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Old 09-04-2007, 03:27 PM   Top  -  End  -  #1
Lyinginbedmon
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Default Sovice

The History of the Sovices
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The Janni
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Technology
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Sovice Subtype
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Last edited by Lyinginbedmon : 09-04-2007 at 04:22 PM.
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Old 09-04-2007, 03:52 PM   Top  -  End  -  #2
Korias
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Default Re: Sovice

Reading over the Sovice's traits again (I can swear I've seen these guys before. Except the avatar of the guy was a black face, with sunglasses or something). I notice that the Learned Spell/Technology Resistance is a bit over powered. If you get a swarm of slingers to defend your town, they becmoe useless after the first few hits. Likewise with the melee soldiers. The standard weapon is a 1d8 Longsword: Not going to do much after the first few hits. But as long as it goes down, it should be fine. Does the type of material affect the Technology it becomes resitant to? IE: Does a cold iron Longsword acheive the same DR increase as a normal longsword? How bout a Katana (Which is treated as a MW Longsword)? Does it accrue the same penalty?

Last edited by Korias : 09-04-2007 at 03:52 PM.
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Old 09-04-2007, 04:12 PM   Top  -  End  -  #3
Lyinginbedmon
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Default Re: Sovice

Amel
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Bion
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Bug
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Bug Swarm
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Chopper
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Felo
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Facsimile
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Gatcon
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I'imsalin
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Jumper
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Mother
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Pylon
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Silan
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Simbel
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Last edited by Lyinginbedmon : 09-07-2007 at 02:18 PM.
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Old 09-04-2007, 04:16 PM   Top  -  End  -  #4
Lyinginbedmon
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Default Re: Sovice

Quote:
Originally Posted by Korias View Post
Reading over the Sovice's traits again (I can swear I've seen these guys before. Except the avatar of the guy was a black face, with sunglasses or something).
Wouldn't be surprising, that's another of my avatars across the 'net.
Quote:
Originally Posted by Korias View Post
I notice that the Learned Spell/Technology Resistance is a bit over powered. If you get a swarm of slingers to defend your town, they becmoe useless after the first few hits. Likewise with the melee soldiers. The standard weapon is a 1d8 Longsword: Not going to do much after the first few hits. But as long as it goes down, it should be fine. Does the type of material affect the Technology it becomes resitant to? IE: Does a cold iron Longsword acheive the same DR increase as a normal longsword? How bout a Katana (Which is treated as a MW Longsword)? Does it accrue the same penalty?
If it's listed under a different name (Katana, Longsword, etc.) then it falls under a different resistance. The trick is to deal lots of damage to a lot of them. Ie. Area effects are your friend. Against a couple of them, your standard melee/ranged fighter can take them pretty easily. Against a lot of them, it's time to break out the Maximised Empowered Fireball.

If you're dumb enough to run headlong into them and keep slashing, then you're doomed. In that instance, finding a very safe and secure hiding place for a few days is your best bet, until their resistance wears down (No point keeping a resistance against something that isn't around, basically).

And of course, it's worth noting that not one of their resistances is elementary, dear Watson

Last edited by Lyinginbedmon : 09-04-2007 at 04:22 PM.
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Old 09-04-2007, 04:27 PM   Top  -  End  -  #5
puppyavenger
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Default Re: Sovice

three things

1. whats a sovice mother
2. are these part of a larger setting
3 the necrons called they want their gods back/sarcasem/
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Old 09-04-2007, 04:34 PM   Top  -  End  -  #6
Korias
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Default Re: Sovice

A Sovice Mother, if I remember correctly, and I'm free to be rebuked on this, is a sort of "Hive Mind" for Sovices. Remember the Replicators from SG 1? Well, these things are the Replicator queens.

The Sovices are, and once again I'm working from memory, part of the ID38 Setting. So yes, they are part of a much larger setting. One with planetary travle and starships in a DND universe.

EDIT: Lyinginbedmon, are you the British DM?

Last edited by Korias : 09-04-2007 at 04:39 PM.
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Old 09-04-2007, 04:44 PM   Top  -  End  -  #7
Lyinginbedmon
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Default Re: Sovice

Yup

Quote:
Originally Posted by puppyavenger View Post
three things

1. whats a sovice mother
2. are these part of a larger setting
3 the necrons called they want their gods back [/sarcasm]
  1. This:
    Quote:
    Originally Posted by Lyinginbedmon View Post
    Mother
    Spoiler
  2. Much, much larger. For future reference, Einderseod is the name of my campaign setting's base planet (Where any pre-interstellar things happen, basically your typical campaign world)
  3. Admittedly, the God Machines were inspired by the Necrons. But the names are pretty much the only connection now, they've advanced far beyond the mystery fortellings of Warhammer lore.

Last edited by Lyinginbedmon : 09-04-2007 at 04:47 PM.
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Old 09-04-2007, 05:32 PM   Top  -  End  -  #8
Korias
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Quote:
Originally Posted by Lyinginbedmon View Post
Yup
Then... OMIGOD! I remember where I saw you! ID 38, DNDOG Boards. Do you still have some of the stuff I submited to the project?
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Old 09-04-2007, 06:02 PM   Top  -  End  -  #9
Lyinginbedmon
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Default Re: Sovice

I do indeed, but alas this particular thread is for the Sovices only, as opposed to the entire D&D Future campaign setting.

