Video Game Clash: Round 1, the battle of Kindgom Hearts (Registration closed!)
Hello there.
This, as you might have realized, is a game!
Here are the rules:
1) There will be different characters will differnet abilities
2) Each character can only choose to use one of their active abilities each round, unless otherwise stated.
3) Passive abilities are always in play every single round and can be advantageous or not.
4) Everyone will roll initiave at the start of the round. The highest initiative goes first.
5) The characters that are listed below will are the characters that MUST be in the game at the start.
6) Once a character reaches 0hp, they are dead!
7) Have fun!
Special thanks to Silkenfist for coming up with this system.
Thread for suggestions and improvement is here!
Registration is open now and closes on Tuesday 20th March 3PM EST.
Then I can see just how many characters there will need to be.
Signups so far: Castaras DLD Selrahc Captain van der Decken Saurous Enlong Malmagor Andrigal Silkenfist Gezina Orzel Deathcow Beta Fualkner Asiniti
Re: Video Game Clash: Round 1, the battle of Kindgom Hearts (Registration is open!)
Here are the main characters:
Sora: 16hp Initiative: +1 Alignment: Good Race: Human Attack: 2 damage Keyblade Master: 3 damage to target when Mickey and Riku are alive. Strong Heart: Sora cannot lose his actions Trinity: 5 damge to target, 1 damage to Sora, Donald and Goofy, can only be used when Donald and Goofy are alive.
Riku: 18hp Initiative: -1 Alignment: I'm just gonna say Neutral because Riku can't make up his mind. Race: Human Dark Aura: 2 damage to any target. Keyblade Master: 3 damage to target when Mickey and Sora are alive. Dark Shield: Protects Riku and one other target from attacks for 1 round. Dark Tendencies(passive): Negative effects from Evil characters last an extra round.
Kairi:9hp Initiative: +4 Alignment: Good Race: Human Heart of Pure Light(passive): Evil characters can only do 1 damage to Kairi. Princess of Heart(passive): Any player that targets Kairi with a positive action gains 2hp I want to help too!: 1 damage to target char. Hard to Find: No actions can be used on Kairi until the end of the round.
Donald: 11hp Initiative: +2 Alignment: Good Race: Duck Fire: 3 damage to target Thunder: 2 damage to 3 targets. Water: Target acts on initiative -99 next round. Cure: 3 hp to target character
Goofy: 20hp Initiative: -2 Alignment: Good Race: Umm, Dog, I think. Shield Charge: 2 damage to target. Target loses all actions until the end of next round. Shield Tornado: 2 damage to all within 2 initiative values. Goofiness(passive): Goofy can't act if he rolls an initiative below 5. Loyalty: 6 damage to Sora, Mickey or Donald's killer. (Can olny be used once).
King Mickey: 14hp Initiative: +2 Alignment: Good Race: Mouse Pearl: 2 damage to target character Keyblade Master: 3 damage to target character when Sora and Riku. Healing Winds: 8hp to target character (Can only be used once) Royal Order: Choose target's action next round.
Xenahort's Heartless:13hp Initiative: +1 Alignment: Evil Race: Heartless Dark Guardian: Summons a Dark Guardian, it has 5hp and can deal 1 damage to any target in a round. It must be killed before damage can be dealt to Xenahort's Heartless. Dark Blast: 2 damage to 3 target characters. Possess: Choose target character's action next turn. Dark Sweep: 3 damage to target char, 4 damage if they are Good.
Roxas: 16hp Initiative: +2 Alignment: Good Race: Nobody Summon Keyblade: 3 damage to target character. Sora's Nobody(passive): Roxas loses half of his starting hp when Sora dies. Improvised Weapon: 1 damage to target char even if action would've been prevented. I don't techinally exist(passive):Roxas cannot die until Sora dies, if they are the last two characters left, Sora wins.
DiZ: 10hp Initiative: +3 Alignment: Neutral Race: Human Wise Theory: Target char gets an additional action next round. Invention: Conjures up an invention with 5hp and deals 2 damage to any target char each round. Transmute to data: Target char loses all actions until the end of next round. Now, GO!!: Choose target char's next action.
Axel:18hp Initiative: 0 Alignment: Good Race: Nobody Chakram Attack(At least, I think they're chakrams): 3 damage to target character Flames!: 2 damage to 3 target characters. Flaming Rage!!!!!!!!!: 2 damage to ALL characters except Axel. (Can only be used once) Sacrifice: Axel loses 3 hp to grant any target character 6.
