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Old 11-10-2012, 05:20 PM   Top  -  End  -  #121
drack
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Default Re: God nations (OOC)

Hmm, haven't heard of that one yet...
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Old 11-10-2012, 05:46 PM   Top  -  End  -  #122
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Default Re: God nations (OOC)

Theirs a small table for it at the beginning of the powers chapter showing the exchange rate for feats, levels, and enhancement bonuses to divine powers and if you trade levels it reduces your max starting level of 500 so you can't gain back levels traded for divine abilities until after the game starts.
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Last edited by Dr.Orpheus : 11-10-2012 at 05:46 PM.
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Old 11-10-2012, 05:50 PM   Top  -  End  -  #123
drack
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Default Re: God nations (OOC)

Heh. interesting.
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Old 11-10-2012, 05:50 PM   Top  -  End  -  #124
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Default Re: God nations (OOC)

Quote:
Originally Posted by Dr.Orpheus View Post
Theirs a small table for it at the beginning of the powers chapter showing the exchange rate for feats, levels, and enhancement bonuses to divine powers and if you trade levels it reduces your max starting level of 500 so you can't gain back levels traded for divine abilities until after the game starts.
Oh look...there is....

*falls over laughing*

Thank you
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Old 11-10-2012, 07:06 PM   Top  -  End  -  #125
Durksmurf
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Default Re: God nations (OOC)

Oh Snuggles, I just figured out how to turn gold into Divine ability slots. PM me if you want in.
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Old 11-10-2012, 07:19 PM   Top  -  End  -  #126
Emperor Ing
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Default Re: God nations (OOC)

Does it involve grabbing items with the appropriate modifier listed on table 4-1 and having them bestow the ability on the wearer for the cost of the magic item modifier?
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Old 11-10-2012, 08:02 PM   Top  -  End  -  #127
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Default Re: God nations (OOC)

Quote:
Originally Posted by Dr.Orpheus View Post
Theirs a small table for it at the beginning of the powers chapter showing the exchange rate for feats, levels, and enhancement bonuses to divine powers and if you trade levels it reduces your max starting level of 500 so you can't gain back levels traded for divine abilities until after the game starts.
Another way to get an indefinite number of divine abilities, just what I need.
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Old 11-10-2012, 08:02 PM   Top  -  End  -  #128
drack
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Default Re: God nations (OOC)

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Originally Posted by Durksmurf View Post
Oh Snuggles, I just figured out how to turn gold into Divine ability slots. PM me if you want in.
Yup Sadly I have more of them then I could bear already.
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Old 11-10-2012, 08:19 PM   Top  -  End  -  #129
Anecronwashere
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Default Re: God nations (OOC)

Yeah especially since there is also a Ring of Power.
1000* (Bonus*6)^2
Now who has Infinite Abrogates
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Old 11-10-2012, 08:29 PM   Top  -  End  -  #130
Durksmurf
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Default Re: God nations (OOC)

Well looking at how much gold we have we antimagic fields will become very powerful.

Also is their a specific set of rules for the countries?

How much does a +800 weapon cost to create?
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Old 11-10-2012, 08:32 PM   Top  -  End  -  #131
Durksmurf
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Default Re: God nations (OOC)

Quote:
Originally Posted by Anecronwashere View Post
Yeah especially since there is also a Ring of Power.
1000* (Bonus*6)^2
Now who has Infinite Abrogates
You just lost what me. Which ring of power?

Edit: Now to homebrew a Portfolio for cats!
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Last edited by Durksmurf : 11-10-2012 at 08:33 PM.
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Old 11-10-2012, 08:34 PM   Top  -  End  -  #132
Anecronwashere
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Default Re: God nations (OOC)

Something Doc O told me about.
It WAS supposed to be released in an upcoming Immortals book ut since it doesnt exist yet he just gave me that formula.


And really, Antimagic? Hands up who keeps their magic items ON their person.
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Old 11-10-2012, 08:36 PM   Top  -  End  -  #133
Durksmurf
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Quote:
Originally Posted by Anecronwashere View Post
Something Doc O told me about.
It WAS supposed to be released in an upcoming Immortals book ut since it doesnt exist yet he just gave me that formula.


And really, Antimagic? Hands up who keeps their magic items ON their person.
Ok that is unfair. Your using material from a 3rd party book that isn't released yet?!
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Old 11-10-2012, 08:38 PM   Top  -  End  -  #134
Emperor Ing
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Default Re: God nations (OOC)

Quote:
Originally Posted by Durksmurf View Post
How much does a +800 weapon cost to create?
The market value for epic weapons is enhancement bonus ^ 2 x 20,000. So for 800 that's $128,000,000,000. As per the item creation rules it'll cost half that. So 64 billion.
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Old 11-10-2012, 08:41 PM   Top  -  End  -  #135
Durksmurf
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Default Re: God nations (OOC)

