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Old 07-10-2008, 03:43 PM   Top  -  End  -  #1
Shadow
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Default Werewolf Central III - All potential wolves please read

--Werewolf Central III--
WW Central II
WW Central


--How to Use This Thread--
Spoiler


--Basic Game-Play Overview--
Spoiler


--Original Werewolf Rules by DM77--
--Note that these are the rules used for Werewolf Classic--
Spoiler


--Interesting and Important Notes by Lucky--
Spoiler

Finally, if anyone has any other ideas as far as what to put in this thread, feel free to voice them here or PM them to me.
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Old 07-10-2008, 03:46 PM   Top  -  End  -  #2
Shadow
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Default Re: Werewolf Central III (please don't post here yet)

--Scheduling--

We've all decided amongst ourselves that we should only have one or two games starting in any given week. It has been discussed repeatedly and everyone seems to agree.

Please PM me or post here if you're planning on starting a game, so that we can coordinate everything properly.
This will ensure that every game gets the attention that it deserves and will make every game more enjoyable.
Thanks in advance.


Just as the Three Post Rule is usually enforced by ourselves rather than getting Mods involved, so too should rules that we've created for ourselves be so enforced. Please politely direct anyone starting a game out of turn to this thread.
As this is not a forum rule, this can only be enforced by us.
A little common courtesy goes a long way.

On the Issue of Scheduling
Spoiler

A note on posting Recruitment/Game Threads:
Spoiler

--Recruitment and Game Schedules--
Note that the date listed is for the Game Thread to go up,
not the recruitment thread.
Begin recruitment at your leisure.


Waiting for your game to start? Read this post!
GameNarrator(s)StatusGame_Start
Ye Olde WestSupagoofFinishedAugust 4
Monty Pythonskippy, CurlyFinishedAugust 20
Werewolf ClassicZar PeterFinishedAugust 31
TITANSSupagoofFinishedSeptember 8
RomeEldritch KnightOn HoldSeptember 17
Advent Childrenbanjo1985RunningSeptember 21
MafiaAndre FairchildeFinishedSeptember 27
ConvoyllamaFinishedSeptember 29
Black Iron PrisonVampiric, AndreRunningOctober 5
Smash BrosPhantomFoxRunningOctober 13
TwistEmperor DemonkingRunningOctober 20
GraverobbersCristo & Lady MeyersRunningOctober 27
RavnicaUncle Festy, AlarraRunningNovember 3
MemesvilleHaruki-kunRunningNovember 9
Fun HouseZeb, AlarraRunningNov 13
MirrodinShadowcallerRunningNov 17
Catfightonnasuma, banjoRecruiting???
WW ClassicZar PeterComingNov 24-28
Twin VillageEmperor DemonkingRecruitingDec 1
Judge DreddEvilDMMk3ComingDec 8
FearsCristo, CurlyComingDec 11-12
  openDec 15-16
  openDec 18-19
LoTRd-d, Andre, ReinholdtComingDec 22-23
Super Christmas GameEmperor DemonkingComingDec 24
  openDec 29-30
DiscworldAndre, ZP, CurlyComingJanuary ???
  openJanuary 1-2
Demon, The ProgenyBanjoComingJanuary 5-6
  openJanuary 8-9
MmkayUncle FestyComingJanuary 12
  openJanuary 15-16
  openJanuary 19-20
  openJanuary 22-23
  openJanuary 26-27
  openJanuary 29-30
QueenLex-KatComingFeb 2
Starcraft 2ShadowcallerComingFeb 17
LLD2GoofComingApril 1
The Day Candyland BrokeGrieverComingMay 10-15 or so
KyouShadowcallerComingOn Hold
KoboldsSzilardComingOn Hold
Christmas at Ground ZeroCristo MeyersComingOn Hold
Team Fortress 2Shades of grayComing???

To see the full calendar, go to
www.wolvesitp.com
To be added as a Devil, allowing you to update
this calendar, PM Raldor and ask permission.
.
Page 47, 1392
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Last edited by Shadow : 11-18-2008 at 11:15 AM.
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Old 07-10-2008, 03:47 PM   Top  -  End  -  #3
Shadow
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Default Re: Werewolf Central III (please don't post here yet)

--Narrating--
Spoiler
This is a Go-To-Guide for all your narration needs.

It lists handy stuff like a spreadsheet to randomly determine roles, who's running the next versions of games, who's willing to co-narrate with you, etc.

