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Old 09-02-2005, 05:41 AM   Top  -  End  -  #61
kriebly
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Default Re: Order of the Stick: September I

Quote:
Originally Posted by NEO|Phyte

'tis from the Perry Bible Fellowship (given the name, a surprising number of these arent work safe)
I think this one is the most disturbing. Show it to your kids and see if they agree.
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Old 09-02-2005, 06:01 AM   Top  -  End  -  #62
Aeek
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Default Re: Order of the Stick: September I

Quote:
Originally Posted by maxon
Sigh - when you get to my age, you just wish they'd stop (the birthdays, I mean).
We start counting age in days, then weeks, then months, then years. Why stop there? Decades is the next logical step. And in centuries, I'm not even one yet!
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Old 09-02-2005, 06:59 AM   Top  -  End  -  #63
Theo
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Default Re: Order of the Stick: September I

Happy birthday from me as well.

Hope you had an enjoyable one.
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Old 09-02-2005, 07:17 AM   Top  -  End  -  #64
Olivine
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Default Re: Order of the Stick: September I

Quote:
Originally Posted by Lilly
Good gosh this has wandered off topic... NUDGE!
One would think, with the wealth of material-the canon at our mouse-click, we could continue to discuss the comic sans the latest installment. ;)
So... Lilly(or anyone else).... Um... if you were to idly speculate, how do you think Haley and Miko will get along?

~Olivine
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Old 09-02-2005, 07:31 AM   Top  -  End  -  #65
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Default Re: Order of the Stick: September I

Badly. Haley seems to have a jealous streak, and while Miko is clearly the poster child for oblivious, there's also the alignment problem - LG vs CG can work, but only if both sides work at it, and neither of them is actually all that tolerant...
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Old 09-02-2005, 07:56 AM   Top  -  End  -  #66
AtomicKitKat
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Default Re: Order of the Stick: September I

Happy belated birthday, Rich!
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Old 09-02-2005, 08:03 AM   Top  -  End  -  #67
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Default Apologize, apologize, apologize to Dire Straits!

Belkar:
[Drums]

I want O…
I want O-o-T-S


Elan:
[Electric lute solo]

Belkar:
Look at that bard now, that ain’t hackin’,
You play the lute while on a dungeon spree.
That ain’t hackin’; that’s the way to do it,
Get your E.P.’s for nothin’ and your loot for free.

Roy:
I got to know To-Hit Roll modifiers,
Exotic Weapon Proficiencies.
I got to learn Knowledge: Dungeoneering
Just so we don’t meet our demise!

Haley:
See the naked minstrel with his base Charisma,
Yeah, buddy, that’s his own chest hair.
That little minstrel’s got a roguish fan-girl.
(That little fan-girl, she’s a millionaire!)

Varsuvious:
I got to research Meta-Magic Feats,
Summon allies from other planes.
I got to memorize Explosive Runes, now,
While he barely recalls his own name…
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Old 09-02-2005, 08:33 AM   Top  -  End  -  #68
MadLlama
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Default Re: Order of the Stick: September I

Quote:
Originally Posted by Lilly
Good gosh this has wandered off topic... NUDGE!
Not that I've been here for long but it seems going off topic is ON topic for these threads ;D
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Old 09-02-2005, 08:45 AM   Top  -  End  -  #69
Ilanin
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Default Re: Order of the Stick: September I

Quote:
Originally Posted by Sundog
Badly. Haley seems to have a jealous streak, and while Miko is clearly the poster child for oblivious, there's also the alignment problem - LG vs CG can work, but only if both sides work at it, and neither of them is actually all that tolerant...
Actually I think Haley is very tolerant, she's just not given to trust and doesn't form friendships readily, if at all. A huge part of her chaotic alignment is the inability or unwillingness to form the relationships necessary to be a functioning part of a lawful society. Since her father seems to be involved in some form of resistance movement, "trust is a weakness" was probably something she grew up with. Hmm. She kind of reminds me of Timothy Zahn's Mara Jade, modulo completely different universes.
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Old 09-02-2005, 09:56 AM   Top  -  End  -  #70
Aeek
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Default Re: Order of the Stick: September I

Quote:
Originally Posted by MadLlama

Not that I've been here for long but it seems going off topic is ON topic for these threads ;D
and its not as if we're talking about aardvarks.

Besides, my sig is on topic, maybe not right now but it WILL be again!
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Old 09-02-2005, 10:20 AM   Top  -  End  -  #71
Karma
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Default Re: Order of the Stick: September I

"Basically, I get to attack you twice for free every time you charge me."

