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Old 11-08-2012, 10:47 AM   Top  -  End  -  #1
hoverfrog
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Default Isles of the Small Folk Dice Rolls

Dice roll thread for OOC stuff that the players don't need to know about.
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Old 11-08-2012, 11:03 AM   Top  -  End  -  #2
hoverfrog
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Default Re: Isles of the Small Folk Dice Rolls

Spot checks for smugglers seeing if anyone is following them.

Gem Saltfoot (1d20+2)[10]
Grobin Swiftwrist (1d20)[20]
Longeye the Barber (1d20+7)[25]

Gem Saltfoot, male halfling Rog1: CR 1; Size S (3 ft., 1 in. tall);
HD 1d6+1; hp 7; Init +1; Spd 20 ft.; AC 12; Attack -3 melee,
or +2 ranged; SV Fort +2, Ref +4, Will +3; AL LN; Str 2, Dex
13, Con 13, Int 13, Wis 15, Cha 11.
Languages Spoken: Halfling.
Skills and feats: Climb -2, Decipher Script +3, Disable
Device +5, Disguise +2, Escape Artist +5, Hide +5, Jump +2,
Knowledge (Local) +5, Listen +4, Move Silently +7, Open Lock
+5, Sense Motive +6, Spot +2; Use Magic Device +5, Magical Aptitude.
Possessions: Wand of Expeditious Retreat (54), Wand of Prestidigitation (21), Wand of Flare (12)

---------------------------

Grobin Swiftwrist, male halfling Rog1: CR 1; Size S (3 ft., 1 in. tall);
HD 1d6+1; hp 7; Init +3; Spd 20 ft.; AC 14; Attack +1 melee,
or +4 ranged; SV Fort +2, Ref +6, Will +1; AL NE; Str 10,
Dex 16, Con 12, Int 10, Wis 11, Cha 11.
Languages Spoken: Halfling.
Skills and feats: Climb +2, Forgery +4, Hide +11, Jump +6,
Knowledge (History) +2, Listen +2, Move Silently +5, Perform
(Act) +4, Search +4, Sleight of Hand +7, Spot +0, Swim +4;
Track.
Possessions: MW Leather Armour, Sling, Dagger, 10 +1 sling stones

---------------------------

Longeye the Barber, male halfling Rog1: CR 1; Size S (3 ft., 0 in.
tall); HD 1d6; hp 6; Init +3; Spd 20 ft.; AC 15; Attack +0
melee, or +4 ranged; SV Fort +1, Ref +6, Will +2; AL NE; Str
8, Dex 17, Con 11, Int 12, Wis 13, Cha 8.
Languages Spoken: Halfling
Skills and feats: Climb +1, Disable Device +5, Escape
Artist +7, Forgery +3, Gather Information +1, Hide +7, Jump
+1, Knowledge (Local) +3, Listen +9, Move Silently +9, Open
Lock +7, Search +5, Spot +7, Tumble +5; Alertness.

Possessions: MW Thieves picks and tools, Spyglass, Leather armour, 2 x Potion of Cat's Grace, 4 MW daggers
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Old 11-08-2012, 11:05 AM   Top  -  End  -  #3
hoverfrog
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Default Re: Isles of the Small Folk Dice Rolls

Longeye Hide check (1d20+7)[14]
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Old 11-12-2012, 04:52 AM   Top  -  End  -  #4
hoverfrog
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Default Re: Isles of the Small Folk Dice Rolls

Gem Saltfoot Bluff check (1d20)[19]
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Old 11-12-2012, 04:55 AM   Top  -  End  -  #5
hoverfrog
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Default Re: Isles of the Small Folk Dice Rolls

Gem Saltfoot Sense motive (1d20+6)[14]
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Old 11-14-2012, 06:04 AM   Top  -  End  -  #6
hoverfrog
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Join Date: Aug 2010
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Default Re: Isles of the Small Folk Dice Rolls

Milo Godshater, male halfling War1: CR 1; Size S (3 ft., 3 in. tall);
HD 1d8+2; hp 10; Init +0; Spd 20 ft.; AC 11; Attack +4 melee, or +2 ranged; SV Fort +5, Ref +1, Will +2; AL CE;
Str 14, Dex 10, Con 15, Int 7, Wis 13, Cha 13.
Languages Spoken: Halfling.
Skills and feats: Climb +4, Hide +4, Jump +4, Listen +3, Move Silently +2, Ride +4, Spot +1; Weapon Focus (rapier).
Possessions: MW Rapier, Potion of expeditious retreat
Motivation: Revenge against the religious and pious. The character feels an overwhelming need to exact revenge.
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Old 11-14-2012, 06:15 AM   Top  -  End  -  #7
hoverfrog
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Join Date: Aug 2010
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Default Re: Isles of the Small Folk Dice Rolls

