My players have an artifact they need to hide, and they've decided to do so in the Feywild, cross-planar tracking being a complicated thing.
Now, I've never run a game where there was cross-planar travel, much less to the Feywild. I have three of the plane books (Manual of the Plans, Planes Above, Planes Below), but does anyone have any advice for running a short-medium jaunt through this place?
Just remember: You, too, were once a total "n00b." And yes, your questions were stupid at the time, too.
Basically the above, go as crazy weird magical fairy tale-y as you want. Alice in Wonderland also works well for the Feywild in small doses.
I...can't believe I forgot Alice.
Originally Posted by Hal
Okay, I know the Grimm Brothers, but I don't really know what the others are.
Paprika is a highly trippy Japanese animated film about dreams and all their weirdnesses (blurring the lines between fantasy and reality), and Changeling: the Lost is a White Wolf roleplaying game about humans who escaped from the Faerie realm, and who are now partially fey creatures.
I will attach a warning to Paprika: it's definitely R-rated material at parts, including a depiction of sexual assault. Because, well, A) dreams are freaky stuff at times and B) creepy villain is creepy. There's definitely a lot to mine from, though. If nothing else, search up the parade scene (content-wise, it's tame), it contains a suitable amount of trippiness.