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Old 03-16-2008, 03:09 PM   #1
Weiser_Cain
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Default More spells known as a Sorcerer?

Is there a feat or prc that can give a sorcerer more known spells. Also do you continue learning new spells into epic?
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Old 03-16-2008, 03:20 PM   #2
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Default Re: More spells known as a Sorcerer?

There is a Feat, called Extra Spell, which gives you one additional spell of the level below the highest you can cast.
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Old 03-16-2008, 03:21 PM   #3
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Default Re: More spells known as a Sorcerer?

Yes - most notably, there's the Bloodline feats from Dragon Compendium (adds to spells known at each spell level, but removes a class of spells from your class list). For extra spells, I highly recommend Mage of the Arcane Order (Complete Arcane); you'll need Arcane Preparation, Cooperative Metamagic, and one other feat to enter the PrC - it doesn't actually add to spells known, but permits you to call and cast spells (subject to a set of limitations - generally, this is effectively a 1/day ability) that you don't actually know.

As for gaining spells in Epic? Sorry, not by default. There's some feats for it, though.
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Old 03-16-2008, 03:30 PM   #4
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Default Re: More spells known as a Sorcerer?

The prestige class "sand shaper" grants a boatload of spells known, many of them at lower levels.
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Old 03-16-2008, 03:30 PM   #5
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Default Re: More spells known as a Sorcerer?

If Sandstorm is allowed, you can get a bunch of desert-themed spells known with the Sandshaper PrC. If the Book of Exalted Deeds is allowed, you can get a couple of regular spells known, an expanded spell list, and the ability to cast sanctified spells as spells known with the Exalted Arcanist PrC.
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Old 03-16-2008, 03:47 PM   #6
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Default Re: More spells known as a Sorcerer?

At Epic Level take Wand Mastery, then buy wands with one charge left of the spells you want.
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Old 03-16-2008, 03:53 PM   #7
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At Epic Level take Wand Mastery, then buy wands with one charge left of the spells you want.
Master Staff is a bit better for that - because they contain more spells, and aren't limited to 4th level or lower.
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Old 03-16-2008, 04:10 PM   #8
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Default Re: More spells known as a Sorcerer?

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Master Staff is a bit better for that - because they contain more spells, and aren't limited to 4th level or lower.
Plus you get your own caster level and save DC rather than the absolute minimum.

If Dragon Magazine material is allowed in your game, there is an item called a Knowstone that adds to your spells known. It costs the same as a Pearl of Power for the spell's level, doesn't take a slot, and requires a 24 hour attunement period. You can have as many of them as you can afford.

If Eberron material is allowed, the Drake Helm item from the Eberron Explorer's Handbook can add up to four spells known. The spells are actually stored in separate dragonshards, which can be removed or attached with a single move action each and no attunement period is required, so you can switch out one spell known with two move actions. It takes your head slot, though, and is more expensive than Knowstones and can't do more than four spells at once.
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Old 03-16-2008, 04:13 PM   #9
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Default Re: More spells known as a Sorcerer?

Depending on how nice/nasty your DM is feeling, you could try to make use of a wish spell to get new spells.
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Old 03-16-2008, 04:18 PM   #10
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Default Re: More spells known as a Sorcerer?

There's the Raptoran Sorcerer substitution levels. You sacrifice 1 spell known and instead add Gust of Wind, Whispering Wind and Wind Wall, all as second level spells.
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Old 03-16-2008, 04:36 PM   #11
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Default Re: More spells known as a Sorcerer?

Arcane Disciple feat - adds a priest domain to your spell list, provided your wisdom is high enough.

Rainbow Savant prestige class - at level 10, adds all priest spells to your spell list.
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Old 03-16-2008, 04:55 PM   #12
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Default Re: More spells known as a Sorcerer?

Or this.

Not the best thing around, but quite simple and effective.
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Old 03-16-2008, 04:57 PM   #13
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Default Re: More spells known as a Sorcerer?

The Fey Heritage line of feats from Complete Mage are worth looking at.

For 3 feats, taken at 1st, 6th, and 9th level, you get disguise self, deep slumber, charm monster, confusion, dimension door, and summon nature's ally V as spell-like abilities, each useable once per day. As an added bonus, they don't use up your spell slots, and if you take a fourth feat, Fey Skin, you get DR 5/cold iron permanently.

It's feat-intensive, probably using up all your feats up to and including level 9, but it's still a pretty good deal for Sorcerers, as it helps with your biggest limitation (number of spells known).

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Old 03-16-2008, 05:40 PM   #14
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Default Re: More spells known as a Sorcerer?

Quote:
Originally Posted by Kurald Galain View Post
Arcane Disciple feat - adds a priest domain to your spell list, provided your wisdom is high enough.

Rainbow Savant prestige class - at level 10, adds all priest spells to your spell list.
My reading of Rainbow Servant (from Complete Divine) is that you can now choose those spells, but they aren't automatically added to your spells known. As it says, "A 10th level Rainbow Servant can learn and cast spells from the cleric list." Can learn, not does learn.
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Old 03-16-2008, 06:15 PM   #15
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Default Re: More spells known as a Sorcerer?

