Re: League of Legends XL: Season on Hold 'til Morello gets Gold
Quote:
Originally Posted by sonofzeal
I don't understand why people think Urgot is unviable, at a time when tanky DPS are considered king.
It's probably because tanky DPS isn't considered to be king. That hasn't been a thing for almost a year now, bro. I would suggest that bruisers are actually at the worst spot now than they have been all year. Bruisers have two traditional roles, jungle and top. Jungle's pretty much nothing but support tanks now, and top lane is split between bruisers, AP carries, and pseudo AD carries.
It's also worth noting that before his last round of recent nerfs, Urgot was absolute terror. Champions always become less popular after nerfs, but Urgot's were pretty brutal (and totally deserved). He was a top-tier AD carry this spring and early summer, if I recall correctly.
Re: League of Legends XL: Season on Hold 'til Morello gets Gold
Gah, played a few games on the PBE, but switching to the new interface is painful. It's much more elegant than the old one, but it takes a little while to transition. The worst part is that it came with the new items so the slowdown from my unfamiliarity hurts when I try to figure out what new item to buy.
Re: League of Legends XL: Season on Hold 'til Morello gets Gold
Quote:
Originally Posted by aethernox
It's probably because tanky DPS isn't considered to be king. That hasn't been a thing for almost a year now, bro. I would suggest that bruisers are actually at the worst spot now than they have been all year. Bruisers have two traditional roles, jungle and top. Jungle's pretty much nothing but support tanks now, and top lane is split between bruisers, AP carries, and pseudo AD carries.
I think Bruisers are in an alright spot honestly, and I'm unsure, beyond Kalye, who the pseudo AD carries top lane are.
Something I think people tend to forget is the APs played top are invariably built more tanky. Vlad, Rumble, Gragas, Galio, Malphite (well, sorta), Chogath, etc. These guys all have the ability to build AP and many of them are competitive APs middle, but send them top lane and you will see damage on them (well, the ones that always build damage, Malphite/Cho are outliers) but you'll also see tank. Vlad top doesn't always build deathcap, but I would argue Vlad middle really should.
Also, I'd say look at recent Tourement performances for top lane bruisers vs. AP/AD carries. Vlad, Rumble, and Gragas are hardly played. Since Worlds, I think people have decided Vlad is best middle. Galio is never played for some reason, Malphite is played and has versatile build options, Chogath mostly jungles though. Irelia, Jayce, Singed (another AP bruiser, actually), Darius, Lee Sin, Olaf, Shen, and Yorick are all perfectly viable bruisers top and all seem very popular.
Re: League of Legends XL: Season on Hold 'til Morello gets Gold
Hecarim on the PBE is definitely really strong. The new items synergize with him ridiculously. Spirit of the lizard elder turns the area around him into perpetual true damage burning, as frozen fist makes him cleave through minion waves super fast.
Re: League of Legends XL: Season on Hold 'til Morello gets Gold
Quote:
Originally Posted by toasty
I think Bruisers are in an alright spot honestly, and I'm unsure, beyond Kalye, who the pseudo AD carries top lane are.
Pretty much every Jayce at this point builds AD instead of that silly Triforce nonsense, and he's a very notable top. I didn't say that bruisers were in a bad spot, Toasty, just that they're a) not nearly as dominant as people still insist that they are, and b) not as strong as they once were for countless reasons.
Top Vlad still builds Deathcap in every game that he gets the chance, AFAIK, it's just that it's less viable to rush than Abyssal/Guise. That's a damage build. Rumble and Malphite build the same. I've still never seen top Gragas, but I can't imagine that he would build anything out of the ordinary, and top Kat is catching on and it too is pretty much straight MPen/damage.
Re: League of Legends XL: Season on Hold 'til Morello gets Gold
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Originally Posted by NineThePuma
Unless I'm playing an ADC, in which case, I make a point to, every 180 seconds, turn to my healbitch and go "Hey, you should have wards, why do you have no wards?"
Ahahahahahahahaha
(applies desk to forehead repeatedly)
I ship you/Anyone./Infernal Gardevoir from outside the playground, by Recaiden//ExtendedSig
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Originally Posted by Kalmageddon
"You know, if I had blood I would be totally flying right now" says Kalmageddon the skeleton-man at the barman, pouring whisky after whisky through his ribcage, the alcohol forming a puddle on the floor...
Seems fun, albeit I feel like ADC's would get pushed around and that bruisers would dominate that game type. Albeit, that does seem like a nice place where my newest character (Fiora) that I got can flourish (Pun intended).
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Re: League of Legends XL: Season on Hold 'til Morello gets Gold
Quote:
Originally Posted by Tychris1
Seems fun, albeit I feel like ADC's would get pushed around and that bruisers would dominate that game type. Albeit, that does seem like a nice place where my newest character (Fiora) that I got can flourish (Pun intended).
I got Cait on my first time. I could go in against a low health opponent and immediately trash them with my ult.
EDIT: and, yeah, if anyone wants in, I'm more than willing to go with people.
Re: League of Legends XL: Season on Hold 'til Morello gets Gold
I've played a lot of KoS with a couple of regulars and I feel that I should warn you that it is exceedingly difficult to get 10 players who will actually play properly. KoS has very specific rules relative to many game modes and it can be hard to find cooperative players.
Edit:
Not to discourage you. It's pretty fun, better than ARAB, PTQ, Catch the Teemo, etc, but less fun than ARAM/Draft Racing in my opinion.
Re: League of Legends XL: Season on Hold 'til Morello gets Gold
Quote:
Originally Posted by NineThePuma
I got Cait on my first time. I could go in against a low health opponent and immediately trash them with my ult.
EDIT: and, yeah, if anyone wants in, I'm more than willing to go with people.
Not sure if Twitch could pull that off, but maybe Draven could. I've been meaning to learn him.
Wait, doesn't capping the windmill mean the minions will cap the other turrets? Or are those pre capped? Don't remember reading about that..... Anyway, would definetely want to try that out soon.
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Re: League of Legends XL: Season on Hold 'til Morello gets Gold
Quote:
Originally Posted by Tychris1
Wait, doesn't capping the windmill mean the minions will cap the other turrets? Or are those pre capped? Don't remember reading about that..... Anyway, would definetely want to try that out soon.
Minions only spawn from capped turrets if the adjacent turret is capped by the other team. If those turrets are left neutral, no minions spawn.
Re: League of Legends XL: Season on Hold 'til Morello gets Gold
Quote:
Originally Posted by aethernox
Top Vlad still builds Deathcap in every game that he gets the chance, AFAIK, it's just that it's less viable to rush than Abyssal/Guise. That's a damage build. Rumble and Malphite build the same. I've still never seen top Gragas, but I can't imagine that he would build anything out of the ordinary, and top Kat is catching on and it too is pretty much straight MPen/damage.
You clearly haven't watched Voyboy enough; hilariously enough he started playing Gragas top after I'd asked him during some stream session if he thinks it's viable (Gragas has an ASpd slow, is naturally tanky as hell, and mobile so he's kinda natural fit for toplane). Voy used to run Gragas in CLG poke comps and now he's running him in general in top with Crs.
And it's worth noting that many midlaners build tanky first nowadays too; Froggen's go-to Ahri build is Doran's > Abyssal > Zhonya for instance. Orianna is almost invariably built with Chalice into stuff, and Anivia, Grag, etc. are obvious.