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Old 11-25-2007, 03:07 AM   Top  -  End  -  #91
Penguinizer
Troll in the Playground
 
 
Join Date: Nov 2006
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Somewhere
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Default Re: No Time For Sorrow

"I agree, we need to find somewhere to scout from." M'gn's lights another iho stick, tired from the days ordeals.
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Old 11-25-2007, 11:02 AM   Top  -  End  -  #92
purepolarpanzer
Bugbear in the Playground
 
 
Join Date: Jan 2006
Location: 
The Frozen Northlands
Gender: Male
Default Re: No Time For Sorrow

Jil smiled. She may be thenew sarge, but they all were a help.
You all have good points. But bigger building, more orcs. I think something thin and tall, like a skyscraper, wuld be best. Maximum vision, cloer quarters that foavrus over numbers. Fewer places for some grot wth a deathwish to hide. Either way, let's get moving. I want the flamer and two lasguns in front. I'll take one of those positions, for the other I need a volunteer. Everyone else, file in. Sniper in the center so you don't get picked off in the back with no good close range weapon. Rocket too, to cover both ends of the convoy. Any other suggestions, make em quick. Let's move.
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Old 11-25-2007, 11:10 AM   Top  -  End  -  #93
Dorizzit
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Join Date: Jun 2007
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A2
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Default Re: No Time For Sorrow

Jannek takes center so that he can quickly get to any injured, his long knife out and ready in one hand, his Medkit in the other.
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Last edited by Dorizzit : 11-25-2007 at 03:31 PM.
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Old 11-25-2007, 11:55 AM   Top  -  End  -  #94
Shades of Gray
Titan in the Playground
 
 
Join Date: Jan 2007
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Canada
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Default Re: No Time For Sorrow

Right lets do this

Zavrath brandishes his Knife and Pistol

I'll take somewhere near the middle.

Wait, what if they have radius effects? We'll be sitting ducks, all of us getting hit right away. Should we go in two groups? Or should we try a different plan?
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Old 11-25-2007, 02:37 PM   Top  -  End  -  #95
Viginti_tres
Halfling in the Playground
 
 
Join Date: Nov 2007
Default Re: No Time For Sorrow

"I'll help with the lead." Smiles Tauride brandishing his two rifles.
He looks down at the two bayonets as if trying to decide which one would work better. Eventually grabbing the one on the left he looked up at Zavrath "Loose formation buddy, weren't you at the academy? He laughed.
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Old 11-25-2007, 04:26 PM   Top  -  End  -  #96
Electric_Monkey
Orc in the Playground
 
 
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Default Re: No Time For Sorrow

"Roger that," says Jurgis, hefting his lasgun, "I'll take left rear-guard"
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Old 11-25-2007, 05:07 PM   Top  -  End  -  #97
laszarus
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Join Date: Jul 2006
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Switzerland
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Default Re: No Time For Sorrow

Gorkraj has been silent the whole discussion, moving slowly and purposefully and building himself a crutch. He pats Jilikian on the shoulder and nods. This is the most you'll usually get out of the stoic voxman. He takes up a position near the centre of the squad, laspistol in hand, and waits for orders.

The nearest skyscraper is about a kilometer away, to what seems to be the northeast.

The sergeant is carrying little of worth - a picture of him, three children and a woman, presumably his wife and kids, a small, almost-new journal with few entries, and a slightly more detailed map than the one you all carry. R'nshai, acting as chaplain, also picks up his dogtags, and adds them to the 23 others he's carrying (OOC: I'm presuming you're doing battlefield last rites, which are as follows: 1. Say prayer. 2. Remove dogtags. 3. Cremate/bury/abandon body).

The grots have little - a few creds which they probably picked up for the shine, and some automatic pistols and crude knives. There's plenty of ammo for the guns around, so they'd make a practical and memorable trophy.
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Old 11-25-2007, 07:25 PM   Top  -  End  -  #98
Verruckt
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Join Date: Feb 2007
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Default Re: No Time For Sorrow

R'nshai stands from the body and turns to the rest of the squad. He hefts his flamer and smirks "Ready and willing Sir." he walks over to the grots and grabs an auto and a couple clips, stuffing the pistol into his waistband and the clips into a pocket. "Let's go."
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Old 11-25-2007, 09:51 PM   Top  -  End  -  #99
purepolarpanzer
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Default Re: No Time For Sorrow

Jil winks at Zavrath after Tauride answers for her. She stops and, with a quick smack of her las, dislodges a grot's pointy tooth. She puts this in her pack, smiling at the others, and then leads onwards towards the skyscraper, staying alert.
Let's go, people. Honor and glory awaits, or atleast a hill of dead green skins!
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Last edited by purepolarpanzer : 11-25-2007 at 09:58 PM.
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Old 11-26-2007, 03:06 AM   Top  -  End  -  #100
Viginti_tres
Halfling in the Playground
 
 
Join Date: Nov 2007
Default Re: No Time For Sorrow

"Why not all three?" Tauride smiled and took up a place on the opposite side of R'nshai.

