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Old 11-14-2012, 02:44 AM   Top  -  End  -  #91
RCgothic
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Default Re: Th Unwanted Quest [OOC]

Search check (inspired) (1d20+8)[21]
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Old 11-14-2012, 04:28 AM   Top  -  End  -  #92
Doc_Pippin
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For your heal check he doesn't seem to have any visible symptoms other than a severe sunburn and major dehydration. As you search you remove his headgear to find long pitch black hair. He appears to be human but his pale skin and dark feature tells you there is something off about him.

As you do the physical examination you find a hidden pocket in his coat. It seems to have been sewn closed but when you handle the material you can feel the awkward weight. You also come across a fine looking dagger and a small coin back.

Omega group were waiting on Inoknownames to post for y'alls update.

And Alpha group just got an update not too long ago

Last edited by Doc_Pippin : 11-14-2012 at 05:37 AM.
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Old 11-14-2012, 10:44 AM   Top  -  End  -  #93
INoKnowNames
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Default Re: Th Unwanted Quest [OOC]

Quote:
Originally Posted by Doc_Pippin View Post
Yes and may they forever...Be!!!! Muahahaha
.... what on earth have I just done...

Quote:
Originally Posted by Doc_Pippin View Post
But SO much better! How many Paladins can cast a FREE True Resurrection or really most of the curative abilities the Healer gets.
Hm.... a more defensive Paladin.... that's actually not too bad for a low tier...

Quote:
Originally Posted by Doc_Pippin View Post
Flurry is part, it takes the first attack and exchange it with the flurry and allow additional attacks based on BAB. The only thing is you can't multi-flurry which I understand.
I was under the assumption that it was it's own action, not a Full Attack... I wonder why more people don't combined Pounce Barbarian and Monk some how... I bet there are ways to do it.

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Originally Posted by Doc_Pippin View Post
Omega group were waiting on Inoknownames to post for y'alls update.
No you're not! My post was there the entire time! <.< >.> <.< >.>

Last edited by INoKnowNames : 11-14-2012 at 10:44 AM.
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Old 11-14-2012, 04:33 PM   Top  -  End  -  #94
Doc_Pippin
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Quote:
Originally Posted by INoKnowNames View Post
I was under the assumption that it was it's own action, not a Full Attack... I wonder why more people don't combined Pounce Barbarian and Monk some how... I bet there are ways to do it.
you need dragon magazine for the Chaos monk who's flurry is more random because monk requires lawful while barbarian requires non-lawful
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Old 11-14-2012, 06:03 PM   Top  -  End  -  #95
INoKnowNames
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Originally Posted by Doc_Pippin View Post
you need dragon magazine for the Chaos monk who's flurry is more random because monk requires lawful while barbarian requires non-lawful
If you start with Barbarian then go into Monk, you lose Rage, and can't take further Barbarian levels. Trade off Rage, and you haven't lost anything... right?
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Old 11-14-2012, 06:52 PM   Top  -  End  -  #96
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Quote:
Originally Posted by INoKnowNames View Post
If you start with Barbarian then go into Monk, you lose Rage, and can't take further Barbarian levels. Trade off Rage, and you haven't lost anything... right?
I don't believe there is anything you can trade it for which does not require chaotic alignment.

Chaos Monk is a simpler option.
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Old 11-14-2012, 08:19 PM   Top  -  End  -  #97
Doc_Pippin
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Quote:
Originally Posted by INoKnowNames View Post
If you start with Barbarian then go into Monk, you lose Rage, and can't take further Barbarian levels. Trade off Rage, and you haven't lost anything... right?
Thats a huge loss though because the only way to completely lose Rage is Crafty Hunter (UA, p 58): Gain favored enemy, archery combat style, improved archery combat style, and greater archery combat style. Lose rage and indomitable will. Which kinda doesn't help Monks at all.

with the Monks belt(5), Monks tattoo(4), Superior unarmed strike(4), Sandals of the Tiger's Leap and the Gauntlets of the talon (5) Monk 2 then crossing to Barb you don't lose any class abilities and if you take the ACF Whirling Frenzy (Rage increases Strength, Ref saves and AC, and allows an extra attack each turn, instead of normal benefit.) for UA you can flurry for two hits at -3 +normal bab attacks +1from frenzy and +1 from haste and +1 from snap kick +1 from the sandals so you effectively get your normal amount of attacks +5

