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Free Form Roleplaying An forum for open-ended and ongoing roleplaying without a DM, where you can play a persona across multiple threads.

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Old 11-13-2006, 01:18 AM   Top  -  End  -  #121
Thri-Kreen_DK
Halfling in the Playground
 
 
Join Date: Oct 2006
Location: 
That hole in the ground.
Default Re: Guild Wars! [Event]

Most of my soldiers have short-swords and they also have short-spears for ranged weapons.
There are a few archer squads who use long-bows and 1/8th of the army are some sort of spell-caster and that means 1000 CR7+ mages armed with fire-balls and cones of cold.
The elite mages are equipt with scrolls of anti-magic fields as well as rods of widen spell for use on pesky other mages.
========================
My side will possibly turn traitor and follow the gufi-police in the end. They don't actually know what the mafia is.
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Old 11-13-2006, 04:32 AM   Top  -  End  -  #122
Dispozition
Firbolg in the Playground
 
 
Join Date: Nov 2005
Location: 
Equestria
Default Re: Guild Wars! [Event]

My guild, being angels and all...I think we're just here to kill all of the rest, re-gain the favour of our god...Who ever that is...
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Old 11-13-2006, 12:55 PM   Top  -  End  -  #123
Renrik
Barbarian in the Playground
 
Goblin
 
Join Date: Mar 2006
Location: 
Collegeville, MN
Gender: Male
Default Re: Guild Wars! [Event]

The GSA has multiple types of soldiers. Almost all dress in plain clothes, but the vast majority also wear a grey belt or sash. Most are the low-ranking cutter types. They've got long knives and no armor, for the most part, and the majority have access to crossbows. The ones above them have short swords and light crossbows. Some wear red armbands to signify their rank.

Our snipers are equipped with light crossbows with scopes.

We have many unarmed informants.

Our assassins are equipped with multiple weapons, usualy a long knife, a light crossbow, and a garotte.

Our alchemists make explosive devices for use in surprise attacks.
--------------------
Our goal is to install monstrous creatures on the local government and to get our political and social goals met. We currently will not go to war simply for the sake of capturing turf. We remain a defensive force ready to turn offensive at any time. We will attempt to gain influence through peaceful protest and politics until such a time that it is infeasable to do so (which is probably pretty soon.)
---------------
Our current turf is the goblinoid area of the slums, but we have safehouses, opertives, and informants all over the city. We also have a hold on the docks, but not strong enough to claim them as turf.
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Last edited by Renrik : 11-13-2006 at 01:01 PM.
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Old 11-13-2006, 06:47 PM   Top  -  End  -  #124
Rainspattered
Dwarf in the Playground
 
Join Date: Oct 2006
Default Re: Guild Wars! [Event]

Hm. The Thri-Keen and the undead are going to be big balls of destruction if they ever directly fight each other. The undead would eventually win, based on the simple logic of your army shrinks and ours grows over the course of a battle, but it would be an ugly and hideously not-inconspicuous battle, which shuld probably be avoided.
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Old 11-13-2006, 06:49 PM   Top  -  End  -  #125
Destro_Yersul
Firbolg in the Playground
 
 
Join Date: Aug 2006
Location: 
sector ZZ9 plural-z alpha
Gender: Male
Default Re: Guild Wars! [Event]

And that is why my undead are all very sneaky-sneaky. Sure they want revenge, but they can't get it if everyone kills them before they manage it now can they?
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Old 11-13-2006, 07:20 PM   Top  -  End  -  #126
Rainspattered
Dwarf in the Playground
 
Join Date: Oct 2006
Default Re: Guild Wars! [Event]

My undead rely on my ability to keep raising them after they die.
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Old 11-13-2006, 07:23 PM   Top  -  End  -  #127
Flabbicus
Ogre in the Playground
 
 
Join Date: Mar 2006
Gender: Male
Default Re: Guild Wars! [Event]

Quote:
Originally Posted by Rainspattered_Goodnight View Post
My undead rely on my ability to keep raising them after they die.
My group relies upon the fact that none of us are on at the same time! So it will be hard to round us all up!
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Old 11-14-2006, 04:54 AM   Top  -  End  -  #128
Thri-Kreen_DK
Halfling in the Playground
 
 
Join Date: Oct 2006
Location: 
That hole in the ground.
Default Re: Guild Wars! [Event]

Actually, the Thri-Kreen would probably win due to having large numbers of clerics who worship Morak, their god.
With spells that kill 20d4 HD of undead, I think that the undead would lose.
Aswell, there is the obvious "turn undead," everyones best friend.

My Thri-Kreen rely on the fact that they're mercenaries, and they can chicken out wenever they want. Without pay of course.

Oh, and it also relies on the fact that if anyone directly attacks them, they cn just fall back to their fort and smile and be happy about the fact that the ground underneath (though not the tunnels) is under the effect of a permanent anti-magic field. (no earthquakes)

I think the Thri-Kreen will try and take the beach and/or Resovoir for fishing and as a pure source of water.