Spot checks at Smuggler's Cove

Ever Barrowfoot (1d20+3)[20]
Athedru Namecarver (1d20-1)[15]
Devka Thorn (1d20+2)[18]
Graorin (1d20+3)[18]
Kevst (1d20+2)[15]
Young Ben (1d20+1)[13]
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Old 11-14-2012, 08:38 AM   Top  -  End  -  #8
hoverfrog
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Join Date: Aug 2010
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Default Re: Isles of the Small Folk Dice Rolls

Alexander the sorcerer, male human Sor1: CR 1; Size M (5 ft., 9 in. tall); HD 1d4+3; hp 7; Init +0; Spd 30 ft.; AC 10; Attack -1 melee, or +0 ranged; SV Fort +3, Ref +0, Will +2; AL LE;
Str 9, Dex 11, Con 17, Int 17, Wis 10, Cha 15.
Languages Spoken: Auran, Common, Halfling, Infernal.
Skills and feats: Diplomacy +3, Hide +0, Knowledge (Arcana) +7, Knowledge (Dungeoneering) +5, Knowledge (Nature) +4, Knowledge (Nobility and Royalty) +5, Listen +0, Move Silently +0, Spellcraft +10, Spot +2; Scribe Scroll, Skill
Focus (Spellcraft).
Possessions: Scrolls of Shield x4, Disguise Self x4, MW dagger, Bag of Tricks (Grey)
Sorcerer Spells Known (5/4): 0th -- Detect Magic, Ghost
Sound, Mage Hand, Open/Close. 1st -- Disguise Self, Shield.
Primary motivation: A desire for power and/or immortality.
Secondary motivation: A deep hatred of the weak. The
character's hate runs deep, and dominates their personality.
---------------------------

Ulf, male human Ftr1: CR 1; Size M (5 ft., 10 in. tall); HD 1d10+4; hp 14; Init +6; Spd 30 ft.; AC 12; Attack +4 melee, or +3 ranged; SV Fort +6, Ref +2, Will +1; AL NE; Str 17, Dex 14, Con 18, Int 15, Wis 12, Cha 9.
Languages Spoken: Auran, Common, Terran.
Skills and feats: Climb +7, Hide +2, Intimidate +3, Jump +7, Listen +1, Move Silently +2, Profession (Miner) +3, Ride +4, Spot +1, Swim +5; Blind-Fight, Improved Initiative, Track.
Possessions: MW large metal shield, MW longsword, MW longbow
Primary motivation: The character is innately evil, and will not knowingly do any good. Evil is all they know.
---------------------------

Foolish Farah, female human Ftr1: CR 1; Size M (5 ft., 7 in. tall);
HD 1d10+1; hp 11; Init +0; Spd 30 ft.; AC 11; Attack +4 melee, or +2 ranged; SV Fort +3, Ref +0, Will -4; AL LE;
Str 14, Dex 11, Con 13, Int 7, Wis 3, Cha 9.
Languages Spoken: Common.
Skills and feats: Disable Device +0, Hide +0, Intimidate +3, Listen -4, Move Silently +0, Spot -4; Diligent, Quick Draw, Weapon Focus (longsword).
Possessions: MW Longsword, MW wooden shield, MW light crossbow
Primary motivation: Sadism. The character is a sadist and enjoys harming others and inflicting pain and misery.
---------------------------

Kari the Monk, male human Mnk1: CR 1; Size M (5 ft., 7 in. tall); HD
1d8+1; hp 9; Init +0; Spd 30 ft.; AC 13; Attack +1 melee, or -1/-1 monk, or +0 ranged; SV Fort +3, Ref +2, Will +6; AL LE;
Str 12, Dex 10, Con 12, Int 13, Wis 14, Cha 9.
Languages Spoken: Common, Halfling.
Skills and feats: Diplomacy +3, Escape Artist +4, Hide +4, Listen +2, Move Silently +4, Search +2, Sleight of Hand +1, Spot +6; Combat Expertise, [Improved Unarmed Strike], Iron Will, [Stunning Fist].
Possessions: Bracers of armour +1
Primary motivation: A deep hatred of the weak. The character's hate runs deep, and dominates their personality.
---------------------------