So at level 20 you hit 9 times on a pounce as a 20th level monk for Unarmed damage. AC as a 16th level, speed as a 11th level (+10 barbs bonus), Ki progression to magic, Stunning fist as a 7th level monk & and a 19th level barbarian, ghost touch on all unarmed strikes which now count as slashing weapons, ((W/ Necklace of Natural Attacks)) Enchanted
With the first hit dealing x2 damage

If you want a different flavor you could even go Monk 2/Barbarian 8/Drunken master 10 doing Monk level 20 damage +1D12 for improvised weapons + a slew of other abilities and fun

Last edited by Doc_Pippin : 11-14-2012 at 08:32 PM.
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Old 11-14-2012, 09:02 PM   Top  -  End  -  #98
INoKnowNames
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Quote:
Originally Posted by Zman View Post
I don't believe there is anything you can trade it for which does not require chaotic alignment.

Chaos Monk is a simpler option.
True, but getting a Dm to accept Ferocity as not being Rage might be easier than getting a Dm to accep Dragon Magazine for some reason...

Quote:
Originally Posted by Doc_Pippin View Post
Thats a huge loss though because the only way to completely lose Rage is Crafty Hunter (UA, p 58): Gain favored enemy, archery combat style, improved archery combat style, and greater archery combat style. Lose rage and indomitable will. Which kinda doesn't help Monks at all.
Eh, the only thing that matters is trading Barbarian Fast Movement for Pounce, right? Still, I see where you're coming from.

Quote:
Originally Posted by Doc_Pippin View Post
with the Monks belt(5), Monks tattoo(4), Superior unarmed strike(4), Sandals of the Tiger's Leap and the Gauntlets of the talon (5) Monk 2 then crossing to Barb you don't lose any class abilities and if you take the ACF Whirling Frenzy (Rage increases Strength, Ref saves and AC, and allows an extra attack each turn, instead of normal benefit.) for UA you can flurry for two hits at -3 +normal bab attacks +1from frenzy and +1 from haste and +1 from snap kick +1 from the sandals so you effectively get your normal amount of attacks +5

So at level 20 you hit 9 times on a pounce as a 20th level monk for Unarmed damage. AC as a 16th level, speed as a 11th level (+10 barbs bonus), Ki progression to magic, Stunning fist as a 7th level monk & and a 19th level barbarian, ghost touch on all unarmed strikes which now count as slashing weapons, ((W/ Necklace of Natural Attacks)) Enchanted
With the first hit dealing x2 damage

If you want a different flavor you could even go Monk 2/Barbarian 8/Drunken master 10 doing Monk level 20 damage +1D12 for improvised weapons + a slew of other abilities and fun
Wait, why do Monks suck again? I know they aren't game breaking or anything, but for a while, I've thought of the Monk as a Core Truenamer (I've tried that. Not a big fan). If this is all accurate, I might ask that question again... maybe I'll wait for Monday...

In any case, shouldn't Omega Team be getting an update soon?

Last edited by INoKnowNames : 11-14-2012 at 09:03 PM.
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Old 11-14-2012, 09:25 PM   Top  -  End  -  #99
Doc_Pippin
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Default Re: Th Unwanted Quest [OOC]

Omega's update is incoming don't worry I just had to deal with my Junior sailors before I could focus for five mins. ((I just whipped the Monk Barb stuff up from memory)) Monk in Core is terribly weak but if many source books are allowed they begin to even out ((Especially if some one can cast Greater Mighty Wallop, a 24hr counts as +5 size catagory adds alot of damage))
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Old 11-15-2012, 04:25 AM   Top  -  End  -  #100
RCgothic
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Default Re: Th Unwanted Quest [OOC]

@Marlowe: I'm confused, Lilian didn't walk away?

