Results 1 to 30 of 179
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2013-09-06, 11:18 AM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Welcome to the World Serpent Inn (IC) (3.5)
You're exhausted, in a borderline comatose state from a hard days work. what you thought was another building, perhaps your home or a shop turns out to be not quite what you thought. You walk in without really being aware of it all, not being aware of what just conspired. The door behind you closes with a snap. That noise makes you jump, bringing you to full attention.
you begin to notice that this isnt where you meant to go. worse yet, when you turn to open the door, the view is that of a strange forest you've never seen before. As if on instinct, you slam the door (panicked, no doubt). when you open it again in doubt, the place outside is completely different, the door leads to a privy. you try shutting and opening the door a few more times, each time it shows a different location.
The old man behind the counter calls out, "stop slamming my door! you're making too much racket. come on in and have a drink, you'll feel better after a moment." A few people at the tables chuckle, as if they're in on the joke.
You notice that inside is a well decorated two-story Inn with at least two-dozen tables are on the bottom floor, roughly half full with all kinds of patrons. Along the back wall there are two open doors and a central bar between that. Above the back bar, you see a sign reading this in large letters:
The World Serpent Inn
No Violence Allowed, Enjoy Yourselves
Creatures from all walks and places sit at the various tables... Celestials sharing tables with both humanoids and fiends, playing poker like friends, no less... A cluster of bards at corner table, singing tales of strange worlds that lie just outside the doors of the inn. Adventurers and travelers enter and exit from the bar's two corridors, each on the left and right wall. next to that are two staircases leading up to the sleeping rooms, you presume.
Down each corridor are Doors... dozens of them. Up and down the two twisting corridors on either sides of the bottom floor. You can see the doors are all very different. worse yet, none have a name plaques. Some are locked and chained but many appear normal doors, many more are not. Some don't have handles, some have many. Some doors have faces and some are oddly shaped. some don't appear to open at all, and some are just walls pretending to be doors.
Behind the bar stands an old man of venerable age. he wears a strange three-piece blue suit, rather formal in appearance. His hair is white and his eyes are golden slits, like that of a dragon's. hanging on the wall behind him is a long rope with numerous attached clip-on key rings. Hanging from the various rings are numerous keys in every imaginable size and shape. A single door lies off to either side of the bar, a kitchen clearly visible from within. Barmaids, most of which are halflings dressed in blue outfits, enter and exit from time to time, carrying food and beverages around the Inn.
Inn Starting Map:
SpoilerLast edited by LordErebus12; 2013-09-08 at 12:22 AM.
Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
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2013-09-06, 11:22 AM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
As you make your way to the bar, stunned by what has happened, you sit down at the long table. The old man in blue hands you a three fold paper menu. The foods are familiar enough to easily place an order, although some of the meals are truly strange and alien in nature.
"The name is Benjamin, I'm the bartender and proprietor of the Inn. Make yourself comfortable for awhile and then we can get down to business."Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
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2013-09-06, 12:09 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- The Velvet Room
- Gender
Re: Welcome to the World Serpent Inn (IC) (3.5)
Xavier couldn't recall how long he had been awake analyzing the mountain of scrolls he had accumulated in his desk but subconciously he knew he had been here long enough to require some form of nourishment and probably a bath. To be truth he didn't have time for a bath and he wasn't overly hungry though that was usually the case when he found a new subject to obsess over. The topic of focus for the past few weeks had been an interdimensional nexus that existed outside of space and time and those who were lucky enough to find it had the ability to access an infinite number of worlds. The sheer amount of knowledge one could gain from these worlds was quite simply staggering but the truly difficult part was finding a way there. Xavier had browsed through countless rituals, summoning circles and conjurings but alas the location or means to arrive at this nexus was still out of his grasp.
Out of the blue another natural function decided to act up and this wasn't the type of function that would be denied. Cursing to himself, Dr. Elwood gets up from his seat within the library and grabs his bellongings. He probably could have left it there but he didn't trust those damn grubby cretins with his valuables. It didn't take long reach the lavoratory to relieve himself but upon exiting he suddenly found himself in the oddest of places and the sudden slam of the door behind him caused him to jump. The laughs from the other patrons greatly annoyed Xavier but he burried his baser desires down inside himself and made his way to the elderly chap. Along the way he notices the name of the establishment World Serpent Inn? What a peculiar name for a nexus but I suppose the founding of a tavern in such a place is rather logical and most certainly profitable....
