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Zeke stares into the eyes of (for lack of a better term) Uncompelled Peasant 1. The man's mind is filled with a rending screech that batters at his consciousness.
Spoiler
Manifesting Mind Thrust for 3 power points, expending psionic focus
Manifesting Defensively: (1d20+19)[28]
Damage: (3d10)[15]
Withholding Display from all but target (who has to hear it regardless): (1d20+19)[25]
Uncompelled Peasant 1 must succeed on a DC 17 Will save or take the damage
Psionic Focus: (1d20+19)[35]
Regarding with a drawn countenance the pain he wreaked upon the peasant, Zeke again fights down the mental clutter of violence building around him, focusing his power.
Zeke makes another mental assualt, this one on the other uncompelled peasant.
Spoiler
Manifesting Mind Thrust for 3 power points, expending psionic focus
Damage: (3d10)[13]
Withholding display: (1d20+19)[23]
Will save is DC 17
Regaining psionic focus: (1d20+19)[25]
He pauses and again brings his consciousness into focus.
Circe replies into the ring. "It would look suspicious if I simply came in and started fighting with you. Unless the situation is dire, I would prefer to remain here for the time being. Can you give me more information?"
__________________
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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Avatar courtesy of Vael
Zeke says into the ring, "We've subdued the closest peasants, and we'll try to go to the aid of the two that will help us. There's a room down here with weapons in it, and the people here seem to be unfriendly to outsiders. We're following a man who will hopefully lead us to someone in charge. He's leading the two peasants that I suggested help us." His inflection on the word 'suggested' leads Circe to know that he's talking about something beyond mere speech.
Looking up at Byron, he says, "I am sorry about that man. There is little I can do yet to incapacitate an enemy for a long period of time. I will do my best to negate that shortcoming." He looks around the room for a mace, and holds onto it as they advance into the next room, following the last man to enter and his two "suggestioned" companions.
"Ruining a good plan, no doubt," the sorceress mutters before leaving Whisper on watch outside and descending into the hidden fortress.
__________________
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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Avatar courtesy of Vael
The exit from the first room leads not into another room, but rather into a narrow hallway which turns ninety degrees to the right and then takes another left.
Barely spotting the incoming threat, Zeke's power flashes into a barrier that shunts him aside, adding extra momentum to his reflexive dodge. (Activating Resistance racial ability, 1PP) (1d20+6)[15]
__________________
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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Avatar courtesy of Vael
Falling down the shaft, Zeke builds an inertial barrier, dispersing some of the force of his landing. (Activate Resilience, expending 4 PP, reduce falling damage by 8 points.)
Before moving any further, Circe calls upon her magic, casting a spell on herself. (Fly)
__________________
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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Avatar courtesy of Vael
Pleased at the appellation of 'Lady', Circe casts fly on Byron. "Fly spell," she says quietly.
__________________
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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Avatar courtesy of Vael
Byron nods approvingly, and accepts the spell. Then he reaches into his bag and removes a 50 foot length of silk rope, and begins untying the knotted end, motioning towards Circe, pantomiming feeding the rope down the trap door.
Zeke looks around him, trying to discern his surroundings. He listens hard if he cannot see anything, one arm up in a warding gesture, bringing his wardshield up protect himself.
Circe steps onto the stop where Zeke fell, expecting the trap to trigger with her weight. Using the fly spell, she sinks just enough to lean against the door, hoping to keep it open (assuming the trap does, in fact, open).
__________________
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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Avatar courtesy of Vael
Assuming that all goes to plan and the trap door is opened, Byron drops one end of the rope down into the opening, keeping hold of the other end, levitating over the hole.
Circe's weight pushes the trap door open - slowly, as she's opposing the spring-loaded mechanism that caused it to reclose itself and because she isn't trusting her full weight to it - and light seeps into the hole, enough for everyone to see each other and Zeke to see the dangling end of the rope.