Re: Druid Feats [3.5/Pathfinder]
You can focus on boosting any of your special areas of expertise. For spellcasting:
Metamagic (obviously):
Extend Spell
Quicken Spell
Sculpt Spell or such, mayhap
Specifically for your summons:
Greenbound Summoning
Rashemi Elemental Summoning
Ashbound Summoning
Augment Summoning
Imbued Summoning
For Wildshaping:
Multiattack
Power Attack
Wildshape-fueled feats like Lion's Charge (Complete Champ or Divine, can't remember)
Flyby Attack - depends on your forms
Frozen Wildshape/Dragon Wildshape/Aberration Wildshape/similars
For Animal Companion:
Natural Bond (allows you to make up for 3 levels of adjustment in the AC stats)
General:
Track (if you wanna pretend being a Ranger)
Able Learner
Nymph's Kiss (y'know, if you wanna skillmonkey - 1-level dip in something granting a bunch of skills and some benefits you like, such as Ninja, Monk, Rogue, Factotum or similar, and Nymph's Kiss+Able Learner makes you a fine monkey)
Touch of Healing (infinite downtime healing, even in animal form where you can't usually use Wands)
Craft-line
Bottomline, Druids have a lot of feats they'd want, so you usually want to either pick the best off the top of all types, or specialize heavily in one, using the others as a backup. I can't overstate the efficiency of Extend Spell for Druids though - in addition to having many great buffs you'd want to Extend, there's also a number of offensive spells (Creeping Cold, for example) that can be devastating Extended. I'd get the feat and a Lesser Metamagic Rod.
|