The doctor chooses and seat and sits down across from the proprietor of the inn and nods "It is a pleasure to make your acquaintance Benjamin, my name is Dr. Xavier Elwood Esq. but Dr. Elwood is fine." He gingerly grabs the menu and casually glances at it "I would like to start my order off with a Martini, stirred, not shaken; you wouldn't believe how many people mess that up ever since that trashy pulp fiction graced mainstream culture... Also I would like the poached salmon with rice pilaf, hold the broccoli it does a number to my bowels and I have no desire to sit upon a toilet for hours." Xavier sets down the menu and raises an eyebrow at this 'Benjamin' "Now you mentioned business, obviously you have some method of dectecting ones intentions to find this place therefore that would make you a diviner of sorts. If you're planning on instructing me on proper procedure for entering and exiting worlds located within this establishment that would be greatly appreciated."Blarg...
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2013-09-06, 12:38 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
Benjamin pours the blended drink into the appropriate glass, salting the edge before sliding it across the bar table without spilling it. The little umbrella he sat inside spins of its own accord, slowly stirring the drink.
"Why, yes... Doctor Elwood.
I figured I'd 'borrow' you and a few others for a little adventure. See there is a few things I need done and I've come to the conclusion that only a few are specifically cut out for such an adventure. I realize I will get some sort of rejection and complaints, but we are really out of time, on the whole.
We're talking about a trip into the planes themselves, surely I dont need to tell you what dangers await you. That being said, we still await your companions."
A rather large creature, heavily covered in horns and scales, approaches the bar. The air around Dr. Elwood is filled the smell of brimstone. A voice that seethes with anger and hate radiates from a flame-lined mouth.
"Another, Benjamin! Araciel is cleaning me out again... Those soul gems were really valuable, too..."
The bartender nods, glancing at the table where an angel is sitting. Next to the angel, a large pile of gemstones flicker with an inner light.
"One moment."Last edited by LordErebus12; 2013-09-06 at 12:58 PM.
Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
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2013-09-06, 01:04 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- The Velvet Room
- Gender
Re: Welcome to the World Serpent Inn (IC) (3.5)
Picks up the galss and smirks at the umbrella "How cute... Oh yes dangers range from: decapitation, burning, disembowelment, disfigurment, freezing, electroction, disintigration, enslavement, possession, disgestion and clingly people who just won't leave you alone. I think that list just about covers it but then again I may be simplfying for the sake of expedience..." He takes a sip of his drink and takes the time to savour it Not bad... I have had better but then again taste is such a subjective measurement. Now he did mention others would be joining myself meaning i will have plenty of meatshields to deal with the heavy lifting. I just hope they are too stupid to destroy priceless artifacts or books.
Blarg...
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2013-09-06, 03:49 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Canada
- Gender
Re: Welcome to the World Serpent Inn (IC) (3.5)
Spoiler
BOOM!
The door to the inn slams open, and in strides Acamor, dressed in the blackened steel of a hobgoblin warrior, military fork at the ready. Clearly ready for a fight, he slows uncertainly as he is assaulted with mocking laughter. Turning around, he opens the door, closes it, opens it again, met with a foreign landscape each time. Eventually, he lowers his weapon and heads to the bar where a strangely attired old man is beckoning him.
"I am Acamor Eldur, and I was expecting to be somewhere else. What is this place? Some magics are at work here, to be sure." His voice is a low rasp, and further muffled by the steel mask that fully covers his face.
Glancing at the menu that is slid towards him, Acamor is surprised to see a familiar drink, "You serve Blood Whisky here? Not many besides hobgoblins have the taste for that."
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2013-09-06, 04:41 PM (ISO 8601)
- Join Date
- Sep 2012
- Location
- England
- Gender
Re: Welcome to the World Serpent Inn (IC) (3.5)
The wooden door to the tavern creaked open once more, a delicate round female face with curved features, semi-short brown hair and eyes only a shade darker peaked though to cast her gaze around before stepping in to reveal the full person attached. As it turns out it was a fairly attractive woman wearing a sundress several shades of green and cream that covered down to only a fair bit above her ankles, she was wearing ordinary brown sandals on her sockless feat as she shuffled oncomfortably under the patrons gaze. Around her shoulders were two sets of straps, one of which belonged to her dress, and the others to a rough tan backpack that looked far less bulky than its contents would imply. Adorning her neck was a gold-chain on which hung a small opal model of what appeared to be a cane while her left wrist was covered by a thin leather strip on which dangled a silver holy symbol of Hoar.
