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Old 01-09-2007, 08:47 PM   Top  -  End  -  #31
The Valiant Turtle
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Default Re: Werewolf V: Werewolf DnD

Raldor emerges from the tiny shack next to the villages large and well populated turtle pond.

Yuck!!! That's gross! I think I'll go start digging a grave somewhere.

((Are we sticking with good old fasshioned pointing or are we going to do that funky secret ballot thing?))
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Old 01-09-2007, 09:43 PM   Top  -  End  -  #32
Flabbicus
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Default Re: Werewolf V: Werewolf DnD

Flabbicus pulls the rock out of his pocket.

Shazzam! It's back!
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Old 01-09-2007, 10:28 PM   Top  -  End  -  #33
churchofbanjo
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Default Re: Werewolf V: Werewolf DnD

Churchofbanjo walks out of his house, and looks at all of the people. "What's all the commotion about.... EEEEEEW!" He exclaimis as he sees the torn up body. "Who could have done this?"
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Old 01-09-2007, 10:32 PM   Top  -  End  -  #34
Captain "Fluffy"
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Default Re: Werewolf V: Werewolf DnD

Fluffy walks outside after a good night's sleep, carrying a cup of tea. He stiffles a yawn and opens his eyes to see the accusing fingers of TheRabidWalnut and Lucky pointing at him. After looking around to see what's going on, he comes back to stare at his accusers.

So then...we're just going to start pointing at a random person and lynching people? I mean, it must be me right? You just can't trust the Fluffy one? Too cute for his own good?
Phil the mouse gives a small *Squeak* from behind the Captain.
Yes, Phil, I was getting to that. I assure you that I am no werewolf. I would not be caught dead being associated with those canine demons! Further more, accusing without a scrap of evidence will lead to the destruction of this town and everyone still living in it. For all we know, it could be you two who are the werewolves! However, I am not so dull as to believe that I can solve our problem by merely guessing and pointing!

The Captain walks off to have a better look at the scene, Phil giving an offensive *Squeak!* before following behind.
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Old 01-09-2007, 10:40 PM   Top  -  End  -  #35
Cult_of_the_Raven
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Default Re: Werewolf V: Werewolf DnD

Raven walks out of her arrows and bolts shop, and notices the scene. she hears arguments, and can't make heads or tails of any of them.
What is going on?

((are we doing that secret ballot thing? that's going to make life difficult for many villagers.))
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Old 01-09-2007, 10:54 PM   Top  -  End  -  #36
churchofbanjo
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Default Re: Werewolf V: Werewolf DnD

Church looks around for a couple moments at all of the fingers, and exclaims, "Have you guys even thought for a moment about your accusations?!"
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Old 01-09-2007, 11:05 PM   Top  -  End  -  #37
King_of_GRiffins
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Default Re: Werewolf V: Werewolf DnD

((I believe it was a no for the secret ballots after they were put to the vote. there should be mention of it within the registration thread))

King wakes up from his position near the top of the steps, and standing up from his sleep, throws a large cardboard sign over his head reading three lines "Seemingly Wise sayings - 5 copper; Advice - 1 silver; Bad Advice - 3 copper"

He walks down the steps, casually jumping over the body, and stands among the crowd. "Violence begets violence. Rather than accusing others randomly, does it not make sense that we should identify those who are most willing to sacrifice others? Mr. Walnut has a point, speech marks are one of the many and lesser known signs of evil, but Lucky was willing to jump on the bad wagon merely to incite a random lynching. I believe it would be most wise to take care of Lucky and his type before things may be taken out of hand."

Having said his peace, he climbs back up the steps, places a tin on the ground and leans against a nearby column.
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Old 01-09-2007, 11:26 PM   Top  -  End  -  #38
Gralamin
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((Gralamin walks out of his house and looks at the situation.))

Griffon might be right, Lucky is a possible enemy, and a bad ally. He should be taken care off.

Gralamin points at Lucky.
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Old 01-09-2007, 11:39 PM   Top  -  End  -  #39
Eldritch Knight
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Default Re: Werewolf V: Werewolf DnD

Hmmm.. Accusing Lucky without proper evidence is a mite hasty. After all, there is no real evidence to show who the werewolf is, or isn't. Until further evidence is revealed, I am withholding my vote.
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Old 01-09-2007, 11:47 PM   Top  -  End  -  #40
Indurain
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Default Re: Werewolf V: Werewolf DnD

Indurain walks out of his house, wishing he could make a longer post, but in fact he can't.

