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Old 11-11-2007, 07:52 PM   #1
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Exclamation Poison (the end-all information list with Poison lists)

Calling all DnD knowledge experts....I'm attempting to make a list of information across all sources dealing with poison. No monstrous poison information, just normal use/types/feats/spells/races/etc.

What I have so far.....

POISONS

Greater Poisons: Dungeonscape page 129
Craft (Poison) and Poisons: Complete Adventurer page 98
Poisons : Book of Vile Darkness page 44
Poisons: Complete Scoundrel page 113
Poisons: DMG page 298
Poisons: Arms and Equipment Guide page 37
Environment Poison: Frostburn page 16
Environment Poison: SandStorm page 25
"Holy" Poisons (Ravages and Afflictions): Book of Exalted Deeds page 35
Poisons for Undead (Positoxins): Libris Mortis page 74
The Toxins of Cerilon : Dragon Compendium Vol I page 167


Injury poisons (missing ToC, A/E Guide, holy/undead) - if this isn't legal please let me know
Poison NameTypeCraft DCInitial DamageSecondary DamagePrice
Small centipede poison Injury DC 10 15 1d2 Dex 1d2 Dex90 gp
Tiny centipede poison Injury DC 1115 1 Dex 1 Dex 40 gp
Small centipede poison Injury DC 1115 1d2 Dex 1d2 Dex 90 gp
Tiny scorpion poison Injury DC 1115 1d2 Str 1d2 Str 90 gp
Small scorpion poison Injury DC 1115 1d3 Str 1d3 Str 100 gp
Tiny spider venom Injury DC 1115 1d2 Str 1d2 Str 90 gp
Small spider venom Injury DC 1115 1d3 Str 1d3 Str 100 gp
Medium spider venom Injury DC 12 15 1d4 Str 1d4 Str150 gp
Black adder venom Injury DC 12 15 1d6 Con 1d6 Con 120 gp
Bloodroot Injury DC 12 15 0 1d4 Con + 1d3 Wis 100 gp
Drow poison Injury DC 13 15 Unconsciousness Unconsciousness 2d4 hr. 75 gp
Greenblood oil Injury DC 13 15 1 Con 1d2 Con100 gp
Medium-size centipede poison Injury DC 1315 1d3 Dex 1d3 Dex 110 gp
Medium-size spider venom Injury DC 1318 1d4 Str 1d4 Str 150 gp
Large scorpion venom Injury DC 14 20 1d4 Con 1d4 Con 200 gp
Giant wasp poison Injury DC 14 20 1d6 Dex 1d6 Dex 210 gp
Blue whinnis Injury DC 14 15 1 Con Unconsciousness 120 gp
Slow death Injury DC 14 19 1d6 hp/round n/a 250 gp
Zealot’s blade Injury DC 14 19 1d4 Con 1d4 Con 350 gp
Goodbye kiss Injury DC 15 15 Exhaustion Exhaustion or unconsciousness 350 gp
Salvo Injury DC 15 12 1d4 ability 1d4 ability 100 gp
Medium-size scorpion poisonInjury DC 1518 1d4 Str 1d4 Str 175 gp
Elemental rime Injury DC 16 18 1d4 Dex plus vulnerability to fire 1d4 Dex 200 gp
Large centipede poison Injury DC 16 181d4 Dex 1d4 Dex 150 gp
Large spider venom Injury DC 16 181d6 Str 1d6 Str 175 gp
Shadow essence Injury DC 17 20 1 Str* 2d6 Str 250 gp
Wyvern poison Injury DC 17 252d6 Con2d6 Con3,000 gp
Huge centipede poison Injury DC 18 201d6 Dex 1d6 Dex 210 gp
Large scorpion poison Injury DC 18 201d6 Str 1d6 Str 200 gp
Wyvern poison, Huge Injury DC 19 20 2d6 Con 2d6 Con 4,000gp
Shrieking terror saliva Injury DC 19 20 Unable to heal injury - 5,000gp
Bebilith venom Injury DC 2029 1d6 Con 2d6 Con 900 gp
Lifebane &Injury DC 2025 1d6 Con 1d6 Con 2,000 gp
Deathblade Injury DC 20 25 1d6 Con 2d6 Con 1,800 gp
Wyvern poison, Gargantuan Injury DC 21 22 2d6 Con 2d6 Con 5,000gp
Devilseye ^Injury DC 2122 1 point of SR 1d3 points of SR1,000 gp
Eyeblast Injury DC 2223 Blindness Blindness 500 gp
Blasphemix Injury DC 22 22 Special* –1 CL (divine spells) 750 gp
Huge spider venom Injury DC 2220 1d8 Str 1d8 Str 1,000 gp
Svaklor venom Injury DC 24 24 Paralysis 1d4 Con 3,500gp
Purple worm poison Injury DC 25 20 1d6 Str 2d6 Str 700 gp
Bonespear poison fusion Injury DC 25 26 2d4 Str+2d4 Dex 2d4 Str+2d4 Dex 3,100gp
Gargantuan centipede poison Injury DC 2620 1d8 Dex 1d8 Dex 950 gp
Huge scorpion poison Injury DC 2625 1d8 Str 1d8 Str 1,200 gp
Pit fiend venom Injury DC 27 25 1d6 Con Death 30,000gp
Purple worm poison,colossal Injury DC 27 20 1d6 Str 2d6 Str 1,400gp
Gargantuan spider venom Injury DC 3126 2d6 Str 2d6 Str 2,500 gp
Svaklor venom, greater Injury DC 34 30 Paralysis 1d6 Con 8,000gp
Colossal spider venom Injury DC 35 282d8 Str 2d8 Str 3,000 gp
Colossal centipede poison Injury DC 3630 2d6 Dex 2d6 Dex 2,900 gp
Gargantuan scorpion poison Injury DC 3632 2d6 Str 2d6 Str 3,000 gp
Megapede poison Injury DC 44 35 2d6 Con+1d4 Dex 2d6Con+1d4 Dex 24,000gp
Colossal scorpion poison Injury DC 5435 2d8 Str 2d8 Str 9,000 gp
* = Permanent Damage
^ = Affects outsiders otherwise immune to poison.
& = Damage is vile damage.

