(The Cowboy Bebop/Trigun edition) With Narrators Raldor and Supagoof. Rules
Spoiler
There are few things one can do in space, but for a group of interplanetary travelers, the ship they are on has been infested with the best and the worst space has had to offer. As both deaths occur and credits go missing, there’s only one thing you can do. Cause in space, no one can hear you scream….
Syndicate (Outlaws)
Spoiler
Vicious - Syndicate Leader - When scried, looks like townsperson. Chooses members of the Red Dragon. Red Dragons - (WereWolves for killing.) When the number of townspeople left = number of outlaws - Outlaws win. Vicent Volaju - Sydicate Devil: Syndicate member who through underground resources can see who's who. Can’t tell how much money they hold.
Bernardelli Insurance Company (Bandits)
Spoiler
Meryl Stryfe - Insurance leader - When scried, looks like a townsperson. Chooses employees to help her “collect” on debt owed for space travel. Bernardelli employee - ("Werewolves" for stealing.) When the amount of credits = 85% of the total money left. The insurance company wins. Credits will go into a pool. If an employee is killed or lynched, the pool will lose money that employee is holding. If the company's locate Vash the Stampede. They can prevent him from protecting money (as he is easily distracted by the beautiful women). The money in it is still retained by the player, but the safe is no longer available for protection. Milly Thompson - Company Devil – Investigates at night to see who is holding money, and how much. May also find where the Vash the Stampede is. Does not scry roles.
Adventurers (Good Guys!)
Spoiler
Spike Spiegel – (Former Red Dragon – Seer): Since leaving the Red Dragons and becoming a bounty hunter, Spike knows how to spot a criminal just by looking them in the eye. Faye Valentine – (Fool): Thinks she knows as much as the Spike does, but her inexperience is just too much to make a good judgment call. Edward Wong Hau Pepelu Tivrusky IV – (Day Baner): At night sends submission on who to protect from an ejection the next day. Ed is known to hack into and short out the airlock to protect someone from an ejection. Jet Black – (Night Baner): Protect one person each night by bringing them into the holding station. Vash the Stampede – (aka Banker - "Money" Baner): Can protect someone from getting robbed by causing a distraction thus forcing the insurance company to investigate elsewhere. Bounty Hunters – (Masons): Trusted men who know each other and are looking for the reward of capturing the bad guys. Adventurers – (Villagers): Want to keep their money and their lives.
Adventurers can transfer credits via PM to the narrators. If the Syndicate kills or Bernardelli’s take from a person exchanging money that night, the transfer fails (as if it never happened). When you transfer money, your name will be given to the person you transfer to. Both will receive the PM. example: Supagoof gives 5 coins to Raldor.
Everyone starts with coins (via PM and at random). Syndicate and Bernardelli’s are to be hung for killing or taking. They can also rob and kill themselves, but hopefully will have protection when they do so. When number of Bad Guys = 0, Ship wins. Anytime someone dies, the money and stuff they are holding is lost to the auction.
The asteroid belt! (dessert) Each day, you can choose to go search the the asteroid belt for lost loot. The belt will have loot from killed persons placed at random on asteroids amongst it, along with profits from the store. Each day you can publically post which asterroid of the belt you want to search by posting the name/number in blue. First one to search an asteroid shall receive what loot lies in it. The number of asteroids in the belt is determined by number of players in the game. Like 30 alive = 30 searchable asteroids....ANY TREASURE NOT FOUND WILL AUTOMATICALLY FLOW INTO THE INSURANCE COMPANY’S POCKET. That is a change from the last game, and will help the insurance company keep on track this time. So, it pays to search!
Space Station! A small store in which you can spend your credits on useful items. Things like maps to find where stuff is buried, bullets for your pistols to kill anyone who sneaks into your barrack, a detective kit to figure out someone’s role, and others to be placed into the store. To purchase an item simply PM a narrator. Prices subject to change daily upon availability of items. Credits spent at the store is buried by store-keeper in the planet. Items in store may not be traded.
Bounty Hunters TV Show! (Auction) Every time someone is killed, their stuff goes up for sale on the Bounty Hunters TV Show auction. Players can bid on the items publicly to obtain what the person had – including money and stuff bought at store. Highest bidder wins the loot. Winner is annouced at day’s end.
Days to last 48 hours. Nights to last 24 hours.
