While Tom may not have eyes, he should know that Krohl also has some skill with lock picking. Since he's the one that, you know, just unlocked the entire party? :P
@Von Krieger - Do we know the normal schedules of the guards? Routine checks, food, guard changes, anything like? If we have an idea, it would probably make sense to move when they were in-between checks.
However, if we don't know that, then we might as well move out now.
Did all those guards that escorted Krohl go back towards the meeting room, or did they head somewhere else?
__________________ Training and work are limiting posting - apologies to all my games!
DM: "Why do you have so many characters?"
Me: "Because I never embraced the strategic value of running away."
Just letting everyone know, I'm having a minor medical procedure done so I will not be able to post on November 16-18. Don't feel the need to wait up for me (or the DM can play my character to keep things moving along).
While Tom may not have eyes, he should know that Krohl also has some skill with lock picking. Since he's the one that, you know, just unlocked the entire party? :P
@Von Krieger - Do we know the normal schedules of the guards? Routine checks, food, guard changes, anything like? If we have an idea, it would probably make sense to move when they were in-between checks.
However, if we don't know that, then we might as well move out now.
Did all those guards that escorted Krohl go back towards the meeting room, or did they head somewhere else?
Not really, since there's nobody in the cell block. Two of them pop in and make sure you guys are still there and not prematurely dead or anything every few hours. But you can't really see when they change the guard.
Food has been sporadic. It's not like you guys are going to starve to death before they kill ya.
The extra guards went rattling and clanking down the stairs elsewhere. You heard faint mentions of Blackerly's nightly card game in the gatehouse, however, and the lot of them did head off in a relative hurry.
Last edited by Von Krieger : 11-16-2012 at 09:15 AM.
Of course, after I wrote my post I realized that Herr Doktor might have started drooling over the possibility of attaching an ogre arm to one of us ...
__________________ Training and work are limiting posting - apologies to all my games!
DM: "Why do you have so many characters?"
Me: "Because I never embraced the strategic value of running away."
Michael, if you'd be so kind as telling me which spells you're casting? I'd rather not play 20 questions with my own memory and trying to figure them out by appearance.
Sorry about that! Michael cast a lot of message spells (Arcane spells), trying to include everyone (or at least as many people as he could get). That'll get easier at later levels when it includes more people. XD I've learned that a spell that lets you communicate via whispers over distances is handy for making with the tactics.
On himself, he cast Mage Armor.
And finally, just a second ago, he cast Cure Light Wounds on our friendly neighbor Grumblejack.
Ruuk has the perception of a blind monkey with no sense of smell. (1d20-2)[12]
__________________
Kitten: *bats around a mini a few times*
DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
Cleric: "Full attack my a**, that was just two claw attacks!"
Kitten: *starts gnawing on the mini*
Cleric: "...nevermind."
Hmmm ... Wonder what those rolls mean ... If I had to guess, we might have been detected on the first attempt and second attempt ... damn low stealth rolls!
Here's hoping there's a plus for them being distracted or something ...
__________________ Training and work are limiting posting - apologies to all my games!
DM: "Why do you have so many characters?"
Me: "Because I never embraced the strategic value of running away."
I'd do that, but my brain isn't working at full steam at the moment, and I probably ought to be more lucid than I am before delving into something important like combat.