.
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Spoiler

Last edited by Shadow : 07-11-2008 at 01:46 AM.
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Old 07-10-2008, 03:55 PM   Top  -  End  -  #4
Shadow
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Default Re: Werewolf Central III (please don't post here yet)

--Games Archives--
Spoiler

Someone mention a game that you've never heard of?
Someone mention a game that you'd like to read?

Look No Further!

If by chance I've missed any, please let me know (and a link would be nice )
.
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Spoiler

Last edited by Alarra : 09-26-2008 at 01:33 AM.
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Old 07-10-2008, 04:00 PM   Top  -  End  -  #5
Shadow
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Default Re: Werewolf Central III (please don't post here yet)

(this space reserved for upcoming ideas/needs)

Spoiler



Attention All Werewolves:
If there's anything you'd like added to this thread, just let me know.
If there's a game you'd like to run, just let me know.
If you'd like to put a bid in for a start date, just....

....You get the idea.

Questions? Comments? Concerns? Feedback?
Let's have it!

I'll edit the current games and whatnot as the night wears on. I have a trainee here at work that's doing great, so I can leave him to it for a while at times.

I'll get to it before night's end, just for you d-d! Feel free to post now!
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Spoiler

Last edited by Shadow : 07-10-2008 at 04:04 PM.
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Old 07-10-2008, 04:39 PM   Top  -  End  -  #6
PhantomFox
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Default Re: Werewolf Central III - All potential wolves please read

*starts playing Werewolves of London song*

Let's get this new thread started!

Universal Smash Bros. 2 is still under construction, but I'm having something of a block now. I'm having a lot of trouble working out a new Sly/Carmelita dynamic out. The old way had way too many holes in it, and I need something new.

Basically, I want two roles balanced against each other. Essentially, ether Carmelita is hunting Sly and Sly has to avoid capture, or Sly is trying to steal something and Carmelita has to protect it. The prize is control of an item or ability. I like the latter option myself, but having a hard time creating the mechanics.

Any ideas?
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Old 07-10-2008, 04:48 PM   Top  -  End  -  #7
Mordokai
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Default Re: Werewolf Central III - All potential wolves please read

Just letting you know, Spytrap III has started recruitment.
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Old 07-10-2008, 04:52 PM   Top  -  End  -  #8
Shadow
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Default Re: Werewolf Central III - All potential wolves please read

*points to all the open weeks on the schedule above*
*notes that this week isn't one of them*


Please try to refrain from starting multiple games on the same week if possible. Once the schedule fills, the need for multiple games makes sense, but with so many open spots on there, two games in the same week....
Thanks.

edeet-o
But I failed to notice the 11 day differential from the two dates within those two weeks. The 8th looks like a happy medium, I guess, if you're set on it.
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Last edited by Shadow : 07-10-2008 at 05:17 PM.
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Old 07-10-2008, 11:05 PM   Top  -  End  -  #9
Zeb The Troll
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Default Re: Werewolf Central III - All potential wolves please read

Quote:
Originally Posted by smellie_hippie View Post
Camp Sleep S'More is finally finished. (Do I win the prize for longest game ever?)
I think it might be close with Hogwarts Havoc. That game went on forever.
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Old 07-10-2008, 11:55 PM   Top  -  End  -  #10
Helgraf
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Default Re: Werewolf Central III - All potential wolves please read

Quote:
Originally Posted by Zeb The Troll View Post
I think it might be close with Hogwarts Havoc. That game went on forever.
I'm sensing a trend ...

On a completely unrelated matter once I get back from Dexcon (July 16th through July 20th) I'll probably start up machinations on the next Vampire installment.
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Old 07-11-2008, 01:14 AM   Top  -  End  -  #11
Zar Peter
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Default Re: Werewolf Central III - All potential wolves please read

I want to run WW Classic VII starting on August, 31th.
Sign up should start two weeks earlier.

Claimed by Alarra, but she showed no interest last time, if she want to run it, ok.

I PMed DM77 two weeks ago if he wants to narrate it or not but got no response till now.

Eldritch Knight claimed VIII, so he should be before me but he runs his own game one week later. If he wants to run this iteration, too, it's also ok with me.

