Ongoing Games (In-Character)Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.
Hello, I am your devil lord Asmodeus, we run a small buisness here in the church of As. I expect the lower intelligent creatures to snicker at the name.
As you know, competition is fierce in the world of the evil. We have to keep the biggest evil margin so our company does not get boughtout by some halfwit lesser devil, or worse.. a demon prince!
As such, my plan involves ruining valentine's day for the mortals! I don't care how you go about it, lie and say that some mortal cheated on thier spouse, that seems to create epic drama.. kill Cupid if you can, or go burn down a shop that sells valentines crap. I don't care! But by the end of the day I want to see valentine's day ruined!
Pay no mind to the gloom, he's just there to make sure you're doing your job, not lazying about. He's not paid to kill you, that's my responsibility and mine alone. Fail me, and suffer the consequinces!
Fragnikorre
"Yes, my lord. I will serve you loyally. Now is the time to make star-crossed lovers and fools." With a deep bow, Fragnikkorre flys off in the cover of night to the nearest city or town. Once he has found one he alights high up on the top of the town's biggest temple, and waits. In the coming of the next day, Fragnikorre will listen to the bustlings ot the doomed mortals beneath him and formulate his plans to fully desecrate their holy day.
Spoiler
Freeze Hide- (1d20+12)[31]+8 if against stone background Listen- (1d20+3)[16]
"Right, boss." The small frame of Vm's host said, saluting sharply. His loose shirt hid a small lump on his side, Vm himself, hiding under the loose fabric, controlling the slave from there. In the boy's bag, he had a set of masterwork manacles he made the kid put on before shifting to a new host. The boy ran into town, eager to do mischief, looking around.
Spoiler
Spot: (1d20+6)[5](11)
Listen: (1d20+6)[9](15)
__________________ My Homebrew
Five-time champion of the GITP monster competition!
Fraginkorre:
Noone can see you, you see a little boy running with a teddy bear, things seem pretty quite around here. The teddy bear looks new, could it be a valentine's gift maybe? Ruining valentines day for children would probably earn you extra evil points with the boss!
"Right, boss." The small frame of Vm's host said, saluting sharply. His loose shirt hid a small lump on his side, Vm himself, hiding under the loose fabric, controlling the slave from there. In the boy's bag, he had a set of masterwork manacles he made the kid put on before shifting to a new host. The boy ran into town, eager to do mischief, looking around.
Spoiler
Spot: (2d6)[9]
Listen: [roll1]
You notice nothing. And a little boy comes running right into you. At the speed he was coming, you take 2d6 damage. Or rather, the boy you were currently possesing does. (2d6)[9]
Your boy was in relatively good shape (probably from you posessing it) having a 12 in his dex, str, and con. (Remember, it's a level 1 commoner..) The boy also has toughness feat. (So this boy has 8hp lol!)
Fragnikorre
Screw Vm. Fragnikorre swoops down from his perch above the two and Grabs the kid and pulls him up into the air. He flys the kid (and Vm, if he's attached) to the top of the temple, to the roof. Grapple- (1d20+5)[18] Grapple(to hold)- (1d20+5)[6]
Since said boy is dying and helpless, we'll assume he's not exactly struggling, and go from there. <I had it under control> I mention telepathically to the stony winged thing, who I recognized from our brief commingling in the church.
Spoiler
I'm gonna make a heal check to see if I can stabilize my host. (1d20+2)[5](7)
__________________ My Homebrew
Five-time champion of the GITP monster competition!
Fragnikorre
"you think I care, worm? The kid's mine. Just 'cause you break yours doesn't mean you can have mine. I have very special plans for this cretin."
Try as the boy might, the boy fell under your control, however, as soon as you were going to latch on to him some gargoyle came to pick him up. Ruining your plans.
(Though you both work for Asmodeous, you are of opposing alignment, chaotic/lawful evil, so there's gonna be some tension..)
Meanwhile the boy realizes he's up in the air with some gargoyle, he knows even if he fights and manages to pull free he'll surely fall to his death. So the boy shakingly responds
"What do you want from me?! I'm just a boy!"
And pees himself. Now Fragginkore has to carry a wet child.
