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Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

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Old 11-15-2012, 09:22 PM   Top  -  End  -  #421
dantiesilva
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Default Re: Shadows of the Past OOC 2

Just got out of work, please tell me 13 minutes of game time has gone by.
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Old 11-15-2012, 09:24 PM   Top  -  End  -  #422
Archmage1
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Default Re: Shadows of the Past OOC 2

Not entirely sure. For Tarith, an unknown length of time has passed. For Xander, who knows...
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Old 11-15-2012, 09:29 PM   Top  -  End  -  #423
dantiesilva
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Default Re: Shadows of the Past OOC 2

Hey T. We made an illegal move, or at least I did. One I was not aware of. When you cast that spell interrupting my turn, I HAVE to choose a new square. I just checked up on the thread I made asking and was told this. So all my buffs would still be in effect, as long as Alan agrees. Meaning Dantie is not completely useless in this fight with giants.

@Alan do you still have the sheets for the commoners?
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Old 11-15-2012, 09:32 PM   Top  -  End  -  #424
Archmage1
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Default Re: Shadows of the Past OOC 2

...
not really.
After I cast the spell, you still wanted to grapple me, and paid the price.

@Alan: after falling 180 feet, did my fragile items break?
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Old 11-15-2012, 09:43 PM   Top  -  End  -  #425
dantiesilva
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Default Re: Shadows of the Past OOC 2

And I know what about spells? I asked if since we would colide I would have to make a bull rush or charge attack for us both hitting the same part at same time. You said grapple. So I rolled grapple. Which the whole move was illegal because I could not grapple you and move a full action. I would have to do one or the other. So that means that Dantie would have tried to pull up or went down. Could not grapple though.
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Old 11-15-2012, 09:47 PM   Top  -  End  -  #426
NathanB1486
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Default Re: Shadows of the Past OOC 2

dragons are fun, and Dantie, it may suck, but if rulings are incorrect, usually they are changed from this point on, as changing things retroactively is lame, also I believe having a good maneuverability you could probably swerve to miss him
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Old 11-15-2012, 09:48 PM   Top  -  End  -  #427
Archmage1
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Default Re: Shadows of the Past OOC 2

Dantie, my understanding was that you wanted a way to attack Tarith for nabbing the gauntlet. I gave you one. You never protested that you did not want to attack, so...
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Old 11-15-2012, 09:51 PM   Top  -  End  -  #428
AlanBruce
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Default Re: Shadows of the Past OOC 2

Quote:
Originally Posted by Archmage1 View Post
...
not really.
After I cast the spell, you still wanted to grapple me, and paid the price.

@Alan: after falling 180 feet, did my fragile items break?
How many fragile items did you have?You could roll a DC against all the fragile one, like the monocle.
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Old 11-15-2012, 09:54 PM   Top  -  End  -  #429
Archmage1
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Default Re: Shadows of the Past OOC 2

I was more thinking items that explode when thrown, like, say... alchemists fire, oil flasks, potions, that sort of thing. I imagine the fire would destroy bedding and tents and such as well.
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Old 11-15-2012, 09:55 PM   Top  -  End  -  #430
NathanB1486
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Default Re: Shadows of the Past OOC 2

Quote:
Originally Posted by dantiesilva View Post
Danties sees all to late that Tarith and his greed have taken him into his line of fire, and with no way to stop Dantie goes plowing into Tarith.

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unfortunately it was posted IC, meaning it happened, and tariths reaction would be a legal action, what spells do you have left?
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Old 11-15-2012, 10:01 PM   Top  -  End  -  #431
Archmage1
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Default Re: Shadows of the Past OOC 2

So... Genius or idiocy.
Pity about the nat one on the disguise check though.
Still, not an auto fail, and it only triggers if they try to see through the bluff...
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Old 11-15-2012, 10:02 PM   Top  -  End  -  #432
dantiesilva
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Default Re: Shadows of the Past OOC 2

I understand what you are saying xander but i was told to make an illegal move. I protested that what would happen, as in two people same time same square. You said it would be a grapple so I rolled. But guess Xander has a point useless now. Need to keep an eye out for illegal moves though, it should not have been allowed. And I have enough spells to make a bad day for a few people. Just cast bull's strength. Stay close to me and I will try my best to affect as many of us as I can.
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Old 11-15-2012, 10:05 PM   Top  -  End  -  #433
Archmage1
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Default Re: Shadows of the Past OOC 2

Dantie, I was under the impression that you wanted to be in the same square. Grapple does that, and is the only way to do so.

Still, at least you are at full health.
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Old 11-15-2012, 10:07 PM   Top  -  End  -  #434
dantiesilva
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Default Re: Shadows of the Past OOC 2

Yes time to try and do this now...need to use spells stratigally so that I keep myself alive for 30 rounds...Should be fun. Took long enough for jacob and his army to get to work.