I'll post the starting number of total credits at the beginning of the game, for those who want to keep track. Gold from YOW2 will be exchanged for a given as Credit in YOW3. Those who were in YOW2 will have 1 more credit given as reward for playing. Those who won YOW2 will have their credits from last game +1 for winning.
So sign up, pick a surname, and get ready for some "jazzy" space cowboy action.
Players - 49
5 Still alive.
Name
Killed On
Role
Cristo Meyers
Night 3
Faye Valetine (Fool)
Zar Peter
Night 5
Space Adventurer
ShadowCaller
Day 15
Space Adventurer
Reinholdt
Day 3
Bernadelli Insurance Agent
Smellie Hippie
Night 15
Space Adventurer
Griever
Winner
Jet Black (Night Baner)
Freshmeat_
Night 20
Space Adventurer
Alexeduardo
Day 5
Space Adventurer
Dallas-Dakota
Day 9
Red Dragon Syndicate
Murska
Day 10
Space Adventurer
Catseye2121
Day 19
Space Adventurer
Mustiado
Night 9
Bounty Hunter
Whithelm
Day 14
Space Adventurer
Shadow
Night 14
Space Adventurer
Vavaara
Day 11
Vincent Voleju (Red Dragon Devil)
CurlyKitGirl
Day 7
Space Adventurer
PhantomFox
Night 1
Milly Thompson (Bandit Devil)
Mountain_Faerie
Winner
Space Adventurer
Fin
Day 20
Space Adventurer
ThePhantom
Day 1
Space Adventurer
Fleeing Coward
Day 2
Space Adventurer
SweetLikeLemons
Day 13
Space Adventurer
Mordokai
Day 7
Space Adventurer
Alarra
Night 7
Space Adventurer
Radikal Skippy
Winner
Spike Spiegel (Seer)
Atreyu, The Masked Llama
Night 11
Bounty Hunter (Mason)
Zeb The Troll
Night 17
Space Adventurer
Helgraf
Night 2
Space Adventurer
Indurain
Day 7
Space Adventurer
Emperor Demonking
Night 17
Bounty Hunter (Mason)
xNadia
Day 11
Red Dragon Syndicate
Jontom Xire
Day 8
Space Adventurer
Banjo1985
Day 4
Bernadelli Insurance Agent
Hap_Hazard
Day 16
Space Adventurer
Shishnarfne
Night 10
Space Adventurer
Vampiric
Day 17
Space Adventurer
Eldritch Knight
Night 21
Space Adventurer
Recaiden
Day 12
Vicious - Red Dragon Syndicate Alpha
Evnafets
Day 21
Space Adventurer
Aemoh
Night 13
Space Adventurer
Dr. Bath
Day 22
Red Dragon Syndicate
Ranna
Day 14
Space Adventurer
Free Hand
Night 8
Vash the Stampede
Dragoon
Day 18
Meryl Stryfe - Bernadelli Insurance Group Alpha
Thes Hunter
Day 6
Bernadelli Insurance Agent
Malmagor Andrigal
Winner
Space Adventurer
The Rogue Monk
Winner
Space Adventurer
Artemis97
Night 6
Edward - Day Baner
Draken
Day 11
Space Adventurer
Spoiler
I think is time to blow this thing, get everybody the stuff together.
Okay 3, 2, 1 Let's Jam
You've barely been abourd the Bebop for 4 hours, when you hear a struggle echoing through the halls. Rushing to where the noise is coming from, all you find is a trail of blood. The blood leads to an airlock. Floating just outside of the airlock, the figures of Supagoof and Raldor float lifelessly. Inside the airlock, written on the wall
Quote:
Originally Posted by in blood
We'll find your bounty hunters, even if we have to kill everyone aboard this ship. You can't hide from the Red Dragon Syndicate
As you turn from the sight, you spot on the ship floor the wallets of Supagoof and Raldor. You grab them to search them for any clue as to why the Red Dragon Syndicate would want to kill them or who else they are after. The only thing you find are notes from the Bernadelli Insurance Group.
Quote:
Originally Posted by Note in Pocket
In reference to your claim regarding the loss of your home to miscreant distruction. We have found no evidence to support this claim. In fact, due to our extensive research into this issue, we have determined that you owe us money regarding this matter. For that, we have sent agents with you and have seized all your assets and credits. Thanks for your business!