There is one prestige class that gives you a few extra spells of your choice (mostly.)
Fiend-Blooded PrC, from heroes of Horror. Every other level or so it gives you a new spell learned.
Frost Mage PrC from Frostburn gets some summon spells, as well as a couple of others.
Improved Oneriomancy feat from Heroes of horror nets some spells.
Mother Cyst feat from Libris Mortis grants you spells.

That's all I can think of at the moment.
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Old 03-16-2008, 06:46 PM   #16
Kurald Galain
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Default Re: More spells known as a Sorcerer?

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My reading of Rainbow Servant (from Complete Divine) is that you can now choose those spells, but they aren't automatically added to your spells known.
Hm, good point, then it would work for a beguiler but not a sorcerer.

Okay, the Wild Soul prestige class nets you extra spells. Well, SLAs that duplicate spells. It also goes well flavor-wise with the Fae Bloodline that Saph mentioned.
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Old 03-16-2008, 08:25 PM   #17
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Default Re: More spells known as a Sorcerer?

Well if we want to add spell like abilities, there are a lot of minor ones that you can get from Complete Arcane from feats (probably best taken at low levels), and there are also the fiendish heritage series of feats (like the fey heritage feats).
Though strange, you could also take one or two reserve feats. If done wisely, they can give you entirely different abilities that run off of your other spell slots.
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Old 03-16-2008, 09:11 PM   #18
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Default Re: More spells known as a Sorcerer?

If you're a human, you could dip into the Chameleon PrC (Race of Destiny pg. 111) for 2 levels, and get yourself the Bonus Feat that you change daily. Use this revolving feat for the Extra Spell Feat and you're golden for all Sorcerer/Wizard spells up to level 8.
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Old 03-16-2008, 09:21 PM   #19
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Default Re: More spells known as a Sorcerer?

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If you're a human, you could dip into the Chameleon PrC (Race of Destiny pg. 111) for 2 levels, and get yourself the Bonus Feat that you change daily. Use this revolving feat for the Extra Spell Feat and you're golden for all Sorcerer/Wizard spells up to level 8.
That's actually pretty darn brilliant. Great use of chameleon. I've got to try that sometime.

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Old 03-16-2008, 09:26 PM   #20
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Default Re: More spells known as a Sorcerer?

Well if you have psionics and psy-magic transparency get the spell Limited Wish and cast it any time you don't have the right spell. Have it duplicate Psychic Reformation using the "Duplicate spells of 4 level or lower even if it's from a prohibited school" as psy-magic transparency states that powers function as spells for any ability that affects spells (dispel magic, detect magic, Spell resistance etc.) and choose all your spells over again. Spells also act like powers under this system.

So in the time it takes to cast one spell, you can change out all of your crappy spells for better ones.

You don't need more spells you just need one.
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Old 03-16-2008, 10:08 PM   #21
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Default Re: More spells known as a Sorcerer?

Quote:
Originally Posted by Tokiko Mima View Post
If you're a human, you could dip into the Chameleon PrC (Race of Destiny pg. 111) for 2 levels, and get yourself the Bonus Feat that you change daily. Use this revolving feat for the Extra Spell Feat and you're golden for all Sorcerer/Wizard spells up to level 8.
The Chameleon is a great PrC. If I lose my "Goblin Belkar" as I call him, I'm so going to make a Warlock/Chameleon
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Old 03-16-2008, 10:25 PM   #22
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Default Re: More spells known as a Sorcerer?

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Originally Posted by Kurald Galain View Post
Arcane Disciple feat - adds a priest domain to your spell list, provided your wisdom is high enough.

Rainbow Savant prestige class - at level 10, adds all priest spells to your spell list.
However, it doesn't add them to your spells known, so it doesn't help here.

And it's Cleric, not priest.

Edit: that's neither of them that adds to spells known, in case you were wondering. Arcane Disciple has been cust. served and FAQ'd all over the place, and the relevant passage for Rainbow Servant has already been quoted.

And I'll also point out before anyone suggests it that Extra Spell doesn't give a spell not on the Sor/Wiz list.
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Old 03-16-2008, 10:25 PM   #23
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Default Re: More spells known as a Sorcerer?

Waaait...
If you get Arcane Disciple for the Spell domain, you can get Anyspell...
>.>
Hmmm...
Granted, due to the limitations of arcane disciple, you'll only get it a few times per day, but still...
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Old 03-16-2008, 10:42 PM   #24
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Default Re: More spells known as a Sorcerer?

Unless they've changed Anyspell substantially, it's not as useful as its name implies... it allows you to turn into a wizard, essentially, since it requires a spellbook (or similar writing).
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Old 03-16-2008, 11:14 PM   #25
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Default Re: More spells known as a Sorcerer?

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Unless they've changed Anyspell substantially, it's not as useful as its name implies... it allows you to turn into a wizard, essentially, since it requires a spellbook (or similar writing).
People always cite the spellbook as being a bad thing, but it never seems to be a bad thing for actual wizards. Why the double standard?
Seriously, just prepare and get a spellbook ahead of time and start scribing stuff all happy like into it. Buy a scroll or two- keep them in a binder. Can't be much worse than just starting off as a wizard.
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Old 03-16-2008, 11:21 PM   #26
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Default Re: More spells known as a Sorcerer?