I can roll with it, just confused...
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Old 11-15-2012, 04:54 AM   Top  -  End  -  #101
Doc_Pippin
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Hey Blue the NPC was talking about Draconic being the language of the Winged Death Celestial is good to go hes speaking it to you... Quite fluently
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Old 11-15-2012, 05:28 AM   Top  -  End  -  #102
Blue Lantern
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Oh, that's good, so I can eavesdrop a little... maybe.
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Old 11-15-2012, 06:24 AM   Top  -  End  -  #103
Doc_Pippin
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Default Re: Th Unwanted Quest [OOC]

Ya as Human you can pick any language except secret ones like druidic. Your only Native language as a human is common

Sylvan is the language of forest folk and fey

Celestial is the language of the heavenly planes

and as a Sorcerer you most likely know Draconic because that's where you draw your power from

And just in case someone doesn't understand the number of bonus languages its your native and Common +x where X is your int modifier. Likewise you can learn more by spending 2 skill points (Each) (And RPing it in game) (only 1 skill point if you have speak language as a class Skill)

Last edited by Doc_Pippin : 11-15-2012 at 06:27 AM.
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Old 11-15-2012, 06:46 AM   Top  -  End  -  #104
Marlowe
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Default Re: Th Unwanted Quest [OOC]

Quote:
Originally Posted by RCgothic View Post
@Marlowe: I'm confused, Lilian didn't walk away?

I can roll with it, just confused...
The short answer is I posted in a hurry not having read your post fully. A few minutes to get to work and the like.

Think of it as walking away...in Starex's head. She guesses Lilian doesn't want to be reminded right now which is why she said so little.
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Last edited by Marlowe : 11-15-2012 at 06:46 AM.
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Old 11-15-2012, 06:50 AM   Top  -  End  -  #105
RCgothic
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Ok! Glad to clear that up.

Starex guessed correctly! Although Lilian does very much appreciate the attempted comfort.

Last edited by RCgothic : 11-15-2012 at 06:53 AM.
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Old 11-15-2012, 07:01 AM   Top  -  End  -  #106
RCgothic
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... ands up anyone who brought bludgeoning weapons...

*Not me. Oops.*
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Old 11-15-2012, 08:11 AM   Top  -  End  -  #107
Marlowe
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Default Re: Th Unwanted Quest [OOC]

I really don't want to be the one to say this, but Mage Armour doesn't stack with regular armour. Why they didn't make the level 1 Force Domain spell "Shield" instead I'll never know.

And yes, I've done this myself. Next time I build a Force Cleric they'll have a dip of one of those classes that gives Wis to AC and abandon normal armour altogether.
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Old 11-15-2012, 09:12 AM   Top  -  End  -  #108
RCgothic
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Quote:
Originally Posted by Doc_Pippin View Post
The second is quite obviously a small child's skeleton still clutching the tattered remains of a cloth toy.
Damn you Pippin! Trying to get Lilian's emotions under control and then you drop that on her!
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Old 11-15-2012, 10:16 AM   Top  -  End  -  #109
RCgothic
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Default Re: Th Unwanted Quest [OOC]

Survival: (1d20+2)[3]
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Old 11-15-2012, 10:57 AM   Top  -  End  -  #110
RCgothic
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After a DM clarification on fly speed - Up is at half speed, down is at double - but is there a minimum angle to count as up/down? Too high or too low an angle would be abusable. I'd suggest in the region of 15-30' from Horizontal.

15' is the minimum to prevent someone gaining ground-speed by climbing a bit and then gliding for a long distance at double speed.

30' is the maximum to prevent someone gaining more height by flying at normal speed at 30' vs someone at half speed straight up.
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Old 11-15-2012, 11:21 AM   Top  -  End  -  #111
Blue1005
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Quote:
Originally Posted by Doc_Pippin View Post
Hey Blue the NPC was talking about Draconic being the language of the Winged Death Celestial is good to go hes speaking it to you... Quite fluently
Ok i was a little confused as to which was bad. And everyone LOVES dragons


Is there a website you are using to translate? Are you busting out Klingon next?