Bernadelli Insurance Group
Ooh, that really makes you mad! You aren't sure which crooks are worse, the Crime Syndicate or the Thieving Insurance Company. one thing you do know, is that they are onboard the Bebop, and you want them off before they come for you.
Glancing back out the airlock, you see the bodies float toward an asteroid belt. Perhaps checking out there may lead to some clues or even something that Supagoof and Raldor may have had when they were ejected. You try to see what asteroid they float towards, but to no avail. Oh well, if you're going to go find out, guess you'll have to grab your small jet pack and fly out to one to look more closely.
Summary:
Supagoof and Raldor have been killed and ripped off! (Surprise ). Get the people responsible for their deaths and thefts before they get to you.
To search an asteroid, pick a name from the following list and post it in blue in the thread.
Asteroid Belt
Spoiler
Asteroids
Albert
Antiope
Apophis
Arago
Astrea
Bacchus
Badenia
Beloposkya
Brucia
Castalia
Ceres
China
Cruithe
Dactyl
Danae
Erato
Eros
Eureka
Geographos
Glauke
Hektor
Hermoine
Hidalgo
Icarus
Ida
Itokawa
Juewa
Kleopatra
Kromenz
Lilofee
Lo
Lutetia
Masursky
Mathilde
Mimistrobel
Nereus
Phaeton
Rodari
Schmidt
Shipka
Sirene
Siwa
Steins
Sylvia
Thule
Toutatis
Undina
Veritas
Vesta
The store is open. Please PM the narrators if you want to purchase and item.
The Store - Now Closed
Spoiler
Item
Description
Cost in credits
# Available
Airtank
Allows User to save themself from expulsion into space by using the airtank until pressure in the airlock is restored.
20
1
Ein
This smart dog will protect you for one night from intrusion. After which, Ein returns to the store
25
0
Makeup Kit
Changes your identity, allowing you to look like someone else for a night.
10
3
Fake Credits
Allows User to confuse insurance company with some fake moolah once.
10
0
Mushroom Samba
This special dance gives User Charisma Bonus to add 1 extra point for lynching (stackable)
5
0
Asteroid locator
Will give user location of where treasure is buried in the asteroid belt. Usable once.
10
2
Extra Fuel
Gives user the ability to check 2 places in the asteroid belt
5
0
Pirate Gold
Gives user 5 pieces of gold to use in PIRATES 4! (Crossover)
5
4
Ed's Makeshift Radar
Allows you to scry one person. (Night action)
30
0
Milly's Stun Gun
Allows you deflect a pointed finger from your personal total by "stunning" one of the players pointing at you.
15
5
And I almost forgot. The game starts* with 305 total credits. The insurance company currently has ~79%.
*Credits may come into game from Pirates crossover. Addition of credits from Pirate will not hinder the Bandits 85% of 305 goal.
Night 22
__________________
Legionary of Protection
Spoiler
Quote:
Originally Posted by Lex-kat
It wasn't that easy. Supagoof's just that good.
Quote:
Originally Posted by Shadow
This is LLD, which, I shouldn't have to tell you, will not bow to your math because it was DESIGNED to ruin it!
Quote:
Originally Posted by Murska
Summary: Supagoof has won the game and withdrawn. He was Epic
Last edited by Supagoof : 10-27-2008 at 11:35 AM.
Reason: Cause I'm the narrator. :P
Indurain stretches and walks about the ship. Watching the going ons as people head out to search large pieces of rock. He watches intently, looking for the slightest slip-up. A piece of evidence, no matter how small. He sense some foul play coming from that Shadow guy, but before he can approach him, Shadow disappears.
"Distraction is a common technique used by guilty people, and magicians. So...which one are you Llama? Let's see some magic..."
Indurain points at Atreyu.
__________________
Masquerade Indy by Gnomish Wanderer
Quote:
Originally Posted by Mustiado
Still think that was an epic prank, *snip* Kudos, gentlemen.
(Hmmm...... the first day point is usually pretty rough, but this time, I think its rather simple. Zombie Pixie has been autolynched in the last 3 games he's been in and I'm thinking he'd be autolynched in this one if we gave him a chance. However, I don't want to give him that chance. I point at Zombie Pixie!)
I'll search Stiens
__________________ inner circle Legionary of Resiliance
I love my Ceikatars!
