2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 888 Dream Wedding
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Play-by-Post Games > Ongoing Games (In-Character)
Register FAQ Members List Mark Forums Read End

Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

Reply
 
Thread Tools
Old 04-10-2008, 12:36 AM   Top  -  End  -  #31
chilepepper
Ogre in the Playground
 
 
Join Date: Jan 2008
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

Okay, to recap, again. You and horse are in A15/16. You're unconscious in the saddle. I'm in A17. The smoke is in A17/16/15/14 and in the B line, it'll dissipate at the start of my next turn. You and horse will need to roll saves again in 9 and 10 rounds from now, if we get there.

I'll attack your mount.
Move action: Load sling
Spoiler


Standard action: Attack Defensively
(1d20+5)[21] vs AC 9 (-4 squeezing, no dex)
(1d3-1)[0] (min 1) + (1d6)[4] (feat) + (1d6)[4] (sneak)

Done

BTW, I just looked at your mounts stats on you character sheet. Light warhorses don't get max first die because they aren't PCs. The arena uses the average amount listed, so you mount has 22 hp.

edit: 9 damage
stats
Spoiler
__________________
<--- Avatar made by bayar
High Ref, OOtS Arena

Last edited by chilepepper : 04-10-2008 at 12:48 AM.
chilepepper is offline   Reply With Quote
Old 04-10-2008, 05:40 PM   Top  -  End  -  #32
Tortoise262
Bugbear in the Playground
 
 
Join Date: Nov 2007
Location: 
Wilmington, DE
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

Attack of Opportunity:
hoof: (1d20)[15]; [roll]1d4+3

Horse has 12/21 hp

MY TURN:
FULL ATTACK

hoof1: (1d20)[15]; [roll]1d4+3
hoof2: (1d20)[9]; [roll]1d4+3
bite: (1d20-5)[7]; (1d3+1)[3]

EDIT: I messed up the damage rolls, but I don't think it matters.
__________________
For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo

Last edited by Tortoise262 : 04-10-2008 at 05:42 PM.
Tortoise262 is offline   Reply With Quote
Old 04-10-2008, 05:47 PM   Top  -  End  -  #33
chilepepper
Ogre in the Playground
 
 
Join Date: Jan 2008
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

SRD
Quote:
If You Are Dropped

If you are knocked unconscious, you have a 50% chance to stay in the saddle (or 75% if you’re in a military saddle). Otherwise you fall and take 1d6 points of damage.

Without you to guide it, your mount avoids combat.
You'll have to redo your turn.
__________________
<--- Avatar made by bayar
High Ref, OOtS Arena
chilepepper is offline   Reply With Quote
Old 04-10-2008, 06:00 PM   Top  -  End  -  #34
chilepepper
Ogre in the Playground
 
 
Join Date: Jan 2008
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

Quote:
Originally Posted by Kyeudo View Post
GM Kyeudo

The {mount} will simply act to get as far away from attackers as possible until it either falls asleep or his rider wakes up. It's actualy called out in the rules that if you become unconcious, your mount avoids combat. Since your mount can't open doors, it can't leave the arena, and so you won't end up DQed by a ring out.

As long as {you} follows the simple guideline of "as far away from any attackers as possible" I see no need for a ref to control the {mount}.
Here's the ruling precedent that says you can dictate the mounts movement so long as you follow those guidelines. The mount can move, double move, or run; but it can't attack.
__________________
<--- Avatar made by bayar
High Ref, OOtS Arena
chilepepper is offline   Reply With Quote
Old 04-10-2008, 09:06 PM   Top  -  End  -  #35
Tortoise262
Bugbear in the Playground
 
 
Join Date: Nov 2007
Location: 
Wilmington, DE
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

Move: move to J13-K14
Standard: take total defense
__________________
For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo
Tortoise262 is offline   Reply With Quote
Old 04-10-2008, 10:23 PM   Top  -  End  -  #36
Talic
Banned
 
 
Join Date: Nov 2007
Location: 
Houston, TX
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

High Ref Talic

Well, seems like I got here late for the party. Looks like everything resolved itself.
Talic is offline   Reply With Quote
Old 04-10-2008, 10:51 PM   Top  -  End  -  #37
chilepepper
Ogre in the Playground
 
 
Join Date: Jan 2008
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

Sorry, I called for a ref to rule on whether a mount can take total defense, but my first posting got eaten. Taking total defense means actively defending yourself in combat, that seems to go against "avoiding combat". Secondly, with animal intelligence, it'd need a handle animal check, but the rider is unconscious.
__________________
<--- Avatar made by bayar
High Ref, OOtS Arena
chilepepper is offline   Reply With Quote
Old 04-10-2008, 11:39 PM   Top  -  End  -  #38
Talic
Banned
 
 
Join Date: Nov 2007
Location: 
Houston, TX
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

High Ref Talic

Ah, there was a question. Ok then, looking up Total Defense.

