You really don't have to do that. There's this lovely little bit up at the top labeled "Thread Tools"
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But really, my Int is "Whatever they let me get away with". Gene modding, I can stack 5 (10*10 googol's ) of gene mods on at once, and it just takes me a few rounds
But I don't do that, due to pure cheese
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But really, my Int is "Whatever they let me get away with". Gene modding, I can stack 5 (10*10 googol's ) of gene mods on at once, and it just takes me a few rounds
But I don't do that, due to pure cheese
Mine is the same but has a longer time to increase.
Speaking of:
How fast can a demiplane be? 1year/Round? more?
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What I was going for is that insanity is relitative and subjective. As you beliave you are sane, you act according to a set of reasons.
But the person who beliaves they are sane, could in fact be insane. They act according to a set of reasons, that in a simmilar fashion to your, construct out of a combeination of external stiumli and experiened events.
Thus, Insanity is a matter of perspective.
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EDIT: Also does the Pierce: Immunity: Piercing Post-Omnific Ability (it costs 400DAS) Pierce all immunities or just the 400DAS Immunity: Piercing?
This is relevant to my interests
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I have quit Giantitp. I may be back but not anytime soon
Sorry everyone
Last edited by Anecronwashere : 11-09-2012 at 10:36 PM.
Speaking of:
How fast can a demiplane be? 1year/Round? more?
Depends on how many time dragons will visit.
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They may or may not show up no matter what time you move at. I'm not doing this, but assume I will roll a dx every time something cheap involving time happens.
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"If you are after mere parlor tricks you will be sorely disappointed, for if I reach behind your ear, it will not be a nickel I pull out, BUT YOUR VERY SOUL!" The Venture Bros.
Would a plane that exists spatially but not temporaly work/be safe from the time dragons? Though of course, the effects realitive passing of time would occur.
Also, figured out how to beat a Time dragon. Shunt them to a plane that only exists temporaly, not spatially
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Ok, rolling a D(whatever) without giving us a hard limit is, no offence, Bull****.
You've basically said "If you do more than (not gonna tell you) there is a chance you will die, no save"
We have no chance of retaliation, no way of avoiding it beside simply not messing with time At All (including Haste or any other way of doing it)
If I make a Demiplane that is 1 Year inside. 1 Round outside will you roll a die?
If no: What about 2 years?
3?
What is the exact limit before it starts being Risky.
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<-- Give the zombie a hug. You know you want too. It's so lonely.
I have quit Giantitp. I may be back but not anytime soon
Sorry everyone
Whether it is just temporal or spacial they can smell something OP across the multiverse and all dimensions, they can exist in any type of plane, or outside planes, and can simply create a copy of themselves wherever you are to stop your OPness.
For everyones information I have started a Paranoia campaign nothing is as it seems and all actions have a chance you will die so get use to it, until I get board and go back to being a regular DM.
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"If you are after mere parlor tricks you will be sorely disappointed, for if I reach behind your ear, it will not be a nickel I pull out, BUT YOUR VERY SOUL!" The Venture Bros.
All I'm doing is showing that my Technology is more advanced then the fabric of space and time itself, is that such a bad thing
Also, there is some wierd stuff that can happen in a plane with no temporal traits at all (as in, no time passes inside, as you would not exist inside of time, ou would briefly step outside of it), kinda he same for the spatial one.
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You've basically said "If you do more than (not gonna tell you) there is a chance you will die, no save"
...
We have no chance of retaliation, no way of avoiding it beside simply not messing with time At All (including Haste or any other way of doing it)
Thank you. I was fine with the time dragons when they were just there to keep people from traveling in time or something, but just as a non-specified general fiat trick? Does anyone else see something wrong with this? At this level, the DM needs to set limits, and expect the players to do OP stuff elsewhere.
This is not a limit on your OP this is a bit of resistance like how characters must get to level 500 from 50 and gain 64 divine ranks, but I plan to keep this more secret.
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"If you are after mere parlor tricks you will be sorely disappointed, for if I reach behind your ear, it will not be a nickel I pull out, BUT YOUR VERY SOUL!" The Venture Bros.