Ongoing Games (In-Character)Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.
"I'll put you down as bard" As you enter you see a store with many shelves selling varius things that you may need or want all of a suddon a voice comes over the air. " attention adventurer shoppers we have a blue light special on rope in isle five." (this would be a good time to try to find things and yes nachos are on sale here right next to the squishies.)
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"Those who have packed far up into grizzly country know that the presence of even one grizzly on the land elevates the mountains, deepens the canyons, chills the winds, brightens the stars, darkens the forest, and quickens the pulse of all who enter it. They know that when a bear dies, something sacred in every living thing interconnected with that realm... also dies."
Alveen plays a continues to play his guitar "Well...a bard has no need for such things as our music allows us to achieve great feats, and Mr.Squeaky will allow me to obtain whatever I need..."
He smiles "However, Ruby, it would be nice to obtain whatever you think we need. You seem to have a bit more experience in this sort of thing than the rest of us..."
you find the rope and of course there is all types. all colors some cut into one inch strands. and one with a deal by 2 fifty feet of rope packages and get a free hand crossbow.
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"Those who have packed far up into grizzly country know that the presence of even one grizzly on the land elevates the mountains, deepens the canyons, chills the winds, brightens the stars, darkens the forest, and quickens the pulse of all who enter it. They know that when a bear dies, something sacred in every living thing interconnected with that realm... also dies."
you get greeted by an female elf that seems rather bord and in a monotone voice says" thank you for shopping at dungeon supply, would you like to buy another fifty feet of rope and get a free crossbow we are out of hand crossbows but I have a light one here. We also have a discount card you can sign up for."
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"Those who have packed far up into grizzly country know that the presence of even one grizzly on the land elevates the mountains, deepens the canyons, chills the winds, brightens the stars, darkens the forest, and quickens the pulse of all who enter it. They know that when a bear dies, something sacred in every living thing interconnected with that realm... also dies."
"Uh, that's OK, I already have enough weapons." His voice is barely audible. "I may be intereste in the discount card, however. Is it like the ones from Hot Topic that don't expire and I get a holepunch every time I spend $25?"
"Hot, what yea sure whatever. look, my break comes in five minutes so fill out this form so I can go get lunch, ok."
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"Those who have packed far up into grizzly country know that the presence of even one grizzly on the land elevates the mountains, deepens the canyons, chills the winds, brightens the stars, darkens the forest, and quickens the pulse of all who enter it. They know that when a bear dies, something sacred in every living thing interconnected with that realm... also dies."
As you leave the stoor you can either head out the entrance or go down since you want to gain levels money stuff I assume you head down the stairs you reach a door that says LVL 1 goblins kobolds and other such things this way.
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"Those who have packed far up into grizzly country know that the presence of even one grizzly on the land elevates the mountains, deepens the canyons, chills the winds, brightens the stars, darkens the forest, and quickens the pulse of all who enter it. They know that when a bear dies, something sacred in every living thing interconnected with that realm... also dies."
"FINALLY SOME ACTION!"
Alveen lets out a triumphant yell as he charges into the level 1 area, slinging his guitar over his shoulder and drawing his rapier as he goes.
Last edited by tahu88810 : 10-14-2007 at 06:16 PM.
And so you enter into level one as soon as you past the entrance way you hear in a female voice. "Welcome to level one." If you go out and come in again the message is repeated. And as you walk past this you see a group of adventuerers fighting off a collection of goblins you notice that two strange things about the adventuerers first of all they all seem to have the health of a wizard and they are all wearing Red Shirts.
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"Those who have packed far up into grizzly country know that the presence of even one grizzly on the land elevates the mountains, deepens the canyons, chills the winds, brightens the stars, darkens the forest, and quickens the pulse of all who enter it. They know that when a bear dies, something sacred in every living thing interconnected with that realm... also dies."
"Let us go into battle like the dwarves of old, with buckets on our heads and hallucinogenic mushrooms in our stomachs! CHARGE!"
He charges into the nearest wall, gets up, and charges into the wall opposite.
"I'm sorry, I am not used to these "wall's".
Let us truly slaughter them for experience!"
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Idiots give me indigestion.
Don't give me indigestion.
Spoiler
Quote:
Originally Posted by Dragonrider
Wadledo, you dislike EVERYONE. Therefore, you don't count.
Quote:
Originally Posted by Draken
Maybe this is the only true fix for spellcasting, making people scared of using it.
Quote:
Originally Posted by dragonprime
There's a concept called mercy. Are you familiar with it?
