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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 02-16-2008, 07:12 AM   Top  -  End  -  #1
Emperor Demonking
Ogre in the Playground
 
Join Date: Jun 2006
Location: 
Not in Trogland
Default Evolution

( I had a massive post but microsoft word broke.)

The forest is colorful with all the trees and plants but not with animals. Admittedly most of you don't know that being blind and senseless. Along with you the other three species seem to be the Kenchow, the Stabe and the Sworm. But their may be more.

The Kenchow: Large pack animals who are mostly defenseless they are quite fast and their are a lot of them with hooves.

The Stabe: Fast with powerful claws they are rarely encountered in groups.

The Sworm: They are small and defenseless and their are a very large amount of them. The main prey for the species.

The main species:

Landanemone: You find yourself easy and one of the only prey for the carnivorous races.

Burrow spiders: At current you find yourself safe from most predators but being blind you find it hard to get prey.

Halibane: At current you find yourself safe from most predators but your claws aren't very affective against most prey.

Mollotoid; You find yourself safe from most predators but it takes a long time to manage to defeat most prey and to find some.

Muros: You find yourself easy to be eaten because it easy easy for them to be attacked from behind. Their body also can't handle flying and you often have heart attacks. You often find a cold substance while burrowing.

You get two points.

Last edited by Emperor Demonking : 02-16-2008 at 08:37 AM.
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Old 02-17-2008, 04:52 AM   Top  -  End  -  #2
Admiral Squish
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Join Date: Dec 2007
Location: 
On my back, in my heart
Gender: Male
Default Re: Evolution

Muros traveling in small packs graze languidly upon the dewy grasses in the early morning. Small, quadrupedal beasts with oddly-shaped limbs and protrusions, they munch away on the soft plant life the primeval forest has to offer. Some pups move faster than their elders, occasionally taking to the air with the unfurling wings they stand upon, flitting into trees to much upon leaves, while the matured ones dwell strictly on the ground.. Another pup whines softly, before a stabe bursts into the clearing, sending all but one unlucky muro scrambling underground, to safety. These two seem the best hope for the race.

Spoiler
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Last edited by Admiral Squish : 02-17-2008 at 05:20 AM.
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Old 02-17-2008, 05:08 AM   Top  -  End  -  #3
KindaChang
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Join Date: Jan 2008
Default Re: Evolution

High above the floor of the forest, several groups of Stirar shriek at each other for reasons known only to the individuals. As time goes on a few babies are born with an interesting feature. They have weird long things poking out the back of them. Still, though, they're distinctly Stirars. And that weird long thing seems to have an effect on their ability to balance in the trees, as an added benefit they can grasp the branches with it, not well but enough to help, while they gather the fruits and berries that sustain them since leaves are far too tough to digest. An advantage to be sure.

A few other babies seem better able to move about, as if they have more endurance, and indeed they do. Their hearts have increased in strength and endurance over their peers.

It seems likely that both traits will spread quickly through the population.

Spoiler
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Last edited by KindaChang : 02-17-2008 at 05:43 AM. Reason: flavour text update
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Old 02-17-2008, 05:29 AM   Top  -  End  -  #4
Emperor Demonking
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Default Re: Evolution

Muros: With their new senses the Muros can see that the cold stuff is a silver hard substance.
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Old 02-17-2008, 05:41 AM   Top  -  End  -  #5
Tichrondrius
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Join Date: Jan 2008
Location: 
Upstate South Carolina
Gender: Male
Default Re: Evolution

A single Haibane, struggling to dominate his territory at any costs has to leave it and go on his journey once more. The halfling-sized creature walks on two legs ending in talons, his back bent and his two hands ending in claws. A large shaggy coat covers him to protect him as he wanders to the mating sight. Once there he locates a familiar sight, his usual mate. Forgoing her for the time being he chooses a new mate- and the combination of these two add new genes to the pool resulting in the birth of a more efficent killing machine.

