2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Homebrew Design
Register FAQ Members List Mark Forums Read End

Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

Closed Thread
 
Thread Tools
Old 10-10-2007, 10:04 AM   Top  -  End  -  #1
The Vorpal Tribble
Banned
 
 
Join Date: Dec 2004
Location: 
The Mindfields
Gender: Female
Lightbulb [Plane] The Land Before Time

This is a work in progress, so suggestions are quite welcome. Basically this is based on the fact that aboleths and other aberrations originally came from a realm before the standard D&D multiverse.

This is what I've come up with so far...

-=-=-=-=-

Orsa



It is the realm before all realms.
It is nature of a different order.
It is the spawning place of the ancestors of aberrations.
Orsa is the primal beginnings before all beginnings. The realm that came before all that is known came to be. It is a place of not-liquids and semi-solid congealings of an ocean that could swallow the elemental plane of water and not notice. Entire solid realms though float within, universe-sized pockets surrounded by scabrous material of dried slime and bilestone miles thick. Threads of gel thousands of miles long spread and dissolve, all building towards something unknown. The entire plane is as a macroscopic being as thoughtless as a virus and just as adaptable. It is ultimately mindless unless one counts the id, of which it embodies at every level, making it both eternally simple as well as incomprehendingly complex.

Within all these places creatures grew from a soup of potential where biology and life had no limits. All could grow because it all was possible. Even the most improbable came to be; beings that could think. Thought could shape the ooze for it was eager to become. Hunger and strength is what rules, not to do battle, but to subdue and feast, to survive and absorb.

One might could say Orsa is naught but an eternally large physical consciousness, a great brain, and indeed its substance responds to the strongest will around. A number of the elder evils themselves are thought by some to have been the beginnings of true brains formed from the muck. Upon gaining knowledge of self however they also began to understand selfishness, and broke away to pursue their own goals. The living plane of Neth itself is theorized to be one such piece of the former realm.

Orsa Traits
* No Gravity: Creatures of Orsa move by swimming or being absorbed by the stuff of the plane and congealing elsewhere. The latter acts as the Dimension Door spell, caster level equal to the creature's HD, and the being cannot bring another along.
* No Time: Nothing ages in Orsa, they merely evolve, growing in complexity until they became something else, often becoming absorbed into the plane.
* Infinite Size
* No Alignment Trait: The realm of Orsa has not yet conceived of morals or ethics, abstract ideas that have nothing to do with survival and adaption.
* No Magic: Magic does not function in Orsa, the basic traits required not having yet evolved. Psionics however work perfectly normally as their rules are those of the mentality behind them, not what is beyond.

History
Orsa is where creatures not of the current multiverse originally came. Beings out of time. Holashner, Piscaethces, Shothotugg and so many others formed and gained sentience from the plane, horrible intelligences of deific power. Some rose from the muck as a fish learned to walk upon land, entering the Far Realm so as not to become one with Orsa. Only these truly survived what was to come. The spawning place evolving and coming together to explode outwards in a new way. A new place and new laws, a concept not known before. The multiverse that now exists, of heaven and hell, elements and shadow, man and elf, the gods themselves.

Many of the aberrations we know today, the aboleth and tsochar, gibbering mouthers and chuuls, are but the shriveled offspring of their progenitors, deformed by the current universe which does not follow the correct laws. The ancestors of these beings when they returned from the Far Realm found the most suitable places they could for their offspring, upon the new planes or upon the widely scattered worlds. They did not thrive, but they survived and remain so until this day.

Last edited by The Vorpal Tribble : 10-10-2007 at 02:35 PM.
The Vorpal Tribble is offline  
Old 10-10-2007, 10:12 AM   Top  -  End  -  #2
Valairn
Bugbear in the Playground
 
 
Join Date: Dec 2006
Location: 
Omaha, NE
Gender: Male
Default Re: [Plane] The Land Before Time

This is perfect. It really brings a lot of beautiful symmetry to planar history. Thanks for this.
Valairn is offline  
Old 10-10-2007, 10:58 AM   Top  -  End  -  #3
Kaelaroth
Ogre in the Playground
 
 
Join Date: Jul 2007
Location: 
The Middle of September
Default Re: [Plane] The Land Before Time

Why are there no pictures of flying dinosaurs?

Meanwhile:
1. Why doesn't druidic nature magic work there - surely this is a place of such uber-nature that their spells would do incredible feats of wonder?

2. Why doesn't sorcerous magic work? It's natural!

3. Why doesn't warlock magic work? Or does it? If not, it's a natural ability - it should! If it does, Yaaay!

4. Why doesn't warmage magic work? It is merely a force of the soul expressed through aggression?

I like it
__________________
Words, my weapons...
Je veux aller sous votre peau.
Spoiler

Spoiler
Kaelaroth is offline  
Old 10-10-2007, 11:33 AM   Top  -  End  -  #4
Waspinator
Bugbear in the Playground
 
 
Join Date: Apr 2007
Default Re: [Plane] The Land Before Time

But the real question is: do three horns never play with long necks?
Waspinator is offline  
Old 10-10-2007, 11:45 AM   Top  -  End  -  #5
Mewtarthio
Ettin in the Playground
 
 
Join Date: Oct 2006
Gender: Male
Default Re: [Plane] The Land Before Time

Quote:
Originally Posted by Kaelaroth View Post
Meanwhile:
1. Why doesn't druidic nature magic work there - surely this is a place of such uber-nature that their spells would do incredible feats of wonder?