Godfred, male human War1: CR 1; Size M (5 ft., 8 in. tall); HD 1d8+1; hp 9; Init +1; Spd 30 ft.; AC 16; Attack +3 melee, or +2 ranged; SV Fort +3, Ref +1, Will +1; AL LE;
Str 14, Dex 13, Con 13, Int 8, Wis 12, Cha 7.
Languages Spoken: Common.
Skills and feats: Climb +6, Hide +1, Knowledge (Dungeoneering) +1, Listen +3, Move Silently +1, Spot +3; Alertness, Track.
Possessions: Mithril Chain Shirt, club
Primary motivation: A deep hatred of the Lawful. The character's hate runs deep, and dominates their personality.
---------------------------

Brynjolf, male human Com1: CR 1; Size M (5 ft., 5 in. tall); HD 1d4-1; hp 3; Init +1; Spd 30 ft.; AC 11; Attack +2 melee, or +1 ranged; SV Fort -1, Ref +1, Will +1; AL CE;
Str 15, Dex 13, Con 8, Int 13, Wis 12, Cha 10.
Languages Spoken: Common, Draconic.
Skills and feats: Craft (Carpentry) +5, Hide +1, Jump +6, Knowledge (Nobility and Royalty) +3, Listen +1, Move Silently +1, Perform (Act) +2, Spot +1; Blind-Fight, Combat Reflexes.
Possessions: club
Primary motivation: Sadism. The character is a sadist and
enjoys harming others and inflicting pain and misery.
---------------------------

Omer, male human Com1: CR 1; Size M (5 ft., 7 in. tall); HD1d4+2; hp 6; Init +1; Spd 30 ft.; AC 11; Attack +3 melee, or +1 ranged; SV Fort +2, Ref +1, Will +1; AL CE;
Str 17, Dex 13, Con 14, Int 11, Wis 13, Cha 9.
Languages Spoken: Common.
Skills and feats: Craft (Armorsmithing) +4, Craft (Painting) +4, Craft (Shipmaking) +7, Hide +1, Listen +1, Move Silently +1, Spot +1; Blind-Fight, Skill Focus (Craft (Shipmaking)).
Possessions: club
Primary motivation: A desire for money/treasure.
---------------------------

Steinthor, male human Com1: CR 1; Size M (6 ft., 3 in. tall); HD 1d4+1; hp 5; Init +2; Spd 30 ft.; AC 12; Attack +3 melee, or +2 ranged; SV Fort +1, Ref +2, Will +1; AL CE;
Str 16, Dex 14, Con 12, Int 12, Wis 12, Cha 15.
Languages Spoken: Common, Goblin.
Skills and feats: Craft (Alchemy) +5, Craft (Leatherworking) +8, Craft (Sculpting) +3, Craft (Stonemasonry) +3, Hide +2, Listen +5, Move Silently +2, Spot +1; Skill Focus (Craft (Leatherworking)), Track.
Possessions: club
Primary motivation: Thrill seeking. The character has passion for adventuring and risk.
---------------------------

Fjolnir, male human Com1: CR 1; Size M (6 ft., 2 in. tall); HD 1d4-2; hp 2; Init +1; Spd 30 ft.; AC 11; Attack +3 melee, or +1 ranged; SV Fort -2, Ref +3, Will +2; AL LE; Str 16, Dex 12, Con 6, Int 9, Wis 15, Cha 8.
Languages Spoken: Common.
Skills and feats: Disguise +1, Hide +1, Listen +2, Move Silently +1, Profession (Hunter) +9, Spot +2; Lightning Reflexes, Skill Focus (Profession (Hunter)).
Possessions: club
Primary motivation: Boredom. The character has no other reason than their life is otherwise uninteresting.
---------------------------

Arnfinn, male human Com1: CR 1; Size M (6 ft., 0 in. tall); HD 1d4+1; hp 5; Init +4; Spd 30 ft.; AC 14; Attack +2 melee, or +4 ranged; SV Fort +1, Ref +4, Will +2; AL LE;
Str 14, Dex 18, Con 12, Int 11, Wis 15, Cha 13.
Languages Spoken: Common.
Skills and feats: Craft (Leatherworking) +7, Decipher Script +2, Hide +4, Listen +4, Move Silently +4, Ride +8, Spot +4; Alertness, Skill Focus (Craft (Leatherworking)).
Possessions: club
Primary motivation: The character feels continually threatened, and defense is their priority.
---------------------------

