Brought to you by: B-man and his loyal minion Lucky.
This is Werewolves classic! You all know the game, werewolves has become quite popular on this board, changing every game with new surprises for the villagers, and sometimes even the wolves.
We propose the following:
We go back to the basics, take away all the added rules and just have a good, light-hearted game of werewolves. This will run alongside the main stream, so we will have this one which will remain the same game, while the other one continues to change everytime.
This is for all the people who don't fully like how the game changes everytime, or those who disagree with some of the rules, or even those who just want an excuse to join another game of werewolves.
Now, the rules, taken from the very first werewolf thread, started by DM77, so full credit to him.
Quote:
Here are the rules:
You have any given number of players, and as soon as I get enough for round 1, I will begin. I (or whomever the Narrator is) will PM each player with their role, which will be one of the following:
Villager: You are a villager. Your job is to stay alive, and ferret out the werewolves. Counts, obviously, as a villager.
Seer: Your job after night falls, is to PM the Narrator with the name of the person you want to know is in their hearts. You may or may not want to reveal who you are as you will be a target for the werewolves to kill, and they may be The answer is either Villager or werewolf.
Werewolf: Your job after night falls, is to lie, deceive, and cajole the villagers into not voting for you. PM the narrator with your vote on whom to kill. The Narrator will PM you with whomever is the other werewolf, so you can coordinate a vote, and send the narrator your final vote. You, obviously, count as a werewolf.
Now, this is the minimum cast of characters. We will be playing with a slightly added cast:
Mason: Your job is to ferret out the werewolves, and to protect your fellow Mason(s). There will always be a minimum of 2 Masons in a group. Your votes count as villagers.
Fool: Thinks he is a seer. Is told that he is a seer. When a fool gets his "forsight" in the evening, he gets a random chance as to what he "sees" when he points somebody out. When he "points" to the Seer, he will always see the Fool, and visa versa. Counts as a villager
Baner: This person is the carrier of the wolvesbane. His job is to protect someone he believes is a villager, from the nightly killings of the werewolves. Counts as a villager.
Devil: Is basically the seer for the werewolves. Counts as a werewolf.
You may recall, I spoke several times about a "counting as a [insert position here]" and votes. Well it is simple. Once the majority has voted for one person, that person is lynched. Night falls, and it begins again. The lynched person is "out," and can make comments, but nothing that could influence a vote. When a lynching happens, it is revealed as to which position the person was. After this, night falls, morning follows, and it begins again...
Now, for the villagers to win, either the villagers must kill all of the werewolves. For the werewolves to win, they must simply reduce the number of villagers to equal their current numbers.
Things to keep in mind: Yes, werewolves may lie about being the seer. Yes, werewolves can (and have, in my experience) kill the Devil. Yes, Masons get killed for protecting a brother Mason, as others may see it as a werewolf protecting a werewolf.
So, let's get to it shall we?
Name
Status
Narrators (2)
B-man
Was wolfchow (Day 1) Yummy!
Lucky
Is MIA
Players (22)
Alarra
Altharis
Atreyu the Masked Llama
Bookman
DarkLightDragon
Death, your friend the Reaper
Destro Yersul
Dispozition
evnafets
Eldritch Knight
flabbicus
Indurain
Ink
Jontom Xire
Lynched (Day 1) Villager
Kantur
Korith
Krursk
Kyrian
Ms. E
Silkenfist
Wolffeed (Day 2) Villager
Thraj Treesmiter
Tormsskull
Weebl
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B-Man is frickin' kick-ass in person.
The Metric System is more Awesome than Americans, and you all know it!
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I'd respond, but I suddenly suspect that you are far too young to post here.
I have a suggestion. I know this is classic so we don't want additional roles and stuff, but the first lynch of the game is always kind of pointless. There is nothing to base your decision off of unless someone steps up and says "Lynch me." What if the narrators started off by saying "These eight new people justed moved to your lovely city (select 7 villagers randomly, 1 wolf randomly) before the lyncanthropeiness broke out."
Then we at least have something to go off of. Still, our odds of bagging a wolf off the bat are not very good, but it would inject more strategy into the game from the get go.
I was actually considering that possibility. The one problem I see is that one person doesn't get to participate at all, and it really doesn't give the villagers that much more to work with. Maybe if people like that idea they can speak up for it. Any opinions guys?
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