Last edited by Blue1005 : 11-15-2012 at 11:25 AM.
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Old 11-15-2012, 03:28 PM   Top  -  End  -  #112
Doc_Pippin
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Quote:
Originally Posted by Blue1005 View Post
Ok i was a little confused as to which was bad. And everyone LOVES dragons


Is there a website you are using to translate? Are you busting out Klingon next?
I've got a translator on my laptop it only has like 15 languages but its pretty fun to mess with

For flying perfect can go straight up I believe I would have to recheck good needs a 15 degree angle, average a 30, poor a 45, and clumsy a 60.

I will update soon for the rolls

Last edited by Doc_Pippin : 11-15-2012 at 03:30 PM.
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Old 11-15-2012, 03:39 PM   Top  -  End  -  #113
RCgothic
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Quote:
Originally Posted by Doc_Pippin View Post
I've got a translator on my laptop it only has like 15 languages but its pretty fun to mess with

For flying perfect can go straight up I believe I would have to recheck good needs a 15 degree angle, average a 30, poor a 45, and clumsy a 60.

I will update soon for the rolls
Those are for max angle of climb (good is any), not the difference between level flight and up/down. I also think those are the wrong way round...
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Old 11-15-2012, 05:16 PM   Top  -  End  -  #114
Doc_Pippin
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Quote:
Originally Posted by RCgothic View Post
Those are for max angle of climb (good is any), not the difference between level flight and up/down. I also think those are the wrong way round...

Ok I found the actual mechanics

Spoiler
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Old 11-15-2012, 06:31 PM   Top  -  End  -  #115
RCgothic
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Yes, but that still doesn't specify what counts as up/down. Is flying along at 5' to the horizontal considered level flight? I'd suggest anything up to 15' counts as such, otherwise you can fly up a little bit at half speed and then glide a very long distance at twice speed and go faster than if you'd just flown flat.

Last edited by RCgothic : 11-15-2012 at 06:33 PM.
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Old 11-15-2012, 10:47 PM   Top  -  End  -  #116
Doc_Pippin
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Yes I understand what your saying but as the rules don't exist I would have to assume that in a 360 degree world Up would be the cone above your completing 1/4 of your Total capable movement while down would be the same.

I really Wish I could just draw on the screen

so from your pan view of facing forward with you taking the anatomical position you would have two effective 180 degree views one in front and one in back regardless of elevation to qualify for game conditions it would be easier to split the 180 into equal parts of 60 degrees giving six angles.
So their would be Up Normal and Down forward and back.
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Old 11-16-2012, 12:33 AM   Top  -  End  -  #117
Blue1005
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Default Re: Th Unwanted Quest [OOC]

Quote:
Originally Posted by Doc_Pippin View Post
I've got a translator on my laptop it only has like 15 languages but its pretty fun to mess with
Do you have a link where to download that, I think it would be fun to use in my game.
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Old 11-16-2012, 12:45 AM   Top  -  End  -  #118
Doc_Pippin
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Quote:
Originally Posted by Blue1005 View Post
Do you have a link where to download that, I think it would be fun to use in my game.
Here is the Online version I just copied the entire system to my computer for easy access

http://www.tilansia.com/langconvert.php

Sorry for the delay in the update I've been doing unit Dress uniform inspections

Last edited by Doc_Pippin : 11-16-2012 at 12:48 AM.
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Old 11-16-2012, 12:53 AM   Top  -  End  -  #119
Blue1005
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Default Re: Th Unwanted Quest [OOC]

Quote:
Originally Posted by Doc_Pippin View Post
Here is the Online version I just copied the entire system to my computer for easy access

http://www.tilansia.com/langconvert.php

Sorry for the delay in the update I've been doing unit Dress uniform inspections
Take your time, occasionally i work too and cant respond for several hours. And the weekend is almost here for us so that takes time to respond too.


And how do you copy it to your computer
?

Last edited by Blue1005 : 11-16-2012 at 12:57 AM.
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Old 11-16-2012, 01:29 AM   Top  -  End  -  #120
Doc_Pippin
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Daemon
 
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Default Re: Th Unwanted Quest [OOC]

Quote:
Originally Posted by Blue1005 View Post
Take your time, occasionally i work too and cant respond for several hours. And the weekend is almost here for us so that takes time to respond too.


And how do you copy it to your computer
?
I traced the source using MarPac Milnet copied and pasted
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