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Old 11-13-2012, 11:48 PM   Top  -  End  -  #151
dantiesilva
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Default Re: Shadows of the Past OOC 2

@Tarith hey T. I got a favor to ask. I need a caster made. Sea hag for the race, no higher then level 15 please. She like the race I am sure points out a pirate of the seas, but uses a lot of divination and conjuration spells. Here are stats, if you could just point me in a direction and give me a spell list that would be great thanks.

(4d6b3)[14]
(4d6b3)[13]
(4d6b3)[12]
(4d6b3)[13]
(4d6b3)[16]
(4d6b3)[10]
(4d6b3)[13]

drop lowest roll
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Old 11-13-2012, 11:57 PM   Top  -  End  -  #152
Archmage1
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Default Re: Shadows of the Past OOC 2

Well, Sea Hag isn't that good of a race for a caster, and isn't normally a player race, but you have two real options. You can go with a wizard, use the 16 as your int, take conjuration specialist with abrupt jaunt, take wizard to 5 to get spontaneous divination, and just pick the spells you want. After wizard 5, go into some prestige class, whether that is master specialist, or some other full casting class.(You don't really want to give up casting levels. Ever.)

If you want a less variable caster, but one with stronger spells, be a sorc, and choose spells accordingly. This lets you take advantage of the +4 to cha sea hag gives you. As far as spells, you would be much less variable though.

Spell selection: here is a level 12 conjurer I have, the spell choices should be reasonable, but you might want to alter them depending on what you are fighting.(This caster uses persist cheese to be really hard to kill, and fights a lot of devils)

You might want to add clairvoyance to the spell list, though.

As far as banned schools, I would, in her shoes, ban necromancy, and one of illusion, evocation, and enchantment. If you want to be a pirate, all three are nice, as enchantment lets you control your crew, evocation lets you fireball the enemy ship, and illusion is just awesome.
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Old 11-14-2012, 12:26 AM   Top  -  End  -  #153
Archmage1
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Default Re: Shadows of the Past OOC 2

A reasonably helpful NPC stops being helpful...

Time for suspicion.
Another note: no mention of what they learned from Arrallae
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Old 11-14-2012, 12:31 AM   Top  -  End  -  #154
dantiesilva
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Default Re: Shadows of the Past OOC 2

Ok T. This is what I have so far just from the sea hag.

http://www.myth-weavers.com/sheetvie...sheetid=470149

Will be throwing my first sorcerer level on in the morning. I am thinking less spells, but its more natural her spells. You know, controlling the seas and such with gusts of wind, Obscuring mist, fog cloud. Battlefield control spells. Illusions to make it seem like ghost ship, and divination for obvious reasons. Starting to think spec Wizard would be better though. What do you think.
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Old 11-14-2012, 12:32 AM   Top  -  End  -  #155
AlanBruce
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Default Re: Shadows of the Past OOC 2

He's being helpful, but he is annoyed that a newcomer comes in, opens all their secrets. Plunders and then asks questions from their past. He's not being antagonistic, he is, naturally, annoyed. Of course, Dantie is getting the information a few feet above you. Or will, soon enough.
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Old 11-14-2012, 12:33 AM   Top  -  End  -  #156
Archmage1
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Default Re: Shadows of the Past OOC 2

However, Tarith does not know that, so he will persuade Jacob to talk with a bluff.
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Old 11-14-2012, 12:40 AM   Top  -  End  -  #157
Archmage1
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Default Re: Shadows of the Past OOC 2

Dantie, sorc is more powerful, but more narrow. If you want to do a bit of everything, wizard wins, but if you are just going to focus on one thing, sorc wins. If you are going to use the same spells every level, then sorc wins, but if they are variable, then wiz wins.

Wizard has spontaneous divination, so that makes the divination much easier, as you don't need to waste slots on situational spells.

Her stat bonuses are 8 2 2 0 2 4, so you should have a higher cha than that.

The Sr is 11+hd, so not a flat value.
The feats present are not bonus feats. The first one is from sea hag HD 1, the second from HD 3.
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Old 11-14-2012, 12:43 AM   Top  -  End  -  #158
dantiesilva
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Default Re: Shadows of the Past OOC 2

I never knew wizards could do that at any time, told you never play casters.

forgot the other +2 for cha kept seeing 2's. Thanks. Boost DCs as well.