Still, you did some great work
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Old 09-04-2007, 06:11 PM   Top  -  End  -  #10
Korias
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Amel: Wouldnt it be easier just to use the spell that repairs constructs (Like a Warforged) instead of using the repair ability?

Facsimile's Invade Noesis: Err... This seems to be pulled straight from SG1's Human Form Replicators.

HPs: You state that every stat block is assumed to be made with Steel as the metal in question. What about Cold Iron Sovices? How do you convert HD from material to material?

Last edited by Korias : 09-04-2007 at 06:11 PM.
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Old 09-04-2007, 06:18 PM   Top  -  End  -  #11
Lyinginbedmon
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Default Re: Sovice

Quote:
Originally Posted by Korias View Post
Amel: Wouldnt it be easier just to use the spell that repairs constructs (Like a Warforged) instead of using the repair ability?
That's what the Repair ability is based on, Repair Moderate Damage
Quote:
Originally Posted by Korias View Post
Facsimile's Invade Noesis: Err... This seems to be pulled straight from SG1's Human Form Replicators.
The Repilcators were the original inspiration, yes. The Sovices have since evolved far beyond them. As for Noesis, the very definition of the Facsimile model is to infiltrate highly populated areas and probe for information. Where better than your target's head? It's also better than simply using a spell effect, like Mind Rape or something similar, because skill bonuses vary much more than saving throws.
Quote:
Originally Posted by Korias View Post
HPs: You state that every stat block is assumed to be made with Steel as the metal in question. What about Cold Iron Sovices? How do you convert HD from material to material?
The HD themselves are all d10 Construct HD, they don't change if you change the material. However, with the changes in material, the Sovice involved gains the specific advantages and disadvantages of the material.

For example, let's say we have a copper Bug and an adamantine bug. Copper isn't going to go swimming, and it's natural armor bonus is much lower than that of a typical steel Bug. Meanwhile, adamantine is going to be superb at cutting through most materials and will have a very high natural armor bonus. The most important part of switching materials around is that the natural armor bonus is equal to the Hardness of the material involved.
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Old 09-05-2007, 02:45 AM   Top  -  End  -  #12
Lyinginbedmon
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Default Re: Sovice

Well, it's been pointed out that I've been influenced by the Stargate SG-1 Replicators and the Warhammer 40,000 Necron C'tan. I may as well lay out a list of everyone that's been influential.
  • Borg (Star Trek series)
  • Interstellar networks (Andromeda)
  • Isaac Asimov (In general)
  • Magog (Farscape)
  • Necrons (Warhammer 40,000)
  • Ori (Stargate SG-1)
  • Replicators (Stargate SG-1)
  • The Machines (The Matrix series)
A lot of it is more my own experimental and analytical thinking than anything else, but they have played their parts. The backstory, Jannah, the Janni, just about everything is more my own work than a mere rip-off, I've seen clear to that.

For example the God Machines (DUMCHN 35414) and the Necron C'tan (Star gods).
  • Both get their power from stars (C'tan are born from them, God machines are solar powered), but the C'tan place a fair amount of their power from the worship of other beings, whilst the God machines are entirely solar powered (Though VDDRN considers alternatives later on...). So whilst the C'tan can get more worshippers and be more powerful, the God machines are fixed.
  • Both are nanotechnology-based. The C'tan are encased in a Necrodermis shell, the God machines are composed of Sovice blocks which are in turn composed of nanotechnology (Which is why a block can be part of a Facsimile model as well as any other without special dispensation)
  • Both fell into dormancy after conflict. The C'tan experienced a tremendous war with the Old Ones and the "War in Heaven", leaving them vulnerable, so they entered a state of suspended animation in their Necron tombs. The God machines had no such issue, they spread terror and devastation, only falling into dormancy after the Great Shutdown when the Dysol Bubbles were critically damaged.
  • Both have Dyson-class technology. The C'tan are known to have at least one Dyson Sphere, whilst the God machines have four Dyson Bubbles.
  • They gained their power from mortal beings. The C'tan enslaved the Necrontyr and produced the Necrons from them. The God machines didn't directly gain their power from the mortals however, they instead were designed with it built-in by a race that wiped out their creators, and who were already powerful themselves. Whilst it's easy to say the Necrons would be massacred against the C'tan, the God machines probably wouldn't stand much chance against the Sovices if they didn't have authoritative loyalty over them.
  • Both are very old. The C'tan are millennia old, but the God machines are only a couple hundred years.
  • Both are extremely malevolent. The C'tan care very little for the plight of mortals and largely kill indiscriminantly. The God machines can't claim to being much better prior to the reawakening after the Great Shutdown. However, after the Great Shutdown, the Sovices learned to function partially without them, becoming more humanitarian and diplomatic. As a result, Kaelis Ra and Mephet'ran became less bloodthirsty, though the effects of the Sovice mindset changing on Void Dragon are unknown. After the Great Shutdown, the operational God machines serve more as overseers, advisors, and supervisors than anything else.
  • If destroyed, the C'tan can revive by having their Necron minions make a new necrodermis shell for them. Most of the God machines don't have this option, because they're separated from the main hivemind of the Sovices (To allow autonomy between gods and mortals), if they have Regeneration then they're completely gone. The Sovices could make a replacement, but it wouldn't be the same god.
Incidentally, the actual names of the God Machines (Their names in Jannic) are Prk Sanir (Kaelis Ra), Mephen (Mephet'ran), and Astera Damin (Void Dragon, though it translates more accurately as Dragon of the Void (Space)). And no I'm not making that up just to prove a point, I've actually made a Jannic dictionary with almost 800 items.

