2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 888 Dream Wedding
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Homebrew Design
Register FAQ Members List Mark Forums Read End

Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

Closed Thread
 
Thread Tools
Old 02-03-2008, 09:53 PM   Top  -  End  -  #1
TheEscapist
Dwarf in the Playground
 
 
Join Date: May 2006
Location: 
Philadelphia
Gender: Male
Default The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

I was inspired to create the following feat because one of my favorite characters is a halfling fighter/barbarian, but it's impossible to find magical weapons that he can use. The campaign world we play in also has a heavy theme of racism, so most cities won't even cater to the smaller races when it comes to forging mundane weapons. Initially I also wanted to make adjustments based on the effort it would take for the smaller character to wield a larger weapon (ie - weapon focus: bastard sword would apply the +1 bonus to medium longswords wielded by small creatures, since the fighting style would be the same, weapon focus: longsword would apply the +1 bonus to medium shortswords in small hands, etc), but I couldn't think of a way to do it without having to create a huge chart listing every single weapon in the PHB and their small equivalents. Here's what I came up with instead:

Weapons of the Big Folk (General)

It is easy to come by weapons made for the taller races, but outside your people’s settlements it’s fairly difficult to find weapons made for those of your stature. You’ve learned to make the best of this and use the weapons designed for larger folk with a minimum of difficulty.
Prerequisite: STR 13, small size
Benefit: You are able to use most medium-sized weapons with which you are proficient with no penalty to attack rolls for the size difference. You may use medium-sized light weapons in one hand, but must use two hands to wield a medium-sized one-handed weapon. With the exception of the shortbow you cannot use two-handed medium-sized weapons at all, nor can you use a medium-sized heavy crossbow.
Normal: A small character takes a -2 penalty to attack rolls when wielding a weapon designed for medium characters.

Please let me know of any ways I might be able to simplify the wording of this feat, if a similar feat already exists, or just any general suggestions or feedback.
__________________
"Playing D&D is a lot like having a venereal disease. Whenever I date a girl, there's always going to be that point in our relationship where I have to be up front and tell her that I play Dungeons & Dragons. And that will definitely have a lasting impact on how/if our relationship progresses."

My Homebrewed Creations:
The Eight Brothers, Herald of the End, Mherephess, Battle Master, Nemesis Paragon, Scholar's Blade, Weapons of the Big Folk

Last edited by TheEscapist : 02-03-2008 at 10:34 PM.
TheEscapist is offline  
Old 02-03-2008, 10:14 PM   Top  -  End  -  #2
mabriss lethe
Bugbear in the Playground
 
Devil
 
Join Date: Dec 2006
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

Monkey Grip from Complete Warrior. it'll at least get you started.
mabriss lethe is offline  
Old 02-03-2008, 10:30 PM   Top  -  End  -  #3
TheEscapist
Dwarf in the Playground
 
 
Join Date: May 2006
Location: 
Philadelphia
Gender: Male
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

Quote:
Originally Posted by mabriss lethe View Post
Monkey Grip from Complete Warrior. it'll at least get you started.
Monkey Grip still imparts a -2 penalty to attack rolls. It's usually used by medium munchkins so they can wield weapons that do more damage. Mine has no penalty, is only usable by small creatures, and it does change the amount of effort it takes to swing the weapon.

The idea originally came from the line in The Hobbit when Bilbo first finds Sting. It says Sting was a dagger, but could pass as a shortsword in the hands of a hobbit.
__________________
"Playing D&D is a lot like having a venereal disease. Whenever I date a girl, there's always going to be that point in our relationship where I have to be up front and tell her that I play Dungeons & Dragons. And that will definitely have a lasting impact on how/if our relationship progresses."

My Homebrewed Creations:
The Eight Brothers, Herald of the End, Mherephess, Battle Master, Nemesis Paragon, Scholar's Blade, Weapons of the Big Folk

Last edited by TheEscapist : 02-03-2008 at 10:33 PM.
TheEscapist is offline  
Old 02-03-2008, 11:33 PM   Top  -  End  -  #4
Raging_Pacifist
Orc in the Playground
 
 
Join Date: Jan 2008
Location: 
Adjacent to an area
Gender: Male
Thumbs up Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

Good feat overall, good pre-reqs, benefits, although maybe you should change it to a medium sized proficiancy. I think thats how you spell that. Anyway thats my opinion.
__________________
You have just received the Amish Computer Virus. Since the Amish don't have computers, it is based on the honor system. So please delete all the files from your computer. Thank you for you cooperation.

The box said 'Requires Windows 95 or better'. So I installed LINUX.
Raging_Pacifist is offline  
Old 02-04-2008, 01:15 AM   Top  -  End  -  #5
Ascension
Ettin in the Playground
 
 
Join Date: Jan 2008
Gender: Male
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

It's kind of funny, in the first session of our current campaign we had the opposite problem. We fought a large contingent of goblins and slew them all quite handily, but when the fight was over the lion's share of the loot was small... and everyone in the party is medium sized. We tried to talk the DM into letting us use the small shortswords as daggers and the small longbows as shortbows, but to no avail. At least he let us use the goblins' binoculars.