On his turn, Ruby casts cause fear on the nearest red-shirt within the spell's 35 ft range, preferrably a tougher-looking one with lots of armor. If successful (Will save DC 15), the target is shaken for one round; otherwise they are frightened for (1d4)[3] rounds. The spell is not effective if the target has more than 5 HD.
You both hit a red shirt who goes down easily. you notice that they all have the same badge Lt. Alenn Smithee ten exp if you know where that refrence comes from.
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"Those who have packed far up into grizzly country know that the presence of even one grizzly on the land elevates the mountains, deepens the canyons, chills the winds, brightens the stars, darkens the forest, and quickens the pulse of all who enter it. They know that when a bear dies, something sacred in every living thing interconnected with that realm... also dies."
I don't know that specific Lt., but red-shirts are a clear Star Trek reference; they would always get killed on missions while characters with names were less likely to die, and main characters were nearly invisible.
"Waste of a spell if he'll die anyway..." Ruby angrily waves his dagger and runs at one.
Spoiler
On his next turn:
Attack (1d20)[3]
Damage (1d4-2)[-1]
you stab the red shirt and supprisingly he does not die he actualy looks suprised. He looks happy and starts to laugh and dance and sing where upon he falls backwords cracking his head open like an egg and letting all the little brain chunks scatter on the floor.
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"Those who have packed far up into grizzly country know that the presence of even one grizzly on the land elevates the mountains, deepens the canyons, chills the winds, brightens the stars, darkens the forest, and quickens the pulse of all who enter it. They know that when a bear dies, something sacred in every living thing interconnected with that realm... also dies."
as you slaughter the red shirts with glee you notice the goblins have now produced folding lawn chares tropical drinks and popcorn and are watching the show. you all go down to level three but then go up to level five.
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"Those who have packed far up into grizzly country know that the presence of even one grizzly on the land elevates the mountains, deepens the canyons, chills the winds, brightens the stars, darkens the forest, and quickens the pulse of all who enter it. They know that when a bear dies, something sacred in every living thing interconnected with that realm... also dies."
dont worry the idea just popped into my head by the way how do you do that spoiler bit every body knows how to do that but me and dont worry I only did it once it does not happen that often sort of a quirk of the dungeon actualy and you will need it for what is going to be thrown at you.
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"Those who have packed far up into grizzly country know that the presence of even one grizzly on the land elevates the mountains, deepens the canyons, chills the winds, brightens the stars, darkens the forest, and quickens the pulse of all who enter it. They know that when a bear dies, something sacred in every living thing interconnected with that realm... also dies."
You pass through the goblins who scatter when you aproach going oh no not gunna bother. you find a few treasures here and there but nothing worth noting A few coppers and a dagger that looks very thin does not look like it should be used in combat however as you hold it you feel its weight it almost begs to be thrown. any way you pass thorugh level one which seems to have dead bodies thrown About you pass through a few more levels that seem to have been cleared out already There seems to be nothing left. however as you traverse down you see a door that is not only not open but covered in sticky notes they read Don't enter, Go Back, You are doomed, Milk Eggs Bread, Clean your room, You will die, Burn in hell, etc. Do you open the door? Do you go up and clean a room? Do you go grocery shopping? which is it my little pudding cups?
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"Those who have packed far up into grizzly country know that the presence of even one grizzly on the land elevates the mountains, deepens the canyons, chills the winds, brightens the stars, darkens the forest, and quickens the pulse of all who enter it. They know that when a bear dies, something sacred in every living thing interconnected with that realm... also dies."
Last edited by Spiritbear : 10-18-2007 at 01:10 PM.
Y'know what...
I knew this was comedy but...it isn't that funny...
and even as a funny RP there is still supposed to be some kind of actual gameplay. Which there isn't.
If things don't change, I quit. -_-
This was all to set the tempo and to see what everyone does the next bit shall be a lot more interesting as this is the true beggining of your challenges. do not worry each of these is set and there is treasure to earn and things to learn all sorts of odd esperiances await.
And so you open the door and walk in ahead of you you see a long path sollid stone on either side of you you can see just to the edge of the hall. Any one checking for traps or such I will need rolls I will also need marching order.
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"Those who have packed far up into grizzly country know that the presence of even one grizzly on the land elevates the mountains, deepens the canyons, chills the winds, brightens the stars, darkens the forest, and quickens the pulse of all who enter it. They know that when a bear dies, something sacred in every living thing interconnected with that realm... also dies."
Last edited by Spiritbear : 10-19-2007 at 12:42 AM.