And I just call them bonus.
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Old 11-14-2012, 12:49 AM   Top  -  End  -  #159
Archmage1
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Default Re: Shadows of the Past OOC 2

They need a feat to do it, which can be selected as the bonus feat for the 5 level in wizard.
That feat is literally the only reason to take more than 3 levels in wizard.
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Old 11-14-2012, 12:51 AM   Top  -  End  -  #160
dantiesilva
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Default Re: Shadows of the Past OOC 2

Ahh. Well off to bed will think on all this tonight. Looking at stormchaser though.
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Old 11-14-2012, 12:55 AM   Top  -  End  -  #161
Archmage1
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Default Re: Shadows of the Past OOC 2

Storm caster looks... interesting, although that first level will hurt. The abilities are nice though, as sonic damage does not get bad as quickly as other sources of damage. However, what makes it really nice is the stun effect, as save and sucks are always nice. Just watch out for sonic resistance.
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Old 11-14-2012, 12:56 AM   Top  -  End  -  #162
AlanBruce
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Default Re: Shadows of the Past OOC 2

Tarith, always trying to ruin the grand finale. At least now you know she can be killed.
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Old 11-14-2012, 01:21 AM   Top  -  End  -  #163
AlanBruce
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Default Re: Shadows of the Past OOC 2

i wonder where Xander went. He has the critical information to divulge.
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Old 11-14-2012, 01:22 AM   Top  -  End  -  #164
Archmage1
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Default Re: Shadows of the Past OOC 2

Well, I will be going to sleep now as well, so I think things will go ok, as Tarith is mostly a passive member of the party for information exchange.
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Old 11-14-2012, 03:04 AM   Top  -  End  -  #165
AlanBruce
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Default Re: Shadows of the Past OOC 2

@Tarith: I see from your character sheet you haven't updated on your list of enemies. Balion is now dead. No mention on Arrallae or Jacob either. Not that it's important, but I do enjoy reading your comments on them.

@Dantie: If you wouldn't mind building Rosalind? After the attack on Justcrown, I'd put her as a 6th level character. If you want, you can use some of the levels as a fighter, but that's up to you. Also, use WBL for a 6th level character and items allowed in the books originally. No need for her to outshine the party.

Last edited by AlanBruce : 11-14-2012 at 03:08 AM.
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Old 11-14-2012, 09:30 AM   Top  -  End  -  #166
dantiesilva
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Default Re: Shadows of the Past OOC 2

Great minds think alike. I just woke up and was about to ask you such. Thank you. Rolling stats now.

(4d6b3)[17]
(4d6b3)[11]
(4d6b3)[13]
(4d6b3)[13]
(4d6b3)[8]
(4d6b3)[14]

Yea I woke up and though what is an undead killing machine.
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Old 11-14-2012, 09:52 AM   Top  -  End  -  #167
Archmage1
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Default Re: Shadows of the Past OOC 2

Well, I just updated the NPC logs a bit, and added a bit more information.
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Old 11-14-2012, 10:45 AM   Top  -  End  -  #168
dantiesilva
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Default Re: Shadows of the Past OOC 2

Alan may I add 1 more level to that, or two? If not its fine I was just thinking that a champion of pelor would need at least 1 level in RSoP and can not take that level until level 7 because the early entry trick I used would not work in this case.
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Old 11-14-2012, 11:22 AM   Top  -  End  -  #169
AlanBruce
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Default Re: Shadows of the Past OOC 2

I thought about giving her more than 6 levels, but those will do. She will be competent enough for the first part, yet weak enough for the second.
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Old 11-14-2012, 11:30 AM   Top  -  End  -  #170
dantiesilva
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Default Re: Shadows of the Past OOC 2

No worries Alan I found another way to do it through falts. So hear she is.

http://www.myth-weavers.com/sheetvie...sheetid=470262

The undead killing machine that turns at her best like a 11th level cleric.