Lelli quietly half bent to dust off her dress after she had closed and stepped away from the door, the laughing that chorused shortly after caused her to blush and wander towards the bar itself. She gingerly took a place on one of the barstools, only one seat between herself and the person whom she think she heard the barman call 'Doctor Elwood'. The name would've struck a chord in her memory if she had been thinking about that rather than worrying about her sudden appearance in the tavern, specifically whether the people here were judging her or not.
She slumped slightly at the bar, her bust preventing her from sinking any further, and tried not to draw any attention to herself. She'd rather let the others soak it up but she was the newest of three sudden arrivals, Lelli couldn't talk to people if her life depended on it. Not casually anyway. After the others had ordered their drinks she gently raised her hand, a single finger extended to get Benjamin's attention, she spoke softly, still hoping to not be noticed despite the fact she was now engaging in a conversation "I couldn't just trouble you for some water could I? I'd just have my own but places like this usually have rules against outside drink don't they? Sorry, I don't come to bars often.... not to drink anyway." She lowered her head and sat quietly after that, listening to the explanation and daydreaming somewhat about various things in between actually paying attention.Last edited by Moonwolf727; 2013-09-06 at 04:53 PM.
Avatar by Grinner
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2013-09-06, 05:40 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
"Ah, Acamor Eldur, you've finally arrived. Easy on the door, my new friend. I don't want to have to repair them again so soon. Goluudbreska here seems to break it at least once a month."
The bartender shakes his head, gesturing to the large imposing demon that stands at the bar. The demon returns a toothy grin at the hobgoblin armor that the antipaladin is garbed in, ignoring the comment made by the bartender. Meanwhile the bartender gets out another glass and sets it next to the demon's glass, then walks over to the kitchen door.
"Matthew, fetch me the unopened bottle of ogre's blood we have in the cellar."
After a moment a bald headed halfling comes wandering from within the kitchen, carrying a large bottle of red liquid, partially covered in frost. He hands it to the bartender before exiting back through the kitchen door. Benjamin uncorks the bottle after a vigorous shake and quarter fills the two glasses before re-corking it and setting it below the counter in a covered bucket of ice. He then fills each glass the rest of the way with whiskey, adding a little spinning umbrella to each before handing them each to the imposing demon and the strangely garbed warrior.
"Here you go, friends."Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
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2013-09-06, 05:52 PM (ISO 8601)
- Join Date
- Jan 2011
Re: Welcome to the World Serpent Inn (IC) (3.5)
A tall, muscular man enters. Those with an eye for these things may notice the fine quality of the greatsword strapped to his back, his perfectly polished gauntlets and bracers, and the expensive mithral shirt visible beneath his cloak. Even those without an eye for these things can spot the hawk perched on his shoulder.
On verifying that the door doesn't lead back where he came from, he looks rather less self-assured, muttering to himself as he gestures with his hand in front of his eyes before surveying the room.
SpoilerCasting detect magic. Arcane failure chance (10%):(1d100)[24]. Spellcraft: (1d20+7)[18].
Finally he approaches the man behind the bar, waving away the offered menu. "No thanks sir, I have dinner waiting. You must be new in town - welcome! We have new taverns opening every so often, but this is the first time I've seen one with a whole bunch of foreign patrons too. I'm sure it will do wonders for our local economy. I'm Vryn, by the way - if you've talked to any of the local lads they might have mentioned me. I'm in a bit of a hurry today, but I'll be sure to pop in and make your acquaintance properly maybe later this week? Always good to see new faces around here. Now if you'd just be so kind as to tell me how to leave your establishment I'll be on my way - and you'd better have that door looked at, it seems to have picked up a magical anomaly of some kind."
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2013-09-06, 05:56 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
"Well hello, Lelli, my dear. You look a bit unnerved, don't feel too uncomfortable, you're in a place of friends after all."
The bartender gestures to the bar's patrons, while scooping out a few ice cubes to fill a tall glass, then fills it with water. Handing it to her, his eyes glance at her holy symbol. His smile seems to grow a bit.
"Well, I suppose we could begin soon. I believe we are waiting on perhaps one or two more to arrive, but they should be along shortly. To the matter at hand, I require you to join each other in a group. I have great need of some deeds to be accomplished and I cannot attend to them myself."