But if there are no objections I would like to schedule it as I wrote in the first line in this post.
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Old 07-11-2008, 01:35 AM   Top  -  End  -  #12
Alarra
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Default Re: Werewolf Central III - All potential wolves please read

I've been very busy and have two games coming up in the next month or two, as such, I am more than willing to relinquish my claim to classic VII, of which I wasn't even aware I had.
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Old 07-11-2008, 01:40 AM   Top  -  End  -  #13
Shadow
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Default Re: Werewolf Central III - All potential wolves please read

That way from way back when, when we used to claim iterations of games instead of creating new ones.

I was thinking of scrapping that section, so I asked earlier, in the last thread, and the general consensus was to keep it. You can look in the 'Narrator' section above to see it if you like.

edit:
Actually, now that I look, you had Classic VI, which is done.
*goes to edit*
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Spoiler

Last edited by Shadow : 07-11-2008 at 01:44 AM.
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Old 07-11-2008, 06:24 AM   Top  -  End  -  #14
banjo1985
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Default Re: Werewolf Central III - All potential wolves please read

If possible I'd like to stake a claim on the week beginning 21st September for Advent Children 3 - The Remnants Meet Their Match?

That should give me more than enough time to finish Fatbelly and give the encounter system an overhaul.
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Old 07-19-2008, 05:32 PM   Top  -  End  -  #15
Dallas-Dakota
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Default Re: Werewolf Central III - All potential wolves please read

Btw, shouldn´t this be moved to sticky structured games? Just wondering....
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Old 07-19-2008, 07:11 PM   Top  -  End  -  #16
Nychta
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Default Re: Werewolf Central III - All potential wolves please read

I have a question regarding the protocol when a player must leave for an extended period of time, say 4 weeks and up.
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Old 07-20-2008, 02:11 AM   Top  -  End  -  #17
Skippy
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Default Re: Werewolf Central III - All potential wolves please read

Monty Python and the Holy Grail Werewolf is supposed to start recruiting tomorrow, July 21st, unless Curly's got issues with that. Is everything OK with you, Curly?
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Old 07-20-2008, 04:50 AM   Top  -  End  -  #18
Dallas-Dakota
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Default Re: Werewolf Central III - All potential wolves please read

What are we doing with the deadlines with the forum-down time. As I have heard that several people still can´t get on gitp due to the same error message.(Like Fleeing Coward)
It doesn´t matter much for RAF classic since nobody is in danger of auto lynch...if that ever happend in RAF.....
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Old 07-20-2008, 05:12 AM   Top  -  End  -  #19
Emperor Demonking
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Default Re: Werewolf Central III - All potential wolves please read

That's up for the individual bnarrator to decide.
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Old 07-20-2008, 11:55 AM   Top  -  End  -  #20
Shadowcaller
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Default Re: Werewolf Central III - All potential wolves please read

So the forum is up again, great.
Now I fear that some werewolf games may have an increased chance of auto-lynches but hopefully my fears are unfounded.
Anywhow its good to be back at the forum but I'm wondering why this thread haven't been moved to structured games yet?
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Old 07-20-2008, 04:18 PM   Top  -  End  -  #21
Fin
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The Future...
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Default Re: Werewolf Central III - All potential wolves please read

Hey all, Fin is back!

Sorry about my mysterious disappearance part way through Stargate WW, mainly this was due to this guy -

Spoiler


His name is Jack by the way and he chews everything and house training is time consuming! Plus it seems I came back to server death which I see has now been fixed. Anyway [/lifestory]

Right now that has been said I am again putting forth my Idea for a new game that hopefully may be a refreshing change from werewolf games and a slightly interesting twist on Ultimate Greed type games...

BackStabbery: Guilds In Conflict

Every player will start with X-amount of gold, lets say 100 and X-amount of power, lets say 10. Using their gold players can do a number of things;

Spoiler


Professions

Spoiler


Treachery! - This is where it gets interesting.

Spoiler


At the end of the game the player with the most power/gold will be declared the winner!

Also a new rule for when one guild beats another;

The leader of the winning guild can choose to kill the opposing guild leader, putting them out of the game. Alternatively they can allow them to live, this forces the defeated guild leader to be loyal to the victor for 2* days. The defeated's power rating will be added to the victor's personal power score, not his guild! This has obvious benefits for murder attempts.

Please please please give me some feed back, my main concern is that I have nothing that seems to resemble a 'day action' that can be done in thread at the moment it will just be me getting PMs then narrating what happened in the thread (this makes the game too similar to Team RAF for my liking). Also I will need a co-narrator as this game may get very complicated very quickly if there are lots of actions going on at once! So please let me know if you are interested.