Ok so on Danties next turn moves infront of the temple and casts Recitation. On next turn he will cast Aid, Then turn 3 Divine protection if nothing is close enough, if it is then spiritual weapon to hold them back a bit. Then turn 4 Divine Favor.
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Last edited by dantiesilva : 11-15-2012 at 10:11 PM.
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Old 11-15-2012, 10:10 PM   Top  -  End  -  #435
AlanBruce
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Default Re: Shadows of the Past OOC 2

@Tarith: The disguise may not have been the best, but really? a Hill giant's sense motive vs. that bluff? Now, if Luther had been around, different story.
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Old 11-15-2012, 10:13 PM   Top  -  End  -  #436
Archmage1
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Default Re: Shadows of the Past OOC 2

Free damage is always nice.

Giant needs to make a dc 29 fort save, a dc 25 fort save, and a dc 22 fort save or be staggered.

Now, will they buy it either way...
And hopefully, this gives the militia time to get in range, and bunches up the giants for Xander.
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Old 11-15-2012, 10:17 PM   Top  -  End  -  #437
dantiesilva
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Default Re: Shadows of the Past OOC 2

Xnader you are up now unless you wait for militia and giants to go.
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Old 11-15-2012, 10:17 PM   Top  -  End  -  #438
AlanBruce
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Default Re: Shadows of the Past OOC 2

for added fun, after the battle. remain as nerine and scare party members.
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Old 11-15-2012, 10:18 PM   Top  -  End  -  #439
Archmage1
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Default Re: Shadows of the Past OOC 2

wow...
2
1
2
17.
fun.
those attacks are 3 lower than they should be.

Assuming the first and last hit
fort saves 26 and 20 for stagger

Really really missing craven.
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Last edited by Archmage1 : 11-15-2012 at 10:20 PM.
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Old 11-15-2012, 10:28 PM   Top  -  End  -  #440
Archmage1
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Default Re: Shadows of the Past OOC 2

Dantie, In order to complete the bluff, I needed that giant dead. Also, we have plenty of space for the giant fight scene, as the mods probably won't shut us down immediately.

I do sort of with I could have gotten away with telling the giants to go home, but with that disguise check...
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Old 11-15-2012, 10:35 PM   Top  -  End  -  #441
dantiesilva
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Default Re: Shadows of the Past OOC 2

I have already gotten 1 warning just saying I rather not get another.

And I agree it would funny to do that, though no fun.

@Alan, can you give me dimensions please of city and of as far away as Taruth is please. Need a map to work with. If you have one thats fine but I just need something to look at to move stuff around with.
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Old 11-15-2012, 10:37 PM   Top  -  End  -  #442
Archmage1
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Default Re: Shadows of the Past OOC 2

Wait... you got a warning?
About that thread you made about this one?
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Old 11-15-2012, 10:40 PM   Top  -  End  -  #443
dantiesilva
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Default Re: Shadows of the Past OOC 2

About the first one yea you know the hit alan in the head one. For trolling and god knows what else
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Old 11-15-2012, 10:41 PM   Top  -  End  -  #444
AlanBruce
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Default Re: Shadows of the Past OOC 2

Will be opening part 3 in a few minutes for the IC.

The dimensions are 300ft long x 700ft wide (that being the entrance to the village, where the giants are gathered.) The entrance is normally 20ft wide by 20ft tall, a perfect circle, but the giants have broken the walls to get in, adding an extra 60ft. on either side of space.
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Old 11-15-2012, 10:42 PM   Top  -  End  -  #445
Archmage1
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Default Re: Shadows of the Past OOC 2

Ah. Might I suggest limiting stuff you post in the main forum to genuine requests for help, or at least try to use impartiality?

Of course, with this game, we could legitimately say: Using core only, how do a level 12 wizard and a cleric beat a level 35 nymph?
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Old 11-15-2012, 10:44 PM   Top  -  End  -  #446
dantiesilva
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Default Re: Shadows of the Past OOC 2

Grease spell XD
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Old 11-15-2012, 10:45 PM   Top  -  End  -  #447
Archmage1
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Default Re: Shadows of the Past OOC 2

Freezing Fog: Better than grease for disabling and delaying enemies.
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Old 11-15-2012, 10:55 PM   Top  -  End  -  #448
AlanBruce
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Default Re: Shadows of the Past OOC 2

Quote:
Originally Posted by Archmage1 View Post
Ah. Might I suggest limiting stuff you post in the main forum to genuine requests for help, or at least try to use impartiality?

Of course, with this game, we could legitimately say: Using core only, how do a level 12 wizard and a cleric beat a level 35 nymph?
You guys crack me up. She hasn't killed anyone.
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Old 11-15-2012, 10:55 PM   Top  -  End  -  #449
dantiesilva
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Default Re: Shadows of the Past OOC 2

Temple is center I take it? How big is it? And how far apart are the house from the temple, and each other? Once I know this should be able to have a basic map. Not very good but, good enough for what I hope should be a short battle. Will even put in the tunnels underneath. If you tell me where to place troops I will do so as well.
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Old 11-15-2012, 10:56 PM   Top  -  End  -  #450
NathanB1486
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Default Re: Shadows of the Past OOC 2

Alan, are the giants close enough I can cast freezing fog? 20ft area where I designate, 220ft range. also how much longer until Xander can cast freezing fog?
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