"On a side note, you all will have to obtain warmer outfits shortly... You, my dear, will freeze to the bone before you make it very far on the second errand. I'll have all of your sizes already and will see to those when you all return from the first trip."Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
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2013-09-06, 06:21 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
Detect Magic results:
SpoilerYour spell detects a great deal of both conjuration (teleportation) and divination magic in the door. Turning your point of view, you notice that nearly everything in range seems to have some faint magical aura of some kind. As you approach the bar, you're magic seems to notice lines of power running from all sections of the bar towards the bartender, as if you had stumbled into a spider's web of pure magic. While you cannot accurately gauge the types of all these magics, one thing stands out clearly; this man is nearly pure magic, a nexus point to which the bar seems to respond...
As if he noticed, a grin crosses his face and you catch sight of a casual flick of the bartender's hand, and suddenly your magically detection fails to register anything from him.
"Have a seat, eat something. While you will indeed return home, it wont be for a while. Have no fear, Zora and Valentia will not notice that you are gone. In fact, time will not pass much while you are gone. You will still make your date, perhaps with pockets more filled than what they appear to be now."
With a flick of the wrist, a live mouse appears on the table next to Benjamin. It doesn't resist much as he picks it up and tosses it into the air by your hawk.
"As for the deed I need accomplished, it will require a few things first, to which I will lend to you all, but more on that later... First, we need to get introductions out of the way. I know quite a bit about each of you, but with one exception, you all do not know each other."Last edited by LordErebus12; 2013-09-06 at 06:21 PM.
Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
-
2013-09-06, 06:31 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
It would appear as if a couple are not present, but they can always join you all later. They have previously dealt with me and know more about the journey than you all do currently. They might be sent in later to aid when the need is greater.
Last edited by LordErebus12; 2013-09-06 at 06:31 PM.
Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
-
2013-09-06, 07:09 PM (ISO 8601)
- Join Date
- Jan 2011
Re: Welcome to the World Serpent Inn (IC) (3.5)
The hawk launches itself from Vryn's shoulder, catches the mouse in its talons, then sets it down on the counter and starts tearing at it with its beak. Vryn seems less sure of whether he can trust this evidently powerful man.
SpoilerSense motive: (1d20+10)[12]
So you've been scrying on my family? Why? Am I being kidnapped?
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2013-09-06, 08:08 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
Sense motive Result:
SpoilerFrom what you can gather, he seems honest and genuine. However, his motives remain clouded in secrecy. If you remain on guard and patient, you might be able to discover more.
He grins, waving his hand across the Inn. you notice everything becomes slowed and muttled, as if it were being seen and heard through water. Time seems to slow considerably.
"Well, unless you consider yourself a child, then the term kidnapped is inappropriate. I would liken it to being drafted for an army, although this is not an army. I have work that needs attending to and you are all very fit for the job."
"As for your family, no. I have not scryed upon them; Your mind has kept leaping to thoughts of them since you've entered my Inn. Pardon my intrusion there, for I cannot willing stop myself from knowing these things. It would be like you turning off your hearing upon command, an unlikely prospect to be sure."
He turns to address everyone.
"I require something to be delivered to Sigil, the City of Doors... Its importance is colossal to the events in the future. I have a package to be delivered to Kylie the Tout, a tiefling of some renown in Sigil. While this might seem like a meaningless task to trouble you all with, It is no less important than air to you all in the coming days. Without it, you shall all truly parish. More on that later, first I must get you all acquainted with two people in my Inn."
"The first is Jerga, a rakshasa who runs an all-purpose shop from within his room. You can find any items you currently lack there. head up the stairs to the left and you will find the room at the end of the hallway, the door is marked with a 7. After much heated discussion, he has promised to keep things priced appropriately for you all by my behest, as he often attempts to overprice things for new travelers."
The second is this little pest."
Benjamin reaches into a drawer in the bar, drawing out a small silk drawstring bag. Opening it, he removes and holds up what looks to be a Bottled Quasit. You notice that the bag did not actually seem to be full of anything, clearly it was a bag of holding.
"While I don't recommend you open this bottle, no matter what this little fellow promises you with, he will no doubt be both a thorn in your side and a boon from here on out. This bottle can subjugate anything within it a couple times a day, allowing you to pry out some noteworthy information from him. He has learned to behave, for the most part, as any attempt for him to leave the bottle on his own power has left him in considerable pain."
