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The OOTS Adventure Game The official forum for the new OOTS board game. Post rules questions, strategies, or variant rules within.

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Old 04-26-2007, 04:03 AM   Top  -  End  -  #1
Skjaldbakka
Troll in the Playground
 
GnomePirate
 
Join Date: May 2005
Location: 
Appalachian Mountains
Default Speed OotS

A friend of mine get together once a week and play OotS at Denny's. We stumbled across a new way to play: Speed OotS.

Speed OotS is a cooperative style of play. The objective is to finish the game in as few turns as possible, counting each time the first player takes a turn as a 'turn'. Essentially, everyone goes once, and then it is a new turn. All cards are played to the benefit of getting through the dungeon the fastest.

We played Roy/Durkon, and rocked the dungeon in only 35 turns and 2 hours.
using the long game (2 players, 5 levels + Xykon, min. 12 loot/schticks to enter Xykon's lair).
__________________
Aratos Tell
HP:53/53 AC:19,FlatFooted:16,Touch:13
Active Effects: Speak w/Animals
Spells Prepared: Cure Minor Wounds*4, Flare, Calm Animals, Charm Animal, Cure Light Wounds, Animal Messenger, Flaming Sphere, Lesser Restoration, Hold Animal, Cure Mod. Wounds*2, Speak w/Plants

Megiddo
HP:26/26 PP: 40/40 AC:14,FlatFooted:13,Touch:13
Active Effects:
Spells Prepared: Light*2, Burning Hands*2, Protection f/Evil, Magic Missile, Shocking Grasp, See Invis., Acid Arrow, Scorching Ray*2
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