Thing is, we're assuming that you didn't build your character as a wizard in the beginning for a reason... if the sorcerer picks up a spellbook of his own, there's no reason why he couldn't have put his good stats into INT instead of CHA and been a wizard from the first. If you don't want to be a wizard, I assume you don't want to be a reasonable facsimile of one either.
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Old 03-16-2008, 11:23 PM   #27
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People always cite the spellbook as being a bad thing, but it never seems to be a bad thing for actual wizards. Why the double standard?
Seriously, just prepare and get a spellbook ahead of time and start scribing stuff all happy like into it. Buy a scroll or two- keep them in a binder. Can't be much worse than just starting off as a wizard.
It's slightly bad -- not a huge deal, but it's an issue, because it means that you have to spend the money to buy and maintain a spellbook in order to use whatever spellbook-dependant abilities you're using, while still buying everything you'll normally need as a cleric. Wizards have to pay for spell-related costs, but wizards are getting full wizard abilities without restriction, and it's a basic part of their class... a cleric with anyspell (or most of the other alternatives) is getting less than that (although don't get me wrong, Anyspell is still awesome, since you're paying what is really a small amount of gold in the long run to add much of another classes' abilities to yours). Plus you don't get to put any spells in that spellbook for free at level up the way a wizard does.

Of course, in actual games you'll often just be borrowing your party wizard's spellbook, so it's not an issue. But if you don't have a spellbook-using arcanist (if, say, you're hoping to use Anyspell to substitute for that a bit--not necessarily a good idea, since Anyspell is sharply limited in uses per day and spell levels), then it's an issue.

And no, you can't just buy scrolls and put them in a binder. You need an actual spellbook, and that takes time, money, magical ink costs, etc.

Back on the topic: Eberron's Drake Helms are great if you can use them. Basically, you can get as many spells known as you're willing to pay for shards for. You can't have them all ready at once, but it's no big deal.

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Old 03-16-2008, 11:27 PM   #28
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Default Re: More spells known as a Sorcerer?

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Thing is, we're assuming that you didn't build your character as a wizard in the beginning for a reason... if the sorcerer picks up a spellbook of his own, there's no reason why he couldn't have put his good stats into INT instead of CHA and been a wizard from the first. If you don't want to be a wizard, I assume you don't want to be a reasonable facsimile of one either.
As he said. Going with Anyspell means that you lose out on the few advantages that a Sorcerer has... speed of preparation and flexibility. It means that, instead of having a USEFUL spell in that slot, you've got a spell which MIGHT be a useful spell... and now you have to spend an hour preparing it, since it always takes an hour to prepare all your spells, no matter how many that might be. Furthermore, unless Arcane Disciple specifically includes text to eliminate that, Anyspell SPECIFICALLY makes your spellcasting of the anyspell dependent upon Wisdom, not charisma.

You're a sorcerer trying to be a wizard, and failing at both.
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Old 03-16-2008, 11:59 PM   #29
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Default Re: More spells known as a Sorcerer?

Acension- Just because you're not a wizard doesn't mean you can take advantage of having a more versatile spell pool. This doesn't make you a wizard- it makes you a sorcerer who can go "hm, this might be handy later."

Aquillion- You can utilize anyspell by using a scroll, not just a spellbook. It is specifically stated in the spell description.
Quote:
You must have an arcane magical writing (a scroll or a spellbook) on hand to cast anyspell.
Mark Hall- Who said a sorcerer would have to focus on only using anyspell? You might use a few spell slots, spend some gold on some scrolls... but that's hardly giving up all your sorcerer advantages. So you have to put a slightly higher score in wisdom, spend a feat, and some gold. I find that to be a fair trade off for being able to add a larger number of skills to my repertoire. I certainly find it to be a better trade off than spending two levels for a single, moving "extra spell" feat.

This isn't something to focus a character around, no, but it could be a big help that you wouldn't otherwise get.
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Old 03-17-2008, 12:25 AM   #30
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Why would you want to use a scroll for your anyspell? As a Sorcerer, you can already cast it as a scroll... you're now just requiring yourself to spend money on the scroll, spend money on the focus (if any), and getting the benefit of your Wisdom bonus to DCs.

And compare it to Chameleon, please. Sure, you lose two spellcasting levels as a sorcerer. Of course, you can now cast as a 2nd level Chameleon, which might mean a cleric one day, or a wizard the next (which would be about on par with a 4th level in either of those classes... and, in fact, covers your bases as well as Anyspell, since the normal version is limited to 2nd level spells). Heck, if you want to focus on spellcasting with these classes, throw "Practiced Spellcaster" in there as your bonus feat... you can raise your caster level to 7 for either of your Chameleon classes, or make up for the levels you "lost" being a chameleon. You can throw down for a Draconic Heritage feat (want wings today?), since you qualify for that.

I mean, if you're going to boost your Wisdom and Intelligence and carry around a spellbook ANYWAY... you might as well get some USE out of it.
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