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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 01-29-2008, 10:27 PM   Top  -  End  -  #151
Alicorn
Ogre in the Playground
 
BlueWizardGirl
 
Join Date: Oct 2004
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The Elemental Plane of Air
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Default Re: Selberath I: Calling

"You're not going anywhere!" shouts Leddan. "Sent? Who sent you? Are you taking orders from outgroupers now?"
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Old 01-30-2008, 10:58 AM   Top  -  End  -  #152
mdsoze
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Underground Laboratory
Default Re: Selberath I: Calling

Byron

Well, you all saw me die. Yet here I am. Obviously I have been sent back. That wouldn't have been done without some purpose. I will say no more.
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Old 01-30-2008, 03:47 PM   Top  -  End  -  #153
Alicorn
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Default Re: Selberath I: Calling

"You sure won't," growls the unidentified weapon-polisher, brandishing his axe.
"No, wait, the Mother may have plans," hisses Leddan.
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Old 01-30-2008, 07:40 PM   Top  -  End  -  #154
mdsoze
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Default Re: Selberath I: Calling

Byron

Of course. Now, let me pass.
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Old 01-30-2008, 07:53 PM   Top  -  End  -  #155
Alicorn
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Default Re: Selberath I: Calling

"Ohhhh no," says Leddan. "You're not going anywhere."
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Old 01-31-2008, 01:04 PM   Top  -  End  -  #156
mdsoze
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Default Re: Selberath I: Calling

Byron

You cannot stop me, Ledden. I apologize, but this is beyond your control?

Byron draws his weapon.

Now please let me pass. I do not want to harm any of you, but I have been sent , and I must complete my task.
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Old 01-31-2008, 03:44 PM   Top  -  End  -  #157
Alicorn
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Default Re: Selberath I: Calling

Those remaining three people in the room go for weapons themselves; the door out of the room is now blocked by five armed commoners. ((Map of the room with people on it available on request.))
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Old 02-01-2008, 08:33 AM   Top  -  End  -  #158
mdsoze
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Default Re: Selberath I: Calling

Byron

I guess you leave me no choice. I'm sorry. This will hurt me more than it hurts you, Ledden.

With that, Byron moves forward and attacks.

Initiative (1d20+1)[3]

On Byron's Initiative, he will swing his mace at a commoner adjacent to him, attempting to deal subdual damage.

Attack (1d20+3)[22]

Damage (1d8+2)[7]
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Old 02-01-2008, 05:31 PM   Top  -  End  -  #159
Alicorn
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Default Re: Selberath I: Calling

((Init from Zeke, please.))
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Old 02-01-2008, 07:14 PM   Top  -  End  -  #160
Kai-Palin
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Default Re: Selberath I: Calling

((Sorry about that. And consider this a request for a map, as well. To be sure, there are five people besides us in the room, correct?))
Zeke

"Circe, we'll probably be alright, but be ready. Things may turn out poorly, I'll let you know in a second."
Zeke subvocalizes, and Circe hears his words as though spoken from beside her.

Spoiler

Brother Byron, put away your weapon, quickly. says a telepathic voice to the cleric, the same light female voice he has heard from Zeke before.

Zeke closes his eyes briefly and hums low in his throat, the sound resonating through the room. The force of his power settles over the peasants like a cloak.
Don't attack us, we bring no harm. Welcome your brother back to your midst, and his guide as well.

(Psionic Suggestion affecting the five people in the room. DC 16 Will save to resist.)
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Last edited by Kai-Palin : 02-01-2008 at 07:16 PM.
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Old 02-01-2008, 08:53 PM   Top  -  End  -  #161
Alicorn
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BlueWizardGirl
 
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Default Re: Selberath I: Calling

((There are 5 peasants in the room. Zeke has 5 levels in psion, Psionic Suggestion costs 3 PP plus two per additional person. Unless there's something nonobvious you're doing that I don't know about, you can only suggest to two peasants with one iteration of the power.))
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Old 02-02-2008, 12:39 PM   Top  -  End  -  #162
Kai-Palin
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Default Re: Selberath I: Calling

