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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 12-03-2007, 04:01 PM   Top  -  End  -  #211
Hyozo
Bugbear in the Playground
 
 
Join Date: Aug 2007
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Default Re: The Storm <Team One>

Liam

"I guess that places me in the middle as well, which suits me and my talents perfectly. If we've decided on our order, then lets go. Also, when we meet the goblins, remember that we are niether paid by the head nor sure that they're responsible, at least give them a chance to talk." Liam gathers his possessions and, with his armor donned and a spear in his hands, prepares to enter the caves.
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Old 12-03-2007, 04:14 PM   Top  -  End  -  #212
Rogue 7
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Join Date: Sep 2007
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New Jersey
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Default Re: The Storm <Team One>

"Got it. So, that's Zerkz, Kleitos, Felonius, Liam, Vathral, and Myself?"
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Old 12-03-2007, 04:49 PM   Top  -  End  -  #213
Human Paragon 3
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SamuraiGuy
 
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Default Re: The Storm <Team One>

Zerkz

Sounds good to me. Let's do this.
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Old 12-03-2007, 05:38 PM   Top  -  End  -  #214
Kyeudo
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Default Re: The Storm <Team One>

Your descent into the caverns is uneventful. The hole is large enough that a human or similarly sized creature can squeeze through, though with difficulty. As you are in no rush, you manage it eventualy. Watching Zerkz get through the hole might have been comical, if the task ahead of you wasn't so grim.

Once inside, the lack of natural light becomes aparent. Those of you with darkvision can see that the tunnel is clearly natural, but the floor is worn by the passing of countless feet. For those without, you can see nothing but the tunnel overhead.
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Old 12-03-2007, 06:10 PM   Top  -  End  -  #215
Rogue 7
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Default Re: The Storm <Team One>

"Anyone else got a torch?"

Kardrak will pull one out and light it with a bit of flint and steel.
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Old 12-03-2007, 11:14 PM   Top  -  End  -  #216
Human Paragon 3
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SamuraiGuy
 
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Default Re: The Storm <Team One>

Zerkz lights a torch as well and passes it backwards, favoring his great sword over the brand.
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Old 12-03-2007, 11:21 PM   Top  -  End  -  #217
Mavian
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Iowa
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Default Re: The Storm <Team One>

A torch is a good way for us to get spotted in advance, and walk into an ambush. So be careful of how much of that light you let show.
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Old 12-04-2007, 08:08 AM   Top  -  End  -  #218
Hyozo
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Default Re: The Storm <Team One>

Liam

"I have a few sunrods, but I don't think that will be necessary if we have two torches lit. Felonius, while you are right, a torch is fairly revealing, I doubt we could get far without alerting the goblins to our presence anyway. It might be best not to sneak at all."
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Old 12-04-2007, 12:56 PM   Top  -  End  -  #219
Kyeudo
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Default Re: The Storm <Team One>

It is noticably cooler inside the cave than in the forest below, even in the cool of morning. The flickering torchlight throws strange shadows across the walls, making the walls seem to shift and ripple. The tunnel is fairly straight and slopes gradualy downward, heading to the east as far as you can see. The cieling is low, so the taller people amoung the group must stoop slightly to remain upright. Zerkz has to bend his head almost to his chest.

You begin your descent, moving cautiously into the depths of the cave.

OOC:(Do any of you have weapons drawn? I also need Search and Listen checks from Zerks and Kleitos.)
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Old 12-04-2007, 01:04 PM   Top  -  End  -  #220
Rogue 7
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Default Re: The Storm <Team One>

OOC- Kardrak'll have his axe in one hand, torch in the other.
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Old 12-04-2007, 02:15 PM   Top  -  End  -  #221
Mavian
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Iowa
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Default Re: The Storm <Team One>

[ooc]Felonius has his axe in one hand, and his shield in the other[/ooc]
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Old 12-04-2007, 03:02 PM   Top  -  End  -  #222
Hyozo
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Default Re: The Storm <Team One>

Quote:
Originally Posted by iceddragons View Post
Liam gathers his possessions and, with his armor donned and a spear in his hands, prepares to enter the caves.
In other words, yes.
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Old 12-04-2007, 07:06 PM   Top  -  End  -  #223
Human Paragon 3
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SamuraiGuy
 
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Default Re: The Storm <Team One>

Zerkz is wielding his greatsword.
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Last edited by Human Paragon 3 : 12-04-2007 at 07:06 PM.
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Old 12-04-2007, 07:08 PM   Top  -  End  -  #224
Human Paragon 3
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SamuraiGuy
 
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Default Re: The Storm <Team One>

Spot Check:

Spot - (1d20+2)[8]
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Old 12-04-2007, 07:46 PM   Top  -  End  -  #225
Methalor
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Join Date: Jun 2007
Default Re: The Storm <Team One>

OOC - Vathral would have his crossbow drawn.
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Old 12-04-2007, 08:52 PM   Top  -  End  -  #226
playswithfire
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Default Re: The Storm <Team One>

Kleitos

Crossbow at the ready, Kleitos looks around the area.