Spoiler
I am the Terror that Bleats in the Night!
Last edited by Atreyu the Masked LLama : 08-06-2008 at 08:34 AM.
Raldor! Goof!! Noooooooooo!! Whose gon' keep up tha shipments of plonk and champagne!? This is no' a good thing... no' at all. Did any'uns see what 'appened?
*hippie glances across the faces of the corwd, looking for the tell-tale twitch of guilt. seeing none he singles out the first person to arrive on the scene.*
Emporer Demonking, you got here first. What 'appened? (no evidence for this point)
*while discussing these concerns, hippie plots his course to search the asteroid Lo for any evidence or random treasure*
OOC: Any problem with my flavor text being in blue in addition to my asteroid search?
__________________
Unofficial Brew-Meister in the playground. Just ask!
Man, I knew getting this bounty wasn't going to be easy, but now the Read Dragons and the Insurance Company are here?
What have I gotten myself into...?
The one known only as the Shadow slips through the ship, barely noticed by the other passengers, until he realizes that he's being followed by a dog.
Get outta here, mutt! Leave me alone, he whispers.
Ein, com'ere boy, a voice calls from around the corner. This allows the Shadow to slip away again to check Brucia.
((hipster, I'd bold (as you did) AND italicize the search so hat it's a bit easier to see))
((Oh, and anyone want to play the Shadow's potential bounty? Just post as such and we'll take it from there.))
__________________
Spoiler
LLama says: Of course, the game would also have been more balanced if you all would learn not to trust Shadow
no matter what game he's in or role he has. Duos says: I've read the archives... and Shadow frankly scares the bejeesus outta me. It's like playing with a
hypothetical cross of Lex Luthor and professor Moriarty.
If he was made of SPIDERS.
Weell, well well. What 'ave we 'ere? People already dyin'? Thievin' mongrels nickin' their loot? Can't be 'avin' that now can we. Better make the best of it I 'spose. says Cuthbert Grundles a short man wearing a worn waistcoat and the tatty remains of a suit. He jumps into a small shuttle, smacking into Jinx (Cristo Meyers) on the way, to search the asteroid China.
I guess i should try and get what i can to survive this. I doubt many of us will make it out. That Jinx (Cristo Meyers's character) seems pretty eager to get out to the asteroids.
Jinx lets the man by without a word, some things just weren't worth getting into conflict over. He's just about to head out to the hanger when he spots someone trying their damnedest to get rid of a small dog.
Bounty hunters...great...
This was just all kinds of trouble, dodging Red Dragons was bad enough, but the bounty hunters were just a headache Jinx didn't need.
Best lay low a bit...
((in other words, catch me if you can, Shadowman (or catch Reinholdt if he wants since he kinda stepped up first, either way...)))
((Hmm. Maybe. What is it? And why do I get a feeling of dread just from it's name?))
((I'm playing an independent bounty hunter - target - as yet undecided. All it means is we play a game of cat and mouse onboard until one of us dies.
Gunfights and various battles to ensue, surely.))
((Cristo: A double bounty may work for me. Let's go!))
__________________
Spoiler
LLama says: Of course, the game would also have been more balanced if you all would learn not to trust Shadow
no matter what game he's in or role he has. Duos says: I've read the archives... and Shadow frankly scares the bejeesus outta me. It's like playing with a
hypothetical cross of Lex Luthor and professor Moriarty.
If he was made of SPIDERS.
Raldor! Goof!! Noooooooooo!! Whose gon' keep up tha shipments of plonk and champagne!? This is no' a good thing... no' at all. Did any'uns see what 'appened?
*hippie glances across the faces of the corwd, looking for the tell-tale twitch of guilt. seeing none he singles out the first person to arrive on the scene.*
Emporer Demonking, you got here first. What 'appened? (no evidence for this point)
*while discussing these concerns, hippie plots his course to search the asteroid Lo for any evidence or random treasure*
OOC: Any problem with my flavor text being in blue in addition to my asteroid search?
Not if it's proceeded by "search the asteroid"
__________________
Legionary of Protection
Spoiler
Quote:
Originally Posted by Lex-kat
It wasn't that easy. Supagoof's just that good.
Quote:
Originally Posted by Shadow
This is LLD, which, I shouldn't have to tell you, will not bow to your math because it was DESIGNED to ruin it!
