Ah, that one's not a blooper. Jillian is captured at that point and shares "turns" with her captors' side. Eats prison meals that pop on Gobwin Knob's expense, etc.
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The monochrome thing isn't a blooper anyway: Vinny, with his degree of experience, could be distinguishing the dragons' colors by their shades of gray. Someone pointed this out in another thread, but I don't have time to look it up just now.
Ah, that one's not a blooper. Jillian is captured at that point and shares "turns" with her captors' side. Eats prison meals that pop on Gobwin Knob's expense, etc.
It would probably be very difficult to use, but that sounds like an extremely powerful potential exploit.
Dragons attack, get beaten nearly to death while doing a ton of damage, surrender. Promptly heal at beginning of opponent's turn then get released by an inside man, before units move. Full health on the attack, then full health again on the defense.
Would you keep alive a powerful enemy unit that could bury you with excrement, doesn't talk and prob'ly doesn't know any useful information? No capturing for anything with out a name, I think.
But I digress, this is a boopers thread.
Booper, mebbe. Depends on how specific you wanted to get. Vinny's fang shows up on the left side of his mouth on page 22, 5th panel (AWESOME art pg 22 and 23 btw).
But in the very next panel (and on pages 34, 46, 49, 58, etc) Vinny's tooth is always on the right side of his mouth. Mebbe he gnaws on his upper lip with the left side only for formal portraits.
Minor detail. But forums are custom made for OC fans.
Would you keep alive a powerful enemy unit that could bury you with excrement, doesn't talk and prob'ly doesn't know any useful information?
Well, I did specify that you'd have an inside man helping you out under the enemy leader's nose.
Quote:
No capturing for anything with out a name, I think.
That may be true. I wonder how much of the rules the authors have planned out already, and how much they're leaving open. They can't have everything decided already, or they'd practically have a game already made (which they've indicated they don't).
It would probably be very difficult to use, but that sounds like an extremely powerful potential exploit.
Dragons attack, get beaten nearly to death while doing a ton of damage, surrender. Promptly heal at beginning of opponent's turn then get released by an inside man, before units move. Full health on the attack, then full health again on the defense.
With only one instance of this being shown so far, it's a little early to make blanket assumptions like this, but I suspect that only Warlords can be captured.
Last edited by TheTurnipKing : 07-04-2007 at 01:16 PM.
You guys...sheesh. We introduce a few game mechanics, and suddenly we don't have the artistic license for a joke.
Nitpicking is what we live for.
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Missing comma (sorry, grammatical nitpicking): 16:3 - should be 'Whaddya want, a soliloquy?'
20:last - should it be 'those words'? It being singular doesn't make sense - '25 to 1' is three words.
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In the latest comic (page 60), the dialogue indicates that the stack of wounded dwagons is "two hexes past the fort, over a lake Ansom doesn't even know is there." However, the map as drawn appears to show the stack of wounded dwagons on the same side of the lake as the fort...
In the latest comic (page 60), the dialogue indicates that the stack of wounded dwagons is "two hexes past the fort, over a lake Ansom doesn't even know is there." However, the map as drawn appears to show the stack of wounded dwagons on the same side of the lake as the fort...
Huh? The map as drawn appears to show a lake hex (in a position corresponding to part of the fog-of-war section of Ansom's map) with a whole passel of dwagons so I don't see what you mean by "on the same side of the lake as the fort".
Edit: If you're interpreting "two hexes past the fort" to mean "two hexes further from the column", then the solution might be that Parson means "two hexes further down the column's marching direction" (a different direction relative to the fort).
Couple of minor missing punctuation (sorry!) in this one:
Panel 3: 'K, what is the point,...'
Panel 11: '...act on that assumption.'
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Huh? The map as drawn appears to show a lake hex (in a position corresponding to part of the fog-of-war section of Ansom's map) with a whole passel of dwagons so I don't see what you mean by "on the same side of the lake as the fort".
What I'm interpreting is "Over the lake" to mean on the opposite side of the lake from the fort. Unless I'm reading the map wrong, we have a whole load of forest hexes surrounding the fort (which makes sense, because the forest units couldn't have reached the back hex otherwise), then a whole bunch of coloured dots that are presumably the wounded dwagons, then a pair of pale hexes that might indicate a lake. Just doesn't seem to match up in my mind.
When Parson describes the dwagons as "over the lake" it's in the sense of being above the water (as shown in that panel), not of being on the other side of the lake.
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I am not sure if this is a mistake or not but shouldn't there be a bat in the center hex of the dwagon fort? Also, since it was stated that the bats were being held back on the attack of the weak hex shouldn't there be a bunch of bats in one of the 2 hexes behind Ansom's forrest units?
In addition, if commander units are indicated by stars, how come those stars did not show up when the Ansom and his warlords were discussing what to do on the big map a few pages ago?
In addition, if commander units are indicated by stars, how come those stars did not show up when the Ansom and his warlords were discussing what to do on the big map a few pages ago?
One map is Ansom's; the other is Stanley's. Presumably they each have their own iconography.
When Parson describes the dwagons as "over the lake" it's in the sense of being above the water (as shown in that panel), not of being on the other side of the lake.
i know this isn't a big boob but in 47 panel 9 parson says "He has to use hats!
and i think it should be "He has to use Bats!
please correct me if i'm wrong
It's correct as written. In general, Ansom needs to send scouts to (partially) clear up the fog of war, and the specific scout they're most familiar with (Jillian) needed to use a message hat to send her reports.
i know this isn't a big boob but in 47 panel 9 parson says "He has to use hats!
and i think it should be "He has to use Bats!
please correct me if i'm wrong
Parson is talking about the message-sending hats (like the one Vinny dons in the last strip, or the one that Jillian or Webinar have now). The bats were already counted as scouts.
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Last edited by Mr. Dragon : 07-09-2007 at 01:55 PM.