Spoiler
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Old 02-17-2008, 05:47 AM   Top  -  End  -  #6
Admiral Squish
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Default Re: Evolution

To an unintelligent muro, hard, silver substance in the ground is merely an annoyance, something to burrow around. Many muro did, however, savor it's cool temperature, and often lay right under a vein, to let it cool them. This led to predators being turned away by the hard substance, and a higher rate of survival among those who prized this material.
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Old 02-17-2008, 07:42 AM   Top  -  End  -  #7
Benejeseret
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Join Date: Apr 2007
Default Re: Evolution

The landanemone population swelled and shrank, never at a loss of nutrition, but at the hands of predators. Over time, the most toxic of landanemones were avoided by other animals. This led to a subtle cellular change and the development of nematocysts.

Spoiler

Last edited by Benejeseret : 02-17-2008 at 07:42 AM.
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Old 02-17-2008, 07:49 AM   Top  -  End  -  #8
ReluctantReaper
Orc in the Playground
 
OrcBarbarianGuy
 
Join Date: Aug 2007
Gender: Male
Default Re: Evolution

A group of 5 Orki slowly jump through the trees looking for prey. After searching for an hour the fice jump down and rip the weaker animal to shreads, before they all devour it. Throughout the forest low yell starts to sound, causeing all of the Orki to return to the mateing area. Once offspring are born it is evident that their arms are now longer then their elders, and able to reach things higher above them. They also now have can change their colors with a wider varieity some of the younger ones being a dark yellow.


[one point to camoflouge, one to arms]
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Old 02-17-2008, 09:00 AM   Top  -  End  -  #9
Emperor Demonking
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Join Date: Jun 2006
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Default Re: Evolution

Aquahabito: You find yourself immune to most of your predators apart from while the shell is forming. The main problem is disease.

Stirar: Swinging in the trees seem to protect you from most predators but you have seen rare sightings of birds.

Orki: You are invisible to most creatures your main problem being able to get through the races armour.
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Old 02-17-2008, 09:11 AM   Top  -  End  -  #10
El_Frenchie
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Join Date: Aug 2007
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Sydney, Australia
Gender: Male
Default Re: Evolution

Aquahabito

As the species encounter more and more problems related to health, mostly because of the water they live in, a small part of the population of Aquahabito's (about 10) move into source water such as lakes and ponds.

Most of the others specimens of this species (basically the rest of them that don't die/get eaten/etc.) that still live in sea water develop their shell further to incorporate a layer of light paralyzing poison inside the shell's layers to stall predators and give them time to escape or reach land.

They also seem to develop tiny rock solid barbs on their limbs that they use to clean each other, typically getting rid of most parasites that come to attach themselves on the shells or the external limbs of the Aquahabito. As a result, the Aquahabito also starts to live closer to each other, rather than spread out across the coastline, and develop regular "scratching buddies". It also seems good "scratchers" make good husbands, and females look for more of that quality in their mates.

2 points spent:

1pt. for claws.
1pt. for poison.

Status for the Aquahabito

Spoiler
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Last edited by El_Frenchie : 02-17-2008 at 09:25 AM. Reason: Formatting
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Old 02-17-2008, 12:00 PM   Top  -  End  -  #11
ReluctantReaper
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OrcBarbarianGuy
 
Join Date: Aug 2007
Gender: Male
Default Re: Evolution

The Orki were doing well with the camoflouge, yet at the same time they would not always be able to get through with thier claws. For this reason the Orki started to rely more on camoflouge and speed other then power.

(hope that is ok)
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Old 02-17-2008, 11:31 PM   Top  -  End  -  #12
Quixotico
Barbarian in the Playground
 
 
Join Date: Feb 2008
Location: 
Chicagoland Area
Gender: Male
Default Re: Evolution

Rummaging through the brush for small, easy prey, Mollotoids dot the landscape if one keeps an eye out for them. Small and oddly shaped, they occasionally throw themselves into an awkward though surprising lunge after movement they think to be food. The sight of captured prey is taxing to watch. Long and drawn out, with small lacerations from the spines occurring over the course of struggle, once a Mollotoid has food in it's grasp, it is bet whether the prey will succumb to strangulation before it loses too much blood.