I'm all for helping out the wee folk. This sounds like a good feat to me.
__________________
Avatar: Barca The Arbiter, The Thundering Surf, The Scourge of Wavecrest

Full Size:
Spoiler

Last edited by Ascension : 02-04-2008 at 01:16 AM.
Ascension is offline  
Old 02-04-2008, 04:58 AM   Top  -  End  -  #6
ronnyfire
Halfling in the Playground
 
GreenSorcererElf
 
Join Date: May 2007
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

not to nitpick

and this may not apply in the setting your in, but

Quote:
Originally Posted by SRD View Post
When an article of magic clothing or jewelry is discovered, most of the time size shouldn’t be an issue. Many magic garments are made to be easily adjustable, or they adjust themselves magically to the wearer. Size should not keep characters of various kinds from using magic items.

There may be rare exceptions, especially with racial specific items.
ronnyfire is offline  
Old 02-04-2008, 05:16 AM   Top  -  End  -  #7
Nebo_
Banned
 
 
Join Date: Dec 2006
Location: 
Gold Coast, Australia
Gender: Male
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

Quote:
Originally Posted by ronnyfire View Post
not to nitpick

and this may not apply in the setting your in, but
What has that got to do with it? The feat is for weapons, not jewelery and clothing.
Nebo_ is offline  
Old 02-04-2008, 07:34 AM   Top  -  End  -  #8
Magnor Criol
Barbarian in the Playground
 
 
Join Date: Apr 2007
Location: 
Ominous flowers!
Gender: Male
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

I think he may be attempting to draw emphasis on the last sentence -
Quote:
Size should not keep characters of various kinds from using magic items.
Which could imply that any magic item will resize. That's sort of fuzzy, though, based on its context; mentioning only clothing and jewelry right before means it may only apply to clothing and jewelry, not to all magic items.
Magnor Criol is offline  
Old 02-04-2008, 08:11 AM   Top  -  End  -  #9
Dryad
Orc in the Playground
 
DruidGirl
 
Join Date: May 2007
Location: 
The Netherlands
Gender: Female
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

I just use the 3.0 hint: If you're small, then you're small, and a longsword is medium. So to you, a longsword is a large weapon. It's much easier.
Dryad is offline  
Old 02-04-2008, 09:48 AM   Top  -  End  -  #10
Peregrine
Bugbear in the Playground
 
 
Join Date: Feb 2005
Location: 
Western Australia
Gender: Male
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

Quote:
Originally Posted by TheEscapist View Post
Initially I also wanted to make adjustments based on the effort it would take for the smaller character to wield a larger weapon (ie - weapon focus: bastard sword would apply the +1 bonus to medium longswords wielded by small creatures, since the fighting style would be the same, weapon focus: longsword would apply the +1 bonus to medium shortswords in small hands, etc), but I couldn't think of a way to do it without having to create a huge chart listing every single weapon in the PHB and their small equivalents.
The DMG has the chart you're looking for. "Variant: Weapon Equivalencies", p.27.

But for those who don't want to use that variant rule, the feat seems like a perfectly good way to do it. I wrote one like it once, called "Big Hands" (it wasn't entirely a serious feat), that basically just reduced penalties by -2 when wielding oversized weapons. Had to be taken at 1st level, being a physical trait. And I didn't account for things like wielding shortbows (which, RAW, can't be wielded by smaller creatures as they're two-handed), so well done there!
__________________
I support paladins and the alignment system.

My Homebrew Gaming Stuff (not updated lately) - My Campaign
Homebrew licence:
Spoiler
Peregrine is offline  
Old 02-04-2008, 01:50 PM   Top  -  End  -  #11
MorkaisChosen
Bugbear in the Playground
 
 
Join Date: Dec 2007
Location: 
The Realm of Chaos
Gender: Male
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

This works. I'd actually remove the size thing- it's just as relevant for a Medium character wanting to use a Large weapon, as long as it doesn't change the number of hands the weapon takes up.
MorkaisChosen is offline  
Old 02-04-2008, 01:56 PM   Top  -  End  -  #12
Arioch
Barbarian in the Playground
 
 
Join Date: Nov 2007
Location: 
An elaborate secret lair.
Gender: Male
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

Quote:
Originally Posted by SRD
When an article of magic clothing or jewelry is discovered, most of the time size shouldn’t be an issue. Many magic garments are made to be easily adjustable, or they adjust themselves magically to the wearer. Size should not keep characters of various kinds from using magic items.

There may be rare exceptions, especially with racial specific items.
This applies to all magic items except weapons, armour and shields. They don't resize.
__________________
Necromancer avvie by Thecrimsonmage.

You don't kill the purple necromancer. The purple necromancer kills you, and uses your corpse as a draught excluder.

According to Player_Zero, I'm made entirely out of bees. Go figure.
Arioch is offline  
Old 02-04-2008, 03:58 PM   Top  -  End  -  #13
Doberler
Halfling in the Playground
 
SwashbucklerGuy
 
Join Date: Oct 2007
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

I personally would make Monkey-Grip a prerequisite if I were to allow one of my players to use this.
__________________

Take the Hecatomb™ TCG What Is Your Doom? quiz.