Actually, no. Movement only counts as one provocation, no matter how many squares you exit, and one creature can only attack once per provocation, even with Combat Reflexes.

But I wouldn't expect either a half-ogre or someone who got C- in AoOs to know that. ;D
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Old 09-02-2005, 10:24 AM   Top  -  End  -  #72
El Jaspero, the Pirate King
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Default Re: Order of the Stick: September I

Nice one, Roy!
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Old 09-02-2005, 10:26 AM   Top  -  End  -  #73
The Giant
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Default Re: Order of the Stick: September I

EDIT: See, that's what I get for not having internet access; I screw up the AOO rules in a comic. Sigh.

Anyway, sorry about no strip Wednesday. It actually had nothign to do with it being my birthday, and everything to do with it being the first of the month and me having to move out from my relatively new house. See the News for more details.
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Old 09-02-2005, 10:26 AM   Top  -  End  -  #74
Esclados
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Default Re: Order of the Stick: September I

The half-ogre could've easily taken the Hold the Line feat, which allows an AoO whenever someone charges you. It counts as a different source of an AoO, so that you do get two if someone charges close to you while you're using a reach weapon.

And I love the spiked chain... though really, the half-ogre should be tripping with it, preferably with Knockdown.


Edit to Giant: From SRD (source: http://www.d20srd.org/srd/combat/att...kofOpportunity )

Quote:

Combat Reflexes and Additional Attacks of Opportunity

If you have the Combat Reflexes feat you can add your Dexterity modifier to the number of attacks of opportunity you can make in a round. This feat does not let you make more than one attack for a given opportunity, but if the same opponent provokes two attacks of opportunity from you, you could make two separate attacks of opportunity (since each one represents a different opportunity). Moving out of more than one square threatened by the same opponent in the same round doesn’t count as more than one opportunity for that opponent. All these attacks are at your full normal attack bonus.
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Old 09-02-2005, 10:28 AM   Top  -  End  -  #75
Aeek
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Default Re: Order of the Stick: September I

Roy did warn him !

EDIT: timing! Read The Giants post before and after his edit! Like I'd notice, never made the jump to AD&D 1.0
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Old 09-02-2005, 10:28 AM   Top  -  End  -  #76
King_Troll
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Default Re: Order of the Stick: September I

Ahh, it's good to see Roy putting that MBA to use.
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Old 09-02-2005, 10:42 AM   Top  -  End  -  #77
RawBearNYC
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Default Re: Order of the Stick: September I

I should read this thread more often:

Regarding Miko and loot: Since the Order of the Stick is, technically, in Miko's custody, I wouldn't be surprised if she decided to take all the loot for tithing, donating or whatever obsenely noble purpose a paladin would use it for.

Regarding the spring attack feat: I love that springing actually makes a spring noise!!!!!!!
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Old 09-02-2005, 10:43 AM   Top  -  End  -  #78
Nikolai_II
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Default Re: Order of the Stick: September I

Quote:
Originally Posted by The Giant
EDIT: See, that's what I get for not having internet access; I screw up the AOO rules in a comic. Sigh.
Ah.. just look to my sigline ;)

I did use to run it like you, it was only when one of my players got a spiked chain and movement-induced AoOs became a regular feature that I finally looked it up and got it to stick. :-[
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Old 09-02-2005, 10:51 AM   Top  -  End  -  #79
lukelightning
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Default Re: Order of the Stick: September I

Attack of opportunity rules made simple:

As soon as anyone even touches a mini with intent to move it or do any other action, everyone else at the table shouts "attack of opportunity attack of opportunity attack of opportunity" until the god of AoO is invoked...
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Old 09-02-2005, 10:55 AM   Top  -  End  -  #80
Matt-M-McElroy
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Default Re: Order of the Stick: September I

Nice, too bad the Half-Ogre probably won't live to learn from his mistakes...Roy using the environment against him is great.

I wonder how long Roy will be using the Club for combat. Is he going to get his sword repaired or replaced?

How pissed is Belkar going to be if he doesn't get to kill anyone?

Regards,

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"What Are You Afraid Of?"
http://www.flamesrising.com

Btw folks, we have a photo of Rich at GenCon Indy up on the Flames Rising site if you're interested.
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Old 09-02-2005, 11:04 AM   Top  -  End  -  #81
AtomicKitKat
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Default Re: Order of the Stick: September I

Half-Ogres are large, right? Should have gone Large and In Charge, then he wouldn't even need to move. :P

Then again, that would have removed the punchline(Ogres are not wise, no matter how much human blood they get)
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Old 09-02-2005, 11:24 AM   Top  -  End  -  #82
Runolfr
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Default Re: Order of the Stick: September I

With regard to the munchkinism, I don't think that combat build works.