EDIT: Oh, and I know there's a Genie species called Janni. In my campaign setting, the difference is that the Genie Janni is pronounced Jahn-eye, whilst the Jannah Janni is pronounced Jahn-ee.

Last edited by Lyinginbedmon : 09-05-2007 at 03:29 AM.
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Old 09-06-2007, 11:45 AM   Top  -  End  -  #13
Lyinginbedmon
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Default Re: Sovice



Anyone have any thoughts or possible additions to this?
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Old 09-06-2007, 06:38 PM   Top  -  End  -  #14
Korias
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Default Re: Sovice

Perhpas a Burrowing Sovice? Lord knows how that would fair.

DM: As you walk down into the cavern, you hear a faint rumbling. Soon, after strange metallic creatures are dropping down from the holes in the ceiling of the cave upon you and the small kobold village!
Player: The Machines are burrowing down to Zion! Lock and Load!
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Old 09-07-2007, 05:20 AM   Top  -  End  -  #15
Lyinginbedmon
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The Quad Snake is known fur burrowing just beneath the sand to ambush prey, I'm sure the Sovices would have picked it up as a useful tactic. I'll see what I can put together.
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Old 09-07-2007, 02:09 PM   Top  -  End  -  #16
Lyinginbedmon
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Default Re: Sovice

Crixesalin
Spoiler
Crixesalin is Jannic for "Septuple Snake", just as Sekesalin is Jannic for "Quad Snake", both refer to the number of legs because there are more snake species on Jannah than legged lizards.

According to my math, they can deal between 27 and 171 damage on a full attack, although the odds of the latter are 1 in 640,000,000. That's still enough to be worried when more than one pop up.

Last edited by Lyinginbedmon : 09-07-2007 at 02:14 PM.
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Old 10-10-2007, 02:43 PM   Top  -  End  -  #17
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Bump
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Old 01-24-2008, 04:37 AM   Top  -  End  -  #18
Lyinginbedmon
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Bump
Waiter? One boot to the head please
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Old 01-24-2008, 04:57 AM   Top  -  End  -  #19
Bayar
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Default Re: Sovice

Now I know why Lying is so skilled at worldcraft...

Need to study these things more carefully, might even use them in a campaign
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Old 01-24-2008, 05:16 PM   Top  -  End  -  #20
Lyinginbedmon
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Default Re: Sovice

It's important to remember then that they don't gain elemental resistances, so a catapult full of Alchemist's Fire is still harmful right up until they reach it and eat it mercilessly

Which is probably the only way for your typical D&D campaign setting to survive their attack really, but they'll still be extremely relentless and they'll always keep coming up with new ways to attack, so ultimately defeating them even briefly is a campaign in and of itself.
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Old 01-24-2008, 07:53 PM   Top  -  End  -  #21
Demented
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Default Re: Sovice

More importantly, they're vulnerable to Piercing weapons and anything that doesn't require SR.

Though, I think you should make each resistance specific to the person who cast it. Otherwise, you'll get to bug the DM about "how can you be sure someone hasn't already cast magic missile at another sovice within ten miles in the last 24 hours?" Etc.
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Old 01-24-2008, 08:08 PM   Top  -  End  -  #22
Guyr Adamantine
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Default Re: Sovice

*cough*replicators*cough*

So I'm not that much a loser for watching Stargate.
Go, my spidery metalish minions! Muhahahahahah!
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Old 01-25-2008, 05:58 AM   Top  -  End  -  #23
Lyinginbedmon
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Quote:
Originally Posted by Guyr Adamantine View Post
*cough*replicators*cough*

So I'm not that much a loser for watching Stargate.
Go, my spidery metalish minions! Muhahahahahah!
For the last time, they are not the Replicators. Just because they're a grey goo scenario made from Lego, doesn't mean I ripped them off. I have already admitted that they were inspired by the Replicators, but they aren't an absolute copy.

Good to see other people coming up with ideas on their vulnerabilities however.

As for making the spell resistances individual, that puts them at a much greater disadvantage. If you used, say, Disintegrate, on one of them now, they'd all be better at avoiding it's effects. If it was just from one person, it'd be the spell of choice for getting rid of them, and it'd be a veritable massacre. Simply put, it makes them much less of a threat, though I imagine that's what you meant, but they are meant to be an opponent players are forced to think tactically about fighting, not one they blast away at.

Last edited by Lyinginbedmon : 01-25-2008 at 06:01 AM.
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