Maintaining a brisk pace at the front of the squad Tauride weaved in and out slightly as they had been taught at the academy. Never lead a predictable path, although the orks aren't known for there strategy.

Gazing constantly to all sides and dead ahead Tauride willed that he spot the creature before it spots him. The Emperor has forsaken this place.

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Old 11-26-2007, 07:30 AM   Top  -  End  -  #101
Electric_Monkey
Orc in the Playground
 
 
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Jurgis tails behind the group, nervously swiveling left and right as he scans the doorways, alleys and windows behind them.

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Last edited by Electric_Monkey : 11-26-2007 at 07:52 AM.
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Old 11-26-2007, 08:28 AM   Top  -  End  -  #102
Penguinizer
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Default Re: No Time For Sorrow

M'gn's follows the group, he has loaded the rocket launcher with a krak missile, and has his hand ready to draw his pistol.

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Old 11-26-2007, 12:37 PM   Top  -  End  -  #103
Verruckt
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Join Date: Feb 2007
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Default Re: No Time For Sorrow

R'nshai moves ahead, the cold wind seeming a balmy breeze to his kallindrian temperament. He moves low, flamer forward but held close to his body so as not to stick out. One hand is within easy distance of his las pistol. He keeps his body low and his eyes and ears sharp, ready to flame the first greenskin he sees.
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Last edited by Verruckt : 11-26-2007 at 01:32 PM.
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Old 11-26-2007, 05:33 PM   Top  -  End  -  #104
Shades of Gray
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Join Date: Jan 2007
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Canada
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Default Re: No Time For Sorrow

When Jill is out of sight Zavrath blushes.

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Old 12-02-2007, 04:57 PM   Top  -  End  -  #105
laszarus
Dwarf in the Playground
 
 
Join Date: Jul 2006
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Switzerland
Gender: Male
Default Re: No Time For Sorrow

It takes about half an hour to reach the nearby skyscraper, moving slowly and cautiously as you are. Once you get to within about a hundred yards of it, you can smell the foul stench of Ork wafting from the tower, and see some hunched, massive forms gathered around the base of the tower. Luckily, none of them see you, and you make it into the ruined shell of a building less than fifty yards from the doorway into the tower. There are at least four Orks clustered around the entrance, throwing rocks at the numerous grots and munching on partially rotted human remains.
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Old 12-02-2007, 05:08 PM   Top  -  End  -  #106
Electric_Monkey
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Default Re: No Time For Sorrow

Jurgis breathes a sigh of relief as the troop nears its destination. He comes forward to rejoin the squad, and catches sight of the orks. "Looks like we're facing our first assault. " he says, hunkering down in a defensive position looking back down the street for patrols.
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Last edited by Electric_Monkey : 12-03-2007 at 03:40 PM.
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Old 12-02-2007, 05:45 PM   Top  -  End  -  #107
Shades of Gray
Titan in the Playground
 
 
Join Date: Jan 2007
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Default Re: No Time For Sorrow

Orks... Zavrath whispers.

Zavrath loads his long-las. he scans the group for any leader.

Whenever you're ready Jill.
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Last edited by Shades of Gray : 12-02-2007 at 05:45 PM.
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Old 12-02-2007, 08:31 PM   Top  -  End  -  #108
Dorizzit
Troll in the Playground
 
 
Join Date: Jun 2007
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Default Re: No Time For Sorrow

Jakken swears softly but violently. "At this point in time I would recommend the use of a grenade as an opening welcome."
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Old 12-03-2007, 12:25 AM   Top  -  End  -  #109
Verruckt
Bugbear in the Playground
 
 
Join Date: Feb 2007
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Default Re: No Time For Sorrow

"Big..." R'nshai mutters, crouching behind a spur of battered ferrocrete wall, "to damn big." He stows the flamer's nozzle aperture an unslings his pilfered las gun. The stock clicks into place and he checks the charge, dialing the pack to full power. He shoots a look at Jil, "Your call it Sir."
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Old 12-03-2007, 02:11 AM   Top  -  End  -  #110
Viginti_tres
Halfling in the Playground
 
 
Join Date: Nov 2007
Default Re: No Time For Sorrow

"Nothings is to big. Everything dies eventually, it's more an issue of whether or not they are bigger than us." Tauride whispered to the group, afraid of what lies ahead.