Since weapon enchantment bonus applies to attack AND damage would that be equal two 288 divine ability slots. Hmmm.
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Old 11-10-2012, 08:48 PM   Top  -  End  -  #136
Anecronwashere
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Default Re: God nations (OOC)

Hey everyne can use it.
And I'm selling them too

750 * (bonus*6)^2
So 1,000 Divine Ability Slots is:
750* (1,000*6)^2
750* 6,000^2
750* 36,000,000
27,000,000,000

27 Billion is barely a drop in an ocean compared to what was it? Septicillion?
Although it is balanced by not actually Stacking with other Rings so to get insane amounts you have to pay ever increasing costs
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Old 11-10-2012, 08:55 PM   Top  -  End  -  #137
Durksmurf
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Default Re: God nations (OOC)

do integrated class levels grant a base attack bonus?
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Old 11-10-2012, 08:56 PM   Top  -  End  -  #138
ShadowFireLance
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Default Re: God nations (OOC)

1) Pc cord shall arrive soon, And more posting.
2) The Time dragons: Alright, Sorry about Doc, He has anger issues
The Only limit on The Time thing is no Forward, And No Back.
Stay in the Present, And No problems.
More to come once I get my Pc cord.
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Old 11-10-2012, 08:57 PM   Top  -  End  -  #139
Anecronwashere
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Default Re: God nations (OOC)

Yes.
But why would you need to ask? after level20 it's the Epic Attack Bonus, not BAB and Integrated is 51+

Edit: YAY! I can have 1year in a round.
THat does wonders for some of my stuff.


Although that does bring up the question:
If I'm in a Fast-Time Stomach, Body2 is in a (differently timed) Fast-Time Demiplane and Body3 is in RealTime... How many actions do I get?
Because they share an action pool.
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Last edited by Anecronwashere : 11-10-2012 at 08:59 PM.
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Old 11-10-2012, 09:07 PM   Top  -  End  -  #140
Durksmurf
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Default Re: God nations (OOC)

Quote:
Originally Posted by Anecronwashere View Post
Yes.
But why would you need to ask? after level20 it's the Epic Attack Bonus, not BAB and Integrated is 51+

Edit: YAY! I can have 1year in a round.
THat does wonders for some of my stuff.


Although that does bring up the question:
If I'm in a Fast-Time Stomach, Body2 is in a (differently timed) Fast-Time Demiplane and Body3 is in RealTime... How many actions do I get?
Because they share an action pool.
Dude the only reason to ever be on a material plane is to fight someone. And if your fighting someone, you should have your whole self there.
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Old 11-10-2012, 09:10 PM   Top  -  End  -  #141
Anecronwashere
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Default Re: God nations (OOC)

It costs like 20-50 points to make a new body.
I have more points than Gold!

And there is no way I'm letting the original me leave my own body, because then it exists on an actual Plane making it infinitely easier to find

And it has all my magic items on it so keeping it away from all those AM Fields is a rather good Idea
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Old 11-10-2012, 09:18 PM   Top  -  End  -  #142
Durksmurf
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Default Re: God nations (OOC)

Artifacts are immune to antimagic. Also I can get resurected really easy because of Unkindness. And a divine ability lets you summon your artifacts, wherever they are. I just hope no one destroys them.
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Old 11-10-2012, 09:20 PM   Top  -  End  -  #143
Anecronwashere
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Default Re: God nations (OOC)


Silly Kitty, keeping your magic ON you.
Don't you have levels in Ozodrin?
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Old 11-10-2012, 09:29 PM   Top  -  End  -  #144
Durksmurf
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Default Re: God nations (OOC)

I don't know. I probably will, if just to gain a tentacle. Why?

Also if you want I'll teach you how to get unlimited armies of clones. Figured it out a little bit ago.
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Last edited by Durksmurf : 11-10-2012 at 09:31 PM.
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Old 11-10-2012, 09:34 PM   Top  -  End  -  #145
Emperor Ing
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Default Re: God nations (OOC)

Are these Avatars, Aspects, or additional manifestations?
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Old 11-10-2012, 09:37 PM   Top  -  End  -  #146
Durksmurf
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Nope just plane old clones.
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Old 11-10-2012, 09:37 PM   Top  -  End  -  #147
Anecronwashere
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Default Re: God nations (OOC)

Look up Depictions on the Ozodrin
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Old 11-10-2012, 09:39 PM   Top  -  End  -  #148
Grimsage Matt
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Default Re: God nations (OOC)

Please, I'm a mortal and I find your idea of fighting to be.... barbaric.

Why are you even using a body to fight in the first place
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Old 11-10-2012, 09:40 PM   Top  -  End  -  #149
Anecronwashere
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Default Re: God nations (OOC)

Because I dont have hard-light generators and my tech tree went down Biotech not Mektech?
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Old 11-10-2012, 09:42 PM   Top  -  End  -  #150
Grimsage Matt
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Default Re: God nations (OOC)

So? You can use a sawrm of bacteria that you mentally control.
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