Since said boy is dying and helpless, we'll assume he's not exactly struggling, and go from there. <I had it under control> I mention telepathically to the stony winged thing, who I recognized from our brief commingling in the church.
Spoiler
I'm gonna make a heal check to see if I can stabilize my host.
[roll0]
You fail, your boy's body starts growing cold as his internal organs begin to fail.
But what's this? A girl is suddenly running toward you as well. (You can see the gargoyle flying away but he can't see you) The girl is yelling to giveback her teddybear.
She then sees you.
"What the hell are you suppose to be?
Wait.. i'm getting distracted.. COMEBACK HERE WITH MY TEDDY!!!"
Something doesn't seem quite right about this girl, not like "evil" unright but like "powerful" unright. A wierd creepy voice tells you she's a level 7 sorcerer.
Fragnikorre
Fragnikorre stops at about 75 feet above the ground (Hover feat), and seizes the teddy bear from the boy ((Grapple- (1d20+5)[21])) and lets him drop, informing him "Heh, all I wanted was your teddy, kid. You can go now!"
I manifest psionic charm once again, hoping to take a new, more powerful host. <Kid, I can help you get back that teddy of yours. Pick me up, and we can work together.> I mention, telepathically to the girl.
Spoiler
Rolling a bluff check (1d20+14)[1](15)
And remember, DC 19 to resist my charms.
__________________ My Homebrew
Five-time champion of the GITP monster competition!
--New Sorcerer Ability--
Your massive damage threshold is now 25+2 per sorcerer level. (so 39)
Feats:
Improved Familiar (Works a bit differantly now, will explain if you summon one)
Track
Bonus Spell
Spells Little Girl Knows: Level 3:
Heroism
Displacement
Fireball
Level 2:
Command Undead
Knock
Touch Of Idiocy
Level 1:
Burning Hands
Ray of Enfeeblement
Magic Aura
True Strike
Mage Armor
Level 0:
Ray of Frost
Acid Splash
Detect Poison
Ghost Sound
Detect Magic
Light
Touch of Fatigue
However, you're going to need to make a reflex save DC 12 or take 7d6 damage from the falling boy. You make the ref save regardless of your next action.
You can also get creative and use a spell to save you (Spellcraft DC 10+spell's level)
Or you can use one of your psionic powers if you think that'll work.
Or if you want within the round you can also make a tumble check DC 9 incase your reflex save fails.
All checks have auto-fail or success on a 1 or 20. So you have to make the check regardless. (d100 psionic powers dont apply to auto success/failure)
I'll have my host make the reflex save and the tumble check, while I manifest energy missile [fire], hoping to knock the boy out of the way and vaporize whatever I can.
Spoiler
Ref. save (1d20+2)[20](22)
Tumble check(1d20)[20](20)
psi check(1d100)[88](88)
Missile damage (3d6+3)[5][4][1](13)
__________________ My Homebrew
Five-time champion of the GITP monster competition!
Fragnikkore
"Well now, that makes one teddybear stolen, one child killed and one annoying little worm's plans foiled." Fragnikkore laughs to himself. He is unaware, or perhaps uncaring that his recently discarded passenger is about 120 mph away from incapacitating the worm entirely. His thoughts now lay on trying to figure out where the parents of this boy could be found. A teddybear stuffed with real innards may make the perfect Valentine's Day gift! As always, the first course of action is some reconnaissance. Fragnikorre resumes his post on the temple walls, listening for news of the boy's demise.
Spoiler
Freeze
Hide- (1d20+12)[21]+8 if against stone background Listen- (1d20+3)[19] Spot- (1d20+7)[17]
I'll have my host make the reflex save and the tumble check, while I manifest energy missile [fire], hoping to knock the boy out of the way and vaporize whatever I can.
Spoiler
Ref. save (3d12)[12]
Tumble check[roll1]
psi check[roll2]
Missile damage [roll3]
Holy crap.
Not only do you blow the boy to smitherins with your energy missle, but the heaping ball of flame that's left swirls toward you and you kick it like a proffesional soccer player. You then land on your feet like a prize athelete.