"Use me in your plan how you will"
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Old 12-03-2007, 06:39 AM   Top  -  End  -  #111
purepolarpanzer
Bugbear in the Playground
 
 
Join Date: Jan 2006
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Default Re: No Time For Sorrow

Jil slides up against a wall, peeking out to check the orcs and grotz. She breathes heavily as she thinks.
Alright... ok. I have a plan.
She bends down, motioning for everyone to follow her down to a squat so she could use the dirt on the broken floor to plan. She then motions Tauride to move to the position she held and to make sure the greenskins do not advance.
We'll fill you in in a second.
She the begins drawing a diagram in the dirt to show her plan.
Someone will throw a grenade, and everyone with las rifles will start opening fire, full-auto, on the greenskins. This should throw them into a chaos, especially if we target the big ones first. Once they regroup, most of us will take cover. A few will have to keep up the fire to keep the orcs interested and provoke them to charge. That will need volunteers, as I'll not put any of you in any danger without you knowing the risk. Once the greenskins get close to the building we're in, R'nshai will pop out of cover and flame them when they're not expecting it. They should charge right into it. A few seconds of fire, no hero stuff, and then we all come out to keep firing onthe survivors. Some of us may want to change to laspistols and knives just in case some make it to us. And I want the rocket launcher ready to lay down death if more orcs come out or if something bigger and nastier pokes its ugly head out. Any questions?
The inexperienced Seargent looksto her men, searching for any sign of confusion or dissaproval.
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Old 12-03-2007, 11:36 AM   Top  -  End  -  #112
Shades of Gray
Titan in the Playground
 
 
Join Date: Jan 2007
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Default Re: No Time For Sorrow

I think that me and Jarrek gesturing to the other sniper,would be better off taking down their leader fast. after that we would join up with the missile launcher. But it's up to you Jill.

OOC: If there are any special weaponers, e.g. Rockkits, Burnas, and the like. I will also suggest taking them out quickly as well
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Old 12-03-2007, 01:48 PM   Top  -  End  -  #113
Electric_Monkey
Orc in the Playground
 
 
Join Date: Nov 2005
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Default Re: No Time For Sorrow

Jurgis looks up from his gunsights "Whatever we do," he says, "I'd want to do it fast. There's no telling when another bunch might arrive. Speaking of which, can we spare anyone to watch our backs? We've got three or four guns, and one or two pistols, depending on whether Grokraj is fit to fight and how he's armed. Then we have the two snipers, the rocket and the flamer."
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Old 12-05-2007, 11:47 AM   Top  -  End  -  #114
purepolarpanzer
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Default Re: No Time For Sorrow

With no more objections, Jil nods.
Alright. Small change. Grenade the orcs first. Then me and atleast three other troopers begins blasting. Then, when they charge, because they're orcs and they Will charge, flame them. Then blast again. Rocket and one sniper hold back aways to fire if any big boys come out, and anyone not blasting or waiting is covering our tails. If there are no more questions, I think it's high time we got into that tower.
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Old 12-05-2007, 02:07 PM   Top  -  End  -  #115
Electric_Monkey
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Join Date: Nov 2005
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Default Re: No Time For Sorrow

"Roger that," replies Jurgis, flicking the burst power limiter on his lasgun to the off position and creeping towards the orks' position with his head down. (Looking for some kind of cover roughly 30' from the orks. If I can't get that close, then as close as I can get without breaking cover) "On your mark, Sergeant."

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Old 12-05-2007, 02:10 PM   Top  -  End  -  #116
Electric_Monkey
Orc in the Playground
 
 
Join Date: Nov 2005
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Post Re: No Time For Sorrow

Darn. I messed up the rolls. Here we go again.
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Old 12-05-2007, 02:12 PM   Top  -  End  -  #117
Electric_Monkey
Orc in the Playground
 
 
Join Date: Nov 2005
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Default Re: No Time For Sorrow

And again....I've only got 3 to redo this time
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Old 12-05-2007, 02:18 PM   Top  -  End  -  #118
Penguinizer
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Join Date: Nov 2006
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Default Re: No Time For Sorrow

M'gn's nods to acknowledge the plan. He then draws his las-pistol. And places it within reach. He then takes several deep breaths, and aims his rocket launcher at the door to the building.

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Old 12-05-2007, 02:29 PM   Top  -  End  -  #119
Electric_Monkey
Orc in the Playground
 
 
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Default Re: No Time For Sorrow

Thanks, I forgot to roll for initiative. here goes....
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Old 12-05-2007, 03:57 PM   Top  -  End  -  #120
Dorizzit
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Default Re: No Time For Sorrow

Jakken holds his Knife and Medkit, staying with the body of the group:

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