2. Why doesn't sorcerous magic work? It's natural!

3. Why doesn't warlock magic work? Or does it? If not, it's a natural ability - it should! If it does, Yaaay!

4. Why doesn't warmage magic work? It is merely a force of the soul expressed through aggression?

I like it
Because all magic relies on something external. Sorcerors have an inherent connection to whatever it is that makes magic work, but they still have to have access to the magicky stuff. That's why we have antimagic fields but null psionics fields: Antimagic fields literally repel magic from their borders, so that magic fails to function within them, while null psionics fields simply nullify any powers that are manifested into them. This ur-plane simply has no connection to whatever causes magic to function, just as a sorceror can't use his natural magic in a dead magic plane.
__________________
Quote:
Originally Posted by Winterwind View Post
Mewtarthio, you have scared my brain into hiding, a trembling, broken shadow of a thing, cowering somewhere in the soothing darkness and singing nursery rhymes in the hope of obscuring the Lovecraftian facts you so boldly brought into daylight.
Mewtarthio is offline  
Old 10-10-2007, 12:12 PM   Top  -  End  -  #6
Lord Iames Osari
Banned
 
 
Join Date: May 2006
Location: 
Up in the sky
Gender: Male
Default Re: [Plane] The Land Before Time

Quote:
Originally Posted by Waspinator View Post
But the real question is: do three horns never play with long necks?
I wanna know too.
Lord Iames Osari is offline  
Old 10-10-2007, 12:31 PM   Top  -  End  -  #7
The Vorpal Tribble
Banned
 
 
Join Date: Dec 2004
Location: 
The Mindfields
Gender: Female
Default Re: [Plane] The Land Before Time

What Mewtarthio said basically.

I'm working on a druid PrC of this old order where they can give up levels in druid to become one of the 'other' druids, sort of how a paladin can become a blackguard.

I'm pondering though if I shouldn't let them start being able to use psionics instead of magic...


Quote:
Originally Posted by Waspinator View Post
But the real question is: do three horns never play with long necks?
*WHACK*
The Vorpal Tribble is offline  
Old 10-10-2007, 01:29 PM   Top  -  End  -  #8
Lord Iames Osari
Banned
 
 
Join Date: May 2006
Location: 
Up in the sky
Gender: Male
Default Re: [Plane] The Land Before Time

Hey, VT, it's your fault for naming this "The Land Before Time". You shoulda known people would be coming here looking for stats for Bigfoot, and Ducky, and Spike, and Cera, and all the rest of those characters whose names I can't remember. There was a pterodactyl named Pitri or something, wasn't there?
Lord Iames Osari is offline  
Old 10-10-2007, 01:45 PM   Top  -  End  -  #9
Waspinator
Bugbear in the Playground
 
 
Join Date: Apr 2007
Default Re: [Plane] The Land Before Time

What's next, are you going to tell me that there ISN'T a place somewhere on this plane named the Great Valley? I'm dissappointed with you. For shame......
Waspinator is offline  
Old 10-10-2007, 03:00 PM   Top  -  End  -  #10
DracoDei
Ettin in the Playground
 
 
Join Date: May 2007
Location: 
Near Atlanta,GA USA
Gender: Male
Default Re: [Plane] The Land Before Time

Change thread title to "The Primordial Plane"? Other than that it looks good. It no longer exists for (almost?) every campaign world currently being played, right?
Would make a VERY different campaign setting (just wind the clock back untold millenia). What with Dimension Door availible to everything (at will?) and no gravity and psionics only... mutations and changes might be more common directions of advancement than standard classes... and equipment might be almost nil...
__________________
Best homebrew:
Grace-Gift - Taking "Defender" to a whole other level.
Falling Anvil Discipline - Loony Slapstick as a Martial Art, Mepholk - Snuggly skunk-people. , Wing Dragon Masters of flight Comment HERE, Organ Undead Mega-Thread, including two new organs!
Filk: 4000 Years(to live) . . . . For everything else see: Full list of Homebrew.
My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.
DracoDei is online now  
Old 10-10-2007, 03:13 PM   Top  -  End  -  #11
The Vorpal Tribble
Banned
 
 
Join Date: Dec 2004
Location: 
The Mindfields
Gender: Female
Default Re: [Plane] The Land Before Time

Quote:
Originally Posted by DracoDei View Post
It no longer exists for (almost?) every campaign world currently being played, right?
Oh, most definitely. I basically made it as a base for the PrC I'm going for.
The Vorpal Tribble is offline  
Old 10-10-2007, 03:25 PM   Top  -  End  -  #12
EvilElitest
Banned
 
 
Join Date: Jan 2007
Location: 
Oh gods i wish i knew
Gender: Male
Default Re: [Plane] The Land Before Time

Love it, its like Evolution without the survival of the fittest
from,
EE
EvilElitest is offline  
Old 11-05-2007, 03:57 PM   Top  -  End  -  #13
GuesssWho
Bugbear in the Playground
 
 
Join Date: Dec 2006
Location: 
Far Realm
Gender: Female
Default Re: [Plane] The Land Before Time

What about the Far Realm?
That's far temporally, as well as in every other way . . .
__________________
Cthulhu fhtagn R'lyeh!
If you understood the above, click here.
Quote:
Originally Posted by Nerd-o-rama View Post
There were other programs that were deleted, but they either go quietly or spend the rest of their existence sitting around babbling about causality. Smith's different. He gets deleted and he's like "Hell no, I'm staying. And I'll steal your kernel privileges and spam copies of myself onto every last thing on the hard disk. How d'you like that?"
Most awesome thread derailment ever.
GuesssWho is offline  
Closed Thread


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 02:50 PM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.