I wish we had time to weigh more evidence, however with such a short voting period we don't have much time at all...I am inclined to agree that Lucky deserves another look. The first bandwagon jumper always seems suspicious to me...That said though, I think I'll take time to sleep on it.
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Old 01-10-2007, 12:39 AM   Top  -  End  -  #41
DarkLightDragon
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Default Re: Werewolf V: Werewolf DnD

*DLD listens as Fullbladder starts talking, and sends some guards over to help him*

I, too, will wait for evidence. Although Lucky does seem suspicious...
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Old 01-10-2007, 01:04 AM   Top  -  End  -  #42
Gralamin
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Default Re: Werewolf V: Werewolf DnD

As of yet we have no evidence. What do we truly lose by lynching one of us? One Person out of 50? We have no idea how many wolves are out there. However lets say theres 5. 5/52 of us are werewolves, and thus we have a 9.6% chance of guessing correctly. The odds are we will kill someone who is an ally yes. theres what, 12 of us with special abilities? so thats a 23% chance we'd kill one of them. Statistically we have a 67.4% chance to kill someone with no more power then a vote.
Now that we know that, we can either choose a person based on our gut, or pull names out of a hat. It doesn't matter. What may matter however is the unity of the village, and we have to be able to vote as a single force, and we also have to be able to lose potential enemies that hide within our ranks.
I believe it is possible for us to survive. please note that now if I die tonight, its because I was trying to protect the people
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Old 01-10-2007, 01:30 AM   Top  -  End  -  #43
Jontom Xire
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Default Re: Werewolf V: Werewolf DnD

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Originally Posted by Zonac View Post
Zonac walks out of seemingly nowhere and starts wondering what's going on, but then he sees the body."What the hell is goin on here?" Realizing the body has werewolf bites, Zonac then looks around at all the suspects. " Well, I think this problem can be solved by each of us cutting a small bit on our arms with a silver dagger, that's the only sure way to find the werewolf. Or wereWOLVES!"
Hey, that's my idea from two games ago and it didn't work very well then either.

Can I join the guard? I've been in the guard the last two games and it seems to work well for me.

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I've just been reviewing the available roles and it says the thief can escape death like the monk can, but under the description of the monk it doesn't say anything about being able to escape death. What's with that? In fact it looks like it would be unfortunate to be the monk because the only abilities that realistically can't be used on him are the fighter's protect ability and the cleric's resurrect ability.
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Old 01-10-2007, 02:20 AM   Top  -  End  -  #44
Captain van der Decken
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Default Re: Werewolf V: Werewolf DnD

*Decken groans at the nickname, then walks up to help Fullbladder.* ((Was that a Robin Hood reference?))

"Werewolves, gods save us.

I think some people are being too hasty in their accusations. A little more evidence would help."
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Old 01-10-2007, 02:28 AM   Top  -  End  -  #45
Weebl
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Default Re: Werewolf V: Werewolf DnD

: Fluffy and Gramlin are a bit too quick off the mark. They are either wolves or traumatized by our messengers death. I say wait a while until we can find a likely culprit. And that the body is taken care of, you may all have you promised cookie.
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Old 01-10-2007, 02:46 AM   Top  -  End  -  #46
Helgraf
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Default Re: Werewolf V: Werewolf DnD

Helgraf stumbles into the village square, sights the ill-disposed of remains, and shudders violently.

"By the Gods, I'd hoped the horror would never come to quaint Howling Meadows. It seems my prayers have been ignored, alas. Anyone have some garlic? Oh, wait, that's vampires. Cold Iron? ... Faeries. Bah, it would have to be a valuable metal for werewolves, right.

He chats with several of his neighbors to get an idea who is currently under suspicion.