78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature
Doberler is offline  
Old 02-04-2008, 05:06 PM   Top  -  End  -  #14
Darth Mario
Bugbear in the Playground
 
 
Join Date: Mar 2006
Location: 
Bosstown, MA
Gender: Male
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

Quote:
Originally Posted by Doberler View Post
I personally would make Monkey-Grip a prerequisite if I were to allow one of my players to use this.
Because making your players waste a feat slot on a feat that actually HURTS is a good thing?
Darth Mario is offline  
Old 02-04-2008, 09:11 PM   Top  -  End  -  #15
Magnor Criol
Barbarian in the Playground
 
 
Join Date: Apr 2007
Location: 
Ominous flowers!
Gender: Male
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

Quote:
Originally Posted by darthmario View Post
Because making your players waste a feat slot on a feat that actually HURTS is a good thing?
I apologize, maybe it's been too long since I've read Monkey Grip, but how exactly does it HURT the player? If I recall aright, it lets you use two-handed weapons a size larger than you can ordinarily wield. I can see why it doesn't really tie in to this feat, and it's a bit of a waste of a feat (anyone who wants to take MG and use larger weapons like that will be using them regardless of this feat), but I hardly can call that truly detrimental on its own.
Magnor Criol is offline  
Old 02-05-2008, 06:06 AM   Top  -  End  -  #16
Roderick_BR
Ogre in the Playground
 
Join Date: Dec 2006
Location: 
Brazil
Gender: Male
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

@Magnor Criol: Monkey Grip is said to be bad because it gives you a -2 penalty to attack rolls to use it (after the Thou shall not lose caster levels rule, comes the Thou shall not take attack rolls penalties rule), when you could get a better weapon to use.
For example, instead of spending a feat to use a human-sized greatsword in two hands, with a -2 to attack rolls, you could use a halfling-sized greatsword in two hands, both saving a feat, and ignoring the penalty, with just a slightly smaller damage.

To the OP: Sounds good, a variation of Monkey Grip, although it sounds just like a non-epic version of Wield Oversized Weapon [epic]. You could just say that any character can use the oversized feat instead of monkey grip, without being epic, or having monkey grip as requisite. Myself, I use the 3.0 rules for weapon size.
Here's an interesting hoursule if you want:

Weapon size: Medium-sized one-handed weapons are called "medium-size weapons". One medium sized character can use it in one or two hands, at his choice. A small character can use it in two hands without penalties, or in one hand taking a -2 penalty to attack rolls (monkey grip doesn't exist anymore, it is considered a basic rule) and no penalty at all when using the Wield Oversized Weapon feat (req: bab +1, Str 13)
Light weapons are light for medium sized characters, and one-handed/two-handed for small characters. Exception is the dagger, kukri, and similar weapons , that in 3.0 were "tiny" weapons, meaning that they were light weapon for both medium and small characters, with the base damage of 1d4.
Two-handed weapons are large sized for medium characters, and impossible to use for small characters in 3.0. Using the variant rule, you could let a small character use it in two hands with a -2 penalty, or without penalty with the feat.
Yeah, it'll be funny as heck to see a halfling carrying a human-sized greataxe, but so what? It's not exactly game braking to allow a meeler to deal a tiny bit more damage.
__________________

Member of the Hinjo fan club. Go Hinjo!
"In Soviet Russia, the Darkness attacks you."
My friend's quote: "Rogues not only have a lot more skill points, but sneak attack is so good it hurts..."
Class variant:Fighter
Fun Stuff:Mushrooms
Roderick_BR is offline  
Old 02-05-2008, 10:09 AM   Top  -  End  -  #17
TheEscapist
Dwarf in the Playground
 
 
Join Date: May 2006
Location: 
Philadelphia
Gender: Male
Default Re: The wizard shouldn't get the +1 longsword because the fighter's too small [Feat]

Quote:
Originally Posted by MorkaisChosen View Post
This works. I'd actually remove the size thing- it's just as relevant for a Medium character wanting to use a Large weapon, as long as it doesn't change the number of hands the weapon takes up.
That doesn't really fit my idea for the feat. Small creatures take this feat out of necessity, since medium-sized weapons are so easy to come by. Weapons made for large creatures are also comparitively hard to find, so humans don't really have any pressing need to adapt to using them. Similarly, tiny creatures can't take this feat for the same reason small creatures would want to take this feat: small weapons are rare outside halfling and gnome settlements.
If a medium creature decides he wants to use a large-sized weapon, he can take the Monkey Grip feat.
__________________
"Playing D&D is a lot like having a venereal disease. Whenever I date a girl, there's always going to be that point in our relationship where I have to be up front and tell her that I play Dungeons & Dragons. And that will definitely have a lasting impact on how/if our relationship progresses."

My Homebrewed Creations:
The Eight Brothers, Herald of the End, Mherephess, Battle Master, Nemesis Paragon, Scholar's Blade, Weapons of the Big Folk
TheEscapist is offline  
Closed Thread


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 05:54 PM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.