"He is one of the few Quasits that has learned the ability to teleport and shift planes at will, meaning he can surely escape any situation that he deems too dangerous. That being said, he has a nasty habit of spying on those he shouldn't and a far worse habit of being not too smart about it."
The Quasit begins to attempt to push the cork out of the top, failing at it in his shrunk form. when he attempts to disappear from within in a puff of smoke, the bottle briefly fills with lightning, knocking the imp to his rear with a dazed appearance on it's face. The bartender slips the bottled Quasit back into the sack and sets it on the counter.
"Keep him inside the sack until needed, for he will attempt to give away his position at every point. He may not be able to escape from within, but that won't stop someone from noticing him and his magic. He belongs to a particular demon lord, of which I will leave nameless for fear of early discovery. This imprisoned demon is gathering great power, attempting to open new gateways into the planes. Should he prove successful, he will make an attempt to enter Sigil and from there, everywhere."
"The Lady of Pain, of Sigil, does not know of the threat, nor will She if things continue as is. By time She realizes what has conspired, the demon will have slipped by Her and accomplished it's first goal. While I am not allowed to enter Sigil, you all are. The package I am giving you will come in handy should we fail in stopping this demon from entering Sigil. Also, it will bring The Lady of Pain's Ire if discovered within Her realm, for it undermines Her power, which will prove disastrous to those who have it and should it be discovered. Keep it secret until it is given to Kylie the Tout. After that, you will need to head to one of the lower planes to obtain an artifact, which is currently hidden there. More on that later; I realize this is a lot of digest, so have a meal on the house, and let it set in. You are leaving as soon as preparations are made for the journey."Last edited by LordErebus12; 2013-09-06 at 09:57 PM.
Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
-
2013-09-07, 01:19 AM (ISO 8601)
- Join Date
- Jan 2011
Re: Welcome to the World Serpent Inn (IC) (3.5)
Vryn is not happy, but he understands he doesn't exactly have a choice. Well, it would have been decent to ask in advance. Why me? He looks around at the others Benjamin was addressing, as if noticing them for the first time. The fearsome warrior looks like a sensible candidate for a dangerous mission, but the other two seem a bit, er, delicate. In fact, why us? And are you at least offering us compensation? What are your terms?
Having noticed Dr Elwood's dishevelled state (must try not to wrinkle nose and let on that I can smell him) he becomes a bit self-conscious. Reaching into a pocket, he retrieves a small mirror and proceeds to smooth out his fine blond hair. While doing this, he seems to forget his surroundings and calm down a bit.
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2013-09-07, 04:37 AM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
"Why you?..." Benjamin seems to think over the question for a minute. "Well to put it bluntly... I can see something in you that you cannot at this present time, perhaps you will come to see it later, but not if you all go back to your lives as if this opportunity never occurred. Also, for the fact that you've never been to Sigil, that fact is paramount to the decision."
"I could have chose others to go, more experienced adventurers that have been there, but their previous dealings might draw unwanted attention. With you all, so fresh in the ways of the planes, no one will look twice if you cross their paths. You all do not fit the bill, so to speak, as people that could do much in the ways of disrupting things. I realize I'm not really giving you much choice at this point, but things will be more up to you all after this little detour. This really is important to saving all of your worlds."
He begins listing off the planes of existence you all hail from, listing several you have never heard of (obviously).
"Krynn, Faerun, Eberron, Athas, Oerth and all in between will be threatened by this particular demon. Your families and friends will not survive in such a world, dominated by a newly minted greater deity of evil. He will warp the very foundation of reality, until all planes are one, and whatever remains of the celestial realm will crumble as the lower planes gain immense power over the coming chaos and destruction, But, I digress..."
He pauses for a moment, staring at each of you in turn, noticing each one of your overall conditions. He waves his hand at each of you in turn. your clothes become newly washed and mended, your bodies feel clean and warm, even your hair seems cut and fresh. When he finishes, he smiles.
"A small gift, for it will be a while until you will feel so clean and fresh again."
"I must make it clear that discovery will mean the end of you all, at least as far as Sigil goes. Afterwards may be different. In the case of The Lady of Pain, She does not play around. You will find yourself in an eternity of agony, with only the sounds of your heartbeat to keep you company as you wander Her eternal maze until old age takes you."