FEATS

Deep Poisoning
Poison Expert
Poison Master
Poison Specialization
Rattlesnake Strike
Scholar of Nature

EQUIPMENT

Scorpion Tail Whip (SandStorm)
Toxic Tooth (Scoundrel)
Arrows (cannot remember where I saw a list of these, anyone?)

MAGIC ITEMS

Assassination (magic weapon enchant from Cityscape)
Mask of Sweet Air (Sandstorm)
Viper Whip (Arms and Equipment Guide)

? - I can't really find anything about crafting.....I'd really be interested in something around crafting poisons (living centipede stinger with daily use, etc)

POISON USE CLASS

Assassin (DMG) or Avenger
Blackguard (DMG)
Black Dog (Dragonmarked)
Ninja (Complete Adventurer)
Poisoner (DR312 p43)
Whisperknife (Races of the Wild)

POISON RACES

Dark Stalker (Fiend Folio)
Derro (MM I)
Jungle Halfing (UA racial variant)
Marrulurk (Sandstorm)
Poison Dusk Lizardfolk (MM 3)

SPELLS

Increase Viruluence (PHB II - Assassin)
Breath of the Jungle (Spell Compendium - Druid)

IMMUNE TO POISON CLASSES

-Monk
-Druid

HOMEBREW

Champion of the Black Wind
Feats at the bottom: http://www.giantitp.com/articles/jbe...7kRnMoy2U.html
The Assassin's Handbook
Variant - http://forums.gleemax.com/showthread.php?t=751305


This is all I have so far - as people post things, I'll add it to the list. I'd be interested in seeing any homebrew stuff as well, especially with dealing the common problems of poisons (crafting ingredients, etc).

Thanks ahead of time for the help!
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Last edited by SandDemon : 11-17-2007 at 12:44 AM.
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Old 11-11-2007, 08:05 PM   #2
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Default Re: Poison (the end-all information list)

Ninja gets poison use I believe, and Book of Exalted Deeds gets "Holy" Poisons. There was also a holy poison user made on the Homebrew forum, I might be able to find it.

EDIT: Found it! it was kinda deep in, so don't post on it please.
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Old 11-11-2007, 08:15 PM   #3
SandDemon
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Default Re: Poison (the end-all information list)

Quote:
Originally Posted by TheLogman View Post
Ninja gets poison use I believe, and Book of Exalted Deeds gets "Holy" Poisons. There was also a holy poison user made on the Homebrew forum, I might be able to find it.

