respectfully suggest that we tally the score and move on?
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Old 11-19-2012, 08:35 PM   Top  -  End  -  #129
Spamotron
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

If both first and second choice have equal weight then it works out to:

Pathfinder 9 Votes
Scout 5 Votes
Hunter 4 Votes
Survivalist 2 Votes
Healer 1 Vote
Instructor 1 Vote
Weather Watcher 1 Vote

If we weight first and second choice differently with say the first choice getting two points and the second getting One point then it works out to:

Pathfinder 17 Points
Hunter 6 Points
Scout 5 Points
Survivalist 3 Points
Healer 2 Points
Instructor 1 Point
Weather Watcher 1 Point

So it works out to Pathfinder and either Scout or Hunter depending on how we weight the votes.

Last edited by Spamotron : 11-19-2012 at 08:37 PM.
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Old 11-19-2012, 08:39 PM   Top  -  End  -  #130
Sodalite
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

I think what we're doing is instant run-off, so if someone's first choice doesn't win, then their vote counts for their second choice instead. I'm not sure if we are doing that, though, so maybe you're right.
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Old 11-20-2012, 10:45 AM   Top  -  End  -  #131
Siegel
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

We have to skill points to distribute basically.
Everyone voted for the first and the second skillpoint.

Right now i have a clear winner for 1 point in Pathfinder and the second in Scout.


The next step is a bit more difficult. We get 8 points to spend on 9 different skills. I am not sure on how to vote for that.

The skills are:

Fighter, Hunter, Healer, Instructor, Pathfinder, Scout, Weather Watcher, Survivalist, Cook

This is what i would suggest:

I give out a few different arrays of skill point distribution and we vote if we want a focused or a broad skill set or something in between. After we have the array we vote what skill get's the points. Does this sound okay?

The natural cap of a skill is 6. After this step we can add one more point to one of the patrol skills (on of the above beside Cook) and then we have a step called Tally where each skill that got activated will get another +1. This is the final value of the skill.

The arrays i think make sense are:

[1] 5 - 3
[2] 4 - 2 - 2
[3] 3 - 3 - 2
[4] 2 - 2 - 2 -2 :
[5] 2 - 2 - 2 - 1 - 1
[6] 2 - 1 - 1 - 1 - 1 - 1 - 1

A wide array of skills in general is usefull because you get more out of the Tally. Also this is a mouse that is supposed to be able to work on missions alone so keep that in mind.
He still could put it all really focused though.

To help you, here we have the skills right now

Pathfinder 2
Scout 1
Apiarist 1
Insectrist 1
Smith 1

Edit: I forgot a Step! Shame on me. Besides voting for the Skill array above please also vote for
"How do you convince other Mice that you are right or to do what you need?"
In this step we get a social skill.
Chose on of this skills:
Orator - Talking to groups of mice and making big speeches
Persuader - talking to a single mouse to make him to your wish
Deciver - verbal tricks and other naughty stuff. Bascialy the two other skills are being honest and nice to other mice, this one is lying, intimidating or fast talking
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I swear, about 50% of what makes BW awesome is the little stuff like that that's applicable to just about any system.
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Old 11-20-2012, 11:20 AM   Top  -  End  -  #132
Shir
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Persuader
you can convince others with your logic.
2 Pathfinder, scout, survivalist.
you are at home outdoors
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Old 11-20-2012, 11:34 AM   Top  -  End  -  #133
toapat
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Orator, Apiarist, insectrist.
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Old 11-20-2012, 11:36 AM   Top  -  End  -  #134
Siegel
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Quote:
Originally Posted by toapat View Post
Orator, Apiarist, insectrist.
???

We have to vote for 1 social skill and for one array.

I am sorry but there are no more opportunities to get points in the "crafty" skills like Apiarist and Insectrist.
The only skills we still can get points in are the Patrol Skills, but we will get to that later.
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Originally Posted by kyoryu View Post
I swear, about 50% of what makes BW awesome is the little stuff like that that's applicable to just about any system.
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Old 11-20-2012, 11:38 AM   Top  -  End  -  #135
The Glyphstone
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Array #5:
Hunter, Healer, Survivalist - Fighter, Weather Watcher

And Persuader for a Social skill.
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Old 11-20-2012, 11:41 AM   Top  -  End  -  #136
toapat
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Quote:
Originally Posted by Siegel View Post
???

We have to vote for 1 social skill and for one array.

I am sorry but there are no more opportunities to get points in the "crafty" skills like Apiarist and Insectrist.
The only skills we still can get points in are the Patrol Skills, but we will get to that later.
your post is confusing
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Old 11-20-2012, 11:55 AM   Top  -  End  -  #137
Siegel
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Quote:
Originally Posted by toapat View Post
your post is confusing
Okay i try again.

Right now we are doing two steps at once.

The first is

"What do you do to convince others that you are right and to do what you want"

In this step we have to choose one social skill from
Persuader
Orator
Deciver


--------------------------------------------------

The second step is called
"What kind of experience do you have in the Guard?"

In this step we get 8 points that we can spend on a group of skills called the Patrol skills (and Cook, because that's what you can choose extra as a Patrol guard)

The Patrol skills are the skills most often used in conflicts in the game.
They are
Fighter, Hunter, Survivalist, Weather Watcher, Pathfinder, Scout, Instructor and Healer

To make voting easier we will vote on that as a two step process. At first we choose if we want to spend them focused or spread. In the next round we will vote for the skills to give points too.

