Again, from the one who brought this game to our forums:
Originally Posted by DM77
Here are the rules:
You have any given number of players, and as soon as I get enough for round 1, I will begin. I (or whomever the Narrator is) will PM each player with their role, which will be one of the following:
Villager: You are a villager. Your job is to stay alive, and ferret out the werewolves. Counts, obviously, as a villager.
Seer: Your job after night falls, is to PM the Narrator with the name of the person you want to know is in their hearts. You may or may not want to reveal who you are as you will be a target for the werewolves to kill, and they may be The answer is either Villager or werewolf.
Werewolf: Your job after night falls, is to lie, deceive, and cajole the villagers into not voting for you. PM the narrator with your vote on whom to kill. The Narrator will PM you with whomever is the other werewolf, so you can coordinate a vote, and send the narrator your final vote. You, obviously, count as a werewolf.
Now, this is the minimum cast of characters. We will be playing with a slightly added cast:
Mason: Your job is to ferret out the werewolves, and to protect your fellow Mason(s). There will always be a minimum of 2 Masons in a group. Your votes count as villagers.
Fool: Thinks he is a seer. Is told that he is a seer. When a fool gets his foresight; in the evening, he gets a random chance as to what he sees when he points somebody out. When he points to the Seer, he will always see the Fool, and visa versa. Counts as a villager
Baner: This person is the carrier of the wolvesbane. His job is to protect someone he believes is a villager, from the nightly killings of the werewolves. Counts as a villager.
Devil: Is basically the seer for the werewolves. Counts as a werewolf.
You may recall, I spoke several times about a counting as a [insert position here] and votes. Well it is simple. Once the majority has voted for one person, that person is lynched. Night falls, and it begins again. The lynched person is out, and can make comments, but nothing that could influence a vote. When a lynching happens, it is revealed as to which position the person was. After this, night falls, morning follows, and it begins again...
Now, for the villagers to win, either the villagers must kill all of the werewolves. For the werewolves to win, they must simply reduce the number of villagers to equal their current numbers.
Things to keep in mind: Yes, werewolves may lie about being the seer. Yes, werewolves can (and have, in my experience) kill the Devil. Yes, Masons get killed for protecting a brother Mason, as others may see it as a werewolf protecting a werewolf.
Now, on top of that, I feel I need to throw in a few more things.
A) This is a silly message board game, so keep it friendly and fair for everyone.
B) If you suspect someone of cheating, please don't be afraid to PM either of the narrators about your suspicion.
C) Cheaters will, from now on, be punished with an infraction and barred from the next reincarnation of the game.
Well, I hope that covers it.
So, sign-ups begin now!
Players (41): Atreyu the Masked Llama
Captain van der Decken
Death, your friend the Reaper
El Jaspero, The Pirate King
Lord Fullbladder, Master of Goblins
Dead (2): Eldritch Knight, lynched Day 1. (Wolf)
Alarra, eaten Night 1. (Villager)
Avatar by jamroar
Pirate Lucky by Ceika, Lady Luck by Ego, Lucky Luke by Captain Van Der Decken
The above post sponsored by Fullbladder Manufacturing. Bred Pokemon available: Gastly (Astonish, Ice Punch), Yamask, Phantump (Harvest), Spiritomb (Infiltrator, Foul Play), Litwick (Heat Wave), Duskull. More to come.
Avatar Credit: Kalirush, Lord Herman, Stoneburr, Simius Dr. Bath, Abardam, Fayt, Keris Rain, The Extinguisher, Qwernt, Kwarkpudding, Tiffanie Lirle, Djinn in Tonic, Coplantor, Crown of Thorns, and many more
Oh goody! A werewolf game. Count me in! And I vote 4.
....Sooooo in this game we can only have one character right? I mean I could pull out bearchase Drama Llama for this one if you need more players!
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The hands acquire shaking, the shaking becomes a warning,
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