((You're right, I forgot about the whole "no more PP than level on single power" thing. Sorry. This is, after all, my first psionic character. Alright, Zeke tries to suggest to the two closest to him.
Even suppressed, the auditory effect is noticeable for all within 15 feet via a DC 10 Listen check. I assumed they all heard it.))
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Last edited by Kai-Palin : 02-02-2008 at 03:00 PM.
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Old 02-02-2008, 02:41 PM   Top  -  End  -  #163
Alicorn
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Default Re: Selberath I: Calling

((Is the suggestion "audible" to the other peasants as well, and are you suppressing the display of the power or not?))
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Old 02-11-2008, 10:58 AM   Top  -  End  -  #164
Alicorn
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Default Re: Selberath I: Calling

((Okay, for future reference, DO NOT answer my clarifying questions by editing previous posts. It will not cause the post to pop up in my control panel, which is the primary way I see if you guys have done anything. That means I won't see it until I get mightily impatient and check the thread itself. If you have anything whatsoever to say, make a new post. Editing is for correcting small mistakes BEFORE anyone else posts in response to you.

Furthermore, you didn't even answer my whole question. Are the actual words of the thing you are suggesting (don't attack us, welcome your brother back, etc.) audible to the peasants who you are not targeting with your power? Or are you only "talking" to those two? Since you are communicating telepathically, you could do it either way you chose.))

Last edited by Alicorn : 02-11-2008 at 10:59 AM.
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Old 02-11-2008, 08:16 PM   Top  -  End  -  #165
Kai-Palin
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Default Re: Selberath I: Calling

((I believe the suggestion itself is audible only to those it targets. As for editing posts, I had assumed that since I edited it while you were still online, in fact mere minutes after you had posted, that you would have seen it. At some point you will have to be a DM and put in the bits that I don't.))
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Old 02-11-2008, 09:23 PM   Top  -  End  -  #166
Alicorn
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Default Re: Selberath I: Calling

((Noted. In the future if I find that clarifying questions are not answered completely, visibly, and promptly I will make the least charitable assumptions possible and proceed.))

"Leddan, this is Maphid, not some random intruder," says one of the peasants targeted, lowering his weapon.
"Yeah, and he couldn't have come back if it weren't the will of -" begins another.
"Shut up," says Leddan, looking as though he recognizes the significance of the psionic hum all too well and glaring at the pair of visitors.
"But he's -" says the first suggested peasant.
"No, damn you both, I'm the foremost in the room and -" says Leddan, stopping short when another man whom Byron doesn't recognize sweeps into the chamber.
"What," he says in a booming voice, "is going on here?" He fixes Byron with a suspicious, forbidding stare.

((Pausing for any reaction from Byron and/or Zeke. Will post with the peasants' report to the new arrival soonish.))
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Old 02-13-2008, 09:01 AM   Top  -  End  -  #167
mdsoze
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Default Re: Selberath I: Calling

Byron

Byron will wait to see what plays out.
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Old 02-13-2008, 12:02 PM   Top  -  End  -  #168
DarkLadyOfTheSith
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Utah
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Default Re: Selberath I: Calling

Circe

Circe counts out the minutes, waiting for the allotted time.

(Just posting to let you know I'm still here. =) )
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Old 02-13-2008, 12:36 PM   Top  -  End  -  #169
Alicorn
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Default Re: Selberath I: Calling

"Brother," exclaims Leddan to the new arrival, "these people - Maphid and this other - they just came down the stairs - And the other one's done something to Barses and Talaile, there was a humming sound and then -"

"Maphid?" interrupts the arrival, raising an eyebrow at Byron. "And how could that be?"
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Old 02-14-2008, 01:40 PM   Top  -  End  -  #170
mdsoze
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Default Re: Selberath I: Calling

Byron

I've been sent here. That you cannot deny. How I came here does not concern you.
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Old 02-14-2008, 03:46 PM   Top  -  End  -  #171
Alicorn
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Default Re: Selberath I: Calling

