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"Okay...how should we proceed? Picking these locks without setting off a trap would be extremely difficult, but I'm willing to give it a try. Do any of you have other ideas?"
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Originally Posted by My D&D Group
"I roll a Knowledge(kobolds) check."
"You have Knowledge(kobolds)? Even in D&D, you're a dork."
"Indeed, Mia's help may be valuable. But she said that she would need today in order to find out more, and I would be sad to leave here without learning more about this door."
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Quote:
Originally Posted by My D&D Group
"I roll a Knowledge(kobolds) check."
"You have Knowledge(kobolds)? Even in D&D, you're a dork."
"All ze same. I would be more sad to leave here without mine head. Look, but not touch, ya?" Bronsk sets the pick down and sits, contemplating the symbols and colors on the door.
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"Where is the Wisdom of one who only quotes the Wise?" ~Maboroshi
Bronsk looks thoughtfully at the ceiling for a moment. "Or ze shapes? Seven of them, and seven colors. Hm. Well," he says, running a hand across his simple-sewn shirtsleeve, "Seven colors matches rainbow colors, yah? Only problem, iz no Orange. Brown is close, tho'." He turns to Sasha "Whatever keyz we need, they go in that order, maybe? White iz last?"
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"Where is the Wisdom of one who only quotes the Wise?" ~Maboroshi
Sasha nods, pondering Bronsk's inquiry. "It's the only logical order that I could think of... perhaps the creator of this door was a follower of Isis." She thinks aloud as she looks at the door. "Which would mean six other keys to find..."
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Thanks to tape_measure for the nifty Shanti avatar!
While the group ponders the conundrum placed before them, they hear the young girl suddenly shouting for them not far away. "Hey. How is it going? Have you found something out? I've brought you some lunch." A quick glance reveals to the group that it is the girl from yesterday, Astrid, and her dog.
"You didn't happen to see Mia on your way out here, did you? She's doing a little background research for us, and we were hoping she might have found something."
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Quote:
Originally Posted by My D&D Group
"I roll a Knowledge(kobolds) check."
"You have Knowledge(kobolds)? Even in D&D, you're a dork."
Astrid nods her head. "Yes I did. She said that she had delivered the message she was asked to deliver, and that she might have found out something new. She couldn't say anything for certain though. Or... well she did say that she knew someone who could help you get to the capital swiftly, but she didn't say much. I'm sorry I couldn't be of any more help."
Bronsk leans closely to examine the slots. There, next to each of the holes, he manages to see small, almost invisible paintings. Each hole has a different painting next to it. An even closer look reveals that...
Next to the blue symbol is a painting of a wolf.
Next to the yellow symbol is a painting of a hummingbird.
Next to the red symbol is a painting of a dragon.
Next to the white symbol is a painting of a rabbit.
Next to the purple symbol is a painting of an fox.
Next to the brown symbol is a painting of a mouse.
Next to the green symbol is a painting of a bear.
"A wolf next to the blue, and the blue was connected to the werewolf woman. But it can't just be keyed in on were-creatures. I mean, who has ever heard of a were-hummingbird. Maybe you just need to touch the door with the creature that is depicted. We could test that out fairly easily...just need to find a mouse or something."
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Quote:
Originally Posted by My D&D Group
"I roll a Knowledge(kobolds) check."
"You have Knowledge(kobolds)? Even in D&D, you're a dork."
"Or a werewolf." Sasha suggests, smirking slightly as though it were a joke. Very hilarious. The sorceress shifts nervously, wondering what these new revelations meant.
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Thanks to tape_measure for the nifty Shanti avatar!
The tall young Nord laughs nervously. Why does that keep coming up?! Has someone noticed? Can they tell? His panicked thoughts to himself, Bronsk tries to change the subject.
"Maybe there's more than only thiz door, jah? I will look around a little while we think."
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"Where is the Wisdom of one who only quotes the Wise?" ~Maboroshi
"Good idea, Bronsk. While you do that, maybe I should go see if I can catch a mouse. If I can find one, then we can test out my idea about the door being keyed to animals. Of course...I hope it isn't right; that would mean that we'd need to find a dragon in order to open the door. And those are a little hard to catch, no?"