EDIT: Found it! it was kinda deep in, so don't post on it please.
Doh! Can't believe I forgot the Ninja....added the holy poisons (good catch there) and the homebrew class.

Anyone know where I can find skill info on finding/extracting poison ingredients from monsters or nature?
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Old 11-11-2007, 08:21 PM   #4
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Default Re: Poison (the end-all information list)

Libris Mortis has poisons for undead.
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Old 11-11-2007, 08:31 PM   #5
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Default Re: Poison (the end-all information list)

The "holy" poisons from BoED are called Ravages and Afflictions.
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Old 11-11-2007, 09:07 PM   #6
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Default Re: Poison (the end-all information list)

You might also add classes and/or monsters which are immune to poisons. Of the core classes, Monks and Druids both get immunity (at levels 11 and 9, respectively).
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Old 11-11-2007, 09:12 PM   #7
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Default Re: Poison (the end-all information list)

Keep it coming guys, great so far.
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Old 11-11-2007, 09:57 PM   #8
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Default Re: Poison (the end-all information list)

Crystal Keep to the rescue!

Let's see... There's something called a mask of sweet air (Sandstorm) that provides immunity to airborn poison. A Dragon magazine once mentioned black roses face paint, which gives the wearer poisonous thorns.

Also, don't forget about the restorative ointment in the SRD, which can cure poisons (among other things).

For psionics, the PsiWar has two powers that give him a nasty (1d8 Con primary and secondary) poison: truevenom (for claws) and truevenom weapon (for manufactured weapons). There's also prevenom versions of both that deal 2 Con damage primary and nothing secondary (as a side note, augmenting prevenom up to truevenom-level strength gives you 8 Con damage primary!).
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Old 11-11-2007, 10:07 PM   #9
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Default Re: Poison (the end-all information list)

I'll probably leave our "curing", there are just way too many out there to make it fit into the style of the list.

I left out the mask just because I can't read it since it's in a Dragon magazine (the feats I can find on realmshelp)

I'll get reading on the PsiWar, but I usually decided to leave out "poison-like" abilities, since there's quite a few.
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Old 11-11-2007, 10:08 PM   #10
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Default Re: Poison (the end-all information list)

Hey! What's that up in the sky? Is it a Bat? Is it an Eagle? Is it a Roc? NO! Its Dragon Compendium to the rescue!!! *insert theme heroic song here*

So, let's see:
As far as sources of poisons Dragon Compendium a bunch: The Toxins of Cerilon originally from DR59
And the Diabolus race originally from DR327 has a natural poison.
There might be more, but I'll need more time to search through it. And I should be writing a paper right now...

Edit: Oh, you do want Dragon stuff? Oh well, you'll have this for future reference I guess.

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Old 11-11-2007, 10:37 PM   #11
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Default Re: Poison (the end-all information list)

there is ( i think) the fourth level spell, callled poison. con damage, as per poison touch you know, core.
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Old 11-11-2007, 10:41 PM   #12
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Default Re: Poison (the end-all information list)

Quote:
Originally Posted by Sornjss Lichdom View Post
there is ( i think) the fourth level spell, callled poison. con damage, as per poison touch you know, core.
I can detect the sarcasm....but yeah, I'm staying away from "poison like" or even "poison" spells. I'm talking about using non-spell poison...the spells I'm looking for enhance them like this elusive assassin spell I keep hearing about but never can find.
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Old 11-11-2007, 10:44 PM   #13
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Default Re: Poison (the end-all information list)

no sarcasm.. really, couldnt rmember the spell level.

you could go through monsters (like spiders) who have poisonus attacks.
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Old 11-11-2007, 10:48 PM   #14
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Default Re: Poison (the end-all information list)

Mentioned in my post no monstrous poisons....too many to list.
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Old 11-11-2007, 10:56 PM   #15
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Default Re: Poison (the end-all information list)

Don't forget the Avenger PrC, for all your non-chaotic poisoning needs.
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Old 11-11-2007, 11:32 PM   #16
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Default Re: Poison (the end-all information list)

Quote:
Originally Posted by Fishy View Post
Don't forget the Avenger PrC, for all your non-chaotic poisoning needs.
Good find, never knew about this one.
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Old 11-11-2007, 11:34 PM   #17
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Default Re: Poison (the end-all information list)

Isn't there a spell called poison?