"As for compensation... What do you want, besides getting the chance to save the lives of every member of your individual worlds and more still? I can offer much in the ways of promises and perhaps a few minor trinkets."Last edited by LordErebus12; 2013-09-07 at 05:04 AM.
Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
-
2013-09-07, 11:27 AM (ISO 8601)
- Join Date
- Sep 2012
- Location
- England
- Gender
Re: Welcome to the World Serpent Inn (IC) (3.5)
Lelli blanched at the mention of both Benjamin's omniscient mindreading and just afterwards his mention of horrible torture if she were to fail at a job she hadn't agreed to do and probably had no way of escaping from doing. Anyone listening probably would've heard her intimidated squeek, but she was worrying more for the sanctity of her mind. Trying not to think about private things was a sure-fire way to bring them to the forefront of her mind, though they were quickly covered by more and more topics of similarly personal experiences.
It was the best she could do to just sip her water and try to fill her mind with repetitive rhymes, if he couldn't stop reading her mind then she'd at least make sure nothing important crossed it in his presence. That was, until she had an idea. After all, why speak out loud if he could hear her regardless? You can hear this right? I'm sorry but.... what help can I possibly be to this? And to be honest, I kind of don't like being forced. I'll do it, but I need to have the option of leaving if things get too tough.Avatar by Grinner
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2013-09-07, 03:23 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Canada
- Gender
Re: Welcome to the World Serpent Inn (IC) (3.5)
Acamor holds his glass up to the light, swirling it, watching the red and yellow liquids intermingle for a long while. Coming to the conclusion that it was divine intervention that sent him here, he places it on the bar, and says, "If the world is to be destroyed, it will be at the whim of Maglubiyet!- not some lesser demon. Tell me where to go, and how to get there, and I shall do as you bid."
He picks up the small drawstring bag, letting it dangle loosely from his fingers. "But if you intend to send us into battle, I can not protect these," waving at his would-be companions, "an overgrown bird tamer? A child? And that one looks halfway to lichdom."
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2013-09-07, 04:29 PM (ISO 8601)
- Join Date
- Jan 2011
Re: Welcome to the World Serpent Inn (IC) (3.5)
Vryn turns to Acamor. I don't care for the way you refer to me, sir. If you think I have not seen battle, my sword can tell you otherwise!
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2013-09-07, 07:06 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
His golden eyes turn to face Lelli's.
"Things will get tougher later on, I won't lie. I will not force you to go if you still do not feel obligated to help. If you wish to remain for the short remainder of your days elsewhere, I will not hold you here, although I would beg you to reconsider such actions. Fear can be a potent ally, but never should it sway your actions, as it attempts to now. Without standing firm here, we will crumble to dust in the wake of true power."
"As for both of you..." Benjamin turns to the brewing argument between Vryn and Acamor, voice tense and aggravated for the first time... "I'd ask only once for a bit more civility in my Inn. Shows of bravado and swordplay will not occur in my Inn. If it comes to blows between you, I will have the last one... We haven't the time to waste on such petty things."
Turning to the young Lelli again, his face softening, though clearly flustered.
"I have great faith that you will all do exceedingly well with the task at hand. I have seen the deeds you will accomplish and can see that within you lies a great power that will come to protect and guide this group to greatness. Success with this first step means everything right now."
"Its merely a delivery to a well known rogue in Sigil. Kylie the Tout has my confidence that she can hide such an item away from prying eyes until the time is right. Getting it there will not be a problem..."
Benjamin pauses, trailing off, not wanting to say more as a feline faced humanoid descends the staircase to the left.
"Are these the best we could get? I told you it would be best to awaken animals to do this. I have the spells, all we would need is the animals. Perhaps I could locate the appropriate polymorph spell in my room, we could simply make them from the burned one and bird perch. I suggest carrier pidgins... You have too much faith, you old fool."
The Rakshasa grins a fanged grin, the mocking tone echoing slightly in the muted silence surrounding the frozen Inn.Last edited by LordErebus12; 2013-09-07 at 07:10 PM.
Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
-
2013-09-07, 08:16 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- The Velvet Room
- Gender
Re: Welcome to the World Serpent Inn (IC) (3.5)
Xavier casually sips at his martini allowing the others to drone on and on about their evident worries and insecurities. Sigil? My my my this should prove enlightening, my Lord couldn't take it but I can always study it whilst I have the time.. His other companions appeared to be quite whiny and more or less close minded about the opportunity they have been given. The brutish hobgoblinesque man was most entertaining, obviously ignorant about lichdom in general. Once the two meat heads began bickering Xavier finally spoke up "Now now children, play nice or we will have to find a suitable corner to put you in time out. If you believe you are lacking in this required duty may I suggest you back out while you still can. If one relies solely on the strength of the flesh they will surely fail, my role in this endeavor is to keep you alive. Sigil is not a place to start fights and any number of social mishaps will result in your destruction via the Lady of Pain."