Malificent: 11hp Initiative: +3 Alignment: Evil Race: Umm, green-skinned, long-necked human? Summon Heartless: Summons a Shadow Heartless that has 5hp and can deal one damage to target char every round. Transform into Dark Dragon: Malificent transforms into a Dark Dragon for 3 rounds. She gains 10hp and can only use the attack Dragon Breath, which deals 4 damage to target character. Evil Cackle: Evil character who target Malificent with an ability before the end of the round lose their actions until the end of next round. Heart of Darkness: All attacks from Good chars are enhanced by 1
Namine: 9hp Initiative: +4 Alignment: Neutral Race: Nobody Imprision: Target charcter cannot act until the round of next round. Draw Heartless: Namine draws a Shadow Heartless that comes to life. It has 5hp and can deal one damage to target char every round. I don't techinally exist(passive): Namine cannot die until Kairi dies, if they are the last two characters left, Kairi wins. Help: 2 hp to any target char
Pete: 24hp Initiative: -3 Alignment: Evil Race: Dog Jump and THUD!!!: 2 damage to all within 2 initiative values of Pete. Punch: 3 damage to target char. Goofiness(passive): Pete can't act if he rolls an initiative below 5. Avenge: 6 damage to Malificent's killer (can only be used once)
Re: Video Game Clash: Round 1, the battle of Kindgom Hearts (Registration is open!)
They were mainly Disney, but i suppose if i have Donald, Goofy, Micky, Malificent and Pete in there I may as well do later. Remember that is not the fnal set of characters.
Note: I will be away most of this weekend so do not be worrying if the signup list doesn't update for a while
Re: Video Game Clash: Round 1, the battle of Kindgom Hearts (Registration is open!)
I'll sign up. And I call Donald!
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Re: Video Game Clash: Round 1, the battle of Kindgom Hearts (Registration is open!)
Never played Kingdom Hearts, but sure, whatever. I'm in.
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Re: Video Game Clash: Round 1, the battle of Kindgom Hearts (Registration is open!)
The doors of the registration office close, with 13 people on the registation list. The workers on the registration office look all over the worlds for 2 more characters. They reach Halloween Town and convince Oogie-Boogie to join the battle. Then they turn aquatic and visit Alantica, where Ursula agrees to join.
The new characters:
Oogie-Boogie:18hp Initiative: -1 Alignment: Evil Race: Big bag of bugs. Body Slam: 2 damage to target char Minions: Summons Lock, Shock, and Barrel, they each have 1hp and can deal 1 damage to any target char. Oogie-Boogie lose 2hp for summoning these. Deadly Casino: Forces target char to roll a d20, if they roll 10 or under, they are dealt 5 damage. If they roll more than 10, Oogie is dealt 3 damage Bag of Bugs(passive): If Oogie receives 5 damage or more in 1 round, he is unable to act the next round. If this happens, Oogie is free from this effect until the round after the next.
Ursula:20hp Initiative: -3 Alignment: Evil Race: Octopus Tentacle Attack: 2 damage to target character. Temptation: Choose target char's next action Giant Ursula: Ursula becomes Giant Ursula for 3 rounds. She gains 10hp and her attacks are doubled. These effects will reverse when Ursula chnages back. Tentacle Spin: 1 damage to all within 2 initiatives.
Okay, Here are your roles! Castaras:Oogie-Boogie DLD:Sora Selrahc: Goofy Captain van der Decken:DiZ Saurous:Kairi Enlong: Donald Malmagor Andrigal:Malificent Silkenfist:Xenahort's Heartless Gezina:Namine Orzel:Mickey Deathcow: Roxas Beta: Pete Fualkner Asiniti: Riku
Orzel, you are now King Mickey, because he is a lot more plot crtical
Re: Video Game Clash: Round 1, the battle of Kindgom Hearts (Registration closed!)
Round 1 goes like this:
Initiative 23
Namine draws a Shadow Heartless to help her out.
Initiative 21
Donald casts Thunder on DiZ, Malificent and Pete. DiZ and Pete take 2 damage each and Malificent takes 3.
Initiative 20
Roxas is dealt 1 damage by inactivity
Initiative 19
King Mickey sends a Royal Order to Riku to use Dark Shield on himself and Mickey.
Initiative 15
Xenahort's Heartless summons his dark guardian
Initiative 13
Malificent summons a Shadow heartless.
Initiative 11
Instead of doing nothing, Riku casts dark shield on himself and Mickey.
Kairi does nothing and takes 1 damage from it.
Initiative 9
Sora is dealt 1 damage by inactivity
Goofy does nothing and takes 1 damage.
Initiative 4
Pete goofs off
DiZ tells Sora to use Trinity agianst Oogie-boogie next round
Oogie-Boogie Body slams Malificent for 2 damage. Oogie is affected by Evil Cackle and cannot act next round.