The newest generations of Mollotoids have shown the ability to sense light, though no organ to this end is readily identifiable. Sharp protrusions of their chitin make their hunts quicker, and prevents themselves from becoming prey too easily. Certain Mollotoids have expressed interest in particular locations, making habits. Curious creatures, they will spend time exploring things.

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Old 02-18-2008, 03:17 AM   Top  -  End  -  #13
Nibleswick
Barbarian in the Playground
 
 
Join Date: Mar 2007
Location: 
Utah Valley University
Gender: Male
Default Re: Evolution

The Nosslin roam through the forest searching out the fruits and berries that are easily digestible, listening and watching for predators and protecting their young, but occasionally a Noss (a young Nosslin) will get away from the protection of its parents and in these cases only the smartest, fastest and most observant survive.

Spoiler
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Last edited by Nibleswick : 02-18-2008 at 03:22 AM.
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Old 02-18-2008, 05:48 AM   Top  -  End  -  #14
El_Frenchie
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Join Date: Aug 2007
Location: 
Sydney, Australia
Gender: Male
Default Re: Evolution

Aquahabito

Eating habits

The aquatic creature seems to settle for stable partners, and mates on a regular basis. It most often grazes on the seaweed in one place, then will move spots to allow the seaweed or aquatic vegetation to renew itself. It also seems like it often comes back to places that need more seaweed and favors those places to relieve themselves of their excrements, creating somewhat of an ecosystem.

Migration

The Aquahabito's youngs generally migrate in the immediate vicinity of their mother, typically as far as 500 meters from their place of birth. After living there until they reach maturity, typically shown through the growth of the rock solid barbs on their limbs, they move once more, and this time further off. It seemed their habits was to be very spread out, traveling as far as 10 km away from their birth place, but evolution has chosen they needed closer partners, leading to migrations generally limited to a 4 km radius.

It also seems bays, peninsulas, salt marshes and islands are all favorites of the Aquahabito, and there is a larger concentration of them in these kind of areas.

Status for the Aquahabito

Spoiler
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Old 02-18-2008, 11:06 AM   Top  -  End  -  #15
Emperor Demonking
Ogre in the Playground
 
Join Date: Jun 2006
Location: 
Not in Trogland
Default Re: Evolution

Muros: 70, at current you manage to stay protected but sometimes water gets in where your digging this leads to deaths and meeting
Aquahabito 60: You are also mostly protected but sometimes you are trapped in tunnles.
Nosslin 60: you manage to escape from most predators but you find that the Orki can sometimes surprsise you.
Orki 70: You are mostly safe from things for now. Food is getting scarce.
Landanemone 70: Food is very easy to get and most enemies get knocked out by your toxins.
Haibane 60: You can easily kill most things but food is getting scarce.
Stirar 70: The birds are circling you but in small numbers aren't killing that many of you.

1 evolution.
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Old 02-18-2008, 11:14 AM   Top  -  End  -  #16
Quixotico
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Join Date: Feb 2008
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Chicagoland Area
Gender: Male
Default Re: Evolution

What of the Mollotoids?
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Old 02-18-2008, 11:27 AM   Top  -  End  -  #17
Emperor Demonking
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Join Date: Jun 2006
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Default Re: Evolution

Mollotoids 60: They are mostly safe and they've found a rare flower that protects from illnesses.
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Old 02-18-2008, 11:43 AM   Top  -  End  -  #18
ReluctantReaper
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OrcBarbarianGuy
 
Join Date: Aug 2007
Gender: Male
Default Re: Evolution

The Orki, senseing that their food was becoming less and less avaible, started to evovle to fit this as well. This time, their stomachs would get more finely tuned, as to get more nutriants out of food, and also so they do not have to eat as much, seeing has how the metabolizim starts to slow down. For this reason, Orki do not have to eat as much as often.

