NOTE: I will be using Paint. This is why the artwork might seem sloppy. I should put up about a comic per every other week, but the size may will vary. This comic is best read if you also read Avatar Battle Royale.
Currently dormant until I figure out how to use Inkscape. For real this time.
Last edited by The Gremlin : 01-25-2009 at 05:18 PM.
Ah, a story about the original undead kitten! Good luck, says I. I shall be looking forward to it.
Well, I thought about that, but it'd just be a story about my serving Ovu Monobi. It could be fun, but I decided it'd be better if I made the story about my life.
Also, I'm going to use Rand's style: Post the links to the comics rather than the comics themselves.
Great artist, I'm assuming clinically insane as hes willing to draw for me. Also, *cracks whip* WHAT ARE YOU DOING OUT OF YOUR BOX, I TOLD YOU TO DRAW FASTER!
It's usually best to open the thread when you've already done the first page.
Sorry, if I do that than I'll keep putting off the comic.
Unfortunatly, school starts in a few days, and that may make my comics take even longer. I fully intend to get to work, though, and you guys should be able to expect a comic soon.
What in the world might you be doing with Inkscape to get it to crash? I can't sink Inkscape even if I treat it like a filthy five copper harlot and I've been really pushing it recently.
I'm guessing people with problems have some sort of driver issues. Install the latest video drivers and try the previous full release of inkscape... or just do it with Paint, story and dialogue is king anyway.
As I've said before, I use Paint. Thus, it takes me a while to get a semi-decent quality. I don't want this comic ending up like Q's.
Since this isn't really ABR, I have an obligation for my art to be a good as possible. I am working on the comic, trust me. I'm almost finished.
Saddly Q, I really don't think your art is good.
The leg movement and bending is awful.
Same with the mouth positions ad most of the characte rmodels. They look way too blocky and awkward.
And how youmis in your realistic textures and objects, or copy and paster things, like Bortak, into your own arstyle, makes it look even worse.
Saddly Q, I really don't think your art is good.
The leg movement and bending is awful.
Same with the mouth positions ad most of the characte rmodels. They look way too blocky and awkward.
And how youmis in your realistic textures and objects, or copy and paster things, like Bortak, into your own arstyle, makes it look even worse.
I think my art has gotten considerably better since I started, and I figured out all the neat tricks my program has.
How about line thickness?
However, I don't want to start a big argument. I was just using your comic as an example of a Paint comic that is worse than mine. It makes me feel better about my own crappy artwork.
However, you use decent grammar and spelling, you can accept defeat--at least, you can accept that you need to run. When it comes to people stopping you from running, you tend to come up with some desperate, ridiculous and un-sporting explanation (*ahem*ahem*defective bombs*ahem*ahem*)--and your comics are sometimes fairly funny. All in all, I think it balances out.
How about line thickness?
However, I don't want to start a big argument. I was just using your comic as an example of a Paint comic that is worse than mine.
Whu...hu..fuu.....
Listen, I don't use paint. And the line thickness is not my fault! It's the program! It only has three options: none, thin, and painfully thick! It's not my fault!