Search (1d20+6)[18]
Listen (1d20+6)[15]
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Old 12-04-2007, 09:23 PM   Top  -  End  -  #227
Kyeudo
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Default Re: The Storm <Team One>

Kleitos stops Zerkz just before he would step trough a simple tripline, hidden in the poor light of the tunnel. Dangling from one side of the thin cord, near the stone wall, is several slender crystal chimes. If someone stepped upon the line, the chimes would ring, sending a clear tone echoing down the tunnel and alerting any guards that may be nearby.

Kleitos's keen ears pick up the faint sounds of several creatures conversing. What they are saying is impossible to make out, but it sounds like some dialect of the goblin tongue.

OOC:(BTW, what languages does Kleitos speak? You don't have them listed on your character sheet.)
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Old 12-04-2007, 09:58 PM   Top  -  End  -  #228
playswithfire
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Default Re: The Storm <Team One>

OOC: Totally forgot about languages. I usually pick Elvish, Dwarven and Orcish in that order to have a chance at understanding other party members, so I guess the other two would be Elvish and Dwarven, though I doubt it'll be helpful here.
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Old 12-04-2007, 10:00 PM   Top  -  End  -  #229
Kyeudo
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Default Re: The Storm <Team One>

OOC:(That's fine. I wouldn't have faulted you even if you had said Goblin.)
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Old 12-04-2007, 11:09 PM   Top  -  End  -  #230
Mavian
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Default Re: The Storm <Team One>

"Let me see that wire, I may be able to disarm it without setting it off, but be ready just in case."

Pouring a piece of his soul into his gloves, Felonius is going to attempt to disable the trip wire.

Disable Device: (1d20+6)[24]
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Old 12-04-2007, 11:11 PM   Top  -  End  -  #231
Kyeudo
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Default Re: The Storm <Team One>

With the simple ease of carefuly grabbing the chimes and cutting them from the line, the crude alarm is disarmed.
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Old 12-04-2007, 11:20 PM   Top  -  End  -  #232
Rogue 7
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Default Re: The Storm <Team One>

"Maybe we should have just stepped over that instead of disabling it? If anyone passes, they'll be more likely to notice a disabled trap."
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Old 12-04-2007, 11:23 PM   Top  -  End  -  #233
Mavian
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Default Re: The Storm <Team One>

"True, but why risk someone stumbling and setting it off, besides, if the notice it, that means they're behind us, and that probably mean we're in trouble anyway."
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Old 12-04-2007, 11:30 PM   Top  -  End  -  #234
Rogue 7
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Default Re: The Storm <Team One>

"Fair enough. Though, if they're behind us and they see the alarm broken, they'll DEFINITELY know something's up. Ah well, can't be helped, I suppose. Shall we continue?"
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Old 12-05-2007, 12:08 AM   Top  -  End  -  #235
Human Paragon 3
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SamuraiGuy
 
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Default Re: The Storm <Team One>

Zerkz

My clumsy arse may have stepped on the wire anyway, so it's just as well Felonius disarmed it. Let's go.


Zerkz continues down the corridor.
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Last edited by Human Paragon 3 : 12-05-2007 at 12:09 AM.
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Old 12-08-2007, 01:40 PM   Top  -  End  -  #236
Kyeudo
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Join Date: May 2007
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Gender: Male
Default Re: The Storm <Team One>

As you continue down the corridor, the sound of goblin voices becomes audible to all. From the sound of things, there are two of them, and they are somewhat bored, jabbering to one another idlely.

(Goblin)
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The sound comes from around a bend in the tunnel, and does not sound far off.

OOC: Seems several of you haven't picked languages yet. You should do that.
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Old 12-10-2007, 10:02 AM   Top  -  End  -  #237
Mavian
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Iowa
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Default Re: The Storm <Team One>

"Well, we managed to find the goblins, and appearantly they're hoping they don't see us. And one of them has been missing for 2 weeks aswell, any thoughts."
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Old 12-10-2007, 12:37 PM   Top  -  End  -  #238
Human Paragon 3
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SamuraiGuy
 
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Default Re: The Storm <Team One>

...Fight them?
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Old 12-10-2007, 01:06 PM   Top  -  End  -  #239
playswithfire
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Join Date: Sep 2007
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Default Re: The Storm <Team One>

Kleitos
I'd offer to try and talk to them, but I don't speak the language. If we do fight them, though, I recommend trying to take at least one of them alive since at least one of us does understand them and we may get some useful information out of them.
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Old 12-10-2007, 01:14 PM   Top  -  End  -  #240
Rogue 7
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Join Date: Sep 2007
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Default Re: The Storm <Team One>

Kardrak
"I'd say we have Felonius talk to them first. We might have some luck passing ourselves off as a negotiation team, and if not, My axe would enjoy the taste of goblin blood."
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