Hrafn the weaponsmith, male human Com1: CR 1; Size M (5 ft., 5 in. tall); HD 1d4-1; hp 3; Init +1; Spd 30 ft.; AC 11; Attack +2 melee, or +1 ranged; SV Fort -1, Ref +1, Will +3; AL LE;
Str 14, Dex 13, Con 8, Int 10, Wis 16, Cha 11.
Languages Spoken: Common.
Skills and feats: Craft (Stonemasonry) +4, Craft (Weaponsmithing) +7, Hide +1, Listen +5, Move Silently +1, Spot +9; Alertness, Skill Focus (Craft (Weaponsmithing)).
Possessions: club
Primary motivation: A need to defend themself from members of The Horned Society. The character feels continually threatened, and defence is their priority.
---------------------------

Clever Hrodyn the whore, female human Com1: CR 1; Size M (5 ft., 4 in. tall);
HD 1d4-1; hp 6; Init -1; Spd 30 ft.; AC 9; Attack +2 melee, or -1 ranged; SV Fort -1, Ref -1, Will +2; AL NE;
Str 14, Dex 9, Con 9, Int 18, Wis 14, Cha 14.
Languages Spoken: Auran, Common, Draconic, Elven, Giant.
Skills and feats: Craft (Armorsmithing) +8, Craft (Carpentry) +8, Craft (Leatherworking) +11, Craft (Painting) +8, Hide -1, Listen +6, Move Silently -1, Profession (Hunter) +4, Spot +2, Swim +6, Tumble +0; Skill Focus (Craft
(Leatherworking)), Toughness.
Possessions: club
Primary motivation: Just survival
---------------------------

Pious Thorkatla the whore, female human Com1: CR 1; Size M (5 ft., 8 in. tall); HD 1d4+1; hp 5; Init +4; Spd 30 ft.; AC 10; Attack +1 melee, or +0 ranged; SV Fort +1, Ref +0, Will +4; AL NE;
Str 13, Dex 11, Con 12, Int 9, Wis 14, Cha 10.
Languages Spoken: Common.
Skills and feats: Craft (Weaponsmithing) +3, Hide +0, Listen +2, Move Silently +0, Ride +4, Spot +2; Improved Initiative, Iron Will.
Possessions: club
Primary motivation: Divine. The character is compelled to act according to their religious beliefs.
---------------------------

Leilah the swimmer, female human Com1: CR 1; Size M (6 ft., 0 in. tall); HD 1d4+1; hp 5; Init +2; Spd 30 ft.; AC 12; Attack +2 melee, or +2 ranged; SV Fort +1, Ref +2, Will +2; AL CE;
Str 14, Dex 14, Con 12, Int 14, Wis 15, Cha 13.
Languages Spoken: Common, Infernal, Sylvan.
Skills and feats: Craft (Armorsmithing) +6, Heal +4, Hide +2, Intimidate +3, Listen +4, Move Silently +2, Sleight of Hand +4, Spot +4, Swim +9; Alertness, Skill Focus (Swim).
Possessions: club
Primary motivation: Survival. The character feels the way they act is they only way to get by in the world.
Secondary motivation: Sadism. The character is a sadist and
enjoys harming others and inflicting pain and misery.
---------------------------

Astrid the painter, female human Com1: CR 1; Size M (5 ft., 5 in. tall); HD 1d4; hp 4; Init +0; Spd 30 ft.; AC 10; Attack +1 melee, or +0 ranged; SV Fort +0, Ref +2, Will +1; AL LE;
Str 12, Dex 10, Con 10, Int 14, Wis 12, Cha 12.
Languages Spoken: Common, Halfling, Infernal.
Skills and feats: Craft (Painting) +6, Craft (Sculpting) +4, Craft (Shipmaking) +9, Craft (Woodworking) +4, Hide +0, Listen +1, Move Silently +0, Profession (Miner) +5, Search +4, Spot +1; Lightning Reflexes, Skill Focus (Craft (Shipmaking)).
Possessions: club
Primary motivation: A desire to be a powerful leader. The character feels they can bring about change as strong leader.