The entry of the Rakshasa caused a soft sigh "But my good sir, why waste valuable animals for this sort of task? Would it not be more entertaining to watch us stumble around in the City of Doors? Though if you find us wanting in this task why not go yourself?Last edited by Morbis Meh; 2013-09-07 at 08:56 PM.
Blarg...
-
2013-09-07, 08:22 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
"Acamor, your time among the hobgoblins is evident. Although human, you speak like a goblin... The hate that dwells within the Lord of Depths and Darkness has grown inside of you. Do you strive for the end of the world? Surely He doesn't wish for the world to end without one final battle... Would He not grant you great honor, if you carried His banner to final victory?"
Note for Dr Humphry:
SpoilerAcamor is not a hobgoblin, might want to edit that post a bit. While it might be difficult to notice, there most likely enough things that you'd notice he wasn't a goblinoid. Most notably the human face, since he has the mask removed to drink his blood whiskey.Last edited by LordErebus12; 2013-09-07 at 08:30 PM.
Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
-
2013-09-07, 08:43 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
Benjamin walks over to the back wall, unhooking a large key from the wall hung rope. With a single turn, the key clicks loudly in the lock of the small chest at his feet. Inside are several interesting objects. He begins emptying them onto the table one at a time.
Three steel-bound tomes, each with a lock; three small lacquered boxes of varying size (larger red, middle blue, and smallest green); a small collapsible telescope; a solid gold writing quill; a small bracelet with four charms (each a different figurine of an elemental); a pair of dark goggles.
The tomes are labeled:SpoilerThe Steps of Immortal Undeath:
The Black Rituals of Lichdom
Blood and Fire:
A Demonologist's Guidebook to the Lower Planes
Lost Souls:
The Spirit Compendium
Out of each box comes a variety of items:SpoilerThe red box contained a dozen wands, most of them are very different from each other. Some are carved from bone, some are of some sort of volcanic glass, some are lacquered wood in varying shades.
The blue box contained an ornate punching dagger, in the theme of dragons and skulls. When benjamin held it before setting it down on the box's lid, the skulls and dragon's eye radiated blue flames.
Spoiler
The green box held a silver amulet, cast in the form of a swirling maelstrom, like a micro hurricane.
"As mentioned before, I only possess minor trinkets. Feel free to help yourself to a couple of them."Last edited by LordErebus12; 2013-09-07 at 09:05 PM.
Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
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2013-09-07, 09:29 PM (ISO 8601)
- Join Date
- Jan 2011
Re: Welcome to the World Serpent Inn (IC) (3.5)
Vryn seems interested in the "trinkets". Can you explain what these are? I take it they have magical powers?
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2013-09-07, 09:32 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
"Well since I created or studied most of them, Its safe to say, yes. I do know what these all are."
Last edited by LordErebus12; 2013-09-07 at 09:33 PM.
Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
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2013-09-07, 09:47 PM (ISO 8601)
- Join Date
- Jan 2011
Re: Welcome to the World Serpent Inn (IC) (3.5)
Vryn seems to be focusing on the items in the boxes. Well, which spells are in these wands? What magic is in this dagger? What is this amulet?
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2013-09-07, 09:56 PM (ISO 8601)
- Join Date
- Sep 2012
- Location
- England
- Gender
Re: Welcome to the World Serpent Inn (IC) (3.5)
Lelli blinks slowly and glances over at the boxes before starting suddenly and bringing her full attention to them. She'd always loved magical trinkets, that ability to make them was something she'd worked long and hard on and still hadn't managed quite yet. She was close though, and a few knew things to look at could help immensely...
She idly and timidly points towards the wand box and its contents, eyeing them curiously and with a little tone of longing in her voice. "I'd uhm... could you perhaps say what spells are contained in those? I'd be able to make great use of them.... only if no-one else is too interested themselves of course.".Avatar by Grinner
-
2013-09-07, 10:55 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
"I'm sure I have a list here somewhere... From memory, the bone ones are curative or regenerative spells, the wooden ones are mostly defensive or protective in nature, while the dragon-glass wands are offensive."