Thanks for listening and its good to see everyone again

F.

EDIT: Just realised that I missed out on recruitment for a freaking haul of games I wanted to play,
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Spoiler

Last edited by Fin : 07-20-2008 at 04:28 PM.
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Old 07-20-2008, 11:10 PM   Top  -  End  -  #22
Shadow
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Default Re: Werewolf Central III - All potential wolves please read

ATTENTION!


I'm making an executive decision here to bump each and every game a week ahead IF Dragoon isn't ready to start Deathnote this week. If he's ready to go, we're cool.
If he's not, everything gets bumped a week.

Looks like e's ready to go so we're all good.

I'd also like to ask that narrators in currently running games please allow players time to realize that the forums are back up before auto-lynching them. I know I'd be pissed....

And please everyone, leave Auntie 'larra alone about moving the thread. The forums went down approximately twelve hours or so after I started this thread. They haven't been back up long.
She'll get to it.
Give her a break, huh?
Quote:
Originally Posted by xNadia View Post
I have a question regarding the protocol when a player must leave for an extended period of time, say 4 weeks and up.
My suggestion would be to not sign up for any games.
If you're asking about games that you're currently in, my suggestion would be to not have signed up for them to begin with, but since that's not possible, I'd say PM the narrators of the games and ask them how they'd like to handle it on a case by case basis.
Quote:
Originally Posted by radikalskippy View Post
Monty Python and the Holy Grail Werewolf is supposed to start recruiting tomorrow, July 21st, unless Curly's got issues with that. Is everything OK with you, Curly?
Do you happen to have a start date for me?
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Last edited by Shadow : 07-21-2008 at 10:20 AM.
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Old 07-20-2008, 11:37 PM   Top  -  End  -  #23
Skippy
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Default Re: Werewolf Central III - All potential wolves please read

Since Curly apparently doesn't have any trouble with the game starting recruitment (or at least so I hope), then I'll open the recruit thread in about twenty minutes, and the game will start next August 17th 20th, if there isn't any major trouble stopping us from it.
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Last edited by Skippy : 07-21-2008 at 12:54 AM.
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Old 07-21-2008, 12:31 AM   Top  -  End  -  #24
Shadow
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Default Re: Werewolf Central III - All potential wolves please read

You're all set.

I'd also like to point out that (as I discussed near the end of the last thread) I have combined the "Current Games" section with the schedule.
Links to games, both recruiting and running, are on the table itself for ease of use.

And yes, I added Monty Python there already, skip.
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Old 07-21-2008, 12:55 AM   Top  -  End  -  #25
Skippy
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Default Re: Werewolf Central III - All potential wolves please read

Thanks a lot, Shadow! I'll send you a coconut as soon as I can catch a couple of African Swallows.
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Old 07-21-2008, 01:05 AM   Top  -  End  -  #26
Shadow
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Default Re: Werewolf Central III - All potential wolves please read

Quote:
We apologize again for the fault in the
subtitles. Those responsible for sacking
the people that have just been sacked,
have been sacked.
filler
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Old 07-21-2008, 03:20 AM   Top  -  End  -  #27
Dragoon
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Default Re: Werewolf Central III - All potential wolves please read

Death Note has 22 hours until recruitment is closed, just a reminder for those looking for a game.

Thanks for the help with the ideas to everyone that did, especially Freshmeat_ and Shadow, now hopefully I can make the game run well. *crosses fingers*

Also, just curious, how come this is stickied in Silly Message Board instead of structured?
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Old 07-21-2008, 04:57 AM   Top  -  End  -  #28
Emperor Demonking
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Default Re: Werewolf Central III - All potential wolves please read

The werewolf awards still want votes.

Would people be interested in a kingmaker game?
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Old 07-21-2008, 11:41 AM   Top  -  End  -  #29
Szilard
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Default Re: Werewolf Central III - All potential wolves please read

I would like to rethink my kobolds game and finalize the rules, but I plan on starting the game by August 30th, so can you please put me on the schedual?
If that didn't make any sense, I wanted Kobolds, to be on the schedual in the second post for August 30th.
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Old 07-21-2008, 12:13 PM   Top  -  End  -  #30
Shadow
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Default Re: Werewolf Central III - All potential wolves please read

It made sense. That week is open, but ZP starts Classic the very next day (which starts the next week).
How does the 26th sound?

@v: Thanks!
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