Last edited by Thri-Kreen_DK : 11-14-2006 at 04:57 AM.
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Old 11-14-2006, 12:45 PM   Top  -  End  -  #129
Renrik
Barbarian in the Playground
 
Goblin
 
Join Date: Mar 2006
Location: 
Collegeville, MN
Gender: Male
Default Re: Guild Wars! [Event]

We goblins shall never surrender! Up the revolution!
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Old 11-14-2006, 04:10 PM   Top  -  End  -  #130
Rainspattered
Dwarf in the Playground
 
Join Date: Oct 2006
Default Re: Guild Wars! [Event]

Quote:
Originally Posted by Thri-Kreen_DK View Post
Actually, the Thri-Kreen would probably win due to having large numbers of clerics who worship Morak, their god.
With spells that kill 20d4 HD of undead, I think that the undead would lose.
Aswell, there is the obvious "turn undead," everyones best friend.
Mummies. What class levels do mummies usually take? Cleric. Plus, ECL 60-something Dread Necromancer can out-turn clerics. Bolster-city+high saves=Cleric defense.
Materializing a castle on the clerics and crushing the most powerful to death as stone turns solid around them is an acceptable alternative, as well.
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Old 11-14-2006, 04:40 PM   Top  -  End  -  #131
AmberVael
Titan in the Playground
 
 
Join Date: Apr 2006
Gender: Female
Default Re: Guild Wars! [Event]

Oh look, the poor people are trying to play the town by DnD rules. How quaint.
3.5 rules are not freeform. Town is a freeform game. Therefore, town is not under 3.5 rules.
Technically, I could have a mouse which could not be killed by all of the guilds put together, despite it being an utterly normal mouse. Everyone is the same power level. You all have a chance to try, and a chance to react.

Sorry if I come off a bit mean and everything, but I've been having problems with people 'rulemodding' lately...
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Old 11-14-2006, 04:47 PM   Top  -  End  -  #132
Flabbicus
Ogre in the Playground
 
 
Join Date: Mar 2006
Gender: Male
Default Re: Guild Wars! [Event]

Quote:
Originally Posted by Vael View Post
Oh look, the poor people are trying to play the town by DnD rules. How quaint.
3.5 rules are not freeform. Town is a freeform game. Therefore, town is not under 3.5 rules.
Technically, I could have a mouse which could not be killed by all of the guilds put together, despite it being an utterly normal mouse. Everyone is the same power level. You all have a chance to try, and a chance to react.

Sorry if I come off a bit mean and everything, but I've been having problems with people 'rulemodding' lately...
It is a good basis for one's own power though.
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Old 11-14-2006, 06:48 PM   Top  -  End  -  #133
Lucky
Ogre in the Playground
 
Join Date: Mar 2006
Location: 
Ottawa, Canada.
Gender: Male
Default Re: Guild Wars! [Event]

Quote:
Originally Posted by Vael View Post
Everyone is the same power level.
Really? I have a Divine Rank of 21? SWEET!

*runs off to test new powers*

Oh, Earin does have a point, but in addition, would it kill to keep the power levels down at all? Traven's my highest and he's 25ish, and that sort of power level should only be reserved for leaders/best warriors deal. In other words, I would prefer no ECL 60-something Dread Necromancers running around.
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Old 11-14-2006, 07:11 PM   Top  -  End  -  #134
Flabbicus
Ogre in the Playground
 
 
Join Date: Mar 2006
Gender: Male
Default Re: Guild Wars! [Event]

Bah, time to upgrade my character...
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Old 11-14-2006, 07:11 PM   Top  -  End  -  #135
Xerillum
Orc in the Playground
 
 
Join Date: Apr 2006
Location: 
Busy not existing
Gender: Male
Default Re: Guild Wars! [Event]

I have an army of miners with picks.
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((On the plus side, a crapamancer makes his own material components.))
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Old 11-14-2006, 08:02 PM   Top  -  End  -  #136
Rainspattered
Dwarf in the Playground
 
Join Date: Oct 2006
Default Re: Guild Wars! [Event]

Quote:
Originally Posted by Vael View Post
Oh look, the poor people are trying to play the town by DnD rules. How quaint.
3.5 rules are not freeform. Town is a freeform game. Therefore, town is not under 3.5 rules.
Technically, I could have a mouse which could not be killed by all of the guilds put together, despite it being an utterly normal mouse. Everyone is the same power level. You all have a chance to try, and a chance to react.

Sorry if I come off a bit mean and everything, but I've been having problems with people 'rulemodding' lately...
I'm just pointing out why it will make sense when we bolster against most turn attempts. Becuase the mouse thing occuring would be inane. Undead resisting the attaks of clerics through their own magic makes perfect sense.