"Well, I'm not sure yet who might really be responsible. I'll hae to think about it a few hours."
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Old 01-10-2007, 03:19 AM   Top  -  End  -  #47
Rumda
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Default Re: Werewolf V: Werewolf DnD

silver is what is historically very very bad for werewolves, its strange, you would have though they would have tried to keep themselves a secret what good will it do them coming in to the open like this?
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Old 01-10-2007, 03:23 AM   Top  -  End  -  #48
alec
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Default Re: Werewolf V: Werewolf DnD

Alec walks out of his house, and elbows his way through the crowd around the body of Deckmaster. Upon seeing the body, he looks like he is about to throw up, and gets back through the crowd as quickly as possible. Once he feels a bit better, he says "I think I'll pass on that cookie, Bob. I'm not sure if I could keep it down. Thank god I haven't had breakfast yet."
He listens to the arguments, and thinks on whether those accused could be were-wolves. "No evidence, even less motive..." he says to himself. "Though its suspicious that they want to start lynching so fast." He shrugs, and decides to wait for a more convincing argument.
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Old 01-10-2007, 07:25 AM   Top  -  End  -  #49
Blood
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Default Re: Werewolf V: Werewolf DnD

Blood looks around at the voters in shock. "You can't vote for people now! They haven't done anything! You have to find evidence and wait for the real werewolves to slip up." Blood looks angry at the voters for trying to lynch people so early. "I almost want to lynch you, King of Griffins, or Gralamin."
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Old 01-10-2007, 07:43 AM   Top  -  End  -  #50
InaVegt
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Default Re: Werewolf V: Werewolf DnD

Gezina the good for nuthing teenage punk looks around and smiles.

It's unnesecary to slay the innocents and we can't possibly know who's guilty or innocent at this time. Anyone who is voting now is in my eyes a suspect. Though I know you won't listen to me.
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Old 01-10-2007, 07:45 AM   Top  -  End  -  #51
Lucky
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Default Re: Werewolf V: Werewolf DnD

Quote:
Originally Posted by Blood View Post
Blood looks around at the voters in shock. "You can't vote for people now! They haven't done anything! You have to find evidence and wait for the real werewolves to slip up." Blood looks angry at the voters for trying to lynch people so early. "I almost want to lynch you, King of Griffins, or Gralamin."
No need to do it yet, let's just wait and see what happens for now...
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Old 01-10-2007, 08:44 AM   Top  -  End  -  #52
Rumda
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Default Re: Werewolf V: Werewolf DnD

we have no clues and no ones really acting suspiciously yet yet so any guess we make will be a shot in the dark
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Old 01-10-2007, 10:10 AM   Top  -  End  -  #53
Gnome Barbarian
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Default Re: Werewolf V: Werewolf DnD

"Lucky is not a wolf he is our mayor, I find it suspicious anytime some makes a quick accusation agaisnt someone he hasn't even spoken yet."
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Old 01-10-2007, 10:26 AM   Top  -  End  -  #54
Ceika
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Default Re: Werewolf V: Werewolf DnD

*Ceika steps out of her hut, after sleeping well past the morning, (sorry, I forgot to check for a new thread), and eyes the scene with a heavy heart.*

This is ill news indeed... I'll volunteer for the guard as well, offer my blade to see if we can't give these wolves a run for their money when next they come to strike. As of now, though, I don't believe there is enough information to level an accusation at someone, so I'll hold off pointing right now.
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Old 01-10-2007, 10:28 AM   Top  -  End  -  #55
Rumda
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I will do what I can to help who ever needs it
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Old 01-10-2007, 10:30 AM   Top  -  End  -  #56
Bearchase
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Bearchase and Quentin arrive to see the mess.

That's just wrong...

I wanna help, I wanna join the watch!
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Old 01-10-2007, 10:41 AM   Top  -  End  -  #57
Gnome Barbarian
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Default Re: Werewolf V: Werewolf DnD

"I will help with guarding but I will watch over out mayor lucky... he needs it. We don't want our great political mind to be eaten tonight."
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Old 01-10-2007, 10:43 AM   Top  -  End  -  #58
Kyrian
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Default Re: Werewolf V: Werewolf DnD

Kyrian stands at the scene, and looks on with grief in his eyes.

We'll find them, Deckmaster. And we'll bring them to justice.
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Old 01-10-2007, 10:55 AM   Top  -  End  -  #59
Jontom Xire
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Default Re: Werewolf V: Werewolf DnD

Quote:
Originally Posted by Gnome Barbarian View Post
"I will help with guarding but I will watch over out mayor lucky... he needs it. We don't want our great political mind to be eaten tonight."
You're right, we don't, so why are you guarding Lucky?

;)
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Old 01-10-2007, 11:04 AM   Top  -  End  -  #60
Helgraf
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Default Re: Werewolf V: Werewolf DnD

(( Just as an aside, part of the rush is the fact the first lynching comes at 3 pm today - or about four hours after this post, if I read our narrator's post correctly. ))
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