Benjamin begins rummaging in the foot chest again. He draws out a little scroll from inside, unraveling it before setting it on the counter.
"Ah... here it is..."
"Lets see... the scope is capable of scrying once per day, in addition to acting as a normal spyglass."
"The goggles are for identifying magical items, as well as protecting the wearer from gaze attacks."
"The punching dagger, well, that would take a while to explain... clearly its imbued with the powers of fire, although it does not appear to be a flaming weapon. I've noticed that its flames can still burn under water, a strange property, to be sure. I've never spent much time with it, although im sure it will have its own tale one day."
"As for the amulet, a simple protective spell on it deflects incoming physical and magical attacks."
"The quill is my own invention. The holder of the quill can detect magic and read magic at will, but can also write hidden messages that can only be read by those who are present at the time of the message's writing. Not exactly practical, but it has it's uses."
"The charm bracelet is also neat, removing a charm causes a large elemental of the variety chosen to appear for one hour, after which it cannot be summoned for one week. I will warn you, it will not always obey you and may require diplomacy to keep it calm. Not every elemental is willing to be called forth in such a way. Its useful for pact magic, though, and could be used as a holy symbol in some worlds..."
"OH! I almost forgot... Here..."
Benjamin draws out a piece of chalk from his pocket. Tied to it is a little rolled-up note. He sets it on the table.Last edited by LordErebus12; 2013-09-07 at 11:03 PM.
Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)
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2013-09-07, 11:33 PM (ISO 8601)
- Join Date
- Jan 2011
Re: Welcome to the World Serpent Inn (IC) (3.5)
Hmm, I'm not sure about a magical weapon when we don't know its powers, but the amulet would certainly be useful. Vryn reaches out and fondles it appreciatively. If I could have it, it would also make a fine anniversary present for Zora when I see her again. Glancing at the others, he pulls back his hand. But I forget myself - if we are to team up, you should all have a chance to look at it.
He leans over to scan the spell descriptions on the scroll. These look useful too. If this Sigil is as dangerous as it sounds, we should take as many of these as we can use. I know I could use quite a few of them, how about the rest of you?
Finally he looks at the piece of chalk. What is this?Last edited by Ffoh; 2013-09-07 at 11:35 PM.
-
2013-09-07, 11:48 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Oldhelwyn Wilds
Re: Welcome to the World Serpent Inn (IC) (3.5)
"Something for emergencies..."
SpoilerMinor artifact: Chalk of the planes
This white chalk appears perfectly ordinary, except for the fact it cannot be broken and never seems to shrink when used to draw something. A rubber band holds a little rolled up card against it. Reading the card, it shows this.
When a door is drawn, then knocked upon three times (a standard action), a gate to another dimension is created. The door opens automatically, allowing anyone/anything to enter or exit it for three rounds, or until the door is closed. Once closed, the chalk drawing vanishes.
If detail is added to the door before knocking (a full round action, instead of a standard action), a specific plane can be chosen. For example, drawing a 7 layered pyramid will bring you to heaven, a mighty sword will bring you to Ysgard, a mug of beer will bring you to the World Serpent Inn, etc.
If just a general door is added, with no extra detail, a random plane is chosen by the DM. The item also carries a potential risk. The first time used in a month, it carries no risk, the second time, there is a 10% chance, 3rd time 20%, etc. This chance applies to all that use the portal.
Consult the table to roll on to figure out which risk is chosen.
{table]roll|potental bad stuff
1-2|1d4+1 Str damage
3-4|1d4+1 Dex damage
5-6|1d4+1 Con damage
7-8|1d6 Int damage
9-10|1d6 Wis damage
11-12|1d6 Cha damage
13-14|One negative level
15-16|Loss of a body part, 1 Con drain and 1d4 dex drain (examples: a few fingers or toes, an arm or leg, large amounts of skin, a few ribs)
17-18|Loss of a internal organ, 1d6+2 Con drain
19-20|Death
[/table]Last edited by LordErebus12; 2013-09-08 at 12:14 AM.
Avatar by Gurgleflep
SpoilerBelladonis Campaign Setting 3.5
Casting as a Skill
Learn from your mistakes, 3.5...
Fill in those dead levels...
Abrothia's Vision
Welcome to the World Serpent Inn!
Extended Signature (90% complete)