If any one is reading this and would like to make a map who is not playing then what we would like for the map would be a large room/staidum, walls and or trees to take cover by and some kind of cave or stucture to take cover under so as to not have to always worry about fly mages with fireballs (I like the cave idea).
Originally Posted by The_Werebear
The arena I typically run for a battle is a 200 foot ring with a 30 foot roof. There is a 50 foot radius forest in the center with underbrush and shadows enough to hide.
Originally Posted by PinkysBrain
I liked the previous suggestion of having a forest in the middle ... a huge cavern with a big forest of dimly glowing mushrooms (low light conditions in the arena) in the center growing all the way to the roof (so you can't just fly over it using an item and still get a spell off).
Originally Posted by ken-do-nim
I did have an idea for this once myself though, basically Doom as the arena. There would be a citadel. All the players would enter at a different point. Just like Doom as well, there would be monsters in the way too to add some 3rd party flavor. Last one standing wins (which because of the monsters could be none). There would also be secret rooms to discover with magic. That would help out the rogue and ranger. In the end, none of my friends were interested in competition D&D though, so I dropped the idea.
Originally Posted by Leush
Arena size should be quite big, say 300*300*200 ft and not nessicarily be a level field, since that would make it more interesting.... or not.
These are the map specification ideas from that thread, right?
"I think I just had an evilgasm."
Last edited by Grey Knight : 12-07-2006 at 08:42 PM.