Fragginkore heres the sizzeling of fire and then notices a big ball of fire coming toward him, it him, the ball deals 3d12 damage, and he'll need to make a reflex saving throw of 14 to halve the damage.
Ignoring the consequences of my awesome destructive psionics, I steer my host out of public eye, ducking behind the church after having her loot my original host's corpse, and question her on three subjects: Why the teddy is so important to her, the social status of the town, and the location of cupid.
Spoiler
I'm guessing that's a no-roll, then a knowledge (local) and knowledge (religion).
Local: (1d20)[5](5)
Religion: (1d20+10)[16](26)
__________________ My Homebrew
Five-time champion of the GITP monster competition!
Ignoring the consequences of my awesome destructive psionics, I steer my host out of public eye, ducking behind the church after having her loot my original host's corpse, and question her on three subjects: Why the teddy is so important to her, the social status of the town, and the location of cupid.
She tells you she doesn't know what you're talking about when it comes to cupid.
She isn't up to date on the town either, infact, she's isolated from society as a whole, cooped up in the church because of her power, most sorcerers don't reach her level of power untill thier late 20s. So she's progressing at an alarming rate, they think she may be thier saivor.
The teddy bear holds not significant value. It's just a personal toy of her's given to her by her father who died.
When she got some fresh air, apparently a scheming child was jealous of her power, being seeing as the future scion of the town and perhaps the world. And stole it.
Being this close to the church though was probably not a good idea...
Four paladins sorround you from all sides with thier swords out, they have this strange glittery belt around them. You don't know what it does, but you're sure it had something to do with them being able to sneakup on you.
One of the paladin's responds "What kindof ego does it take to posess the scion right under the church?"
These paladins don't look particularly exprienced, maybe in thier lates 20s. About level 9.
They don't know what you are, but they sensed the dramatic change in her alignment and know it's some sortof posession.
I manifest energy missile [sonic] and four of the five I aim for their swords, and the last one I aim at one of them. My host runs past whoever doesn't have a weapon anymore, then drops a fireball over them. Remember, sonic ignores hardness, and longswords have 5HP.
Spoiler
Six damage rolls, a tumble check to avoid AAOs, a psicraft and a spellcraft check.
Psicraft(1d100)[6](6)
Missile damages: (3d6-3)[1][5][5](8) (3d6-3)[5][1][4](7) (3d6-3)[6][2][5](10) (3d6-3)[4][1][3](5) (3d6-3)[3][2][5](7)
Tumble(1d20)[14](14)
Spellcraft(1d20+10)[1](11)
Damage(7d6)[4][6][2][6][2][4][1](25)
Whew. So many dice!
__________________ My Homebrew
Five-time champion of the GITP monster competition!
Epic Avatar and Sigitar by AlterForm
Spoiler
Last edited by Admiral Squish : 02-16-2008 at 01:10 AM.
The energy rays succeed and all the swords shatter and bend, the paladins are started and as you do a summersault away, you then invoke a fireball to blast them, but the spell goes awry.
It creates a jetpack like effect and though they take no fire damage just a blinding flash of light, you go proppelling across the street about 140ft.
Unless you can think of a way to stop yourself, you'll slam right into an upcoming wall for 14d6 falling damage lol!
I manifest Astral Construct an augment it by one, making a medium construct with the buff and deflection abilities. I put it in front of us and have it catch us.
Spoiler
Grapple check for a soft landing, or it cuts the flight short anyway. (1d20+4)[15](19)
__________________ My Homebrew
Five-time champion of the GITP monster competition!
The astral construct manages to grab your host by the collor of her robes and though it's uncomfertable and hard to breathe at first, she's fine and more importantly, you're fine.
However, you can hear the paladins arguing from relatively small distance.
"That demon broke our swords!"
"We should get the bows and the mounts to catch him and shoot him from afar."
"What about the scion?!"
"Sleeping arrows duuur!"
Paladins are not stealthy creatures, but you know it's only a matter of minutes before they get thier horses and sleeping bows together.
Red the dragon is walking through the city disguised as a regular human, so as to better cause havoc unnoticed. When he notices the fight erupting between a girl and four paladins, he decides to stay close and watch the development.