Ongoing Games (In-Character)Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.
EDIT: Er, I don't think you have to worry about rolling... Glad I got that 1 outta the way, at any rate!
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Start on M2
Move to M8
Take total defense as a standard action.
Use Dodge feat against Yoshi.
Current position = M8
HP = 12 / 12
AC = 22 (touch 18)
__________________ For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!
Flipping through your character sheet, I happened across something that won't impact this round, but needs to be fixed.
Your initiative is wrong, you should have a further -2 on it due to your musclebound trait.
Good call. I'll fix it after this match. I'd also like another LOS check before I go.
__________________ For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!
Start: M8
Move Action: Move to N14 (as long as no LOS occurs during movement)
Standard Action: Total Defense ( " )
Dodge Feat is still active.
END OF TURN
Current position = N14
HP = 12 / 12
AC = 22 (touch 18)
__________________ For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!
Spot Check: (1d20-5)[10]
Plus a bonus listen check!: (1d20-5)[-4]
NOTE: I think that -5 is the right modifier, but my character sheet won't load right now, so I'll get back to you.
__________________ For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!
The ground above me is higher, hence I can treat it as low wall cover? The differences heights aren't really established enough to rule it any other way.
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High Ref and Recruiter for the PvP Arena.
The height in difference is only five feet... Well, I aint going to fuss about it right now. I allowed him a spot check and you see your target at the top of the hill between in the pass. You're not triggering any reaction as far as you can tell so you pretty much got a clear shot here.
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We all wear masks, those who try to look behind it will only find another mask.
current characters:
Spoiler
Arena gladiators:
4W/1LPsychodelia Hard nut to crack
1W/0LDocter Spikenburg Specialty: blowing stuff up (preferably his opponents)
Other characters momentarily active: Memphis Mage Extraordinary [wizard3/master specialist6/Mage of the Arcane Oroder5/Archmage4] Bresk Lizardman hunter in training [monst. humanoid 2/LA+1] Mongo NaichukAsian glaive dancer[barb1/ftr4/dervish 7]
__________________ For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!
Follow-up Attack: (1d20+11)[23] (+2 if charge bonus still applies)
Damage: (2d4+7)[14]
__________________ For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!
Wait, what? What special ability or feat you have allows to make a follow-up attack? A trip is a standard action and no free attacks are mentioned in its description.
Edit: indeed your right. Always thought it just prevented AoO and gave a bonus to the strength check. Well, in that case, this game seems like a match to me. Your attack bonus doesn't get the +4, but since your opponent is prone, he does get a -4 to AC, so it doesn't really make that much a difference. Also, yes I do think you get the +2 from charge since the description of improved trip says the normal attack functions as if you never made the trip attack.
Winner be Tortoise.
(Unless I am missing something?)
__________________
We all wear masks, those who try to look behind it will only find another mask.
current characters:
Spoiler
Arena gladiators:
4W/1LPsychodelia Hard nut to crack
1W/0LDocter Spikenburg Specialty: blowing stuff up (preferably his opponents)
Other characters momentarily active: Memphis Mage Extraordinary [wizard3/master specialist6/Mage of the Arcane Oroder5/Archmage4] Bresk Lizardman hunter in training [monst. humanoid 2/LA+1] Mongo NaichukAsian glaive dancer[barb1/ftr4/dervish 7]
Oops, I knew the 4 came in some way, but I forgot it was an AC penalty, not an attack bonus.
__________________ For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!
__________________ For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!