---------------------------
Antone the wall, male human Com1: CR 1; Size M (5 ft., 3 in. tall); HD 1d4+2; hp 6; Init +3; Spd 30 ft.; AC 13; Attack +4 melee, or +3 ranged; SV Fort +2, Ref +3, Will +0; AL CE;
Str 18, Dex 16, Con 15, Int 15, Wis 10, Cha 13.
Languages Spoken: Common, Draconic, Undercommon.
Skills and feats: Climb +11, Craft (Leatherworking) +6, Craft (Shipmaking) +6, Craft (Trapmaking) +6, Handle Animal +5, Hide +3, Listen +0, Move Silently +3, Spot +0; Run, Skill Focus (Climb).
Possessions: club
Primary motivation: A need for knowledge about the non-believers in their faith. The character feels than an understanding will solve their problems.
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Old 11-29-2012, 07:53 AM   Top  -  End  -  #9
hoverfrog
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Join Date: Aug 2010
Gender: Male
Default Re: Isles of the Small Folk Dice Rolls

Spot and listen checks for last watch

Graorin
Spot (1d20+3)[20]
Listen (1d20+3)[10]

Opposed by Hide and Move Silently of Fjolnir and Arnfinn who are hunting for food.

Fjolnir
Hide (1d20+1)[17]
Move Silently (1d20+1)[13]
Survival (1d20+2)[11]

Arnfinn
Hide (1d20+4)[20]
Move Silently (1d20+4)[12]
Survival (1d20+2)[22]

In addition Leilah the swimmer is fishing for anything edible.
Survival (1d20+2)[5]
Spot to notice anyone sneaking down to the beach (1d20+4)[9]
Listen (1d20-1)[18] -5 because of the noise of the surf
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Old 12-10-2012, 06:24 AM   Top  -  End  -  #10
hoverfrog
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Join Date: Aug 2010
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Default Re: Isles of the Small Folk Dice Rolls

Spot checks for the distance that they notice Graorin (10 feet per point) verses Graorin's hide of zero (not hiding).

Spot check for dogs (1d20+5)[14]
Spot check for Leilah the swimmer (1d20+4)[16]

Hit dice of animals affected by Calm Animals (2d4+1)[3]
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Old 12-12-2012, 07:56 AM   Top  -  End  -  #11
hoverfrog
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Join Date: Aug 2010
Gender: Male
Default Re: Isles of the Small Folk Dice Rolls

Spot checks to see through Alexander's disguise roll of (1d20+10)[14] includes -2 for impersonating a different race.

Ever Barrowfoot (1d20+3)[21]
Athedru Namecarver (1d20-1)[2]
Devka Thorn (1d20+2)[12]
Graorin (1d20+3)[6]
Kevst Halfling (1d20+2)[8]
Young Ben (1d20+1)[14]
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Old 12-16-2012, 04:21 AM   Top  -  End  -  #12
hoverfrog
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Join Date: Aug 2010
Gender: Male
Default Re: Isles of the Small Folk Dice Rolls

Spot checks against Kari's hide (1d20+11)[12] including +2 circumstance bonus for Alexander's distraction and +5 as he's coming in from the other entrance over the bridge and nobody is looking in that direction.

Ever Barrowfoot (1d20+3)[16]
Athedru Namecarver (1d20-1)[4]
Devka Thorn (1d20+2)[14]
Graorin (1d20+3)[21]
Kevst Halfling (1d20+2)[20]
Young Ben (1d20+1)[9]
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Old 01-30-2013, 08:14 AM   Top  -  End  -  #13
hoverfrog
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Join Date: Aug 2010
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Default Re: Isles of the Small Folk Dice Rolls

test 1 to 23 (1d23)[5]
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Old 02-20-2013, 01:07 PM   Top  -  End  -  #14
hoverfrog
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Default Re: Isles of the Small Folk Dice Rolls

Spot check (1d20-1)[11] vs DC23 Hide
Sense motive (1d20-1)[17] vs DC14 Bluff
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Old 03-10-2013, 04:39 PM   Top  -  End  -  #15
hoverfrog
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Join Date: Aug 2010
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Default Re: Isles of the Small Folk Dice Rolls

Sense motive vs Ben's bluff (1d20)[13] DC10
Shifted to friendly
Intimidate check is opposed by the target’s modified level check (1d20+3)[20] DC22
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Old 04-12-2013, 04:48 AM   Top  -  End  -  #16
hoverfrog
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Default Re: Isles of the Small Folk Dice Rolls

Hypnotism (2d4)[7] creatures for (2d4)[4] rounds
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