Spoiler

Last edited by ReluctantReaper : 02-18-2008 at 12:07 PM.
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Old 02-18-2008, 11:57 AM   Top  -  End  -  #19
Quixotico
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Join Date: Feb 2008
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Chicagoland Area
Gender: Male
Default Re: Evolution

Rummaging through the brush for small, easy prey and delicious greens, Mollotoids dot the landscape if one keeps an eye out for them. Small and oddly shaped, they occasionally throw themselves into an awkward though surprising lunge after movement they think to be food. The sight of captured prey is taxing to watch.

Certain Mollotoids have expressed interest in particular locations, making their home around certain flowers or prime hunting grounds. Small packs will share the same territory and rest together, though hunting and foraging is largely a solitary task. During mating season, they will produce rasping clicks by stridulating their tentacles. Curious creatures, they will spend time exploring things.

The newest generations of Mollotoids have begun eating some of the softer plant-life to be found, though their carnivorous ways are still the preferred food source.

Spoiler
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Old 02-18-2008, 03:04 PM   Top  -  End  -  #20
Nibleswick
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Join Date: Mar 2007
Location: 
Utah Valley University
Gender: Male
Default Re: Evolution

Over time th least observant o f the Nosslin die out and it seems that the survivors have new and different ways of sensing other creatures and food.

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Old 02-18-2008, 04:02 PM   Top  -  End  -  #21
Benejeseret
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Join Date: Apr 2007
Default Re: Evolution

The landanemone colony expands with the plentiful food sources surrounding or drifting through their range. The excess resources are resulting in a higher reproductive rate, and genetic drift is allowing the most fecund to dominate the expanding edges of the colony.

[reproduction 2, Digestion 5, neurotixin 3, rest default]
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Old 02-18-2008, 07:13 PM   Top  -  End  -  #22
Admiral Squish
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Join Date: Dec 2007
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Gender: Male
Default Re: Evolution

As the muro find their numbers dwindling from frequent floodings, their breath-holding insufficent, a new adaptation grows, the capacity to breathe water and air as easily as the other.

Spoiler
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Last edited by Admiral Squish : 02-18-2008 at 09:11 PM. Reason: Spent too many
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Old 02-18-2008, 09:04 PM   Top  -  End  -  #23
Benejeseret
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Join Date: Apr 2007
Default Re: Evolution

(OOC: we got only 1 evolution point this last round, seems a bunch of you used two. FYI)

Last edited by Benejeseret : 02-18-2008 at 09:05 PM.
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Old 02-19-2008, 02:19 AM   Top  -  End  -  #24
El_Frenchie
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Join Date: Aug 2007
Location: 
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Gender: Male
Default Re: Evolution

Aquahabito

Spoiler


(Just as a side note: They get trapped in tunnels? Did they start burrowing near the beaches? Because I never mentioned it, but if you say they did, then I will adapt accordingly.

P.S: If they did start burrowing... wouldn't they be able to burrow themselves out? The mental image I have, is actually quite hilarious.)

The frequency of incidents in tunnels under the beaches has led the Aquahabito to call for help through the frequencies they use to communicate. This has led the creature to have even closer links to its neighbours and create semi-'colonies' of about 10 to 15 individuals. They also seem to have a better understanding of what their limbs are capable of. They used the barbs on their motor limbs to be able to burrow through small bits underground, and with the help of their immediate Aquahabito community, they seem to be able to free themselves. Their senses seem to sharpen.

Overall, the communication capacity as well as the perception of their own capabilities has led the Aquahabito to develop a sharper mental ability and quicker reflexes.
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Old 02-19-2008, 03:15 AM   Top  -  End  -  #25
Tichrondrius
Ogre in the Playground
 
 
Join Date: Jan 2008
Location: 
Upstate South Carolina
Gender: Male
Default Re: Evolution

Haibane 60: You can easily kill most things but food is getting scarce.

Sensing that their food source was depleting itself, many Haibane tried to expand their territory. Against a great deal of things this did not go well, until a few banded together to keep a larger area. Some even started using tools in an effort to gather more food.