"If you are truly who you appear to be, you will submit to my authority as before and tell me everything I wish to know, or be slain a second time. If you are not Maphid, you will be slain anyway for venturing to invade here. This is your last chance to explain," says the newcomer.
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Old 02-14-2008, 04:15 PM   Top  -  End  -  #172
mdsoze
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Default Re: Selberath I: Calling

Byron

I'm not sure I can explain. The will of the gods rarely is explainable. All I know is that I knew I had to come here. And now that I am here, I am finding my purpose. If you do not find that explanation satisfactory, then you can slay me again. And then again when I return. And maybe then you'll figure it out.
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Old 02-14-2008, 05:52 PM   Top  -  End  -  #173
Alicorn
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Default Re: Selberath I: Calling

"Kill him," the man orders the peasantry tersely. "And the other."

The two peasants under Zeke's power wince as the order conflicts with the compulsion, but don't move to attack. The other three, however, do.

((Let's get new inits please; you have until I get impatient to not be dropped to the bottom of the initiative order.))
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Old 02-14-2008, 06:17 PM   Top  -  End  -  #174
mdsoze
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Default Re: Selberath I: Calling

Byron

(1d20+1)[7]
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Old 02-14-2008, 07:52 PM   Top  -  End  -  #175
Kai-Palin
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Join Date: Aug 2007
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Default Re: Selberath I: Calling

Zeke

(1d20+1)[21]
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Old 02-14-2008, 08:55 PM   Top  -  End  -  #176
Alicorn
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BlueWizardGirl
 
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Default Re: Selberath I: Calling

Initiative Order:

Newcomer
Leddan
Uncompelled Peasant 1
Zeke
Uncompelled Peasant 2
Byron

Having issued his order, the newcomer seizes both of the suggested peasants by their shirts and begins leading them none too gently back in the direction he came. They offer him no resistance.

Leddan rushes at Byron and attacks him with his sword; he misses.

Uncompelled Peasant 1 attacks Zeke with his axe and deals 4 damage.

Zeke's turn. Byron may post conditional actions if he likes also.
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Old 02-15-2008, 10:28 AM   Top  -  End  -  #177
mdsoze
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Default Re: Selberath I: Calling

Byron

With Ledden attacking him, Byron uses his mace, but attempts to only render Ledden unconscious.

Attack (1d20+3)[20]
Subdual Damage (1d8+2)[4]
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Old 02-16-2008, 01:11 PM   Top  -  End  -  #178
Kai-Palin
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Default Re: Selberath I: Calling

Zeke

Sucking in breath as the axe hits its mark, Zeke dodges to one side and makes fleeting, outlining gestures with one hand, tracing a large rectangle in front of himself.

Spoiler


Then, with combat reeling around him, he takes a moment to collect his thoughts, centering himself in the melee. ((Becoming Psionically focused (move action)) Knowing that this move will leave him open, he relies on his now augmented defenses to protect him.

If he gets the opportunity, he whispers through the ring to Circe, "We've engaged people down here. If you wish to help us, feel free to come down."

AC: 22, HP: 17, Effects: Shield 1/60 rnds (6 mins), Inertial Armor 3/5 hrs.
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Old 02-16-2008, 01:18 PM   Top  -  End  -  #179
Alicorn
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Default Re: Selberath I: Calling

Uncompelled Peasant 1 takes his AoO against Zeke and misses completely.

Uncompelled Peasant 2 attacks Byron and misses.

Byron's attack on Leddan hits, but doesn't subdue him completely.

Leddan returns the attack, hitting Byron for 2 damage.

Uncompelled Peasant 1 attacks Zeke again and misses again.

Zeke's turn.

Last edited by Alicorn : 02-16-2008 at 01:19 PM.
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Old 02-16-2008, 01:33 PM   Top  -  End  -  #180
mdsoze
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Default Re: Selberath I: Calling

Byron

Byron will repeat his effort to render Ledden unconscious.

Attack (1d20+3)[11]
Damage (1d8+2)[7]
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