1d20+8 on turning checks.
3d6+10x1.5 turning damage
+3d6 divine damage to anything that gets effected by her turning attempts. The spells she has prepared are that of her normal duties in the church, not her knowing a battle is coming. How much money do I have to work with for her? I do not know the WBL. Will finish once I know.
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Old 11-14-2012, 11:31 AM   Top  -  End  -  #171
dantiesilva
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Default Re: Shadows of the Past OOC 2

forgot hp

(1d6)[1]
(4d8)[20]

Hope these are good.
So 8+ whatever I get.

Yea so leaving latter then expected. Will be off in the next 2 hours for around 7 or so. So not that bad.

@alan hope you are not to afraid of her. I thought how would she gain the title of a champion of Pelor and though what is the best way for her to kill all those undead. By turning them.
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Last edited by dantiesilva : 11-14-2012 at 11:42 AM.
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Old 11-14-2012, 12:38 PM   Top  -  End  -  #172
AlanBruce
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Default Re: Shadows of the Past OOC 2

That's perfect. She can handle a bunch of them in battle. Her reflexes are low, though, so hat could be a problem, but that works for me.
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Old 11-14-2012, 12:52 PM   Top  -  End  -  #173
dantiesilva
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Default Re: Shadows of the Past OOC 2

Any cleric has low ref. Only real thing that is good at that is rogue.
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Old 11-14-2012, 01:18 PM   Top  -  End  -  #174
NathanB1486
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Default Re: Shadows of the Past OOC 2

Hehe Dantie just trapped Tarith in Swans Rest as well since he is CN, but since its about bed time hopefully we don't have to leave before the spell ends. Dantie is it a hour/lvl spell?
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Old 11-14-2012, 01:24 PM   Top  -  End  -  #175
dantiesilva
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Default Re: Shadows of the Past OOC 2

10 min/level so 10x12/60=2 hours. Just long enough for Tarith to sleep and then take watch.
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Old 11-14-2012, 01:25 PM   Top  -  End  -  #176
AlanBruce
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Default Re: Shadows of the Past OOC 2

I believe it is. But if I'm not mistaken, it prevents evil outsiders from entering. Then again, I may be thinking of Protection from Evil. I assume Xander will want to convince the party to conduct the seance?
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Old 11-14-2012, 01:27 PM   Top  -  End  -  #177
dantiesilva
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Default Re: Shadows of the Past OOC 2

Alan did I gain anything from my 20, 36, and 19 rolls on History, religion, and The planes from the texts?
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Old 11-14-2012, 01:38 PM   Top  -  End  -  #178
AlanBruce
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Default Re: Shadows of the Past OOC 2

Yes, thank you for reminding me. I'll post it here.

History: The Shining star's origins are shrouded in myth. This champion of Pelor is said to have been one of the first races on oerth. Little else is known about the Star's early life.

Religion: The Shining Star is said to have been blessed by Pelor himself at birth. This champion was a peerless warrior and healer. A true bastion of faith. It is said the Shining star rode alongside Pelor himself in a great battle during the age of myth.

The Planes: If the Shining Star still lives. This being would most likely be in Elysium, alongside the Radiant One.
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Old 11-14-2012, 01:48 PM   Top  -  End  -  #179
AlanBruce
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Default Re: Shadows of the Past OOC 2

In other news, things that make me as DM go

Ranger in my sunday group returns to justcrown with the party. They know Nerine and Varian have a strong influence in town. He goes to the local florist and pays in advance to have Nerine receive a weekly bouquet of roses with poems, which the player will write. Nevermind Nerine has killed this ranger before, stabbing him to death and kissing him on the cheek before falling down on a pile of his own blood.

Same Ranger meets a gentleman at the Foaming Wench while the party rests upstairs. The gentleman manipulates shadows, so the Ranger decides to have a chat with him, revealing his name, but not who he is with. Shadowy gentleman (read Luther) reads his mind and kindly excuses himself. ranger decides to go alone into the fey woods to meditate and call an animal companion.

I'll let you figure out how this unfolds.
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Old 11-14-2012, 02:15 PM   Top  -  End  -  #180
NathanB1486
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Default Re: Shadows of the Past OOC 2

Your ranger is a glutton for punishment it seems, Added a edit in my post for Dantie.
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