Quote:
Originally Posted by Srd, Total Defense
You can defend yourself as a standard action. You get a +4 dodge bonus to your AC for 1 round. Your AC improves at the start of this action. You can’t combine total defense with fighting defensively or with the benefit of the Combat Expertise feat (since both of those require you to declare an attack or full attack). You can’t make attacks of opportunity while using total defense.
I'd say running away, and trying to dodge attacks as best it can qualifies as avoiding combat. If you'd care to dispute that, by all means, but it sounds legit to me.
Talic is offline   Reply With Quote
Old 04-11-2008, 12:08 AM   Top  -  End  -  #39
chilepepper
Ogre in the Playground
 
 
Join Date: Jan 2008
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

I'm still going to say that taking an active defence constitutes taking part in combat as opposed to avoiding it. I'll call for Kyeudo for the final say. In the mean time, I have no problem letting it work.

As you're unconscious and out of LoS, I'll spoiler.

Spoiler


Done. Your horse sees nothing during my turn. If it still tries to get further away from my last known position, that's fine. Also, I don't have LoS, so you can spoiler your next move if you want.
__________________
<--- Avatar made by bayar
High Ref, OOtS Arena

Last edited by chilepepper : 04-11-2008 at 12:12 AM.
chilepepper is offline   Reply With Quote
Old 04-11-2008, 12:19 AM   Top  -  End  -  #40
Kyeudo
Titan in the Playground
 
 
Join Date: May 2007
Location: 
Tremonton, Utah
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

GM Kyeudo

If the rider was concious, Full Defense would be valid with the appropriate Handle Animal check. Since he's not, the mount flees to the best of its ability, unless something else further overrides the situation.
Kyeudo is offline   Reply With Quote
Old 04-11-2008, 03:52 AM   Top  -  End  -  #41
chilepepper
Ogre in the Playground
 
 
Join Date: Jan 2008
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

Krux, if you want to change the move to K14 to a double move, that's fine. Either way, go ahead and take your next move as well.
__________________
<--- Avatar made by bayar
High Ref, OOtS Arena
chilepepper is offline   Reply With Quote
Old 04-13-2008, 04:57 AM   Top  -  End  -  #42
Talic
Banned
 
 
Join Date: Nov 2007
Location: 
Houston, TX
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

High Ref Talic

Chile III is the victor!
Talic is offline   Reply With Quote
Old 04-13-2008, 10:13 AM   Top  -  End  -  #43
Tortoise262
Bugbear in the Playground
 
 
Join Date: Nov 2007
Location: 
Wilmington, DE
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

Okay, I'll change to double move, heading off down 13/14, and on the next turn the horse...
Spoiler


You may go.
__________________
For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo
Tortoise262 is offline   Reply With Quote
Old 04-13-2008, 06:59 PM   Top  -  End  -  #44
Talic
Banned
 
 
Join Date: Nov 2007
Location: 
Houston, TX
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

Tortoise, the match was called by DQ, based on the fact that players have 2 days to post.
Talic is offline   Reply With Quote
Old 04-13-2008, 09:22 PM   Top  -  End  -  #45
Tortoise262
Bugbear in the Playground
 
 
Join Date: Nov 2007
Location: 
Wilmington, DE
Gender: Male
Default Re: Arena Tournament, Round 35: Krux vs Chile III

Oh wow, sorry I didn't see that. I think I had the window open for a day before I posted, lol
__________________
For a sleek and simple battle grid for PbP, check out EZ PbP! You can edit the terrain, and have your players update their own coordinates on the map! PM me with comments or questions!

Shyguy taken from Yoshi's Island. Sword and shield from LttP. Both are ©Nintendo
Tortoise262 is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 05:51 PM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.