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Quote:
Originally Posted by My D&D Group
"I roll a Knowledge(kobolds) check."
"You have Knowledge(kobolds)? Even in D&D, you're a dork."
Bronsk calls from the other side of the room
"Could hyu look at the door? There's animals there, but we don't know what they reprs...resper...erm. Mean. Any ideas?"
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"Where is the Wisdom of one who only quotes the Wise?" ~Maboroshi
Astrid leans close to the door in order to see the symbols. "Hmm... I don't know. If it is related to the sacred church though, the symbols... I think that the Wolf means Loyalty. It could also mean Courage and Leadership. The Hummingbird... that is harder. Hummingbirds are very rare, but... Humility. Or perhaps Grace or Devotion. Dragon, that means Power, Glory and Might. The Rabbit is also a bit difficult. It means Swiftness, but also Beauty and Compassion. The Fox, he is Cunning, Smart and Detached. The Mouse, she is Lucky. She is also Hopeful and Flexible. Finally, the Bear represents Strength, Endurance and Faithfullness. At least... that is what I think they mean. You shouldn't trust it too much though. I'm not as wise or smart as Mia."
During Astrid's explanation, Bronsk discovers a small panel in the wall with a strange description. As he runs his hand across the odd symbols, they suddenly make meaning to him. Unfortunately most of the symbols have been erased by Time, so the remains create some individual words, and only one complete sentence.
"Door... realm ... for only a true son or daughter of Gleipne shall be allowed to open the door... Die... hands... chosen... remain... day... opened... revival... Signed ... ... of ... Nijizuishou."
Meanwhile, Baztikk actually manages to catch a mouse without having to go too far. The poor little fellow has apparently been chased up to the mountains by something else.
Wondering what could have driven the mouse to come this high up, Baztikk is grateful for his good fortune and returns to the group.
"Well, we're in luck! One mouse, ready to go. It looks like you've managed to find something too..."
Baztikk sits down at the mouth of the cave and places the mouse into a sealed pocked of his backpack. He then takes out and assembles the long pole he purchased earlier in the day, and also draws out some small sturdy twine. Carefully, he ties the mouse to the end of the pole, securely wrapping it in the twine from neck to toe, leaving only the snout exposed. Once that is completed, he goes to look over Bronsk's shoulder to see what he has found, keeping a careful eye on the mouse.
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Quote:
Originally Posted by My D&D Group
"I roll a Knowledge(kobolds) check."
"You have Knowledge(kobolds)? Even in D&D, you're a dork."
Bronsk looks at the bound mouse on the stick and lifts and eyebrow.
"Did not we just have lunch?" Smiling softly to himself, Bronsk passes his hands across the inscription once or twice more. "Thiz writing. You put your hands on it, and it makes sense. I don' know why."
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"Where is the Wisdom of one who only quotes the Wise?" ~Maboroshi
Bronsk
The young Nord waves a hand dismissively.
"The gods, hyu know, their realm iz different from the spirits'. If people paid more attention to the spirit world, the natural world would be in far better harmony. Some of zem are good, but ze others! Ach."
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"Where is the Wisdom of one who only quotes the Wise?" ~Maboroshi
Lisaa walks to the small panel and also touches it. "There seems to be a warning written with this 'Die'. Maybe 'hands' of the 'chosen' ? Who are the true sons and daughters of Gleipne ?" She directs her last question at Astrid and Bronsk.
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This isn't just any drow. This is a drow who is willing to have a good-aligned flying snake come out of her body so she can then fart rainbows.
Bronsk the healer spreads his hands helplessly. "What do I know of such things? In Nordmar, hyu know, men offer prayers to their own gods. I'm sorry; mine education didn't have such things." He casts his eyes down at the floor "if hyu want a guess, I'd say it meanz only priests or something can open the door."
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"Where is the Wisdom of one who only quotes the Wise?" ~Maboroshi
"I am afraid that I don't know anything either. I haven't heard anything about Gleipne. But..." Astrid says before she moves over to the panel and touches it. "How do you know what is written here? I don't understand these symbols."
"Hmm... a translator that only works for adults? That might make sense. If that's the case, what is behind those doors are not meant for children." She sighs. "I'm sorry I can't be of more help."