Spoiler
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Old 02-19-2008, 07:54 PM   Top  -  End  -  #26
KindaChang
Dwarf in the Playground
 
Join Date: Jan 2008
Default Re: Evolution

Life in the trees has been fairly good to the Strirar. Recently a sixth group formed to deal with the population pressures. This group is led by a female with particularly sharp eyes. Her sister also benefits from the mutation. With their improved eyes she and her sister are able to not only better able to gauge how far a branch is, but they can spy the birds that have begun to prey are the Stirars, better than their counterparts. Most of their children seem to have this improved visual acuity.

Stirar
Brain 2
Head 1
Neck 1
Torso 1
Reproductive organs 1
Heart/lungs 2
Digestive systm 1
70 people
Size 1 (cat)
Herbivore
Arms 2
Eyes(binocular) 2
Ears 1
Tail(prehensile) 1
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Old 02-20-2008, 11:39 AM   Top  -  End  -  #27
Emperor Demonking
Ogre in the Playground
 
Join Date: Jun 2006
Location: 
Not in Trogland
Default Re: Evolution

Everyones problem have been solved for now but it starts to get colder.

1 point.
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Old 02-20-2008, 12:03 PM   Top  -  End  -  #28
Quixotico
Barbarian in the Playground
 
 
Join Date: Feb 2008
Location: 
Chicagoland Area
Gender: Male
Default Re: Evolution

Rummaging through the brush for small, easy prey and delicious greens, Mollotoids dot the landscape if one keeps an eye out for them. Their colors range from mottled tan to a almost-black brown, with orange flecks in their chitin. Small and oddly shaped, they occasionally throw themselves into an awkward though surprising lunge after movement they think to be food. The sight of captured prey is taxing to watch.

Certain Mollotoids have expressed interest in particular locations, making their home around certain flowers or prime hunting grounds. Small packs will share the same territory and rest together, often huddling together at night for warmth, tentacles intertwined. However, hunting and foraging is largely a solitary task. During mating season, they will produce rasping clicks by stridulating their tentacles. Curious creatures, they will spend time exploring things.

The newest generations of Mollotoids have shown increased stamina and live longer, despite the colder conditions.

Spoiler
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Last edited by Quixotico : 02-20-2008 at 12:39 PM. Reason: Added 30 Mollotoids
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Old 02-20-2008, 12:37 PM   Top  -  End  -  #29
Emperor Demonking
Ogre in the Playground
 
Join Date: Jun 2006
Location: 
Not in Trogland
Default Re: Evolution

Everyone has an extra 30 members of their race.
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Old 02-20-2008, 01:02 PM   Top  -  End  -  #30
Benejeseret
Bugbear in the Playground
 
 
Join Date: Apr 2007
Default Re: Evolution

(OOC: with 5 in digestion/metabolism I believe they should be very efficient and able to generate significant warmth through metabolism - please let me know if this is not how the numbers work.))

As the colony expands and more landanemones populate the small section of forest, dense pockets happen to cluster around the base of trees. During the cold nights lone landanemones or those at the edges are chilled despite their hardy endothermic metabolism. Those clustered tightly together for warmth have a slight advantage (not traitworthy change, just fluff).

After a few generations of this clustered living, location and spread are a limiting factors, giving those which naturally disperse to colonize new clusters an allelic advantage. The spores cast off by these new generations use their hardy metabolism and extensively pocketed gut to balloon with methane gas and while a juvenile, grants the ability to drift long distances. A warm methane balloon on a cold night grants significant lift (like a hot air balloon).

(OOC: the methane sac is used only by juveniles at this point to aid in the formation of new populations when the landanemone is small. Fluff wise, these methane-pockets are also used by the adults not to float - but rather as a source of heat from the bacterial decomposition of food into methane which creates and stores heat in this pocket.

Extra fluff wise....if these methane pocketed landanemones ever are attacked or attack the fire-breathing rabbit things the night might get explodey.)

[population 100, eight total points into: reproduction 2, Digestion 5, neurotixin 3, methane-sac 1, rest default]
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