Erm... I guess that's not what you're looking for after re-reading...

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Old 11-11-2007, 11:38 PM   #18
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Default Re: Poison (the end-all information list)

There's a first level Druid spell in Spell Compendium called Breath of the Jungle. Area affect, saves against poison and disease in the area are at DC+2. No save/no SR, even; it's a Transmutation (you're making the air more poisonous.. or something.)
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Old 11-11-2007, 11:43 PM   #19
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Default Re: Poison (the end-all information list)

Make sure to add the Black Dog PrC, from Dragonmarked, to your list. Its a halfling PrC from Eberron that focuses on poison, specificaly ingested posions.

Also, Sharn, City of Towers has a few new poisons there, and Complete Scoundrel has some more. I don't have page references, however.
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Old 11-11-2007, 11:53 PM   #20
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Default Re: Poison (the end-all information list)

Arms and Equipment Guide has a whole ton of poisons in it. It's 3.0 but 3.5 (or 3.x or whatever the heck they call it nowadays) compatible with most everything (and the poisons are compatible).
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Old 11-12-2007, 12:04 AM   #21
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Default Re: Poison (the end-all information list)

Quote:
Originally Posted by Jack Zander View Post
Arms and Equipment Guide has a whole ton of poisons in it. It's 3.0 but 3.5 (or 3.x or whatever the heck they call it nowadays) compatible with most everything (and the poisons are compatible).
Wow, awesome! Jackpot!

Added that in (and the Viper Whip magic item from it).

Is Sharn, City of Towers a wizards book?
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Old 11-12-2007, 08:04 AM   #22
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Default Re: Poison (the end-all information list)

The Assassins handbook has a great list of poisons and poison feats. It also has the Assassin base class and it has some poiso based abilities. (possibly just poison use)

EDIT: it's 3.0 but work well with 3.5
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Old 11-12-2007, 08:55 AM   #23
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Default Re: Poison (the end-all information list)

The assassian spell I think you are considering is Increase Virulence. It's in the PHB II. I'm not sure what the level or page is off the top of my head though.
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Old 11-12-2007, 09:05 AM   #24
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Default Re: Poison (the end-all information list)

Quote:
Originally Posted by AKA_Bait View Post
The assassian spell I think you are considering is Increase Virulence. It's in the PHB II. I'm not sure what the level or page is off the top of my head though.
That's the one, good stuff.
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Old 11-12-2007, 09:21 AM   #25
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Default Re: Poison (the end-all information list)

Quote:
Originally Posted by kentma57 View Post
The Assassins handbook has a great list of poisons and poison feats. It also has the Assassin base class and it has some poiso based abilities. (possibly just poison use)

EDIT: it's 3.0 but work well with 3.5
Trying to stick with Wizards only or just homebrew, but I'll throw this into homebrew.
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Old 11-12-2007, 10:19 AM   #26
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Default Re: Poison (the end-all information list)

Could you list what books each feat is from please?
EDIT: Poisoncrafting rules are in the Skills section of Complete Adventurer. I'm away from books right now so I can't give you a page reference, sorry.
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Old 11-12-2007, 10:56 AM   #27
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Default Re: Poison (the end-all information list)

Sharn, City of Towers is 3.5 Eberron material.
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Old 11-12-2007, 12:34 PM   #28
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Default Re: Poison (the end-all information list)

Quote:
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Could you list what books each feat is from please?
EDIT: Poisoncrafting rules are in the Skills section of Complete Adventurer. I'm away from books right now so I can't give you a page reference, sorry.
All feats are from realmshelp (http://realmshelps.dandello.net/) which lists what books are from.

I know the crafting rules, but I'm more interested in knowledge/survival checks to find ingredients in nature, or DC to remove poison from a monster.
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Old 11-12-2007, 03:20 PM   #29
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Default Re: Poison (the end-all information list)

Wasn't there a PrC called the Poisoner in one of the Dragon magazines?
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Old 11-12-2007, 04:40 PM   #30
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Not sure, but if ya find it and it's in a book/site somewhere then let me know.

Anyone know if there's a feat or even equipment that can increase the speed to apply poison to a weapon?
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