2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Roleplaying Games > D&D 3e/3.5e/d20
Register FAQ Members List Mark Forums Read End

D&D 3e/3.5e/d20 The forum for conversations specifically related to the rules and procedures of Dungeons & Dragons 3rd Edition, 3.5 Edition, or any fantasy game using the d20 system or a variant thereof (commercially published or not).

Reply
 
Thread Tools
Old 11-15-2012, 07:31 AM   Top  -  End  -  #1
gomipile
Barbarian in the Playground
 
 
Join Date: Jul 2010
Default Cloistered cleric spell loadouts?

I'm considering playing a cloistered cleric in an upcoming campaign who is mostly a pure caster. The character will be starting at level 8. Can y'all suggest some versatile spell loadouts for a level 8 caster cleric who will face combat often but won't necessarily know much beyond that?

I know pretty much what I'll be doing with domain slots, so keep this to the general Cleric list spell slots only. This character should have a charisma of 22 after items for determining spells per day.

I'm used to doing this sort of thing for wizards and druids, but I'm fairly new to using the cleric spell list.

By the way, all official non-setting specific WotC books are approved. Dragon magazine rules are available subject to DM approval, and that a digital copy of the full original RAW text is available.
__________________
Quote:
Originally Posted by Harnel View Post
where is the atropal? and does it have a listed LA?
gomipile is offline   Reply With Quote
Old 11-15-2012, 09:05 AM   Top  -  End  -  #2
Gwendol
Ogre in the Playground
 
DwarfFighterGuy
 
Join Date: Apr 2011
Default Re: Cloistered cleric spell loadouts?

I think this is what you are looking for:
http://brilliantgameologists.com/boa...sg8434#msg8434
Gwendol is offline   Reply With Quote
Old 11-15-2012, 02:38 PM   Top  -  End  -  #3
gomipile
Barbarian in the Playground
 
 
Join Date: Jul 2010
Default Re: Cloistered cleric spell loadouts?

That's raw information that is helpful and relevant to this discussion, and I thank you for linking to it. However, it isn't what I'm asking for.

I'm asking for versatile loadouts. Preferably with people's anecdotal experience and reasons for a few of their specific choices. You know, a discussion of the topic of the relative merits of cleric spell loadouts, not just the individual spells that could potentially make up those loadouts.
__________________
Quote:
Originally Posted by Harnel View Post
where is the atropal? and does it have a listed LA?
gomipile is offline   Reply With Quote
Old 11-15-2012, 02:47 PM   Top  -  End  -  #4
Gwendol
Ogre in the Playground
 
DwarfFighterGuy
 
Join Date: Apr 2011
Default Re: Cloistered cleric spell loadouts?

We had such a discussion here earlier this year, but I'm unable to track down the thread. Starting from the list provided in the link, I'd say that some of those spells you are likely to always have prepared. Obscuring mist, protection from evil, and shatter for example.
Gwendol is offline   Reply With Quote
Old 11-15-2012, 03:39 PM   Top  -  End  -  #5
eggs
Ogre in the Playground
 
 
Join Date: Feb 2012
Default Re: Cloistered cleric spell loadouts?

I'd stick to something like:
L4:[Domain], Lesser Planar Ally, Recitation, Summon Monster 4
L3:[Domain], Dispel Magic, Girallon's Blessing, Summon Monster 3, [Open]
L2:[Domain], Divine Insight, Silence, Summon Monster 2, [Open]
L1:[Domain], Ebon Eyes, Resurgence, Summon Monster 1, [Open] x2
L0: Detect Magic x2, Cure Minor Wounds x2, Read Magic, Light

But I'd be the first to recognize my unhealthy love of summons: they open lots of on-the-fly versatility, like a winged mount when the Fighter needs to whack a harpy, a pack of webbing spiders or Color spraying Kaorti when facing swarms of mooks or a Bacche to cover some buffing/debuffing while you use your actions to cast more spells, engage in archery or spam some wands.

Most spell lists will probably go lighter on those.

Last edited by eggs : 11-15-2012 at 03:39 PM.
eggs is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 06:15 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.