I think the power levels kind of equal out with respective concern/dedication and whatnot. The more powerful a character is, the less they care about a little turf, it seems. Also, some people's clashes will cancel out their most powerful for one reason or another.
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Old 11-15-2006, 07:40 PM   Top  -  End  -  #137
Sophistemon
Troll in the Playground
 
 
Join Date: Jun 2005
Gender: Male
Default Re: Guild Wars! [Event]

Gent's private guard are now viewable in the latest page (26) of the OmniShop thread.
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Old 11-17-2006, 01:09 AM   Top  -  End  -  #138
Thri-Kreen_DK
Halfling in the Playground
 
 
Join Date: Oct 2006
Location: 
That hole in the ground.
Default Re: Guild Wars! [Event]

Sooo... is anyone going to attack anyone else yet?
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Old 11-17-2006, 12:27 PM   Top  -  End  -  #139
Renrik
Barbarian in the Playground
 
Goblin
 
Join Date: Mar 2006
Location: 
Collegeville, MN
Gender: Male
Default Re: Guild Wars! [Event]

The goblins do not act without provocation.
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Old 11-17-2006, 05:56 PM   Top  -  End  -  #140
Thri-Kreen_DK
Halfling in the Playground
 
 
Join Date: Oct 2006
Location: 
That hole in the ground.
Default Re: Guild Wars! [Event]

There has to be a provoker.
just one.
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Old 11-17-2006, 08:22 PM   Top  -  End  -  #141
The Orange Zergling
Ogre in the Playground
 
 
Join Date: Oct 2006
Gender: Male
Default Re: Guild Wars! [Event]

I'll introduce some more of my thri-kreen later... first I need to dig up the Desert thread, then I need to figure out some more stuff... maybe in like two days...
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Old 11-17-2006, 08:25 PM   Top  -  End  -  #142
Rainspattered
Dwarf in the Playground
 
Join Date: Oct 2006
Default Re: Guild Wars! [Event]

All right, here we go. If nobody else will start this, Ra'Tiel will backstab the mob. Mob, do a hit on Ra'Tiel. Aercath is dragged in to avenge his friend.
Gentlemen, I give you conflict: http://www.giantitp.com/forums/showp...&postcount=164

Last edited by Rainspattered : 11-17-2006 at 08:34 PM.
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Old 11-17-2006, 09:18 PM   Top  -  End  -  #143
Flabbicus
Ogre in the Playground
 
 
Join Date: Mar 2006
Gender: Male
Default Re: Guild Wars! [Event]

Isn't he a lich though?

But what do I care! Die traitor!
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Old 11-17-2006, 09:20 PM   Top  -  End  -  #144
Rainspattered
Dwarf in the Playground
 
Join Date: Oct 2006
Default Re: Guild Wars! [Event]

Nope, he's the dark elf drunkard. Aercath is the lich and will be avenging his mortal friend.
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Old 11-17-2006, 09:22 PM   Top  -  End  -  #145
Flabbicus
Ogre in the Playground
 
 
Join Date: Mar 2006
Gender: Male
Default Re: Guild Wars! [Event]

Ah. This will most likely be painful, but it will be extremely fun...
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Old 11-17-2006, 11:17 PM   Top  -  End  -  #146
Thri-Kreen_DK
Halfling in the Playground
 
 
Join Date: Oct 2006
Location: 
That hole in the ground.
Default Re: Guild Wars! [Event]

I will storm someone who is a threat to the Thri-Kreen very shortly.
Even better.
I'll have one of my guys go into the docks.
RIGHT into them.
In a provoking position.
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Old 11-19-2006, 01:08 PM   Top  -  End  -  #147
Exachix
Bugbear in the Playground
 
 
Join Date: Aug 2006
Location: 
Geosynchronous orbit
Default Re: Guild Wars! [Event]

http://www.giantitp.com/forums/showt...83#post1573483
- The start.

"And now it begins..."
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Old 11-19-2006, 02:00 PM   Top  -  End  -  #148
Xerillum
Orc in the Playground
 
 
Join Date: Apr 2006
Location: 
Busy not existing
Gender: Male
Default Re: Guild Wars! [Event]

The miners have formed the Dwarven Army!
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Quote:
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((On the plus side, a crapamancer makes his own material components.))
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Old 11-22-2006, 02:38 AM   Top  -  End  -  #149
Thri-Kreen_DK
Halfling in the Playground
 
 
Join Date: Oct 2006
Location: 
That hole in the ground.
Default Re: Guild Wars! [Event]

Where is the link?
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Old 11-22-2006, 02:52 AM   Top  -  End  -  #150
Lord Iames Osari
Banned
 
 
Join Date: May 2006
Location: 
Up in the sky
Gender: Male
Default Re: Guild Wars! [Event]

Hehe.
Iames the Dark's avatar just killed off Rilik and took over as the Don. Just thought you should know.
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