---------------------------------------------------

So for this step we will vote for a social skill and one of the arrays i posted above.

Is this clear now?
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Quote:
Originally Posted by kyoryu View Post
I swear, about 50% of what makes BW awesome is the little stuff like that that's applicable to just about any system.

Last edited by Siegel : 11-20-2012 at 11:59 AM.
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Old 11-20-2012, 12:13 PM   Top  -  End  -  #138
Fenix_of_Doom
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Persuader, because it seems the best option for a single honest mouse.

4, I like the mix between spread and focus, this way all our other votes determined what will be 'focused' on, while this(and next) one give us the baseline.
In addition it will make the next vote a lot easier as we won't have to worry about orders.
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The best summary of this board I've seen so far:
Quote:
Originally Posted by Frigs View Post
Giantitp: The only place you can turn a discussion on D&D Economics into an argument about toxic potatoes.
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Old 11-20-2012, 12:33 PM   Top  -  End  -  #139
Randomatic
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Quote:
Originally Posted by The Glyphstone View Post
Array #5:
Hunter, Healer, Survivalist - Fighter, Weather Watcher

And Persuader for a Social skill.
I support this, let's see if we can get another wagon rolling.
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Old 11-20-2012, 01:03 PM   Top  -  End  -  #140
Spamotron
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Persuader as his social skill.

Array # 4

Pathfinder, Scout, Survivalist, Fighter
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Old 11-20-2012, 01:27 PM   Top  -  End  -  #141
Zelphas
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Quote:
Originally Posted by Shir View Post
Persuader
you can convince others with your logic.
2 Pathfinder, scout, survivalist.
you are at home outdoors
I'll second this one.
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Old 11-20-2012, 01:28 PM   Top  -  End  -  #142
goblingravy
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

In my playgroup, persuader is great, while orator is rarely useful, and nobody even has points in deceiver, being honest guard mice. Another reason my vote goes to persuader is that I don't see our mouse being particularly good at the other two, looking at the rest of what we've picked for him. As for the arrays of skills, I vote array 3, putting in 3 points to both fighter and hunter, and 2 in scout. I like the idea that our fairly youthful, able-bodied guard mouse is adept at combating wild animals and other mice alike. I chose scout because it yet again fits our theme and is quite useful for many more things than just, well, scouting.
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Old 11-20-2012, 04:45 PM   Top  -  End  -  #143
Sanguine
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Quote:
Originally Posted by The Glyphstone View Post
Array #5:
Hunter, Healer, Survivalist - Fighter, Weather Watcher

And Persuader for a Social skill.
I will third this.
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Old 11-21-2012, 07:36 AM   Top  -  End  -  #144
Amphetryon
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Quote:
Originally Posted by The Glyphstone View Post
Array #5:
Hunter, Healer, Survivalist - Fighter, Weather Watcher

And Persuader for a Social skill.
Bandwagon'd.
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Old 11-22-2012, 05:00 AM   Top  -  End  -  #145
Siegel
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

So array five is leading with 2 votes more than 2 and 4. I will give this until this afternoon and then we can talk about what skills to buy with this points.
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Originally Posted by kyoryu View Post
I swear, about 50% of what makes BW awesome is the little stuff like that that's applicable to just about any system.
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Old 11-23-2012, 12:52 AM   Top  -  End  -  #146
Knaight
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Survivalist, array 2.
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Old 11-27-2012, 12:57 PM   Top  -  End  -  #147
Siegel
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

Sop it's Array 5 2 - 2 - 2 - 1 - 1

And we can spend these on

Fighter, Hunter, Scout, Pathfinder, Instructor, Healer, Weather Watcher, Survivalist, Cook


I think anyone should rate 5 skills with ranks 1 (lowest) to 5 (highest) and i will count these together to get what skills got the most votes etc. etc. etc.

We already have 2 points in pathfinder and 1 in scout. Let the voting continue.

I vote

Survivalist 5
Healer 4
Scout 3
Hunter 2
Pathfinder 1
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Originally Posted by kyoryu View Post
I swear, about 50% of what makes BW awesome is the little stuff like that that's applicable to just about any system.
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Old 11-27-2012, 01:16 PM   Top  -  End  -  #148
Fenix_of_Doom
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

5 Fighter
4 Hunter
3 Scout
2 Pathfinder
1 Survivalist
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What's next? Schrödinger equation? HΨ=EΨ? Seriously WTF?


The best summary of this board I've seen so far:
Quote:
Originally Posted by Frigs View Post
Giantitp: The only place you can turn a discussion on D&D Economics into an argument about toxic potatoes.
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Old 11-27-2012, 01:38 PM   Top  -  End  -  #149
Amphetryon
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Default Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]

5-Survivalist
4-Scout
3-Hunter
2-Weather Watcher
1-Pathfinder
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Old 11-27-2012, 01:58 PM   Top  -  End  -  #150
The Glyphstone
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Default Re: Let's vote up a Mouse Guard character![Step 6.5. Life experiences]

Hunter, Healer, Survivalist, Fighter, Weather Watcher
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Originally Posted by GungHo, on Battletech
The Atlas is also goofy but it has that whole "Stay Puft Marshmallow Man" menacing smile thing going for it. The guy who drew that one up was obviously taken to the Nutcracker when he was a child... and he was screaming in terror the entire time.
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