Quote:
Originally Posted by Murska
Summary: Supagoof has won the game and withdrawn. He was Epic
hmm... I'll point at Errata and search for Zombie Pixe.
No, I'll search for Erata and point at Zombie Pixe.
And the Vulcanian wants to buy Ed's Makeshift Radar, since it only costs 1 gc.
Live long and prosper!
__________________
Avatar by the great Lord Herman. Many, many thanks!
Empress Catherine by Dr. Bath!
Castaras made the PiratZarrrrr. Thank you very much!
Squid Bones: They exist!
Spoiler
Last edited by Zar Peter : 08-06-2008 at 09:44 AM.
What did I do that makes some people seem to think that I work for the insurance company or that I'm a criminal? Maybe I better find someplace on the ship to lay low for a while.
Blanks swaggers through the crowd and seizes his jet pack from the racks on the wall. He flips his blond hair out of his eyes and spits heavily on the floor as he straps it on. "Their ain't no point in sticking round this corpse-hole ship while there's real credits to beee found. I'm off to explore Dactyl." His final words are cut off as he briskly snaps his helmet shut and starts off for the asteroid.
((Yay! Gunfights and hilarious yet harmless battles. At least until someone gets hurt... I'm in.))
Phil figured it was best to leave as quick as possible. The less people around, the less chance of him getting discovered.
First murderers, then thieves. He already was in enough trouble for that one night. Granted it was a very fun night. But he didn't mean to blow up the building. It just sort of... happened. The girl he got was totally worth it, though. Until her brother, some bounty hunter, found out and decided Phil was worth both the money and the vengeance.
Just about to step in the hanger when he hears a dog bark. When he turns, Phil sees...HIM! The Bounty Hunter! "Gah!" he almost says. Phil recognized him from his sister's photo. Jumping backward, he quickly closes the door and moves to get to Bacchus right away.
"Did he see me? Does he know my face? Of course he does, there's a bounty. Think. Think. Think. I've changed hair color and style. Grown a beard. Changed my clothes. What else can I do? I'm stuck with him for a while. I know, shaded goggles! That'll confuse him."
Phil rides out to Bacchus, scheming his survival.
((First day random point at Radikal Skippy))
__________________
There is happiness for those who accept their fate.
There is glory for those who resist their fate.
Sorry Zar Peter, apparently I missed a "|" break. That's one Ed's Makeshift Radar at 30 credits.
But mistakes happen. Like the asteroid your are searching for is actually Erato, not Erata or Errata.
Since you found my mistake, I'll mark you down as searching Erato
That's very logical of you! Thank you very much.
Live long and prosper!
__________________
Avatar by the great Lord Herman. Many, many thanks!
Empress Catherine by Dr. Bath!
Castaras made the PiratZarrrrr. Thank you very much!
Sonuva... I won't even keep the money for this one. This'll be pure pleasure.
Searching for Phil, the one known as the Shadow spies Jinx sliding into the hanger out of the corner of his eye. Humph! This trip may turn out to be a two-fer! That good fer nothin' has a pretty penny attached to his hide.
Stepping slowly down the corridor, Shadow peers sround the corner into the hanger. Jinx is nowhere to be seen. Where the blazes did he go?
__________________
Spoiler
LLama says: Of course, the game would also have been more balanced if you all would learn not to trust Shadow
no matter what game he's in or role he has. Duos says: I've read the archives... and Shadow frankly scares the bejeesus outta me. It's like playing with a
hypothetical cross of Lex Luthor and professor Moriarty.
If he was made of SPIDERS.
((I'll search Vesta. Same as Griever, RP to come. I am, however, pointing. CN is Vatsala Hlaalu, as usual. Also resurecting an old feud with Ranna stemming from Nexus of the Future ))
*Vatsala is suspicious of Ranna*
*Vatsala pilots her ship and searches Vesta for goods*
__________________
Big thanks to Kwarkpudding for my Gladiator Tam Avatar!
In a corner of the spaceship, a lone gunman is compulsively spinning his revolver, contemplating this unexpected turn of events.
Running into the Syndicate was bad news and the Bernadelli group wasn't to be trifled with either. To actually have both of them take such an interest in the Bebop, at the same time no less, was quite unusual.
Shooting a glance at the man standing nearest to him, who turns out to be Shishnarfne, the gunman decides to try his luck today in the Veritas asteroid belt.