Quote:
"Moving out of more than one square threatened by the same opponent in the same round doesn’t count as more than one opportunity for that opponent."
So even though Roy has to leave a threatened square twice to complete a 15' charge, the Half-Ogre only gets one AoO, even with Combat Reflexes. Further, a Charge isn't an action that's canceled by a successful AoO (as far as I know), so Roy still gets to complete his action and attack the Half-Ogre (once) at the end of his charge.

Therefore, the Half-Ogre should get just one attack of opportunity when Roy charges, suffer Roy's attack, move at least 5' to start the spring attack, attack once (since he's not using a Full Attack action), and then spring back.

Right?
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Old 09-02-2005, 11:28 AM   Top  -  End  -  #83
Runolfr
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Default Re: Order of the Stick: September I

Quote:
Originally Posted by The Giant
EDIT: See, that's what I get for not having internet access; I screw up the AOO rules in a comic. Sigh.
Who cares? *It's funny!

And what self-respecting munchkin wouldn't actually try to slide that one past a less-than-100%-alert DM?

EDIT: Against a DM who got a C- in AoO, it might well work.
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Old 09-02-2005, 11:30 AM   Top  -  End  -  #84
Esclados
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Default Re: Order of the Stick: September I

Quote:
Originally Posted by Runolfr
With regard to the munchkinism, I don't think that combat build works.


So even though Roy has to leave a threatened square twice to complete a 15' charge, the Half-Ogre only gets one AoO, even with Combat Reflexes. Further, a Charge isn't an action that's canceled by a successful AoO (as far as I know), so Roy still gets to complete his action and attack the Half-Ogre (once) at the end of his charge.

Therefore, the Half-Ogre should get just one attack of opportunity when Roy charges, suffer Roy's attack, move at least 5' to start the spring attack, attack once (since he's not using a Full Attack action), and then spring back.

Right?

Right. But even if he only makes one AoO per charge, he's still pulling two hits for every one of Roy's, which is nice. But the real munchkinism comes in when you add stuff like Improved Trip, Knockdown, Large and in Charge, Hold the Line, etc. (the first three to stop the charger... the last to actually get an additional AoO on him)
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Old 09-02-2005, 11:37 AM   Top  -  End  -  #85
silvadel
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Default Re: Order of the Stick: September I

Haley is NOT going to be happy that the +3 spiked chain just went over the cliff....

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Old 09-02-2005, 11:40 AM   Top  -  End  -  #86
Penn
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Default Re: Order of the Stick: September I

The other thing that strikes me is that as a Large creature the half-ogre should have a 20' reach, unless half-ogres have special rules I'm unaware of. Going from medium to large just doubles whatever reach you would have.
On the other hand, this makes very little difference. :)

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Old 09-02-2005, 11:49 AM   Top  -  End  -  #87
Runolfr
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Default Re: Order of the Stick: September I

Quote:
Originally Posted by silvadel
Haley is NOT going to be happy that the +3 spiked chain just went over the cliff....
Umm.... what makes you think the chain has an enhancement bonus?
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Old 09-02-2005, 11:53 AM   Top  -  End  -  #88
Malachi, the Lich King
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Default Re: Order of the Stick: September I

Quote:
Originally Posted by The Giant
EDIT: See, that's what I get for not having internet access; I screw up the AOO rules in a comic. Sigh.

Anyway, sorry about no strip Wednesday. It actually had nothign to do with it being my birthday, and everything to do with it being the first of the month and me having to move out from my relatively new house. See the News for more details.
Time to sacrifice a ram to Odin to lift this curse from you.
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Old 09-02-2005, 11:59 AM   Top  -  End  -  #89
Lawful_Stupid
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Default Re: Order of the Stick: September I

Rich is now the most unlucky webcomic artist on Earth. Just a helpful hint, don't go into any casinos.


Poor little half-ogre, he shall be missed. He thought his plan was flawless. Too bad he didn't know that jumping backwards near a cliff was a bad thing. ;)
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Old 09-02-2005, 12:10 PM   Top  -  End  -  #90
Wrecan
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Default Re: Order of the Stick: September I

Quote:
Originally Posted by Karma
"Basically, I get to attack you twice for free every time you charge me."

Actually, no. Movement only counts as one provocation, no matter how many squares you exit, and one creature can only attack once per provocation, even with Combat Reflexes.

But I wouldn't expect either a half-ogre or someone who got C- in AoOs to know that. ;D
Excatly. Roy's combat weakness is calculating Attacks of Opportunity, just like Durkon's combat weakness is calculating bonuses to hit and damage
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